Deep Rock Galactic: Survivor – Early Impressions

I dig it.

Deep Rock Galactic: Survivor

Developer: Funday Games

Release Date: Q1 2024

Deep Rock Galactic: Survivor is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It’s one dwarf against all of Planet Hoxxes!

In case you don’t know, the idea of the ‘survivor-like’ genre is like a giant game of tag. Everyone is ‘it’, they are all monsters and if they touch you, you aren’t going to live for much longer. In order to survive, you have weapons that automatically trigger on a cool down basis. Every enemy you kill drops XP which you can then collect to upgrade your weapons and your character, never allowing you to be too far away from the chaos as you retrace the trail of death in your wake, absorbing all of the gains along the way.

Stemming from the game-changing innovation that is Vampire Survivors, these games are particularly popular on the go as runs tend to be relatively short and meta progression can make even a dud run worthwhile. They don’t tend to require memorising buttons, making them very easy and satisfying to pick up as a palate cleanser between other games.

What makes Deep Rock Galactic: Survivors stand out among an ever-growing genre isn’t necesserily just the IP. The digging mechanic opens up a breadth of possibilities that takes engagement up to a whole new level. Not only are you playing this game of extreme dodgeball, having the ability to mine resources forces you to choose how you want to spend your time, how much risk you are willing take to become more powerful, gives you something to juggle in the opening minutes of the level and opens up manoeuvrability options that can save your life, or get you killed.

I had 3 runs, the third of which got me my first clear. It was intense, the adrenaline was high and I got out by the skin of my teeth. The difficulty rising throughout the levels feels consistant, every run giving you more information and a chance to be better equipped than the last.

While I haven’t played enough of either Deep Rock Galactic: Survivor or Vampire Survivors to make definitive statements, this game has huge potential to have the holding power that Vampire Survivors didn’t quite have for me. I highly recommend giving this one a try if you are even slightly curious. The game doesn’t hold your hand but the learning curve truly is a pleasure.

Demo Length – As long as you want, there is quite a bit of content. There is a disclaimer that it probably wont transfer to the full game. I played for 1hr 30mins.

At a glance
+ Outstanding Survivor-like.
+ Visually easy to read.
+ Mining adds an entirely new strategic layer.
+ Enemy variety.
+ Lot’s of content.
+ Runs feel well paced.
+ Satisfying progression.
+ The components of Deep Rock Galactic blend exceptionally well into this genre.
+/- Progress is probably not going to transfer over to the full game.

More demo impressions here…
More from Steam Next Fest October 2023 here…

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Jusant – Demo Impressions

Where did the tide go?

Jusant

Developer: DON’T NOD

Release Date: 31 October 2023

Jusant(n.): a French nautical term for a receding tide

Enjoy meditative vibes in Jusant, an action-puzzle climbing game. Scale an immeasurably tall tower and ascend to new heights alongside your watery companion. Master your climbing tools, find your way up through diverse biomes, and piece together the tower’s past

Jusant opens with an understated screen. It reads ‘Jusant(n.): a French nautical term for a receding tide’. This is followed by a wordless cutscene, setting the scene of a sprawling wasteland, a mass grave littered with the remains of sea vessels as far as the eye can see. Not a word was spoken, and it didn’t need to be.

Our protagonist appears over the horizon, seemingly not of our world, carrying what can only be presumed to be precious cargo. They approach a towering cliff, a grand spectacle so tall that it fades into the clouds above, and thus begins Jusant.

There is no shortage of wildlife, contrasting the eerie stillness of the abandoned cliff village with the bustle of nature, bringing the environment to life. But a question remains, where are the people? and that is just one question of many that I have from playing this stunning demo.

Was the receding tide expected in this clearly nautical nation, did it used to be stable, where did it go and who are we? These are things that I hope that we will find out along the way. All that we know about the world are the items surrounding us left behind by the former inhabitents, and the letters that we find along the way offering a window into a past life.

It may be clear that the world enraptured me so much that the gameplay felt secondary to me. So far it is simple and forgiving, and while that might not be up everyone’s alley, I personally find it complements the pensive tone by giving us the ability to keep pressing forward on our journey for answers.

I dont know whether the full game will deliver on the Journey or Brothers: Tale of Two Sons-esque feelings that I am getting, whether the difficulty will ramp up or whether all of my questions will be answered. But one thing that is for sure is that I am really looking forward to finding out.

Demo Length – 1 hour.

At a glance
+ Fascinating world.
+ Unique setting.
+ Stunning vistas.
+ Gets the imagination going.
+ The creatures in this world.
+ I was feeling emotions without being told to feel emotions.
+/- It isn’t difficult.
+/- I looked for secrets but I didn’t really find any. May be a dissapointing thing but it is good to know early how thoroughly you have to look into every nook and cranny.
A little buggy.

More demo impressions here…
More from Steam Next Fest October 2023 here…

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Indie Showcase – Steam Next Fest October 2023

Here you can find all of my coverage of the games taking part in the Steam Next Fest October 2023.

The Next Fest is over but I still have more demos to try! I will update when I am done but for now, keep an eye out for more impressions.

To see coverage from previous game festivals take a look at the list below.

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Crime Scene Cleaner – Demo Impressions

Continuously kicking the bucket.

Crime Scene Cleaner

Developer: President Studio

Release Date: 2024

Once you get tangled with the mob, you will forever be a part of the mob. At least they pay a decent salary and all you have to do is clean up after their dirty work, but you know what you’re doing. So clean crime scenes, outsmart the police, and get ready for the next mission.

I am unsure whether I should be ashamed to admit that out of the 35 demos I currently have to try, Crime Scene Cleaner is the one that I absolutely had to try first. But crimes, fixing crime scenes, virtual cleaning, secret handouts… there is no shame there, that is a winning recipe if I ever saw one. The real shame lies when I skip my own chores to conscientiously scrub the splattered viscera of the former owners from every surface of their enviable mansion, and would do it again in a heartbeat.

This demo exceeded my expectations in just about every way. As a PowerWash Simulator appreciator and someone that is eagerly awaiting House Flipper 2, my curiosity was piqued but I could not have imagined that this would – in my opinion – live up to both of those titles. Sure, you don’t have the design options that you have in House Flipper and you don’t have the unlimited water that you have in PowerWash Sim, but this game brings other mechanics to the table.

In Crime Scene Cleaner we are playing as a character with a personality and a life. His one liners are consistantly fun, almost feeling like an homage to a horror protagonist. School janitor by day, alternative janitor by night, we are trying to earn money to be able to pay for the treatment of our seriously ill daughter. Not only do we need to clean up the horrendous crime scenes but we have to manage our suspicion levels as we decide how much of the crime scene we can get away with quietly taking for ourselves.

I never realised I wanted a gory cozy game but so far, that is exactly what this game feels like for me and I eagerly await the full experience.

Demo Length – 2 hours. Certainly won’t take that long for everyone but I wanted the place to be spotless and kept finding secrets upon secrets rather than the dining chair that I was looking for.

At a glance
+ Level design
+ Satisfaction
+ Felt like a great tutorial
+ Potential for depth to the game beyond only cleaning
+ A charming amount of jank
+ Secrets
+ Humour
+ The character we are playing as has a personality
+/- This is not going to appeal to everyone
I had a couple of UI/visual bugs, I have reported them to the devs!

More demo impressions here…
More from Steam Next Fest October 2023 here…

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Noob Blog 2.0

There have been some changes around here so I thought I would write a little summary.

In my effort to simplify my website, I have added many pages. Originally, the idea was to add filter functions to pages so that you can easily find the posts that interest you within the correct section. Unfortunataly that is not allowed on the plan that I am on so I did the next best thing, which was make some new categories and organised them myself!

So what’s new?

Navigation

The biggest change is the updated menu across the top of the site (or using the little menu box on mobile). Categories now make a lot more sense and have subsections to allow you to find exactly what you are looking for. 

Impressions

Impressions is an entire new section dedicated to demos and first looks at games. Now, anytime that a game enters my radar I have a place to shout about it straight away.

Features

Features is a place for a lot of the content that I was already making that aren’t reviews or impressions.

Indie Gaming

Anything across the site that contains any indie content will be gathered here, as well as easy access to past game festival coverage.

Other Content

This is for all of the posts that I make relating to my non-written content like Twitch and YouTube.

Blog Archive

Blog Archive contains every post in one place, plus sub-sections of retired series so that I don’t completely erase them from existance

Home Page

I have simplified the home page so that content is the first thing you see. The plan is to add in temporary segments whenever there is a special occasion like the Steam Next Fest.

Game Service section has gone

Because the new categories collectively cover everything I make, I re-distributed all of my Game Service posts into the relevent places.

Search Bar

I have added the search bar as the best compromise to the filter issue I mentioned earlier. Search for a game title, genre, service etc and you should be able to find any coverage that I have done easily.

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My time with Game Pass so far

Game Pass is a service that I consume a little differently to others. Where PS Plus Extra is like my every day diet, Game Pass is my treat day – or treat months really. I don’t always have it, but when I do I binge the heck out of it.

I only got a PC within the last 3 years and never had an Xbox, so I never even really knew what Game Pass was until 2020. When I did get my PC, Game Pass were doing codes for a week of free access for first timers. I never jumped in because I wanted to make it count but I couldn’t find the right time. I thought I would save it for a rainy day or a broken leg. Then, they introduced their 3 Months for £1 deal.

To this day I cannot get over how good of a deal that was. Not only that, but there was an extra free month if you signed up to monthly payments (which you could unsubscribe to at any time). And if that wasn’t crazy enough, they did it again! Through all of these deals, Christmas gifts and a month I gifted to myself to make my 12 Days of Game Pass series, I have probably had a year total of access. Since my subscription status is on and off, everytime I do have access I try to make the most of it, as evidenced below.

Played since I first got Game Pass

Games Tried: 69
Games Completed: 34
Games Abandoned: 23

I think this list shows why I only like to have Game Pass in bursts. That is a LOT of gaming. There is an argument that if I had it more often then I wouldn’t feel the need to binge as hard, but 1. I have to pick and choose my subscriptions for income reasons and 2. Along with the joy of having access to these games comes the low key anxiety I get of wanting to finish everything before it leaves. Twice per month a selection of games leave the service and while it is always the same days (the 1st and the 16th), two weeks notice isn’t enough if I am recording/streaming, or if it is a long game. Also, if a game enters the leaving soon list then I know I have to drop everything and play it or miss out, which often dictates what I end up playing.

Regarding the table above, when compared to my PS Plus Extra list, there are a lot more dropped and paused games, particularly that I have made content for. I think it is important to note that this is not a negative. This is simply due to playing the games on the same device that I am making my content. It isn’t because the quality of games is low, it is completely down to convenience. Having access to so many games on my PC (the place I make my content) gives me so much opportunity to experiment without any barriers. I took advantage of that, getting to experience lots of different games and not having to feel bad about dropping them if they weren’t for me. I did 12 Days of Game Pass as I mentioned before, and I have done Game Pass Indie Showcase months too. These are series’ designed to experience a wide variety without having to commit. This explains the drastic difference between the tables I have made.

Secondly, most of the paused games that aren’t for content are multiplayer which is something that I have rarely ever tried on my PlayStation. Again, the convenience is a large factor here, but also more people I know tend to have Game Pass. Partly due to the fact that you could say ‘Don’t have Game Pass? No problem, its £1 for 3 months, get in here and play.’ That era is now over but it did the job of selling everyone on the value of the service.

Finally, the variety is a subject that I would like to bring up here too. Look at all of those different games. So many that I certainly wouldn’t have tried if the opportunity wasn’t there, lots that I wanted to try and got my wish. I was going to pick out some highlights but there are so many that I don’t even know where to start. Some of these games got me through some particularly rocky times and I am eternally grateful for that.

One feature that Game Pass certainly has over Ps Plus Extra is the ability to add games to your ‘Play Later’ list. I still keep this up to date even when I am not subscribed so that I know what I have to look forward to the the time comes. (Once again, these lists are accurate at the time of writing but the games available are ever changing so I will certainly miss some)

Still to play – Online

  • As Dusk Falls
  • Broken Age
  • Deaths Door
  • Dordogne
  • Pentiment
  • Tunic

These are the games that I will would definitely like to make content for.
Total Games: 6
Games started: 3 (As Dusk Falls, Deaths Door and Tunic)

Still to play – Offline

  • Airborne Kingdom
  • The Big Con
  • Chained Echoes
  • Cooking Simulator
  • Coral Island
  • Medieval Dynasty
  • Norco
  • Opus Magnum
  • Peggle Nights
  • Persona 3 Portable
  • Persona 4 Golden
  • Persona 5 Royal
  • Phoenix Point
  • Railway Empire 2
  • Ravenlok
  • Sea of Stars
  • SimCity
  • Slime Rancher 2
  • Solasta: Crown of the Magister
  • Starfield
  • The Wandering Village
  • Zoo Tycoon

These are the games that I will try/play for myself without making content (probably).
Total Games: 22
Games started: 3 (Cooking Simulator, Coral Island, Medieval Dynasty)

Still to play – Online or Offline?

  • Amazing Cultivation Simulator
  • The Bookwalker: Thief of Tales
  • Bramble: The Mountain King
  • Fe
  • Homestead Arcana
  • Hypnospace Outlaw
  • McPixel 3
  • Monster Sanctuary
  • Planet of Lana
  • Quantum Break
  • Sea of Solitude
  • Somerville
  • Unravel 2
  • Venba

These are games that I haven’t quite decided whether I should make content for or not.
Total Games: 14

I am quite passionate about low budget gaming. I don’t feel good about it as games mean so much to me, I want to support the continued development. However, that is a privilege that some people just don’t have. Game Pass has allowed me to play 69 games that I simply would not have been able to if the service didn’t exist. The value for money has been second to none (unless you include Epic Games, then it might be second to one). The big caveat is that it is only this valuable if you actually have time to play the games. That is why, for me, hopping in and out is the best way to go.

If you have enjoyed this read take a look at my similar post about PS Plus Extra!

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My time with PS Plus Extra so far

As a long time PS Plus subscriber, the announcement of PS Plus Extra back in 2022 was quite exciting to me. I already had a backlog of more than enough games from the monthly titles, but as someone who has never been able to use Game Pass from my couch, the idea of a new catalogue did make me feel very enthusiastic.

I try not to read too much into console wars internet chatter, but based on whatever the algorithms feed me, I don’t see a whole lot of love for PS Plus Extra. Underwhelm was the general vibe I was sensing at launch and despite numerous fantastic months of additions, I still don’t see a lot of hype. I find this to be a shame because for me, the service just keeps on giving.

The ability to be able to try out so many games without having to commit to them has been so fantastic. Not enjoying it? No biggie, time to move on to the next one. And trying games I never thought I would always brings me joy. Even if I don’t get along with whatever I am playing, it gives me the opportunity to examine why. Not only that but a lot of the games that had their launch on the service have been games that I particularly wanted to play. Stray and Tchia spring to mind immediatly, so I am especially grateful to have been able to play them much earlier than I would have otherwise.

Below, I have gathered together a full list of the games I have played since PS Plus Extra launched. I am doing the same with Game Pass to see if I find any interesting trends, differences, and mostly to have a visual reminder of how lucky we are to get to try out so many different games.

What I have played since PS Plus Extra launched

Games Tried: 25
Games Completed: 17
Games Abandoned: 6

The first thing that I notice in the chart above is that I haven’t done a lot of experimental content with PS Plus (hence no paused or dropped online games). On one hand that is funny as one of my very first deep dives into content creation were covering the PS Plus games. Whether I liked them or not, we discovered as I went. However, as time has passed and I now have a PC, my PlayStation has swerved into more of a personal machine. My capture card became unreliable so if there is a game that I specifically want to stream I do so with Remote Play, otherwise, it is a little bit of a pain so I tend not to.

Secondly, I notice the variety in games played. While there are a lot of indies, there are plenty of AAA’s in there too. I even dropped 2 of them, where as if I had bought them outright I probably would have forced myself to continue (not that I was ever going to buy Demon’s Souls, I was just curious how I would do 😅). Then even among the indies, some of the titles are instantly recognisable while some you may never have heard of. I really do feel privileged to get to play them as my gaming budget is so limited, I wouldn’t be able to try even half of what I have if they weren’t on the service.

The best part is how many games I still have the opportunity to try. Being the list nerd that I am, of course I am keeping track of what looks interesting to me, and there are a few! (Accurate at the time of writing, games leave the service each month so I won’t get to play them all but new games will be added consistantly too)

Still to play – Offline

  • 13 Sentinels: Aegis Rim
  • Carto
  • Civilization VI
  • Cloudpunk
  • Cursed to Golf
  • Dead Cells
  • Disaster Report 4: Summer Memories
  • Empire of Sin
  • Evil Genius 2: World Domination
  • Final Fantasy XII The Zodiac Age
  • Final Fantasy X/X-2 HD Remaster
  • Forager
  • Ghost of Tsushima
  • I am Dead
  • Immortals Fenyx Rising
  • Kingdom Heards HD 1.5+2.5 ReMIX
  • Kingdom: New Lands
  • The Last Guardian
  • Life is Strange 2
  • Rain World
  • Returnal
  • Rune Factory 4
  • Scarlet Nexus
  • Sea of Stars
  • Skyrim
  • Slime Rancher
  • Story of Seasons: Friends of Mineral Town
  • Story of Seasons: Pioneers of Olive Town
  • Two Point Hospital

These are the games that I will try/play for myself without making content (probably).
Total Games: 29
Games started: 5 (Dead Cells, Returnal, Rune Factory 4, Sea of Stars, Skyrim)

Still to play – Online or Offline?

  • 11-11 Memories Retold
  • A Hat in Time
  • Chicken Police – Paint it RED!
  • JETT: The Far Shore + Given Time
  • Journey to the Savage Planet: Employee of the Month
  • Last Stop
  • Spirit of the North
  • The Talos Principle
  • Undertale

These are games that I haven’t quite decided whether I should make content for or not.
Total Games: 9

To sum up, PS Plus extremely valuable to me. While I adore the service, I do have a creeping worry about how subscription services might affect game sales. Particularly the indies, and particularly with the recent price hike, eating further into peoples budget. But as a consumer, it allows me to play so much more than I otherwise would have been able. For now, I am going to continue working my way through my list, enjoying and appreciating every second of it.

If you have enjoyed this post keep an eye out as I am working on a similar post about Game Pass soon!

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10 PlayStation 5 Demos – August 2023

While you need PS Plus Premium to access certain game trials, that doesn’t mean every demo on the console is gated by a paywall. In fact, as I was doing some exploring in the PS Store I found an entire section dedicated to demos. In this age of Steam Next Fests providing lots of opportunities to try games before you buy or that you otherwise may not have, I think it’s great to have consoles involved in that too. While they don’t have their own festivals yet, there is still an interesting catalogue available.

I don’t know about everyone else, but gaming at my PC is an entirely different vibe to gaming on my PS5. Feet up on the couch, blanket at the ready, candle on and controller in hand, it is the coziest of times. I find console to be perfect for night time wind down game sessions, so I have decided to use these sessions to make my way through 10 of the available demos.

This is a ranked list, so keep scrolling to see my favourites!

10. Fall of Porcupine

Developer: Critical Rabbit

Release Date: 15 June 2023

Fall of Porcupine is a unique story adventure. The collision of work and daily life – an exciting reflection of an unhealthy healthcare-system. Experience the exciting story of Finley and his friends in a lovingly illustrated world and uncover the darkest secrets of Porcupine and its residents.

Upon booting up Fall of Porcupine I very quickly was reminded of Night in the Woods. Not only because of the anthropomorphic animals, small town energy and autumnal vibes, but the layered, colorful, simple yet bold aesthetic is very pleasing to my eye. The gameplay feels similar in that sense too. This is a narrative first game and walking around talking to other characters is a big chunk of what you are doing, followed by minigames as you carry out your duties and other tasks.

While I enjoyed the ending of the demo, the rest didn’t really grab me in any big way. Partly that is my fault, as I realized a little way in that the themes of failing health care systems may be a little too real and sad for me to really want to spend time exploring at this current time. But other that that I also felt that the game was just a little slow for me. One of the mini games didn’t seem to be working for me and I wasn’t super engaged in the activities I was presented with. I did really enjoy the character designs, but the aesthetics weren’t quite enough to make up for the other parts that didn’t quite hit for me.

Demo Length – 1+ hour
Would I play more? – No

9. BROK the InvestiGator

Developer: COWCAT

Release Date: 26 August 2022

The very first PUNCH & CLICK! Brok is an innovative adventure mixed with beat ’em up and RPG elements. In a grim world where animals have replaced mankind, what kind of detective will you be?

As mentioned in the description above, Brok the InvestiGator is a point and click adventure and a 2D side scrolling beat ’em up in one. I am on the record for being a lover of the former, particularly the detective kind. But I am really not a fan of the latter at all. I thought I would try it out because I like to judge every game individually and every game could be the one that helps a genre click. Unfortunately that wasn’t the case, and predictably, I really liked half of what this game was while really disliking the other half.  

The adventure side of the game had everything you would expect, with fun additions like interrogations that I particularly enjoyed. Another great detail is that there are often multiple approaches to a problem, allowing you to dive in fists first, or sometimes even avoid combat all together. Something else to be celebrated are the adaptability options, allowing the game to be as inclusive as possible, whether that is for people like me who would alter the difficulty for entertainment purpose, or more importantly adaptations for visually impaired folk so they get to enjoy the game too. Despite this, unfortunately the game didn’t click with me. I suspect the potential for combat at any time combined with the classic cartoon aesthetic were a little far outside of my preferences. Having said that I would urge anyone else that is curious to give it a go.

Demo Length – 2 hours 30 minutes
Would I play more? – No

8. NEO: The World Ends with You

Developer: Square Enix & h.a.n.d.

Release Date: 19 October 2022

“Only the possibility of you can change our fate”
Rindo comes to the grim realization that his life is on the line when he is forced to compete in the so-called “Reapers’ Game.”

This one feels very heavily inspired by Persona 5 (maybe others but I have only played 5 myself), at least in a visual sense. It takes place in some of the same locations but that isn’t the only reason. It clearly strives to have its own strong, bold, recognizable style in the way that Persona does. In some ways this works out, I particularly like the comic-esque UI that NEO adopts when a conversation is taking place. Conversely, sometimes it feels slightly over stylized for my tastes, and while the music will be perfect for some people, for me it left me wishing for something a little more catchy or memorable.

NEO: The World Ends with You is an action JRPG set in the streets and districts of Shibuya. On a seemingly regular day, something changes and our protagonists are drawn into a game. The overall game itself consists of animated cutscenes, dialogue, moving around areas solving quests and combat. Attacks stem from pins which you collect and level up as you go.

The idea of my game characters being in a game themselves is always a fun one to me, but one of the reasons it didn’t work for me was because I could not connect with their response. They were not asking any of the questions that I wanted to ask and after playing for 2 hours, the game still did not tell me what the first line of the description above is about. There is a chance that my issues stem from the writing and the pacing, but there is also a chance that what this game adds up to be is just not for me. It is a shame because the game systems evident in the menu (collectibles, levelling up pins etc) looked enticing. Sadly it just seems to be one of those game where I like the idea of a lot of it, I just don’t enjoy the gameplay that goes along with it.

Demo Length – 2 hours
Would I play more? – No

7. Toodee and Topdee

Developer: dietzribi

Release Date: 4 August 2021

A cosmic turbulence caused the 2D Platformer and the Top-Down Puzzler dimensions to merge! Switch between Toodee and Topdee and their unique perspectives to overcome hard-as-nails challenges, solve mind-melting puzzles and defeat huge bosses.

It doesn’t take long for Toodee and Topdee to show what makes it special. The seamless transitions from 2D to top down on command never ceased to make me stop and think ‘coooool’. This is a puzzle platformer which is a genre that can be so hit or miss for me that I almost didn’t give this one a go. I am really glad I did though because even though it isn’t entirely for me, I love to see the wild things that are being created by people much cleverer than myself.

What I didn’t expect was to be taken in so much by the opening. The story set up was fun and strong and it made me immediatly more interested to stay along for the ride. You are controlling two characters but never at the same time, so while this game can be played in co-op, it is also perfectly playable solo. In fact, I am very curious to how this game would feel to play with another. Since so many of the puzzles feel timing based, I could see it making or breaking relationships.

Demo Length – 37 minutes
Would I play more? – Probably not. Maybe if it was on PS Plus and I had company.

6. Final Fantasy XVI

Developer: Square Enix Creative Business Unit III

Release Date: 22 June 2023

The 16th standalone entry in the legendary Final Fantasy series marks a darker turn for the RPG franchise, with a complex tale of revenge, power struggles and unavoidable tragedy.

Final Fantasy XVI reimagines the series’ iconic summons as Eikons. These deadly creatures are housed within Dominants, men and women who inherit their immense power at birth – whether they like it or not.

I put off playing this one for a while because I knew I was long, but once I got started time completely flew by. I should say, the only Final Fantasy I have played is a chunk of FF14 and the first hour or 2 of FF7 Remake, so the only expectations that I had were from the praise I saw in the media, and any marketing material I saw. And as is often the case, my expectations were quite different from what the game actually is.

Final Fantasy XVI feels big, epic and dramatic – particularly the opening – but I did feel like I sometimes struggled to follow what was going on on the screen. Particularly when creatures of any scale were involved and/or lots of particles and effects. Whether that is deliberate or not is one consideration, but for me it breaks my immersion a little, as it goes from ‘woah, that’s neat’, to ‘I literally have no idea who is winning this fight’ and I just have to wait till the action is finished to catch up on what happened. That isn’t my only issue with the style.

There are plenty of quieter, character focused moments with lots of relatively short cutscenes strung together, telling the story of what is going on. The style of the game means that these scenes transition via fade to black, and I can’t say I have ever been bothered by that before – I even use it myself sometimes – but the regularity it was happening, despite how nit picky it feels, really started to bug me. I can’t say what could be done differently, but every single time it happened I felt a little more irritated as I lost my immersion once again.

All of the complaints above are VERY subjective. None of them mean that I didn’t enjoy the game overall. I am so down for the medieval fantasy war setting. Every time anything felt familiar enough, a fantasy element or creature entered the scene and gave me a fleeting delight. Fleeting because of course the plot is very dark and serious. Political drama and intrigue, backstabbing, grief and bad circumstances feel like they are all going to be themes going forward and they are themes I enjoy a lot.

It’s just, from one of the latest AAA titles to release, I did expect maximum immersion so got a shock when it wasn’t quite as ‘smooth’ as I expected. But other than that, I loved phoenixes as a theme, the music is great, there is some cheesyness to balance out the dark and I am still interested to see where it goes. Sometimes stylistic differences are something that I grow to love over time so a demo potentially isn’t going to give me the best impression of a game like this.

Demo Length – 2 hours 30 mins
Would I play more? – I think I would

5. Sea of Stars

Developer: Sabotage Studio

Release Date: 29 August 2023

Sea of Stars is a turn-based RPG inspired by the classics. It tells the story of two Children of the Solstice who will combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer.

The only JRPG’s I have really played are Pokemon and Persona 5 but I am very interested in broadening my horizons. On one hand, that means I don’t have a huge base for comparison but on the other, I get to come in with fresh eyes and have an experience I can’t compare with anything else.

I did enjoy what I played. I particularly liked the character designs when shown in their portrait form. The dungeon was interesting with different types of areas but the boss did feel like it took forever. It was quite an adjustment for me to get used to how to play, particularly having timing based reactions in turn based combat. Many times I completely screwed up my plan with bad timing and had to rethink what I was doing. But navigating the point spending systems as well as the ability types was fun and I would be interested to continue.

Demo Length – 1 hour 30 mins
Would I play more? – Yes

4. Viewfinder

Developer: Sad Owl Studios

Release Date: 18 July 2023

Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.

I could be inclined to compare Viewfinder to Superliminal, Maquette or even The Unfinished Swan, but the only reason for that would the use of innovation and creativity. In reality, this game doesn’t really compare to any other.

How does this game work? I do not know. I think you have to try it yourself to really feel how bizarre it is to get to alter the environment right before your eyes. It is mind bending and trippy and I can only imagine how surreal the full game gets. It is also artful and the demo does a great job of showing you the possibilities of what is still to come.

Based on this incredibly quick demo, my only complaint is that the narrative felt slightly disjointed to me. I was dropped into the game and there was some dialogue but I couldn’t even tell who it was aimed at. I would imagine that this is a product of the demo and the main game has a clearer set up as opposed to the abrupt start. But if that is the only complaint I have then I would say that is a pretty successful start! Also, I have to shout out the menu UI. It looks great.

Demo Length – 25 mins
Would I play more? – Yes

3. Mythic Ocean

Developer: Paralune LLC

Release Date: 9 Jan 2020

Teach the gods to create a better universe – or mess it all up in Mythic Ocean, a narrative exploration game where your choices shape the fate of the cosmos.

Mythic Ocean already had a head start for my affection by being set underwater, but upon going in with no expectations, I got so much more than I bargained for. I was immediately struck by not only the beauty of the graphics, but how enjoyable the dialogue felt. I have played a few games in which I feel there is too much dialogue at the opening, going for flavor over substance and losing me fairly quickly. This game did the opposite where the opening conversation was not only pleasant to have but intriguing.

In my hour playing I was starting to get concerned that I was playing the entire game. But even though it is relatively short, there is a replayability to it due to the nature of the gameplay. To start, you are exploring different biomes, interacting with the beings that live there. As you find who you are looking for, you enter conversations, giving them advice and potentially influencing their actions. More characters are added in the full game giving more different outcomes for your decisions.

The vibes were great, the audio was great and I loved the characters. One in particular was my favourite (no spoilers) and it was a joy getting to know them. I only wish that everything I did was in the full game instead as I would like to see where it would have lead!

Demo Length – 1 hour
Would I play more? – Yes

2. Process of Elimination

Developer: Nippon Ichi Software

Release Date: 11 April 2023

A hapless student named Wato Hojo finds himself among a group of talented detectives and must take part in their investigation to stop a prolific serial killer that hides among their ranks. Can they solve the case before they’re all eliminated?

This is the first of the demos that I played and I enjoyed it so much, I didn’t think anything would top it. On a day that I wasn’t feeling well, I was looking for something that would entertain me while requiring minimal input and this was it. Process of Elimination is a visual novel. It is mysterious and while some horrible things are happening, the cast of characters keep it energetic and fun. We find our self in the weirdest of situations and going along on the ride is very appealing.

Obviously, visual novels contain a lot of text sections, but quite a way in the game also reveals that there is more to it. The demo only contained the tutorial version, but there are gameplay sections all about investigation. I almost want to call them turn based strategy, in which you set up your team in the grid based environment. Using abilities and leadership, you guide the team in an attempt to solve the mystery you are faced. I don’t feel like I played enough of this to know how much I like it, but it is certainly an intriguing concept that I would like to jump back into.

I had never heard of this game before stumbling upon it in the demo section of the PS Store, and with some research I found it isn’t the easiest game to obtain. It is only available on PS4 (PS5 by extension) and the Switch. I don’t know the reasons that it is only on these specific platforms but it is a shame because I certainly had a tonne of fun during this opening section. If you do have a console and it sounds interesting I would definitely recommend giving it a try.

Demo Length – Long (I didn’t time this one but I was sad when it was over).
Would I play more? – Yes, I intend to eventually

1. Chants of Sennaar

Developer: Rundisc

Release Date: 5 September 2023

Legend says that one day, a traveler will reunite the Peoples of the Tower who are unable to communicate with each other. Observe, listen, and decipher ancient languages in a fascinating universe inspired by the myth of Babel.

Chants of Sennaar is what I like to call a logic based puzzle, with added freedom to explore. It is a game of translation in which we figure out what people are saying based on the interactions we have and the environment around us. The further you progress, you simultaneously feel more and less understanding. More as you begin to recognize common words, less as you don’t yet know the new context around them. But finding new unidentified words is an exciting moment, setting the brain into motion about what they could mean.

In a game about deciphering language, the lack of external dialogue is an expert choice. The minimalism serves it beautifully, allowing the player to give their full attention to the current moment and recalling anything they have already learned that could be relevant. This tone is served aesthetically too, with an art style reminiscent of Sable and a palette akin to Journey, it is easy on the eye and soothing on the brain.

I absolutely loved this demo. Considering it is on the shorter end of the length scale compared to some of the others I played, it left a long lasting impression and the desire to decipher this entire language.

Demo Length – 45 mins
Would I play more? – Yes, right now please!

There we have it, 10 demos currently available on the PS5. While I don’t necessarily recommend them all, I appreciate every single one of them for giving me the opportunity to try them out without having to make any commitments.

I had a blast doing this and would love to do more in the future, although they will probably be shorter, 5 or 6 seems like a good number!

If you enjoyed this, below you can find more similar content including other game lists, first impressions, favourites and recommendations.

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Indie Showcase #51-#100 – Top 10

My Indie Showcase series has reached its 100th video! That is a milestone worth celebrating and what better way than to shout out the stand out games from the latest 50 videos.

Making this list was difficult to say the least. We have played some absolute gems over the last year and I couldn’t be more excited about the future of gaming. But that made narrowing them down all the more tough. I got there in the end, but as a compromise, the list is not in a ranked order.

I have to shout out The Rewinder, Medieval Dynasty, Wylde Flowers and Beyond R: Rule Ripper. On another day any one of these games could have been on this list.

If you would like to see the top games from my first 50 Indie Showcase videos you can do so here. Here’s to another 100!

What is Indie Showcase?
Every Saturday I try out a different indie game on my YouTube channel. It started out as short, free-to-play games on Steam and games from bundles, but soon extended to demos, games I recieved codes for and games on subscription services.

Slay the Princess [Demo]

Developer: Black Tabby Games

Release Date: 2023

You’re here to slay the princess. Don’t believe her lies.

I am beginning with Slay the Princess because not only did I love the game, but I also think it is my best Indie Showcase to date. The uncertainty, the mystery, the voice acting, the art, the mind games and everything else all came together to create a game that could have been made especially for me. While I could have explored the demo a little more to find more branches, I didn’t need to as I am 100% sold on the game and would like to experience the rest in full release.

Slay the Princess is a visual novel that feels like it is all about the dialogue tree. Navigating choices in order to unravel the mystery is as intriguing as it is entertaining, because as much as you are playing the game yourself, it is hard to shake the feeling that the game is playing you right back.

Wishlist it here to stay up to date.

Roadwarden [Demo]

Developer: Moral Anxiety Studio

Release Date: 12th September 2022

Roadwarden is an illustrated text-based RPG that uses isometric pixel art and combines mechanics borrowed from RPGs, Visual Novels, adventure games and interactive fiction.

Here’s a secret. Every time I sit down to record a game that I know is going to be text heavy I get nervous. Every single time. Thankfully with Roadwarden my worries were completely eased by the immersion that I experienced. That sounds counterintuitive – a text based adventure being so immersive, but well written world building does that to me in a huge way and this is full of it.

Roadwarden is a text based rpg with a distinctive colour palette. The pixel art gives just enough to show you the locations you are visiting then the words populate it with history and life. This game somehow made me desperately want to hit the road to experience adventures of my own, not at all deterred by the stories of said road.

Buy it now here.

Scarlet Hollow [Demo]

Developer: Black Tabby Games

Release Date: 11th June 2021

Return to the crumbling coal town your family built generations ago for the funeral of your aunt. You won’t be able to save everyone. You might not even be able to save yourself

Created by the same developer as Slay the Princess, I did not expect that they could have made another game that I liked more than this one – which is a huge compliment to both of their games since I really like this one. I played Scarlet Hollow (episode 1) first and it immediatly took a place in my heart, enough that I purchased the game to do a full Let’s Play some day.

Scarlet Hollow is an eerie visual novel with some very interesting trait choices right off the bat, including one that I think completely made the game for me. The art style is distinctive and memorable, it doesn’t hold back and I just want to see more of it!

Check it out here.

Buddy Simulator 1984 [Demo]

Developer: Not a Sailor Studios

Release Date: 18th February 2021

Thanks to next generation AI technology, BUDDY SIMULATOR 1984 simulates the experience of hanging out with a best buddy! Your buddy learns from you, constantly adapting to your interests and personality. But most importantly, your buddy can play games with you!

Another Game that I purchased was Buddy Simulator 1984. I wasn’t in the biggest rush to get it as I have so many other games to play, but it cropped up in a great indie bundle and I couldn’t pass it up. The experience of the demo was so well done and ended perfectly, I wonder how the rest of the game compares.

In Buddy Simulator we create our own AI buddy by inputting commands into a machine. The games that we play with our Buddy are fun, as well as the between moments, watching our friend grow and evolve. I don’t want to say more than that, but it was certainly a demo that I did not forget in a hurry.

Available to buy here.

Coral Island [Early Access/Game Pass]

Developer: Stairway Games

Release Date: 11th October 2022

Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.

In my time doing Indie Showcase I have tried out a LOT of cozy games. They can be very hit or miss for me, and the more I try, the more I learn what I value in these types of games. Coral Island feels like exactly what I am looking for.

With a very aesthetically pleasing town to explore, Coral Island has the potential to be the low stakes with lots to do ‘podcast game’ that I love to play. Farming, upgrading and making friends are as far as I got but I know there is more as the devs are very active and open about what is to come. Coral Island is just a place that I want to be.

Buy in Early Access here.

Backpack Hero [Demo]

Developer: Jaspel

Release Date: 15th August 2022

The inventory management roguelike! Collect rare items, organize your bag, and vanquish your foes!

The most recent addition to the list – as it is game 98 of 100 – is Backpack Hero. Based on the premise this one could have gone either way for me, but I enjoyed it so much, I may have bought it outright if I had enough time to get addicted to a game right now.

Backpack Hero is a turn based roguelike that has a focus on strategic inventory tetris. Every item that you pick up takes up precious space in your bag. The limited space forces you to try to get over any ‘too good to use’ syndrome that you may have, as well as make difficult choices as empty spaces can be just as valuable as a treasure. Throughout the game you are making your way through dungeons, fighting groups of enemies while collecting their treasure, if you can carry it.

Check out the steam page here.

Vampire Survivors [Game Pass]

Developer: Poncle

Release Date: 20th October 2022

Mow down thousands of night creatures and survive until dawn! Vampire Survivors is a gothic horror casual game with rogue-lite elements, where your choices can allow you to quickly snowball against the hundreds of monsters that get thrown at you.

Vampire Survivors was almost bumped off this list as I added in Backpack Hero, thinking that one roguelike was enough. But how could I do that when I purchased the game on Steam as I wanted to continue playing so much. The real reason is because I don’t feel like I got quite as obsessed as others when the game was really taking off. But just because I didn’t, it doesn’t mean that this game doesnt deserve a place in the top 10.

In Vampire Survivors, all you have to do is move your character to dodge enemies, collect things, and make choices to see how long you can survive against the masses. It is super easy to pick up and play, I got more than my moneys worth and I am not done yet! It served me well as a great ‘1 or 2 runs before bed’ kind of game.

Buy it here and look out for DLC.

Abscission [Demo]

Developer: Beyond Booleans

Release Date: Q4 2023

Abscission is a Lovecraftian, story-driven horror point-and-click investigation game. It involves searching crime scenes for evidence, combining clues and questioning suspects. Puzzles can have multiple solutions as you guide the protagonist – Detective Will Stanhope – through the story.

I am unsure how I heard about Abscission but I am so glad I did. Murder mysteries and detective games are among my favourite genres and I am always very happy to find them. Particularly when the cases are compelling like this one.

During my time with the demo I encountered some pretty ghastly scenes, both of the crime and the eldritch kind. The point and click set up had me combing crime scenes, questioning witnesses/suspects and problem solving as I tried to put together a strange series of events.

When I played the Abscission demo it was only available on Itch but since then they have also put up a Steam page!

Casebook 1899 – The Leipzig Murders [Demo]

Developer: Homo Narrans Studio

Release Date: Coming Soon

Feel like a real 19th-century detective in this retro pixel-art detective adventure. As well as featuring classic point & click gameplay you will have to draw your own conclusions and use a deduction board to find the real culprit under several suspects in four murder cases.

Like I said before, I am partial to a detective game. While both Abscission and Casebook 1899 are point and click adventure games, they feel very different both tonally and in play.

Casebook 1899 – The Leipzig Murders is a series of cases that you gather clues in order to solve correctly (or not). I can’t help but compare this to the Sherlock Holmes games – particularly ‘Crimes and Punishment’ and ‘The Devils Daughter’. Imagine those games but rather than 3D action adventure they leant more towards 2D puzzling. That is what this is and if that excites you, it should!

Wishlist it here.

You Will (Not) Remain [Free-to-play]

Developer: Bedtime Phobias

Release Date: 7th January 2022

You must stay in your apartment as the city around you falls to an Eldritch horror.

Finally – going back to Indie Showcase roots – I had to include a short, free-to-play narrative game. But not out of obligation – You Will (Not) Remain earned the spot all by itself. Two things struck me with this game. The first was the ability to tell a complete story in a short amount of time. That was one of the my big interests as I begun this series – to see what people could make within a small game, whether that is run time or complexity. The second was the simple yet striking art.

You Will (Not) Remain is a short but sweet (?!) narrative game. Taking place in an apartment, we spend time with our main character as they contemplate life in their apartment as the world crumbles – or has already crumbled – around them.

Play for yourself here.

Thank you for reading and thank you for any support, be that financial, engagement with my content or moral support via kind words. It is all very much appreciated and helps me continue my work.

Also, thank you if you have ever engaged with any of the games that I have showcased. Other than the enjoyment that I get out of trying such a variety of games and being inspired by peoples work, the ultimate goal is to be able to help indie games, working as a signal booster to help games find their audience.

If you are looking for even more interesting indie games, I have you covered. Here are links to all of my previous Indie Showcase work.

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Planet Hopping

Mass Effect.

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