Game Service Roundup – February 2023

Hey everyone! This is a round up of the games entering and leaving a variety of Game Services throughout the month, as well as free game giveaways that have been available throughout.

I like to try to keep track of what is coming and going in the world of game subscriptions but it is hard to find a singular place that does that, so I thought I would give it a go myself. I am going to trial it for a couple of months and see how it feels, whether I would like to add things and so on. Having it all in one place means that you can scroll to see if anything catches your eye, or you can Ctrl+F to whichever service it is that interests you.

Disclaimer: Sometimes dates aren’t announced and surprises are thrown in. I will do my best to make sure the information is as accurate as possible!

PlayStation Plus is Sony’s subscription service for PlayStation consoles. The service is split into three tiers. ‘Essential’, ‘Extra’ and ‘Premium’.

PS Plus Essential

‘PlayStation Plus Essential’ is the cheapest tier. This is the tier that is closest to what PS Plus used to be. When you are subscribed, you get access to playing games online and instant access to the PS Plus collection*. Additionally, Essential offers 3 monthly games**. If you claim them during that month then they are yours to play for as long as you have a PS Plus Essential subscription. If you drop your subscription then you will lose access, but they will still be on your account ready for the next time you subscribe. The monthly games get revealed on the final Wednesday of every month. They are then made available to add to your library and play on the first Tuesday, replacing the previous months games. The games offered occasionally vary by region.
* PS5 Only.
** Occasionally there will be more or less.

⚠ The PS Plus Collection ends in May. If you have any tier of PS Plus and a PS5 then make sure to add the games to your library before it’s too late. As far as I can see, they have taken all traces of the collection from the PlayStation website already so you may have to manually search for each game. Please do take a look because there are many worthwhile games on there.
Here is a list of the games that you need to add to your library before May if you haven’t already –

February PS Plus Essential Games | Available to claim from Tuesday 7th February 2023 – Monday March 6th 2023
  • Evil Dead: The Game (PS5/PS4)
  • OlliOlliWorld (PS5/PS4)
  • Destiny 2: Beyond Light (PS5/PS4)
  • Mafia: The Definitive Edition (PS4)
March PS Plus Essential Games | Available to claim from Tuesday 7th March 2023
  • Battlefield 2042 (PS5/PS4)
  • Code Vein (PS4)
  • Minecraft Dungeons (PS4)

PS Plus Extra/Premium

‘PlayStation Plus Extra’ and ‘PlayStation Plus Premium’ are the next two tiers of PS Plus above Essential. They include everything that you get with Essential plus other benefits.
PlayStation Plus Extra – Extra is the middle tier and allows you access to a catalogue of games, available to play on your console. New games get added to the service part way through each month and stay for an unknown amount of time. Games also leave regularly and it isn’t always communicated well so it is worth checking when you are deciding what to play.
PlayStation Plus Premium – Premium is the most expensive tier. As well as giving you access to the Extra catalogue, it also has it’s own benefits. There is an extended catalogue available as Premium also includes ‘Classics’ – a seperate collection of games from older generations. In addition, game trials and cloud streaming are some more benefits to this tier.
You can find a full breakdown of the benefits here.

February 2023 PS Plus Extra Game Additions | Available from Tuesday 21st
  • Borderlands 3 (PS5/PS4)
  • The Forgotten City (PS5/PS4)
  • Horizon Forbidden West (PS5/PS4)
  • Outriders (PS5/PS4)
  • The Quarry (PS5/PS4)
  • Resident Evil VII: Biohazard (PS5/PS4)
  • Scarlet Nexus (PS5/PS4)
  • Ace Combat 7: Skies Unknown (PS4)
  • Earth Defense Force 5 (PS4)
  • I Am Setsuna (PS4)
  • Lost Sphear (PS4)
  • Oninaki (PS4)
  • Tekken 7 (PS4)
February 2023 PS Plus Premium Game Additions | Available from Tuesday 21st
  • Destroy All Humans (PS4)
  • Harvest Moon: Back to Nature (PS1)
  • The Legend of Dragoon (PS1)
  • Wild Arms 2 (PS1)
March 2023 Announced PS Plus Extra/Premium Additions | Available from various dates
  • Tuesday 21st March – Tchia (PS5/PS4)
  • Immortals Fenyx Rising (PS5/PS4)
  • Rainbow Six Extraction (PS5/PS4)
  • Ghostwire Tokyo (PS5)
  • Uncharted: Legacy of Thieves Collection (PS5)
Games that left PS Plus Extra/Premium in February 2023
  • Agatha Christie – The ABC Murders
  • The Book of Unwritten Tales 2
  • Grand Theft Auto: Vice City – The Definitive Edition
  • Metro: Exodus
  • Pure Farming 2018
  • Rad Rogers
  • Saints Row: The Third Remastered
  • Sine Mora EX
  • SkyDrift Infinity
  • Sparkle Unleashed
  • The Turing Test
  • Whispering Willows
Games leaving PS Plus Extra/Premium in March 2023 | Dates Vary
  • WWE 2K22 (March 13th)
  • Danger Zone
  • Dungeons
  • Ghost of a Tale
  • Monster Energy Supercross – The Official Videogame 5
  • Override 2: Super Mech League
  • The Vanishing of Ethan Carter
  • Velocibox
  • Victor Vran Overkill Edition

Game Pass is Microsoft’s game subscription service. It is split into three different types. ‘PC’, ‘Console’, and ‘Ultimate’. I will currently only be covering ‘Game Pass for PC’.

Game Pass For PC

Game Pass for PC and for Console are seperate subscriptions but are very similar, they just work on different machines. They have their own slightly different catalogues but function the same. Game Pass grants you access to a library of games on your platform of choice. They are then available for you to play as for as long as you have a subscription or as long as they are on the service.
Game Pass Ultimate combines the two, allowing your account access to the service on both PC and Console, along with more perks including XBOX Live Gold.
You can find a full breakdown of the differences here.

February 2023 Game Pass for PC Additions
  • Darkest Dungeon
  • HOT WHEELS UNLEASHED – Game of the Year Edition
  • SD GUNDAM BATTLE ALLIANCE
  • Madden NFL 23
  • Mount & Blade II: Bannerlord
  • Shadow Warrior 3: Definitive Edition
  • Atomic Heart
  • Merge & Blade
  • Soul Hackers 2
  • F1 22
March 2023 Announced Game Pass for PC Additions | Available from various dates
  • Friday 3rd March – Wo Long: Fallen Dynasty
  • Tuesday 7th March – Guilty Gear -Strive-
Games that left Game Pass for PC in February 2023
  • Wednesday 1st February – Donut County
  • Wednesday 1st February – Taiko no Tatsujin: The Drum Master!
  • Wednesday 1st February – Telling Lies
  • Wednesday 1st February – Worms W.M.D
  • Thursday 16th February – Besiege
  • Thursday 16th February – Infernax
  • Thursday 16th February – The Last Kids on Earth and the Staff of Doom
  • Thursday 16th February – Recompile
  • Thursday 16th February – Skul: The Hero Slayer
Games leaving Game Pass for PC in March 2023 | 1st & 16th of the Month
  • Wednesday 1st March – Alien: Isolation
  • Wednesday 1st March – Crown Trick
  • Wednesday 1st March – Dragon Ball FighterZ
  • Wednesday 1st March – FAR: Changing Tides
  • Wednesday 1st March – Lightning Returns: FFXIII
  • Wednesday 1st March – Madden NFL 21
  • Wednesday 1st March – Octopath Traveler
  • Thursday 16th March – Goat Simulator
  • Thursday 16th March – Kentucky Route Zero: TV Edition
  • Thursday 16th March – Marvel’s Guardians of the Galaxy
  • Thursday 16th March – Paradise Killer
  • Thursday 16th March – Undertale
  • Thursday 16th March – Young Souls
  • Thursday 16th March – Zero Escape: The Nonary Games

A lot of people do not realise that included in an Amazon Prime subscription is access to Prime Gaming. Not only does this get you a free subscription to a streamer of your choice on Twitch, they also give away free weekly games and other perks. The difference with this service is that often the games are for different launchers. Some are for Amazon Games, but they also give codes for Epic Games, GOG and more. The best part? As far as I can tell – you get to continue playing the games you have claimed after your subscription has ended.
You can claim your games here.

Amazon Prime Games | February 2023 | Weekly on Thursdays
  • Thursday 2nd February – The Elder Scrolls III: Morrowind GOTY Edition (GOG)
  • Thursday 2nd February – Onsen Master (Amazon Games)
  • Thursday 9th February – Aerial_Knight’s Never Yield (Amazon Games)
  • Thursday 9th February – Divine Knockout (Epic Games)
  • Thursday 16th February – One Hand Clapping (Amazon Games)
  • Thursday 16th February – BATS: Bloodsucker Anti-Terror Squad (Amazon Games)
  • Thursday 23rd February – Space Crew: Legendary Edition (Amazon Games)
  • Thursday 23rd February – Tunche (Amazon Games)
  • Thursday 23rd February – Space Warlord Organ Trading Simulator (Amazon Games)
Amazon Prime Games | Announced for February 2023
  • Thursday 2nd March – Baldur’s Gate: Enhanced Edition (Amazon Games)
  • Thursday 9th March – Adios
  • Thursday 9th March – I Am Fish
  • Thursday 16th March – Faraway 3: Arctic Escape
  • Thursday 23rd March – Book of Demons
  • Thursday 23rd March – Peaky Blinders: Mastermind
  • Thursday 30th March – City Legends: Trapped in Mirror – Collector’s Edition

Ever since its inception, the Epic Game Store has offered free games to all. All you need is an account. Every Thursday at 4pm UTC at least one title will be set to ‘free’ and next weeks game/s will be revealed. All you have to do is log in and add it to your library while it is free if you would like to play it in the future. If you miss the window then there is nothing that you can do but you have a whole week to do it. Unlike the services above, you do not need a subscription to claim these games.
You can check out the Epic Game Store here.

Free Epic Games | February 2023 | Must claim in the timeframe
  • City of Gangsters (February 2nd – February 9th)
  • Dishonoured: Death of the Outsider (February 2nd – February 9th)
  • Recipe for Disaster (February 9th – February 16th)
  • Warpips (February 16th – February 23rd)
  • Duskers (February 23rd – March 2nd)
Free Epic Games | Announced for March 2023*
  • Rise of Industry (March 2nd – March 9th)
  • Call of the Sea (March 9th – March 16th)

*These games are announced one week in advance so you will need to check on the Epic Store weekly if you don’t want to miss out. Alternatively, I do always try to post them in my discord server.

I may add new sections as I go but for now, this section is for any other give-aways or notable deals that I come across in the given month.

GOG Giveaways | February 2023
  • Alien Breed Trilogy
  • Biing!: Sex, Intrigue and Scalpels
Steam Giveaways | March 2023
  • Figment (Claim by Thursday March 9th)

If you have found this helpful please consider sharing on social media or with a friend. You could also check out my other work on the blog, YouTube and Twitch, and/or sign up to get posts delivered into you inbox below. Finally, you could consider becoming a member, where you can financially support me and stay up to date with my work as CtrlAltNoob.

Sign up now to stay up to date with the latest posts!

Game Service Roundup – January 2023

Hey everyone! This is a round up of the games entering and leaving a variety of Game Services throughout the month, as well as free game giveaways that have been available throughout.

I like to try to keep track of what is coming and going in the world of game subscriptions but it is hard to find a singular place that does that, so I thought I would give it a go myself. I am going to trial it for a couple of months and see how it feels, whether I would like to add things and so on. Having it all in one place means that you can scroll to see if anything catches your eye, or you can Ctrl+F to whichever service it is that interests you.

Disclaimer: Sometimes dates aren’t announced and surprises are thrown in. I will do my best to make sure the information is as accurate as possible!

PlayStation Plus is Sony’s subscription service for PlayStation consoles. The service is split into three tiers. ‘Essential’, ‘Extra’ and ‘Premium’.

PS Plus Essential

‘PlayStation Plus Essential’ is the cheapest tier. This is the tier that is closest to what PS Plus used to be. When you are subscribed, you get access to playing games online and instant access to the PS Plus collection*. Additionally, Essential offers 3 monthly games**. If you claim them during that month then they are yours to play for as long as you have a PS Plus Essential subscription. If you drop your subscription then you will lose access, but they will still be on your account ready for the next time you subscribe. The monthly games get revealed on the final Wednesday of every month. They are then made available to add to your library and play on the first Tuesday, replacing the previous months games. The games offered occasionally vary by region.
* PS5 Only.
** Occasionally there will be more or less.

⚠ Due to the first Tuesday of the month falling on the 7th, the announcement wasn’t made until February 1st.
⚠ The PS Plus Collection ends in May. If you have any tier of PS Plus and a PS5 then make sure to add the games to your library before it’s too late. As far as I can see, they have taken all traces of the collection from the PlayStation website already so you may have to manually search for each game. Please do take a look because there are many worthwhile games on there.
Here is a list of the games that you need to add to your library before May if you haven’t already –

January PS Plus Essential Games | Available to claim from Tuesday 3rd January 2023 – Monday 6th February 2023
  • Star Wars Jedi: Fallen Order (PS5/PS4)
  • Axiom Verge 2 (PS5/PS4)
  • Fallout 76 (PS4)
February PS Plus Essential Games | Available to claim from Tuesday 7th February 2022
  • Evil Dead: The Game (PS5/PS4)
  • OlliOlliWorld (PS5/PS4)
  • Destiny 2: Beyond Light (PS5/PS4)
  • Mafia: The Definitive Edition (PS4)

PS Plus Extra/Premium

‘PlayStation Plus Extra’ and ‘PlayStation Plus Premium’ are the next two tiers of PS Plus above Essential. They include everything that you get with Essential plus other benefits.
PlayStation Plus Extra – Extra is the middle tier and allows you access to a catalogue of games, available to play on your console. New games get added to the service part way through each month and stay for an unknown amount of time. Games also leave regularly and it isn’t always communicated well so it is worth checking when you are deciding what to play.
PlayStation Plus Premium – Premium is the most expensive tier. As well as giving you access to the Extra catalogue, it also has it’s own benefits. There is an extended catalogue available as Premium also includes ‘Classics’ – a seperate collection of games from older generations. In addition, game trials and cloud streaming are some more benefits to this tier.
You can find a full breakdown of the benefits here.

January 2023 PS Plus Extra Game Additions | Available from Tuesday 17th
  • Back 4 Blood (PS4/PS5)
  • Jett: The Far Shore (PS4/PS5)
  • Devil May Cry 5: Special Edition (PS5)
  • Dragon Ball FighterZ (PS4)
  • Devil May Cry 5 (PS4)
  • Erica (PS4)
  • Just Cause 4: Reloaded (PS4)
  • Life is Strange (PS4)
  • Life Is Strange: Before the Storm (PS4)
  • Omno (PS4)
January 2023 PS Plus Premium Game Additions | Available from Tuesday 17th
  • Hot Shots Golf 2 (PS1)
  • Star Wars Demolition (PS1)
  • Syphon Filter 3 (PS1)
Games that left PS Plus Extra/Premium in January 2023
  • Bound By Flame
  • The Council – Complete Season
  • Electronic Super Joy
  • Enigmatis: The Ghost of Maple Creek
  • Jumpjet Rex
  • The Last Tinker: City of Colors
  • Leo’s Fortune – HD Edition
  • Masters of Anima
  • Seasons After Fall
  • Shiness: The Lightning Kingdom
  • Space Hulk: Tactics
Games leaving PS Plus Extra/Premium in February 2023 | Dates Vary
  • Agatha Christie – The ABC Murders (Tuesday February 21st)
  • The Book of Unwritten Tales 2 (Tuesday February 21st)
  • Grand Theft Auto: Vice City – The Definitive Edition (Tuesday February 21st)
  • Pure Farming 2018 (Tuesday February 21st)
  • Sine Mora EX (Tuesday February 21st)
  • SkyDrift Infinity (Tuesday February 21st)
  • Sparkle Unleashed (Tuesday February 21st)
  • The Turing Test (Tuesday February 21st)
  • Whispering Willows (Tuesday February 21st)
  • Metro: Exodus
  • Rad Rodgers
  • Saints Row: The Third Remastered

Game Pass is Microsoft’s game subscription service. It is split into three different types. ‘PC’, ‘Console’, and ‘Ultimate’. I will currently only be covering ‘Game Pass for PC’.

Game Pass For PC

Game Pass for PC and for Console are seperate subscriptions but are very similar, they just work on different machines. They have their own slightly different catalogues but function the same. Game Pass grants you access to a library of games on your platform of choice. They are then available for you to play as for as long as you have a subscription or as long as they are on the service.
Game Pass Ultimate combines the two, allowing your account access to the service on both PC and Console, along with more perks including XBOX Live Gold.
You can find a full breakdown of the differences here.

January 2023 Game Pass for PC Additions
  • Stranded Deep
  • Mortal Shell: Enhanced Edition
  • Age of Empires II: Definitive Edition
  • Persona 3 Portable
  • Persona 4 Golden
  • Monster Hunter Rise
  • Hi-Fi Rush
  • JoJo’s Bizarre Adventure: All-Star Battle R
  • Inkulinati
February 2023 Announced Game Pass for PC Additions | Available from various dates
  • Darkest Dungeon (Thursday 2nd February)
  • HOT WHEELS UNLEASHED – Game of the Year Edition (Tuesday 7th February)
  • Atomic Heart (Tuesday 21st February)
Games that left Game Pass for PC in January 2023
  • Iron Harvest
  • Immortal Realms Vampire Wars
  • Tropico 6
  • Scarlet Nexus
  • Secret Neighbor
  • Outer Wilds
  • Gorogoa
  • The Pedestrian
  • Embr
  • The Anacrusis
  • Trigger
  • Nobody Saves the World
  • Pupperazzi
  • Windjammers 2
Games leaving Game Pass for PC in February 2023 | 1st & 16th of the Month
  • Donut County (Wednesday 1st)
  • Worms W.M.D (Wednesday 1st)
  • Telling Lies (Wednesday 1st)
  • Taiko no Tatsujin: The Drum Master! (Wednesday 1st)
  • Recompile (Thursday 16th)
  • Skul: The Hero Slayer (Thursday 16th)
  • The Last Kids on Earth and the Staff of Doom (Thursday 16th)
  • Besiege (Thursday 16th)
  • Infernax (Thursday 16th)

    A lot of people do not realise that included in an Amazon Prime subscription is access to Prime Gaming. Not only does this get you a free subscription to a streamer of your choice on Twitch, they also give away free monthly games and other perks. The difference with this service is that often the games are for different launchers. Some are for Amazon Games, but they also give codes for Epic Games, GOG and more. The best part? As far as I can tell – you get to continue playing the games you have claimed after your subscription has ended.
    You can claim your games here.

    ⚠ Prime Games are being made available on a weekly basis from February 2nd rather than the usual bundle at the start of the month. They have renamed the tab on the website ‘Weekly Games’ so I presume this is their new model going forward.

    Amazon Prime Games | January 2023
    • Faraway 2: Jungle Escape (Amazon Games)
    • The Evil Within 2 (GOG)
    • Beat Cop (GOG)
    • Chickon Police – Paint it RED! (Amazon Games)
    • Lawn Mowing Simulator (Amazon Games)
    • Breathedge (Amazon Games)
    • Dishonored 2 (GOG)
    • SNK 40th Anniversary Collection (Amazon Games)
    • The King of Fighters 2003 (Amazon Games)
    • Twinkle Star Sprites (Amazon Games)
    • The Last Blade (Amazon Games)
    • The Last Blade 2 (Amazon Games)
    • Real Bout Fatal Fury 2: The Newcomers (Amazon Games)
    • Metal Slug (Amazon Games)
    • Metal Slug 3 (Amazon Games)
    • Metal Slug X (Amazon Games)
    Amazon Prime Games | Announced for February 2023
    • The Elder Scrolls III: Morrowind GOTY Edition (GOG) (February 2)
    • Onsen Master (Amazon Games) (February 2)
    • Aerial_Knight’s Never Yield (February 9)
    • Divine Knockout (February 9)
    • One Hand Clapping (February 16)
    • BATS: Bloodsucker Anti-Terror Squad (February 16)
    • Space Crew: Legendary Edition (February 23)
    • Tunche (February 23)
    • Space Warlord Organ Trading Simulator (February 23)

    Ever since its inception, the Epic Game Store has offered free games to all. All you need is an account. Every Thursday at 4pm UTC at least one title will be set to ‘free’ and next weeks game/s will be revealed. All you have to do is log in and add it to your library while it is free if you would like to play it in the future. If you miss the window then there is nothing that you can do but you have a whole week to do it. Unlike the services above, you do not need a subscription to claim these games.
    You can check out the Epic Game Store here.

    Free Epic Games | January 2023
    • Dishonoured – Definitive Edition
    • Eximius: Sieze the Frontline
    • Kerbal Space Program
    • Shadow Tactics – Aiko’s Choice
    • Divine Knockout
    • First Class Trouble
    • Gamedec – Definitive Edition
    • Epistory – Typing Chronicals
    • Adios
    • Hell is Others
    Free Epic Games | Announced for February 2023*
    • City of Gangsters (February 2nd – February 9th)
    • Dishonoured: Death of the Outsider (February 2nd – February 9th)
    • Recipe for Disaster (February 9th – February 16th)

    *These games are announced one week in advance so you will need to check on the Epic Store weekly if you don’t want to miss out. Alternatively, I do always try to post them in my discord server.

    I may add new sections as I go but for now, this section is for any other give-aways or notable deals that I come across in the given month.

    GOG Giveaways | January 2023
    • Haven Park

    If you have found this helpful please consider sharing on social media or with a friend. You could also check out my other work on the blog, YouTube and Twitch, and/or sign up to get posts delivered into you inbox below. Finally, you could consider becoming a member, where you can financially support me and stay up to date with my work as CtrlAltNoob.

    Sign up now to stay up to date with the latest posts!

    A Noob’s Review – Moonlighter

    Moonlighter is a game in which you hunt for treasures by night, and sell them by day. Both of these jobs create two different modes which construct the daily flow of the game. The dungeons you pillage are randomized in a rogue-like fashion. The further you get into a dungeon, the more valuable loot you will find. Kill the main boss to complete the dungeon and unlock the next one, with a new biome and new loot. Throughout the journey you will be fighting creatures, finding notes and organizing your bag in order to maximize your haul. What is the catch here you may be wondering? Well.. If you die you lose the majority of the loot that you have collected that night. It becomes a game of deciding whether you dare go into the next room. There may be enemies that could kill you, but there also may be a healing pool or something worth everything you have already collected combined. Do you want to risk it all? Or are you satisfied to come back another day.

    The second half of this game is managing your shop. Almost everything that you find is sellable. Your job is to figure out the optimal price to sell these items. Price them too low and you are missing out on valuable cash, but price them too high and they will not sell or customer demand for said item will plummet. The game kindly provides you with a book that updates automatically to allow you to focus on pricing up the new goods while quickly selling old ones. Another catch? A lot of what you find are also materials that you will need to upgrade your equipment, so you have to make some decisions – managing money vs benefit when it comes to what you sell. My advice? Prioritize upgrading every time. It makes a huge difference as you can spend longer in the dungeons, allowing you to bring even more valuable loot home. And thus, the loop continues.

    + A Good Podcast Game

    My favourite thing about this game is that it is a great podcast game. By which I mean, once you are used to the mechanics and know what you are doing, you can easily put on your favourite podcast and listen away.

    – The Combat

    I am so hit and miss with combat that anyone would be forgiven for taking my opinion with a grain of salt. However, I found the combat to feel really clunky. Hitboxes were strange, it didn’t feel super responsive and I never really got the hang of it. The first thing that I did was rebound the controls (excellent feature I am always happy to see) to feel more familiar which helped some, but the further I got it never felt better. The only thing that helped me make progress was upgrading my equipment. Of course, that is to be expected, but I never felt like I was improving as a player. I was still feeling as frustrated by the end as I was at the beginning. By the fourth dungeon I ended up turning down the difficulty because I just wasn’t having fun with it. Granted, I am used to playing The Binding of Isaac where you can attack in a different direction than you are facing. You can’t do that here and I felt it a lot. It resulted in lots of running into enemies while trying to face them, taking damage in the process.

    +/- The Progression

    This being a pro or a con really depends on how much you enjoy the core loop. I did enjoy the loop, but I was excited to see how it was going to progress as I unlocked new areas and facilities in the town. Unfortunately for me, I didn’t enjoy the direction it took. The best way that I can describe it is – more of the same but with a few added annoyances. The dungeons and your gear upgrades all follow the same patterns with a couple of changes here and there. That was fine. It was the shop progression that I had a bit of an issue with. As an example, the larger your shop grows, new mechanics are introduced. One of them is a bird flying into your shop. You have to chase it around and catch it by pressing X. It startles the customers and everyone freezes until you catch it. The first time this happened was fine, but it happened around the same time every single day, with the bird flying in the same predictable pattern. It wasn’t a challenge or a delight. It was just a thing that happened to give you something to do and it didn’t add anything. In fact the opposite, it developed to be quite annoying. I do enjoy how the variety of customers grows as your shop does, but I hoped for more in the shop itself. 

    + The Ease of Use Features

    Simple mechanics such as moving everything to and from chests, easily being able to pick up individual items or stacks, sorting via price, getting rid of items mid dungeon, automatically updating my price book, being able to see my price book easily mid looting, and having a wish list option that highlights crafting materials you need as you find them, were all very gratefully received by me. Often when I thought ‘I wish I could do this’ my thought was cut short because the game had already given me a way to do it.

    – Valuing items becomes finicky

    To create more challenge and variety, your book doesn’t store item price data if the item is in high demand when it is sold. That means that you can charge more than normal for profit, but the number doesn’t get saved. I wish there was a separate section for recording this data. In addition, it doesn’t save the price for certain customers. This can result in an attempt to figure out the best price of a particular item thwarted because some rich or interested dude bought it. This then gets frustrating becasue you not only have to remember the item and price range that you were working with, but find it again and try another day where it is just as likely to happen again. By the third dungeon I would say around 95% of my prices were not getting recorded and it was really frustrating because figuring out the price boundaries was my favourite part of the game. I loved testing the boundaries, slowly testing the maximum I could get without being too cheeky. This aspect was completely taken away due to the progression of the mechanics and instead turned into annoying robbers and just trying to sell everything as fast as I could. It improved slightly in the fourth dungeon but by then I felt defeated. It had me questioning whether my game was bugged, a question I still don’t know the answer to.

    – Some Minor Technical Issues

    Every time I pressed X – from entering a dungeon to reading a note – the game would switch my weapons. Which would mean I would run up to punch an enemy only to slowly shoot an arrow in their face because I didn’t realise it had switched. This isn’t game ruining at all, but it was an annoyance that added onto previous ones. I also had some chugging and framerate drops occasionally which felt a little strange in a 2D top down game like this.

    + The Familiars

    You can happen upon eggs in the dungeons that after a few days hatch into little friends that aid you during your dungeoneering. I loved this addition. They were cute and had some legitimately interesting perks.

    – The Notes

    There are notes you can find throughout the dungeons and every time I found one I felt excited. They are there to give the player some hints and add some flavour. I just wish they were a bit more interesting. It didn’t take long at all for them to start repeating and I found them to be quite generic. Occasionally it would be a hint for something that I figured out 2 dungeons ago, and it just ended up feeling very disappointing.

    Ultimately, the first couple of hours of was my favourite part of the time that I spent with this game. Where I thought it was going based on those first hours and where it actually went turned out to be a little different, which was unfortunate for me. My favourite part of the game was gradually made worse by strange mechanics rather than staying the same or improving, to the point that I pretty much gave up on it. I started my first few hours wanting to craft every weapon to the highest level, but by the end I was just trying to finish the game. It could be that it is just not for me, but what I really think happened is the niggles that I mentioned above wore me down. The later the game, the more niggly mechanics were added which added to the wear down. I think it is a fantastic, fun core concept for a game that was brought down by a few small things. That all being said, if you go in with the expectations set by everything written above then it is a nice game to keep your hands busy while you listen to podcasts.

    + A Good Podcast Game

    – The Combat

    +/- The Progression

    + The ease of use features

    – Valuing items becomes finicky

    – Some minor technical issues

    + The Familiars

    – The Notes

    If you would like to see my first few hours with the game then you can here!

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    A Noob’s Review – Stray

    This year I have been blessed with the amount of ‘me’ games that I have been able to play. Stray, I am pleased to admit, is one of them. Without playing it, it is easy to think of it as nothing more than ‘that cat game’. That is how I thought of it before. I had hope that it would be great but expected charm and not a lot more. However – for me at least – it was so much more than that.

    + The Protagonist

    In Stray, we play as a ginger tabby cat. Not a talking cat. Not a person that has been transformed into a cat. Not a magical cat. Just your regular old, run-of-the-mill, carefree street cat. Other aspects of story and play get added as you go, but the cat is still a cat, if a very smart and loyal one.

    Throughout this game we traverse through different environments of this fictional dystopia, exploring, learning and taking in the surroundings. We are a speechless outsider, observing and interacting as we go. We aren’t one of them, and my playable character also sharing these qualities with me (the player) created a uniquely immersive experience that hit me on a genius level. This would have been a different game if we were playing as one of the robots that inhabits the city. 

    Then there is the cat itself. The animations are beautifully made and transition seamlessly. Everything, from the swagger and agility to the curiosity and behavior screams ‘real cat’. The interactions with other cats, the scratching at objects and rubbing on peoples legs were things that didn’t need to be included, but do wonders for immersion. In some games, going off the beaten path feels strange because you are on a mission to save the world or on urgent business, and stopping to talk to someone or play a mini game breaks the narrative. You do it, because it’s a game, but it feel wrong. Here though, we are a cat. If we see a perfect nap spot, we are 100% going to take it. Because that’s what cats do. We are emotive and adorable without feeling like a caricature, and it is just a pleasure to control this excellent boi.

    + The World Building

    Urban and Cyberpunk settings don’t often appeal to me that much and for that reason I was here for the cat, nothing more. To my surprise, it didn’t take long for me to be completely invested in this world, desperate to explore to learn more of what life is like here and why. While ignorant past Noob felt like rolling her eyes at the idea of there being robots in this game, present Noob was delighted to meow at every single one I happened upon. You can learn a lot by interacting with everything you can, exploring the areas, taking notice of the details and putting the pieces together. Although it is a story of robots, it is more relatable than expected. Dealing with issues like pollution and poverty, two very real things, the game managed to keep me in a state of melancholy while also making me think.

    + The Aesthetic

    Like I mentioned above, I didn’t expect the setting to really jive with me. Although I haven’t experienced a lot of it, I felt like I was burning out of the dark, dreary cityscape with colorful neon lights. All I had to do was play to realize that I was wrong. This game is stunning and the use of colors kept my brain twinkling in awe. Moving onto a new area always brought something new and interesting, and the beauty within the damaged and broken parallels with the themes of hope that are scattered throughout. Robots are robots, and while they seem sentient, everything they learned is from the humans. The way this is creatively used brought me so much joy. Abandoned apartments layered in rugs, linens, books and plants, creating the most stylish shabby chic décor. It isn’t practical but it doesn’t need to be. Every robot adopting their own style based on what they can find. Lights, lights and more lights. From the intricate interiors, to the wide shots of places you are discovering and have been, there is a beauty to this game that is not only pleasing to the player but really adds to the world building. The biggest crime that there is no photo mode (although maybe that is for the best, I might still be playing to this day).

    + The Difficulty

    This is a very easy game, and I think that decision suits it very well. It allows for the flow of exploration without the frustration that can come in other games. Having said that, if you aren’t into exploring as much as I am you don’t have to. It isn’t difficult to figure out what you have to do next so if you want to mainline the story that is also entirely fine. Any puzzling is very minor, which makes the game very accessible to experienced gamers and new players alike.

    +/- The Controls

    I am personally very happy with the controls but I know a lot of people were underwhelmed. This is no precision platformer and I am glad that it doesn’t try or pretend to be. You can’t jump freely, only where the game allows. One could see this as a lack of freedom, or you could see it as a time saving and quality preserving mechanic. I didn’t waste any time trying to make jumps that maybe, just maybe, I could make. And I wasn’t taken out of the experience by janky animations caused by jumping places that were never intended because I was never allowed to. The levels are hand crafted with verticality in mind and the simple but intuitive controls were additive for me. The fact that there is an on demand meow button is just icing on the cake. 

    + The Details

    I talked about some of the details in the protagonist and aesthetic sections, but it deserves to be its own positive mark. My favorite detail is how every NPC has their own little personality. Most of them have their own hobbies and styles. When you meow at them, they all have their own reaction to you. It only flashes across their face for a second, but it is there and that was enough to ensure that I meowed at every single NPC that I met.

    + The Collectibles

    There were no pointless collectibles. They took the form of memories, and every one that you found added some more context to the world. They weren’t too difficult to find (I think this is the first game ever that I found them all by myself) and they encouraged exploration which, to me, is the highlight of the game. Exploration, rewarded with story, which then encourages more exploration is a dream game loop for me and it was executed to perfection.

    + The Level Design

    This game felt like a living and breathing city. I explained a lot of why it works in the Aesthetic and Controls sections above, but I want to give a shout out to the open world areas. I expected more of a linear game so arriving in the slums was a huge surprise. There is lots of exploring to be done and the entire level makes sense. It is unique, lived in, full of character, easy to maneuver and not too big to be overwhelming. And the same can be said for every other open world section in the game. There are nooks and crannies that you can only access due to being a cat. At first it can take a while to get used to the fact that bars aren’t a wall, you can walk through them or jump over them. It keeps things unusual and interesting. A different perspective.

    + The Pacing

    I really enjoyed the pacing. Although I would have liked even more time in the open world sections, it would probably be to the detriment to the game. When you are ready to move on, the game is separated with chase/stealth/sort of combat sections that also do not feel like they last too long. The game in its entirety is relatively short, and throughout the entire game I was engaged enough to not put it down. 

    + The Surprises

    There were things in this game that I did not expect to see at all, but it was all entertaining enough. Obviously this is very vague as to not ruin it, but I think you will know what I mean when you get there.

    Overall, this is an awfully sad world with hidden havens dotted around that I couldn’t get enough of exploring. I loved my character and I loved my time with it. I don’t think there are any cheap emotional stabs which is something I always fear in games containing animals, and I couldn’t be happier with the time I spent with this game. In the end, everything in the game made sense and I was very satisfied with the conclusion. The game resonated with me, and not just because of the cat, which I would say is an achievement for ‘that cat game’. Pawsome all around (be grateful. I could have used so many more puns throughout this review).

    + The Protagonist

    + The World Building

    + The Aesthetic

    + The Difficulty

    +/- The Controls

    + The Details

    + The Collectibles

    + The Level Design

    + The Pacing

    + The Surprises

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    A Noob’s Review – My Time at Portia

    My Time at Portia is a game with many flaws, but if you can look past them then it can be an absolute delight. I feel like Portia is ideal for the people who love Stardew Valley/Harvest Moon type games but find the farming tedious after a while. These aren’t the only type of people who might enjoy this game, but if that resonates with you then it could be worth a shot! Not only through the first few hours but throughout my entire playthrough, I was constantly surprised, confused and amused by the stuff I would find and the things that would happen, leading to the affectionate nickname of ‘My Weird Time at Portia’.

    – Doesn’t know what it wants to be

    When I first started playing My Time at Portia, I got the sense that it didn’t know what it wanted to be. Games like Stardew Valley have a lot to do. You can farm, craft, cook, mine, forage, fish, create relationships. I feel that all of these things are key to the slice-of-life farm sim genre that these games are part of, which is already quite a lot of things to do. Portia is similar in that sense, except, add a main story, side quests left right and centre, dungeon crawling, named boss fights, a full on skill tree with three entirely seperate sections to go down, a photo menu, a workshop manual, a research system, a fluctuating economy, social mini games, regular mini games, festival mini games. It is a lot, and for a while the main thought going through my head was ‘What on earth is this game’.

    + Something for everyone

    Though the absolute muddle of things to do and potentially overwhelming vibes this game gives out, the bright side is there is probably something for everyone. If you are like me and enjoy the systematic collection of things and ticking things off lists, you can do that. If you like making friends with everyone in town, you can do that. If you like spending your time decorating your home rather than completing commissions, you can do that. If you like dungeon crawling and fighting for loot.. I can’t say that I recommend it but it is there. More on that later!

    – The jank

    Before you even think about playing this game there is something that you have to accept. This game is Janky. And I mean Janky. Sometimes characters speak out loud, sometimes they dont, when they do it is generally awful. Sometimes they will say the right words, sometimes they will say something entirely different, sometimes they won’t actually be there while they are talking. Sometimes the camera will focus on weird things. NPCs are constantly stuck on the environment and will occasionally teleport. Photo quests break often. Mounts become unmountable. The game does a lot and generally it works, but with love, I do have to say that it can be quite a mess.

    + The jank

    On the other hand, if this game didn’t have its Jank then I don’t think it would be half as memorable than if it were perfect and smooth. If you have a mount they are going to be running around in the background of every cutscene. When you get past how awful some of the cutscenes are they become hilarious and you look forward to the next one. When creating my character I couldn’t figure out how to change her name on console so she ended up being Linda. I gave her some pink cheeks that looked nice in the character creation menu. As soon as we got into the game though, it turns out those pink cheeks basically glow. Every day in game, something in the world is going wrong and it was a constant source of glee for me. A lot of the Jank is graphical or in the animations, and they can be the best.

    – The combat

    Okay… if there is something that I have to give my biggest criticism in this game, it is the combat. I don’t enjoy combat at the best of times but I can usually appreciate it if done well. It isn’t the end of the world since this game isn’t about combat, but you have to do it often enough that it can become frustrating and tedious. There is no feedback, or at least it tries to give you feedback through visual effects, which in the end just feel like a mess on the screen. I genuinely cannot tell when I am getting hit. There are numbers popping up but there is no feeling to it at all. Sometimes you can hit through or be hit through walls. Sometimes the enemy ends up in the air and doesn’t come back to the ground. Timing doesn’t feel like it matters much and when it does it can be frustrating. Hit boxes are hit and miss. AI companions will run at enemies and agro them when you are trying to draw them out one at a time. Thankfully, if you die during a boss fight you will respawn without their health being replenished. This is a mercy that I am grateful for, but it almost feels like confirmation of an awareness that the combat isn’t the best. Throughout the main story you will be put into multiple combat scenarios. As long as you keep plenty of health replenishing items in your inventory then you can tank your way through without too much pain. It can be a huge drag though.

    + Low stakes

    I think what I love the most about this game are the low stakes. Sure, there are optimal ways to play and you can min/max if that is how you like to do it. But if not, there aren’t really any punishments for going slow. The only things that are timed are daily commissions (which you can choose to do) and very few quests/side quests. Other than that.. go nuts. Fancy spending an entire week in the mines? Go for it. As long as you have set your machines away there is really no reason to come home at night, so you can pass out at 3am doing whatever you were doing and wake up with full stamina the next day without losing anything. This all makes it really easy to pick this game back up even if you haven’t played for a month. I really appreciate it when I compare it to say, Stardew Valley, where I don’t want to boot up my game without my notebook in hand because I need to stick to my plan.

    + Crafting

    I believe Crafting is a really clever way to solve the problem that I mentioned in the intro. By the end, I usually find farming really tedious in these games. Having to water everything every day, plant them at the right time, harvest and replant, then if you miss the window you have to wait an entire year. I always pray for rainy days so that I can go and do other things. Instead, in this game you have to gather materials and process them, to then craft them into different items. Different materials can be processed in different ways, so it is up to you to manage what you have, what you need, and that is the loop rather than plant, water, harvest, repeat. It is much more flexible and, for me at least, enjoyable.

    + Progression

    The fact that I already enjoy the crafting is doubled when paired with progression in this game. Throughout the main story you will get many different commissions to help make the city a better place. If there is something I love in a game, it is an environment that evolves over time. Not only does Portia do that, but it only does so thanks to your efforts. Building bridges will allow you to access new areas. Building busses will unlock fast travel. You will build buildings and areas that from that moment onwards will be a permanent part of the town. It never stops being satisfying. On top of this, the crafting progression itself also feels nicely done and natural to me. Once you are able to build everything available, you know that you will then need to upgrade your equiptment to unlock more options. If you have options available that you dont yet have the materials to build, you know that your next quests are going to unlock an area that allows you to access new resources. It is a cycle that repeats throughout the game and works very well.

    +/- Relationships

    I don’t really know where to place relationships here. There are things I really like and things that I really dislike about them. On the positive side, relationships bloom themselves as you progress through the story, which I think is very naturally done. As you help improve the town, the townsfolk will like you more. As you do commissions for individuals they will like you even more. Then as you grow relationships with them you will start to get cute little side quests which I found to be a nice touch. Becoming friends with certain vendors will get you discounts, and you will occasionally receive gifts from your buddies.

    The relationship system is let down in two ways in my opinion. Firstly, I don’t think it’s very fun. There is the traditional system of giving the person daily gifts that they like which isn’t bad, but it isn’t great. Then there are some more unique systems, most of which didn’t land for me. Some characters have their own minigames you can play, some can spar (see combat above to explain why this doesn’t hit) and once you become their friend you can go on playdates (or proper dates if you are romancing). After I had done two dates I was already bored of the system and just wanted go back to old fashioned gift giving. Secondly, when it comes to romance, I don’t feel like there are many good options, specifically for husbands. I didn’t really want to marry anyone. Six of the options are identical. Having kids is as far as you can go down the family route and they don’t grow up from being a toddler. So relationships in general in this game are a really mixed bag for me.

    + Attention to detail

    The attention to detail in this game is great. While some systems feel unnecessary, there are others that add to the overall charm of the game. My favorite thing is that anything you are holding, your character will be holding it in their hand. If it’s big they will carry it over their head. Most accessories that you can wear for stats you can also see on your character. They didn’t have to do these things but it really adds to the experience, and it will always be funny running along carrying a giant poop above your head.

    – Navigating crafting

    Navigating the crafting systems does not flow well, and while you do get used to it, it could be better (and I believe they may have solved this in the sequel). For example, if you are assembling a big product, having the ingredients in your inventory will not do. They have to be directly in your hand to place them. Eventually you get some automation options but it is so late in the game and unintuitive that I have to mark the game down for it. When I don’t play for a while, the hardest part is reacquainting myself with all my stuff since I need to know where to grab things from.

    +/- Festivals

    Something else to watch out for in this game are the festivals. Many slice-of-life games have them.. But none of them have them quite like this.

    ++++ Pinky

    And the final positive point of this game, saving the best till last. Pinky. 

    There are a lot of reasons to like this game and many surprises along the way. As long as you know that you are going into a very imperfect experience and are open to some fun, there is such a good time to be had. If you like what you heard above then you should definitely jump in. If you claim the free games on the Epic store you may already own it, or it is currently on the PS Plus Extra Tier and Xbox Game Pass. The Sequel ‘My Time at Sandrock’ is in Early Access right now so it is the perfect time to jump into the series.

    • – Doesnt know what it wants to be
    • + Something for everyone
    • – Thejank
    • + The jank
    • – The combat
    • + Low stakes
    • + Crafting
    • + Progression
    • +/- Relationships
    • + Attention to detail
    • – Navigating crafting
    • +/- Festivals
    • + Pinky
    I did stream my first few weeks in Portia, I’ll leave this here in case anyone is in need of misadventures.

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