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Hey everyone! This is a round up of the games entering and leaving a variety of Game Services throughout the month, as well as free game giveaways that have been available throughout.
I like to try to keep track of what is coming and going in the world of game subscriptions but it is hard to find a singular place that does that, so I thought I would give it a go myself. I am going to trial it for a couple of months and see how it feels, whether I would like to add things and so on. Having it all in one place means that you can scroll to see if anything catches your eye, or you can Ctrl+F to whichever service it is that interests you.
Disclaimer: Sometimes dates aren’t announced and surprises are thrown in. I will do my best to make sure the information is as accurate as possible!

PlayStation Plus is Sony’s subscription service for PlayStation consoles. The service is split into three tiers. ‘Essential’, ‘Extra’ and ‘Premium’.
‘PlayStation Plus Essential’ is the cheapest tier. This is the tier that is closest to what PS Plus used to be. When you are subscribed, you get access to playing games online and instant access to the PS Plus collection*. Additionally, Essential offers 3 monthly games**. If you claim them during that month then they are yours to play for as long as you have a PS Plus Essential subscription. If you drop your subscription then you will lose access, but they will still be on your account ready for the next time you subscribe. The monthly games get revealed on the final Wednesday of every month. They are then made available to add to your library and play on the first Tuesday, replacing the previous months games. The games offered occasionally vary by region.
* PS5 Only.
** Occasionally there will be more or less.
⚠ The PS Plus Collection ends in May. If you have any tier of PS Plus and a PS5 then make sure to add the games to your library before it’s too late. As far as I can see, they have taken all traces of the collection from the PlayStation website already so you may have to manually search for each game. Please do take a look because there are many worthwhile games on there.
Here is a list of the games that you need to add to your library before May if you haven’t already –
‘PlayStation Plus Extra’ and ‘PlayStation Plus Premium’ are the next two tiers of PS Plus above Essential. They include everything that you get with Essential plus other benefits.
PlayStation Plus Extra – Extra is the middle tier and allows you access to a catalogue of games, available to play on your console. New games get added to the service part way through each month and stay for an unknown amount of time. Games also leave regularly and it isn’t always communicated well so it is worth checking when you are deciding what to play.
PlayStation Plus Premium – Premium is the most expensive tier. As well as giving you access to the Extra catalogue, it also has it’s own benefits. There is an extended catalogue available as Premium also includes ‘Classics’ – a seperate collection of games from older generations. In addition, game trials and cloud streaming are some more benefits to this tier.
You can find a full breakdown of the benefits here.

Game Pass is Microsoft’s game subscription service. It is split into three different types. ‘PC’, ‘Console’, and ‘Ultimate’. I will currently only be covering ‘Game Pass for PC’.
Game Pass for PC and for Console are seperate subscriptions but are very similar, they just work on different machines. They have their own slightly different catalogues but function the same. Game Pass grants you access to a library of games on your platform of choice. They are then available for you to play as for as long as you have a subscription or as long as they are on the service.
Game Pass Ultimate combines the two, allowing your account access to the service on both PC and Console, along with more perks including XBOX Live Gold.
You can find a full breakdown of the differences here.

A lot of people do not realise that included in an Amazon Prime subscription is access to Prime Gaming. Not only does this get you a free subscription to a streamer of your choice on Twitch, they also give away free weekly games and other perks. The difference with this service is that often the games are for different launchers. Some are for Amazon Games, but they also give codes for Epic Games, GOG and more. The best part? As far as I can tell – you get to continue playing the games you have claimed after your subscription has ended.
You can claim your games here.

Ever since its inception, the Epic Game Store has offered free games to all. All you need is an account. Every Thursday at 4pm UTC at least one title will be set to ‘free’ and next weeks game/s will be revealed. All you have to do is log in and add it to your library while it is free if you would like to play it in the future. If you miss the window then there is nothing that you can do but you have a whole week to do it. Unlike the services above, you do not need a subscription to claim these games.
You can check out the Epic Game Store here.
*These games are announced one week in advance so you will need to check on the Epic Store weekly if you don’t want to miss out. Alternatively, I do always try to post them in my discord server.

I may add new sections as I go but for now, this section is for any other give-aways or notable deals that I come across in the given month.
If you have found this helpful please consider sharing on social media or with a friend. You could also check out my other work on the blog, YouTube and Twitch, and/or sign up to get posts delivered into you inbox below. Finally, you could consider becoming a member, where you can financially support me and stay up to date with my work as CtrlAltNoob.
Sign up now to stay up to date with the latest posts!
SUPERHOT broke me. It tried to break its way into my mind, but instead, it just broke it. Let me explain.
In case you don’t know, Superhot is a first person shooter. Anyone that knows me will be thinking ‘Noob? Playing a first person shooter? Wut?’. As it turns out, there is a little more to it than that. In this game, time only moves as you move. As a consequence, every move you make has to be deliberate and precise. Stay still and watch bullets moving towards you at a snails pace. Panic though and it’s game over as they speed up and hit you before you can blink. This unique mechanic allows the game to present as a corporeal puzzle game as much as it is as a shooter, which is ironic considering the incorporeal theming involved.

This is a game concept that makes so much sense. Even if you have never thought about it in your life, you hear the explanation of what this game is and think “wow, of course, how come I didn’t think of that?”. And it works! There isn’t another game like it, at least gameplay wise. It is one of those titles that creates something completely new and showcases it to its full potential.

What can be seen as a simple aesthetic actually serves to be a great asset in the gameplay itself. There are three colours. White, red and black. Red = enemies. Black = objects. White = anything else. This completely eliminates any visual clutter aiding even further in the idea that the gameplay IS the game. It is distinctive, it is thematically appropriate and it is everything that it needs to be.

The hitboxes weren’t quite as precise as I would have liked considering this can be a game about millimetres. It could be technical limitations, it could be a choice to be discourage using cover, but bullets being stopped in the air by an invisible corner is frustrating when you feel you have otherwise made a good play.

Levels vary in length but they rarely outstay their welcome. The short bursts that the game gives you allows for going ‘all in’ – getting creative without fear as dying will only set you back a couple of minutes. This can go two ways. On one hand, you can bash your head against the level until you nail it. It isn’t a problem because once you have died you are already back in the game trying again before you even have time to finish any outbursts it may have brought on. As soon as you complete it you forget the struggle, feeling like the baddest ass in all the land. Or alternatively, you nail it first time and truly are the baddest ass in all the land.

This is where my troubles began. I would say the difficulty throughout the game is sprinkled. Naturally, it starts off simple, but there were some early levels that tripped me up in the same way as some later levels, while there were some later levels I did easily in one try. For some, this will provide an interesting pace. For others, it may be a little more frustrating as it can be difficult to tell if you are improving at the game.
The final level, however, is something else. It is long. Mercifully, it is checkpointed, but that didn’t save me. The previous levels contained more strategically placed enemies, highlighting the puzzle element that I mentioned earlier. This level though is – for lack of a better phrase – on another level. Personally for me, it felt different from all the rest of the game. Yes, it felt climactic, but also it lost a lot of what I enjoyed about the previous sections. I don’t want to say specifically why as that is spoiler territory, but my strategies weren’t working and I couldn’t find a set answer to get through it. This, sadly, marked the end of my Superhot experience. The frustration outweighed the potential pleasure of succeeding and I had my first ever on stream rage quit. As it turns out, I had been probably around 15 seconds from completing the game, but unfortunately I have no desire to return.

I like the story this game is telling and more so the way it tells it. It is brief, it is memorable and it uses the medium well. As you progress an unsettled feeling creeps in and the further you go, the more it grows. It plays with ideas of control and reality, and it was always welcome to check back in at the pc every few levels.
Upon putting it down, I vowed never to go back to this game. As much of a shame that it is that it ended this way, I still had fun in the lead up. The short snappy levels were great fun and when something works out well, it truly feels superhuman. Punching an enemy in the face and catching their gun to then shoot them in the face isn’t something that you get to do very often and while it may be a novelty, it doesn’t lose its appeal for the duration of the game.
SUPERHOT wanted me to complete the game, so in a way, technically, the fact that I quit actually means that means I won. So with that in mind, to conclude.. SUCK IT SUPERHOT. I BEAT YOU.
+ Innovation
+ Aesthetic
– Hitboxes
– Difficulty Curve
+ Story
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It is Steam Next Fest time! That’s right, it is once again time to celebrate the indie games being created day in day out, all around the world! I love to take this opportunity to play as many demos as possible, trying out as many as I can in my never ending quest to see what passionate developers are creating.
If you are looking for coverage of all genres I’m afraid you won’t find it here. Racing games, rhythm games, deck builders, challenging games, shooters and horror (with a couple of exceptions) are absolutely not my genres. Personally, I am not terribly interested in combat or anything too fast paced. I very occasionally dabble in management games, survival games and simulators but they aren’t my biggest focus. The types of games I am looking for include interesting narratives and ways to tell said narratives. I like exploring interesting spaces and moving in interesting ways. Level design, world building, art direction, story and atmosphere all matter a great deal to me. Whether that is a cozy time gathering materials to craft objects, or a thrilling time investigating a grisly murder. An epic adventure across lands unheard, or an intimate story one can only experience by playing for themself. I game for feelings and I game for escapism. I game for different perspectives and I game for art. Finally, as we all do, I game for fun.
Now that you have an idea of my tastes, shall we begin the search for my Noob Picks of the Steam Next Fest February 2023!? Let’s go!
Wishlisting a game on steam helps the creators by aiding in discoverability as well as keeping you informed, so if you see something that you like then don’t be shy about hitting the Wishlist button.
And that is a wrap on the Steam Next Fest February 2023! You can find my 10 favourite demos below and if you are interested in seeing more, I have created some YouTube Shorts.
Developer: Frogwares
Release Date: Q1 2023
Sherlock Holmes The Awakened was added to my wishlist the second that it was announced. Last year I streamed both Sherlock Holmes: Crimes and Punishment and Sherlock Holmes: The Devils Daughter, and while they weren’t perfect games, we had a lot of fun with them. I have yet to play Sherlock Holmes: Chapter One, but when I saw a demo for The Awakened I was tentatively excited. This game is a reimagining of the 2008 game of the same name. I have no experience of that version so I can only talk in the context of the previous titles that I know.
The game plays similarly to Crimes and Punishment and The Devils Daughter, but also feels noticeably different. Firstly, this takes place in a Lovecraftian world, so naturally it is going to have a different atmosphere. But beyond that, based on the demo, I am thrilled by the changes they have made. There are too many to list but it feels tighter. The mechanics simultaneously feel easier, make more sense and yet feel more tricky. The demo did drop us in the middle of the game so I can’t speak for the story, except for how much I loved what I played. It had the drama that I have grown to expect from both the cinematics and the character alike.
+ Made in Ukraine.
+ I really like what I have seen from this version of the character.
+ The environments look great.
+ The Lovecraft influence lends very well to the timeframe and setting of Sherlock Holmes.
+ Fun detective gameplay.
+ Drama.
+ The end of the demo. If you know, you know.
+ An optional environment scan to highlight clues you may have missed.
+ New added mechanics like pinning clues to your HUD, which in turn effects the clues you may find.
+/- The new systems have a chance of making the game more difficult.
– Facial animations and hair textures aren’t quite as good as everything else is visually.
Highly recommend this one, here is the Steam page.
Developer: Ishtar Games
Release Date: Q2 2023
Lakeburg Legacies is the city building management game that I had no idea that I wanted, but now that I have tried it, boy do I know it. The unique mechanic in this game is that you are recruiting individuals with specific skills, interests and desires to live in your village. You then play matchmaker, finding an individual that is compatible to be their partner while also hopefully having the skills you need to fill in your job market. As time passes and you build more resources, the city grows, as do the number of residents and their families. You are free to choose where they work where the more skilled they are, the more they produce.
If you enjoy management games and/or city builders but often find yourself overwhelmed, this could be the game that you are looking for. I didn’t find it too difficult but I did find it very satisfying. Not to mention the attention to detail is great. The sheer number of ways that a character can look means all of my villagers are individual, and their outfit changes depending on the job that they have. This individuality makes the happiness meter feel like more than just a number like it often feels in other games of its kind, and instead something that feels a lot easier and more interesting for me to engage with.
+ Really fun management loop.
+ Attention to detail.
+ Nice to look at and easy on the eye.
+ Huge variety in portraits.
+ Lots of choices to make without too much micromanaging.
+/- Not too difficult (again, whether this is a good thing or not depends on what you are looking for).
If this interests you, you can find out more here on Steam.
Developer: Chibig, Nukefist
Release Date: 2023
My initial impression of Mika and the Witch’s Mountain was if Death Stranding and A Short Hike had a child. I don’t think I was that far off, but I would perhaps replace Death Stranding with Lake. In the Demo, we play as Mika, who must climb to the peak of a mountain to prove she can be the witch that she desires to be. As misfortune has it, all she has to her name is a broken broom. Thankfully, there is a job opening at a local delivery service in which her ability to fly makes her the perfect candidate. We proceed to deliver packages in the village, swooping and diving, on a mission to buy a suitable broom for the journey. Combining fun, unique movement mechanics with a delivery game feels like the next step for a sub-genre that appears to be growing, particularly in the indie scene.
+ The cutscenes are adorably animated.
+ The world is full of critters, bringing it to life.
+ Movement is fun.
+ A sense of freedom.
+/- Seems to have a progression loop of – do jobs to get better equiptment, which allows you to do more difficult jobs, to get more equiptment.
Check out the Steam page for more information.
Developer: Meowza Games
Release Date: Coming Soon
When you think of crafting in video games, I think it is quite natural to think of gathering resources to create weapons, tools, better resources, armour, alchemy and sometimes furniture. It’s not very often that you would think of hand crafts, like paper crafts and flower crafts. That’s where Mineko’s Night Market comes in. Set on a Japanese Island, it didn’t take long to get a sense of a cute and hilarious culture that I would like to spend more time in. The demo was very short with no sense of how the ‘Night Market’ side of the game will actually play out, but it charmed me so much based on exploring and chatting to the townsfolk that I am already sold on the game. All I want to do is help this village become again what it once was. In addition, the 2D/3D design blend together to craft something as beautiful as you would hope that a game about crafting would deliver.
+ The art style means that every frame looks like it could be a still painting in a very distinctive style.
+ The character design is fun, they all have character.
+ Made me laugh more than once.
+ The location feels culturally wonderful.
+ Feels seamless and well made.
+ Cats.
– My only complaint is that I didn’t realise that I could run till the end of the demo, if there was a prompt I missed it and one area is quite big, making the walk speed feel very slow.
Wishlist it on Steam here.
Developer: Big Loop Studios
Release Date: Coming Soon
In Boxes: Lost Fragments, we are solving puzzles to open intricate boxes, locked by mechanisms that are even more complex than the puzzles themselves. Although I admittedly haven’t played The Room – aesthetically, it feels very similar. I feel fans of one could certainly find enjoyment in the other. Each box that you open is contained within its own level, but the process of opening it is a journey in itself. The fun and elaborate designs make opening a lock exciting as you don’t know what wild mechanical process it is about to set in motion. The gameplay is smooth, it looks great and while what is happening on the screen can look complicated, the beauty of the demo was in its simplicity.
+ The way the boxes change as a result of your actions is satisfying.
+ Lovely graphics.
+ Smooth as heck.
+/- I found the puzzles quite easy (I have no idea whether to expect them to get more difficult or not and whether that is a good thing or not depends on the individual).
You can take a look for yourself on Steam here.
Developer: The End of the Sun Team
Release Date: Q4 2023
In The End of the Sun we travel to the past, guided by fire to aid in peoples fates. This is a walking simulator in which we identify what is going wrong and figure out ways to fix it, following the journey of a couple throughout their life. The game is gorgeous, and the Slavic mythology and design really bring the atmosphere to life. I want more, to learn more about both the lifestyle of these folks and the folklore surrounding them.
+ Gorgeous scenery.
+ A fun, unique idea for a walking sim.
+ The atmosphere.
+ The way that you can feel the culture and time period in the environment.
+ The mythology.
+ The game directs the player without explicitly telling you what to do.
+ Guardian Angel Simulator?
Check it out here.
Developer: Silver Lining Studio
Release Date: Coming Soon
From the creators of Behind the Frame: The Finest Scenery is this relaxing point and click puzzle game. Or at least, the demo was relaxing. During my 30 minutes with the game I solved an escape room style puzzle in a beautiful art style along side some very chilled out music. Throughout this time, we get to know a little about our character and his relationship with his mother. The section played gave off the energy of love, creativity, and mindfulness. I assumed that this is how the rest of the game will be too, until the end. As I reached the abrupt finish, I am left wondering whether this is after all going to be a chill, peaceful experience, or is it going to break my heart instead?
+ Art style is nice to look at.
+ Fun puzzles.
+ I like the positive messaging so far.
+ Chill vibes.
+ Taking photos can reveal more story and flavour.
+/- Unsure whether it is going to stay chill.
+/- The demo wasn’t about the finding a good angle or correct lighting side of photography.
+/- Can be played entirely with the mouse. All movement is click and drag.
– There is some vaguely hint-y text as you explore, but I personally would have preferred a dedicated hint system.
For more information check out the Steam page here.
Developer: Wishfully
Release Date: Q2 2023
Planet of Lana is a side-scrolling, puzzle adventure game that takes you on a journey through a sci-fi narrative. Many games of this type are going to be compared to Inside as it is a classic and a staple of the genre. I am pleased to say that this game really feels like its own fresh take while still having a somewhat familiar style. The colours are vibrant, giving the world life in a surprisingly soft way. While we are only told the story through the world and haven’t yet seen much of it, I am sold on the idea that this is a world worth protecting. As appealing as the environments are, there are dangers both big and small, bringing a nerve-wracking contrast to the peace and beauty. Finally, a key detail that separates this game from others like it is that we have a friend. Not only do we control Lana, she then controls an adorable little chinchilla-monkey critter. Having two controllable characters in puzzles creates moving parts that you can’t really create in a single character scenario. The game may take your breath away with the vistas, or cause you to hold it in intense stealth moments. Either way, it is sure to be quite a ride.
+ Stunning backdrop.
+ The little friend adds to the narrative and the gameplay.
+ The contrast of the enemies is effective.
+ The eco-system makes the world feel alien but alive.
+ Something new for Inside fans.
+/- I get the impression that there is going to be quite a bit of stealth.
+/- Some of the enemies in the demo were based on fast moving spiders, it will probably work well for most people but this is just a personal bummer as I don’t hate spiders and am starting to fatigue of how they are treat in media (and as an extension in society) as a whole.
Try it out for yourself here.
Developer: Devcats
Release Date: 2023
A Tower Full of Cats – a continuation of A Building Full of Cats and A Castle Full of Cats – is a hidden object game where you have to find, wait for it, cats! Depending on your personality type, you may meditatively scour the environment, precisely clicking everytime you find a little fury delight. Alternatively, you may furiously click everything you see (or don’t see) in a slightly different kind of meditation. Either way, this game provides a little humour and observation training in an easy to use, well presented package. I would love a game like this on mobile to play on the go using touchscreen. The best part? The game is developed entirely by 5 rescue cats.
+ Cats being cats.
+ The doodles are very charming.
+ Search your way through different themes.
+ The music is great and themed to each location.
+ The way colour is used.
+ Therapeutic.
+ Adopt don’t shop.
+/- There is not a whole lot to it, it’s like an interactive Where’s Wally.
– I imagine I will get frustrated if I have used my hint and have a single cat left to find.
Wishlist here on Steam.
Developer: Digitality Games
Release Date: 27th February 2023
While Voltaire isn’t a game that I will personally continue, I have to give it a shout-out. It is quirky and whimsical while being cute – but not in an overbearing way. It would be easy to think this game was like Cult of the Lamb based on the fact this has base building aspects in the rogue-lite genre, not to mention the art style. But when you start playing you realise that it isn’t really like that at all. Rather than dungeon crawling – slaying any enemies in your path through procedurally generated areas – the enemies will come to you. Expect tower defence as you are protecting your home and land. Hunger is your biggest currency and you have to divide your attention between growing plants to satiate that, and deciding which plots to give up to protect the plants, ensuring that you still have a yield by the time the sun rises. There is a learning curve that is a bit beyond me, but if you enjoy tower defence then you should certainly check it out. The awesome opening cutscene set up the charm that follows and I really hope that this game finds it’s audience.
+ Great animated opening cutscene.
+ Charming concept and execution.
+ Lots of decisions to be made.
+ Randomised perks were exciting.
+/- Tower defence/base building rogue-lite.
+/- Complexity.
More info here on Steam.
This is the second festival that I have covered under the Indie Showcase name, the first being October 2022 where I created a magazine. If you would like to check out any of my previous coverage please take a look at the links below!
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Hey everyone! This is a round up of the games entering and leaving a variety of Game Services throughout the month, as well as free game giveaways that have been available throughout.
I like to try to keep track of what is coming and going in the world of game subscriptions but it is hard to find a singular place that does that, so I thought I would give it a go myself. I am going to trial it for a couple of months and see how it feels, whether I would like to add things and so on. Having it all in one place means that you can scroll to see if anything catches your eye, or you can Ctrl+F to whichever service it is that interests you.
Disclaimer: Sometimes dates aren’t announced and surprises are thrown in. I will do my best to make sure the information is as accurate as possible!

PlayStation Plus is Sony’s subscription service for PlayStation consoles. The service is split into three tiers. ‘Essential’, ‘Extra’ and ‘Premium’.
‘PlayStation Plus Essential’ is the cheapest tier. This is the tier that is closest to what PS Plus used to be. When you are subscribed, you get access to playing games online and instant access to the PS Plus collection*. Additionally, Essential offers 3 monthly games**. If you claim them during that month then they are yours to play for as long as you have a PS Plus Essential subscription. If you drop your subscription then you will lose access, but they will still be on your account ready for the next time you subscribe. The monthly games get revealed on the final Wednesday of every month. They are then made available to add to your library and play on the first Tuesday, replacing the previous months games. The games offered occasionally vary by region.
* PS5 Only.
** Occasionally there will be more or less.
⚠ Due to the first Tuesday of the month falling on the 7th, the announcement wasn’t made until February 1st.
⚠ The PS Plus Collection ends in May. If you have any tier of PS Plus and a PS5 then make sure to add the games to your library before it’s too late. As far as I can see, they have taken all traces of the collection from the PlayStation website already so you may have to manually search for each game. Please do take a look because there are many worthwhile games on there.
Here is a list of the games that you need to add to your library before May if you haven’t already –
‘PlayStation Plus Extra’ and ‘PlayStation Plus Premium’ are the next two tiers of PS Plus above Essential. They include everything that you get with Essential plus other benefits.
PlayStation Plus Extra – Extra is the middle tier and allows you access to a catalogue of games, available to play on your console. New games get added to the service part way through each month and stay for an unknown amount of time. Games also leave regularly and it isn’t always communicated well so it is worth checking when you are deciding what to play.
PlayStation Plus Premium – Premium is the most expensive tier. As well as giving you access to the Extra catalogue, it also has it’s own benefits. There is an extended catalogue available as Premium also includes ‘Classics’ – a seperate collection of games from older generations. In addition, game trials and cloud streaming are some more benefits to this tier.
You can find a full breakdown of the benefits here.

Game Pass is Microsoft’s game subscription service. It is split into three different types. ‘PC’, ‘Console’, and ‘Ultimate’. I will currently only be covering ‘Game Pass for PC’.
Game Pass for PC and for Console are seperate subscriptions but are very similar, they just work on different machines. They have their own slightly different catalogues but function the same. Game Pass grants you access to a library of games on your platform of choice. They are then available for you to play as for as long as you have a subscription or as long as they are on the service.
Game Pass Ultimate combines the two, allowing your account access to the service on both PC and Console, along with more perks including XBOX Live Gold.
You can find a full breakdown of the differences here.

A lot of people do not realise that included in an Amazon Prime subscription is access to Prime Gaming. Not only does this get you a free subscription to a streamer of your choice on Twitch, they also give away free monthly games and other perks. The difference with this service is that often the games are for different launchers. Some are for Amazon Games, but they also give codes for Epic Games, GOG and more. The best part? As far as I can tell – you get to continue playing the games you have claimed after your subscription has ended.
You can claim your games here.
⚠ Prime Games are being made available on a weekly basis from February 2nd rather than the usual bundle at the start of the month. They have renamed the tab on the website ‘Weekly Games’ so I presume this is their new model going forward.

Ever since its inception, the Epic Game Store has offered free games to all. All you need is an account. Every Thursday at 4pm UTC at least one title will be set to ‘free’ and next weeks game/s will be revealed. All you have to do is log in and add it to your library while it is free if you would like to play it in the future. If you miss the window then there is nothing that you can do but you have a whole week to do it. Unlike the services above, you do not need a subscription to claim these games.
You can check out the Epic Game Store here.
*These games are announced one week in advance so you will need to check on the Epic Store weekly if you don’t want to miss out. Alternatively, I do always try to post them in my discord server.

I may add new sections as I go but for now, this section is for any other give-aways or notable deals that I come across in the given month.
If you have found this helpful please consider sharing on social media or with a friend. You could also check out my other work on the blog, YouTube and Twitch, and/or sign up to get posts delivered into you inbox below. Finally, you could consider becoming a member, where you can financially support me and stay up to date with my work as CtrlAltNoob.
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2022 has been a phenomenal year for games. I personally rarely play games as they release, which means I am going to be feasting for years to come. Since my 2022 games post was a celebration of games both past and present, I also wanted to make a post specifically about games that released this year. For every game I play another 10 release that I want to try. This makes it hard to keep up, so I thought I would pick out 10 that have piqued the peak of my interest.
For reference, I have played 6 games that released this year (not including during 12 Days of Game Pass)
This of course leave many games untouched. As always, picking only 10 was extremely difficult. But here are the games I am most hyped to try from this year, in release order!

This is an indie game that is set in the north of England. As a northerner myself, that would be enough to get my interest but I also played the demo. I had a fun time with it. I love when games let you explore something that has already happened (Everybody’s Gone to the Rapture being another example) so I am so very down to pick this one up and piece it all together.
You can see more here.

I only played AI: The Somnium Files for the first time this year which is great timing for me, having the sequel readily available. I haven’t heard much about this one as I have purposefully avoided anything about it, but even the screenshots on Steam leave so many questions. I’m going to need some answers.
You can buy it here.

I love FMV. I love mysteries. Why havent I played this yet you may ask? I DONT KNOW, I NEED TO OK! I was already interested in what the game may have to offer, but multiple 10/10 ratings and awards/nominations mean I need to get to this one STAT.
Check it out here or it is currently on Game Pass.
I played the demo for Beacon Pines a while ago and really enjoyed it. It has been long enough that I have forgotten a lot of the specifics but I do remember the lovely art, the cool story book narrative puzzle structure and an almost ‘Night in the Woods’ vibe. It is currently on Game Pass so I must jump on that opportunity to play it.
You can get it on Steam here or it is also currently on Game Pass.

This is another game that I played the demo of and wanted more. The atmosphere and art were great, and thankfully that is as much as I remember. Once I play a demo, I tend to internalise the want to play but forget a lot of the rest which means that I can enjoy the discovery again when I finally play the full game.
Get more information here.
I played the demo for The Case of the Golden Idol relatively recently, much more so than the previous two games but much to the same effect. I immediatly knew I needed to play the rest of the game and locked it away until I get the chance for the full story. I do remember exploring wacky scenareos and collecting key words in order to piece together exactly what went down. It was great fun and I absolutely want more.
You can see more here.

It is probably very obvious that I want to play Ragnarok. I played God of War for the first time in 2022 and while it isn’t in my favourite games of all time, it was extremely enjoyable. I have actively avoided as much as I can from the sequel and everything that I did see was another thing too much. It looks outstanding.
More info on the PS Store here.

I have heard that I will enjoy this one and I 100% believe it. Narrative based, mysteries, detective work, choices, historical setting, murder. Just put it in my veins please.
Pentiment is on Game Pass or you can get it on Steam here.

I love playing The Dark Pictures Anthology games and was very hyped for this one as it is my favourite premise of the series so far. The reviews are dissapointing, but I am only keeping them in the back of my mind because I am one of the few that thinks Man of Medan is much better people give it credit for. As always, I will go into this one with an open mind and enjoy the inevitably bloody ride!
More details here.

This game has been in Early Access for a long time and I have had it on my Wishlist forever. It recently released in full and I must play it. I have a huge soft spot for cosy games but I am equally hit and miss with them. I love experiencing different applications of them and analysing what made one more successful to me over another, and this one looks like its own unique take worth some time.
You can buy it here.
If you would like to see a more extensive list, I’ve got you. Click here for a list of (at the time of writing) 51 games that have my attention. I will be keeping this up to date so if some of them have vanished I do apologise. That does however mean that I am making my way through the backlog so that is a win. Thanks to Game Pass I am able to dive into some of these right away, what an exciting time!
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Last month I sat down to start my first Let’s Play since Exit/Corners. I was so excited to get back to recording. Just me, the game, the freedom of recording whenever felt good, and the flexibility of being able to take a moment and edit it out. What I didn’t anticipate was the colossal struggle of deciding what I wanted to play. Often, it is not until you begin a game that you know whether you should have recorded or streamed it, which resulted in me staring at my screen in complete decision paralysis.
Then, all of a sudden – there was a lightbulb. Christmas was coming and there were still a few weeks to prepare if I wanted to do a special series. I was too late for an advent calender scenario (in hindsight after 21 hours of recording, thank goodness), but the 12 Days of Christmas doesn’t start till Christmas day. Score!
I immediatly knew that this would be a perfect opportunity for me to finally try out some different games that I have had my eye on. I decided on Game Pass because games can leave at any time and I rarely have a subscription, so if I wanted to get through some of my ‘Play Later’ list I would need to hustle. I painstakingly managed to whittle the list of 70+ games down to 12, and looking at the result – I was extremely excited about it.
Back when this game released – when everyone’s life temporarily became consumed with exploring the mysterious lands, building the fanciest buildings and voyages to collect lost equiptment – I didn’t have access to join in myself. This is probably for the better because I can be known to lose myself to games from time to time. While I think that I barely scratched the surface in my look at the game, I was very pleased to finally have the opportunity to do so.
I definitely wanted to play more when I was done, but I have found that the more games that I have played since then, the less tempted I was to go back. At this point, I have played the beginning of many survival games. Sadly though, it is very rare that I get hooked and while I still could go back to it, it has moved down the priority list far enough that I could be ok leaving it there.
Ranking – Continue playing offline/That’s enough for me.
Undertale was one of those legendary games for me where I feel like I have heard whispers here and there, but in reality knew virtually nothing about it. As a result, the main desire to play it came from a curiosity and ability to add it to my game reference archives rather than excitement to play the actual game itself. That probably heavily adds to the surprise of how much I loved playing this game. Of the titbits that I had heard, not one thing had lead me to believe that this game was going to be half as funny as it is. That alone would be enough for me to continue, but the intrigue to see where it is going is also strong enough that I didn’t want to put it down.
Now that I have completed this series, Undertale is at the bottom of the Let’s Play priority list purely because I feel like it isn’t going to be easy to pick back up. I also have no idea if I have screwed myself with the choices I have made so I am conflicted as to whether I need to do a little research before diving back in. Don’t worry though, I certainly have to see it through at some point.
Ranking – Continue playing online.
I am so surprised I didn’t jump on this earlier. It feels like an alternative to a Telltale or a Quantic Dream game, which are some of my absolute favourites. Add in that one of the primary genres – at least in the first chapter – is thriller. How did I not play this sooner?! As opposed to a horror narrative like a Supermassive game (Until Dawn, Man of Medan), I can play this and experience making stressful decisions without the need for reassurance and distractions from the atmosphere. That makes this the perfect game for a Let’s Play as it is exactly the type of content that I love to record. I am always curious to what my gut instincts are in these difficult situations and what happens as a result. It is going to be a lot of fun returning to this and the chapters make for good episode dividers which is always handy for me.
Ranking – Continue playing online.
I really enjoyed this game. I loved the concept, I loved exploring the weird world and I loved my little character. I certainly want to continue it, the only hesitation I have is the difficulty. I managed well enough with the combat so far, but I am concerned that I will get stuck and drop off, which I don’t like to do with a series that I am sharing if I can help it. If I do continue online it will be a Let’s Play because that means I can edit any repetitive failures into death montages. I am going to play the other games first then reassess, but if you would like to see it then please let me know. Same goes for all the other games in question as if there is external interest then I will make special effort to continue it online.
Ranking – Continue playing online/Continue playing offline.
Ahhh, Citizen Sleeper. I was nervous about trying this one as I knew it was going to be a lot of reading. To top it off, I got sick and lost my voice right as this was my next game to play. So, as much as I heard good things, I was entering this one with an ever so slight dread in my mind. It didn’t take long, however, before I was enraptured in the world. You know it is a good game when you want to keep going and going despite the reading out loud. The further I got and the more mechanics I learned, I was more and more won over by the game, leading it to be my favourite in the entire bunch. At the time of this post it is likely that the Let’s Play has already begun as I am planning on continuing this game first! Don’t sleep on it (hur hur hur).
Ranking – Continue playing online.
I tried really hard with this one. This game is well loved by a lot of people and I wanted to see why. It is just unfortunate that in survival horror, both survival and horror stress me out massively. This was the first excessively long video as I knew that once I put the game down it was likely I wouldn’t be able to pick it back up, so I wanted to see as much as I could. All things considered, I think I did pretty well! It is awesome to have the classically influenced genre in an entirely new style. It feels modern and old school at the same time.
The great thing is, as much as I suffer with survival horror, I LOVE watching other people suffer through it. So even though I won’t be continuing the game, I will certainly enjoy watching someone else’s playthrough and enjoy it vicariously.
Ranking – That’s enough for me.
This is another game that I was nervous to record. I had it recommended and wanted to give it a try as it felt like the type of game that could leave the service before I get around to playing it. From what I understood about the game, I was worried that there was going to be a lot of downtime with nothing to talk about. There certainly was a lot of downtime, but each uniquely beautiful environment seemed to offer enough intrigue to fill the gaps, in a game that also seems well suited to some flow state meditative time.
At the time of recording I decided that it was enough. I reached a point that felt appropriate to stop and called it there. However, for a reason that I cant quite put my finger on, this game stayed in my mind. It could be that we made good progress or it could be a fear of missing out, but not finishing it isn’t sitting right with me. So I think I will actually update my ranking from ‘That’s enough for me’ to ‘Continue Offline’.
Ranking – Continue offline/That’s enough for me.
This game is adorable. Seeing where we started and where we ended up is so entertaining and fascinating to me. From weird little critter to slightly bigger weird critter, I am still curious to see how far the game goes. The fun part about it is that everyone’s game is going to be slightly different. I am definitely more interested in the evolution and creation than the rest of the gameplay, but it kept a pace so that you were never far away from your next adaptation. The rest of the gameplay was made more interesting by the other weird critters that you can meet. I am unsure why the game isn’t calling me back, but at the same time I don’t think I can uninstall it until I’ve at least played a little more.
Ranking – Continue playing offline/That’s enough for me.
It is funny how there are so many individual things that I like about this one, but as a whole it didn’t really capture my attention or imagination. I enjoyed the freedom of being able to talk to people then explore the map, seeking out the places they talked about. It felt fantastic that I found a place that was just mentioned off hand when my objective was to go elsewhere. The issue was that I didn’t really feel any pay off from it. Things were weird but I don’t know why they were weird, and even whether to expect any explanations or just more weird.
The thing I liked the most was the art style. It is distinctively simple and effective, and I loved the use of shapes. I am still interested in continuing the game, I am just unsure whether I should record it as there is no way of knowing whether it is going to fall flat for me or not. It will be interesting to see how it developed over the years, but I can see that by playing it myself. Do let me know if you would like to see more.
Ranking – Continue playing online/Continue playing offline.
For whatever reason, I did not expect this game to be such a survival game. I knew it was about exploration but it has all the fundamentals that I have seen in survival games before. The great thing about this though is that you can customise to your heart’s content.
I did enjoy my time with it but I am beginning to think that survival games in general aren’t for me. The introductions and tutorials tend to either be very long and by the time I get freedom I have had enough, or very short with no direction and I lose patience trying to figure it out. That, combined with either a lack of a beginning direction or a lack of an end goal and I should probably conclude that I am not the target audience for the genre. Having said all of that, I am glad to see that this game turned everything around from release and has turned into a vast game with lots to discover, should you choose to.
Ranking – That’s enough for me.
I am not sure whether it comes through on the video – I think I hid it well enough – but I honestly shouldn’t have recorded on this day. I did it because I was on a schedule but I was so exhausted, I probably should have rescheduled. Having said that, if there was any game that I could have played while feeling that way it was this one. The story moved along at a good pace to stay engaged. The world was fictional enough to capture the imagination yet familiar enough with its politics. It was easy to play, nice to look at and is told from a perspective that I feel is more common in movies than games, which happens to work very well in my opinion. The characters are imperfect which makes choices fun, and I definitely would like to see more of the story. It is just a huge shame that the voice acting isn’t in English. Please let me know if you would like to see more of this one.
Ranking – Continue playing online/Continue playing offline.
Tunic swooped in at the end there to claim the title of my second favourite game in this series. It is very similar to Death’s Door in genre, gameplay and perspective, but with an entirely different vibe. Both of these games have similarities to the Souls series and as a fan from a distance, it is wonderful to get to have the things I like about that series in a game that is more my style. The exploration and level design is wonderful, and the lack of direct information elevates the achievement of figuring something out, as well as the mystery of the land. It is colourful, satisfying, and the accessibility features give me the confidence to definitely pursue this one as a Let’s Play. I cannot wait to get back in there and find a god damn shield!
Ranking – Continue playing online.
The best part about doing this series is not only that I got to experience so many games, but it has also given me a great insight in to the types of games that I would like to play on the channel. Since then, I have created a bigger list of games that I would like to record, so I have plenty of options when my Game Pass runs out. This has been an experiment, a challenge and a joy all at once, and I am so glad that I managed to get it finished in the planned timescale without sacrificing any quantity or quality (I did sacrifice my Christmas Eve so rip to that, but it was worth it). I hope you guys had at least some of the fun that I had. Thankfully, this was just the beginning. I now have the pleasure of actually playing these games!
Definitely continuing as Let’s Plays
Potentially continuing as Let’s Plays
Along side this post I am going to run some Twitter Polls to see if I can gauge interest in the games I am unsure about so please look out for those!
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I wasn’t going to make a New Year post this year, but upon reflection it almost feels necessary. Instead of publicly reflecting on what has been a particularly difficult year for me, I think it will be a lot more useful and enjoyable to think of what comes next.
A constant in my life is my resistance to consistency. Give me 6 months of anything and I need change, it is just the way of the Noob. With that in mind, these are the latest thoughts in the everchanging realm that is my brain.
I am really enjoying my current schedule on Twitch. Two consecutive days and a seperate third is pleasing for me, allowing me to get into a zone and then let it go to work on other things. I recognise that a day stream can be inconvenient for many and I wish that I could change that, but it is the only way this structure fits together with my other commitments for the time being.
When it comes to game choice, I am going to continue to alternate longer games with shorter ones. This year we played a few games that were the start of a series. For now, I am going to continue to prioritise new games over sequels. This is because there are still so many games that I have no experience in. I’d rather spread the limited time I have around to new experiences wherever I can. That doesn’t mean we won’t be playing sequels, but do expect the potential of years between them.
I am going to continue to balance older and newer games in the same way, but all of this is really dictated by whatever I have access to at the time. Anything with limited access is probably going to take priority.
Something that I have learned this year is that I need recording time to balance out stream time. Both are great but they are entirely different experiences that I love for their own reasons. A YouTube playthrough is entirely about the game. For this reason, I am really looking forward to bringing Let’s Plays back. I am unsure about the distant future but I have a list of games that may end up lasting the entire year without any further planning, so that is one possibility.
The current plan is Let’s Plays 3x a week, Indie Showcase Saturdays forever, and I have some other ideas. Depending on my workload, a potential I have been considering is Repentance Sundays. I haven’t played any of the Repentance DLC for The Binding of Isaac yet. It could be fun to put out a run or two a week as I get to know the new content. I will see how my schedule is in a few weeks.
YouTube is such a strange thing for me. I have been doing it for much longer than Twitch but can’t say I have ever found what anyone would call success. It is wonderful to hear when people enjoy my videos, or the rare occasion I see my series is being binged. But when you look at my overall time, I can’t help but think there is a problem. The trouble is, it is hard to figure out what the problem is. Is it just oversaturation, or is it my content? Occasionally an Indie Showcase video will get more viewers than normal because it gets in the algorithm, but it rarely ever translates into more subscribers. I have tried to make my intros as short as I can while including all of the information. I kind of like my thumbnails how they are. My channel is clearly organised. I have tried calls to action but I just can’t do it. I can’t help question whether I am just not entertaining enough. My philosophy is that I make the content that I would want to watch. The thing is, I can have weird and different tastes that potentially others don’t. All of this is to say – I would LOVE for my YouTube to become something. I am not a fool and know it wont, which even makes it difficult to admit my aspiration. But man, I love what I do and just wish it had more appeal. I think the only actionable thing that I can do towards that at the moment is to keep creating.
Just to be clear, I didn’t used to care about numbers, but since trying to make my content a sustainable career it makes it especially sad to think about. Unless something drastic happens, it is not going to work out long term, which sucks but I do need to start coming to terms with.
I go through phases with my writing. Blog time has been wonderful in a year when I haven’t always felt up to speaking or being around folks. Having said that, if I am not in ‘the mood’ then what I write can be just terrible. When I started using my Blog more regularly this year I hoped that I would do some more thought pieces, a hope that I will bring forward into 2023. The amount of half written pieces and pages of notes that I have that just need a little more time in the oven is excessive. I want to write things worth reading, but I also have to work on finishing them.
I have really enjoyed writing reviews this year and I hope to continue. I have found a format that clicks very well with my thought process that I also believe is good and reader friendly. It has been a great outlet, particularly for games that I didn’t play on stream. What I would like to do going forward is take this to the next level. I would like my reviews and my blog in general to be visually friendly and interesting too. While I don’t have specific ideas yet, I am taking inspiration from the magazine I made.
I’m making it a goal this year to try out a monthly game service recap post, as well as finally figuring out my own way of covering the Indie Festivals. These things are the type that need to develop over time, but I hope to make a start on them relatively soon.
Game Dev – I am in a place in my life where I need to seriously consider my future. I have worked so hard since I lost my job, trying out different things and seeing if I can find a place. Unfortunately, I am still struggling with that. I want to work in games, but I am not skilled enough to write or design anything professionally. Once my schedule has settled down, I would really like to look into Game Development. It is a little difficult because I don’t know what areas I could be good at, so I would like to dip into a bit of everything and see what calls to me. I find self learning incredibly difficult but in my current situation, I have to use all of the time that I can right now to develop a skill that can help me be self sufficient in the future. The great thing about this is that I am surrounded by talented, creative and motivated people. I would like to join that group too!
Podcast – Finally, I have been wanting this for so long that I am writing it here for my own benefit if nothing else. I have so much on my plate currently, no matter how much I wish I could make a Podcast, the circumstances just aren’t right. I still have hope for the future but for now, I have to eliminate this from my current goals. The strange part about doing that is that Podcasts are probably my favourite form of entertainment. I really enjoy and respect them, but as a result of that, I don’t want to do it until I can do it right and that unfortunately just isn’t now.
While this has been a little back and forth on past reflection vs the future plans, I believe they go hand in hand and I do like to let everyone know where I stand every once in a while. It is an unfortunate fact that I don’t know what the state of my content will be in a few months time, let alone a year. Realistically, at the current rate, I will have to be seeking other employment before then. The thing is, I desperately need that to be something that I enjoy. So this year is really going to be a juggling act between trying to grow my current content while also learning new skills. There was a time in my past that I found the unknown exciting more than scary, that is how I would like to be again. I am going to do everything in my power to make 2023 a great year.

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