This is the list that I tend to feel most eager and excited to write, but I also find the most difficult, simply as I haven’t played the games to really be able to comment on them. All I have are vibes and the hype around them.
For these 10 games, the vibes and hype were so strong that they all shot straight into the highest ranks of my wishlist.
2027 is the year that I hope to be able to play more newer releases as they come. Until then, I will sleep soundly knowing that I have some phenomenal experiences awaiting when I get a chance to catch up.
Which games would you prioritise? Let me know!
This list is in release order, from the beginning of the year to the end!
The Roottrees are Dead
Developer: Evil Trout Inc.
Release Date: 15 January 2025
A genealogical mystery straight out of 1998. Scour the early Internet for clues, uncover hidden connections, and piece together the family tree behind the secretive Roottree Corporation.
It has been a while since I’ve played detective game. The Roottrees are Dead is a game I have heard floating around as a recommendation for people who enjoyed Return of the Obra Dinn. Since Obra Dinn is my favourite game of all time, I feel like I need this one injected straight into my veins right now!
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.
Despite its intolerable characters, me and a good friend had a ton of fun streaming It Takes Two on Twitch. Based on that, I am absolutely certain Split Fiction will be worth playing. Whether or not the story will hit better for me remains to be seen but the sci-fi vs fantasy aspect is a neat idea that has me sold.
You can buy Split Fictionhere. You can view our full playthrough of It Takes Twohere.
Clair Obscur: Expedition 33
Developer: Sandfall Interactive
Release Date: 24 April 2025
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
I mean.. I don’t know what there is to say. Clair Obscur..
I heard from a lot of folk that this game had them crying within the first 30 minutes with an incredible intro, and from then on I avoided hearing anything more like the plague. The hype came out of nowhere for me but the universal praise has got to mean something and I have got to know!
Thankfully, Clair Obscure this was one of my Christmas gifts, so it is on the cards for this year. I cannot wait to see what makes this game so special.
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?
From the makers of Danganronpa and Zero Escape? That is all I know, and that is all I need to know.
When I am in need of something wild, weird and unexpected, this is where I will turn.
You can buy The Hundred Line -Last Defense Academy-here. You can watch my playthrough of Virtues Last Rewardhere.
Yes, Your Grace 2: Snowfall
Developer: Brave At Night
Release Date: 8 May 2025
Rule your crumbling kingdom as you try to satisfy the petty needs of your people in this cinematic kingdom management RPG. Balance your resources, collect taxes, hire agents and make difficult decisions to see your kingdom prosper or fail.
I enjoyed the original Yes, Your Grace immensely and bugs aside, I think it is an underrated gem of a game. I look forward to see where the story goes and how the mechanics are expanded on, or not. I also look forward to seeing whether I can even survive another season of being a ruler because after the last time, I am not even slightly confident that I can…
You can buy Yes, Your Grace 2: Snowfallhere. You can read my demo impressions of Yes, Your Grace: Snowfallhere.
The Drifter
Developer: Powerhoof, Dave Lloyd
Release Date: 17 July 2025
A Pulp Adventure Thriller – A murdered drifter awakens. Alive again, seconds before his death. Hunted and haunted, help him untangle a mad web of conspiracy in this fast-paced point ‘n click thrill-ride.
The Drifter is a game that has been on my radar for YEARS and I am so glad to see that it has finally released to fantastic reviews. The demo was full of intrigue and the atmosphere promised a gritty good time.
You can buy The Drifterhere. You can read my demo impressions of The Drifterhere.
Hades II
Developer: Supergiant Games
Release Date: 25 September 2025
Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.
Hades is a classic. I streamed up until my first win and the entire process was such an entertaining experience. It was sweaty, stressy, trolly, and I enjoyed every second of it. I haven’t heard much about Hades 2, but from the snippets I have picked up here and there, I have reason to believe I might enjoy this one even more.
You can buy Hades IIhere. You can watch my journey through Hades here.
Little Nightmares III
Developer: Supermassive Games
Release Date: 9 October 2025
Little Nightmares III is an atmospheric adventure game in which you follow the journey of Low and Alone, two best friends in search of a way out of the Nowhere. In 2 players online cooperation or solo with an A.I., work together to solve puzzles and survive in this nightmarish world.
I loved Little Nightmares 1 & 2. I played both on stream which generally tends to dilute horror, but the second game in particular still made me regret every moment of my life that lead me to playing that game. In a loving way.
Little Nightmares 3 being co-op was like music to my ears, knowing that I never would have to go through an experience like that alone again. I also love Supermassive Games. This felt like an incredibly exciting match, until the game released to a reception that I would describe as underwhelm at best.
Still.. I would like to try it for myself and make my own judgement as a fan of the series.
You can buy Little Nightmares IIIhere. You can watch my playthroughs of Little Nightmareshere and Little Nightmares 2here.
PowerWash Simulator 2
Developer: FuturLab
Release Date: 23 October 2025
PowerWash Simulator is back, bubbling with fresh locations, soap-erior equipment and splashy features. Effortlessly transform soiled surroundings into clean, serene scenes, solo or with pals. Satisfaction is a spray away!
PowerWash Simulator 1 genuinely helped me through a difficult period of my life. I have talked before about the need for games that occupy your hands and half of your brain. This is the epitome of that kind of game for me, allowing consumption of podcasts, tv shows, movies, or in my case, an online learning course, while mindlessly cleaning on the side.
I am so glad that PowerWash Simulator 2 exists as I know there is sure to be another time where I need this kind of soothing, satisfying gameplay, and it will be there waiting.
You can buy PowerWash Simulator 2here. You can read my review of PowerWash Simulatorhere.
The Séance of Blake Manor
Developer: Spooky Doorway
Release Date: 27 October 2025
The Séance of Blake Manor is a supernatural detective mystery, set in 1897 Ireland, where you investigate the disappearance of Evelyn Deane in a remote hotel full of secrets and other-worldly occurrences.
The demo for The Séance of Blake Manor was fun, and got me intrigued in the full game. The positive reviews got me even more intrigued and confident that I will enjoy the journey of this game beyond what the demo showcased.
How long to beat has this one at 15-21 hours which is beefier than I ever expected and it is another one recommended to Obra Dinn fans. Sign me up!
You can buy The Séance of Blake Manorhere. You can watch my full experience with the demo here.
That is 10 games that I am desperate to play from 2025, but that isn’t even close to all of the game that I want to play from 2025. Here is a list of the rest of the games that I had to narrow this list down from. Spoiler Alert: It was a good year for games.
Arc Raiders
Beyond R: Rule Ripper
Casebook 1899 – The Leipzig Murders
Citizen Sleeper 2
Creepy Redneck Dinosaur Mansion 1 Re-Raptored
Cabrinet
CloverPit
The Dark Queen of Mortholme
Dispatch
Duck Detective: The Ghost of Glamping
The Elder Scrolls IV: Oblivion Remastered
Escape Simulator 2
Kathy Rain 2: Soothsayer
Keeper
Lost Records: Bloom & Rage
No, I’m not a Human
Rue Valley
Strange Antiquities
Sword of the Sea
Tales of the Shire
Tiny Bookshop
That’s another year gone by and we can only imagine all that awaits us in 2026!
Upon reviewing my year of gaming, I got a feeling that I was almost surprised to feel. Underwhelm. I cannot remember a previous year that I have played so many games that I either didn’t gel with or flat our didn’t like. Considering the amount of incredible games released in the last few years alone, it has left me to question my priorities.
It makes sense in a year where almost everything in my life has changed. I have had much less time for gaming, and the time that I did have was spent craving low energy, easily digestible experiences. I no longer have scheduled stream time to make my way through the games I am curious about, and I also now have a regular co-op buddy, which feels like I am experiencing an entirely new side of gaming.
Thankfully, now that I am settled after my move and after doing some reflection, I feel my appetite for variety coming back and a change in my priorities on the whole as a gamer. Great games are being released at a pace that I can’t even possibly hope to keep up with, so for 2026 I am pulling back. I am going to spend less time chasing historically important or interesting games, and instead choose the games that make me excited in the here and now.
Here are my top 10 experiences of the year that provided so much grounding, inspiration, time passage and laughter throughout the insane year that was 2025.
I do my game tracking on GG App, you can see all 30 of the games I experienced in 2025 here.
Coffee Talk is a coffee brewing and heart-to-heart talking simulator about listening to fantasy-inspired modern peoples’ problems, and helping them by serving up a warm drink or two.
Dust off your coffee machine and prepare your warmest smile to meet your customers again in the second episode of the much loved coffee brewing and heart-to-heart talking simulator; Coffee Talk Episode 2: Hibiscus & Butterfly.
I would like to establish early that I am not only ranking the games themselves, but the experience that I had with the games. Coffee Talk and Coffee Talk Episode 2: Hibiscus and Butterfly kicked off my gaming year at a time where I was sick with an awful flu. Laid on my couch, drifting in an out of consciousness, Coffee Talk patrons waited patiently on my TV for me to feel awake and well enough to serve another customer or two.
While this is not likely the intended experience, it was a case of the perfect game at the perfect time, and I will never forget the sense of comfort and company that the pitter patter of the rain, the lo-fi beats and the characters with their own problems gave me during a difficult and lonely time.
Also, fairytale/fantasy spilling into the world as we know it is such a fun setting. I want more of that in all different genres.
You can buy Coffee Talk here, and Coffee Talk Episode 2: Hibiscus & Butterfly here.
9. Wanderstop
Developer: Ivy Road
Release Date: 11 March 2025
From the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.
I got to play Wanderstop during my time with the LudoNarraCon 2025 games. I had already played the demo, and the full game did not disappoint. Every single content creator that I have heard talk about this game just got it. And I was the same. This is a game about burnout, and about self care.
Sometimes the game wasn’t exactly what I wanted it to be. It didn’t allow me to play in the way that I often like to. Doing everything at once, optimizing production and collecting everything I possibly can. It forces you to slow down and to only do what you need to. You can do more if you want, but only if you want to without any other agenda than enjoyment. This game is a statement about letting go and moving on, and little did I know that it was preparing me in a huge way for things to come in my own life.
The experience as a whole is a masterful of combination of a game amplifying its point through its mechanics. It might be the best example of this I have ever played, or at least the most useful and relevant one. In the end it wasn’t the characters that ended up staying with me, or the tea. It was the lessons that were forced on me by the act of continuing to play the game. And forcing myself to continue playing the game because I knew how much I needed these lessons. And I was right.
Finally, it would be a crime not to shout out Boro. What I wouldn’t give to have a Boro in my life. He is truly the best of the best and I am glad to have met him.
Developer: Spike Chunsoft Co., Ltd., Abstraction Games
Release Date: 10 October 2013
Hope’s Peak Academy—home to the nation’s best and brightest high school students…and your new prison. You and your classmates have been trapped here, forced into a winner-takes-all killing game. You’ll have to solve the mystery of the school to survive, but be careful what you wish for—sometimes there’s nothing more deadly than the truth…
You and your classmates at Hope’s Peak Academy have been brought to Jabberwock Island by your teacher. It seems fun at first…until Monokuma returns to restart his murderous game! Solve the island’s mysteries to escape!
Danganronpa 1 & 2 were such a journey, and not always a positive one. These games are so difficult to recommend with all of the caveats I feel like I need to explain. But despite that, they made it onto my top 10. In a year that I felt the need for light, low stakes games, these games delivered. I mean.. the stakes are high for the characters, but for me they worked perfectly as popcorn thrillers.
I can’t say I really enjoyed my time with Danganronpa 1. I didn’t like the mini games, the characters were difficult to like, and by the end I found the individual cases a lot more satisfying than the overarching plot. I was almost put off playing the sequel, but I reached a time in the year where I needed something familiar but new, and that is where Danganronpa 2 stepped up.
The sequel was so much more enjoyable than the first in every way. Having already learned the gameplay loop from the first game and knowing that I needed to set it to easy mode for a more enjoyable experience, it was much easier to dive in and immediately embrace and enjoy the wacky nature of everything that was going on. I found much more joy in theorizing this time around, and while the end fell flat for me, I spent so many more hours enjoying what I was doing that I do have the desire to try the third game sometime.
Monami was also a fantastic addition who I adore with all my heart.
The Cat Lady follows Susan Ashworth, a lonely 40-year old on the verge of suicide. She has no family, no friends and no hope for a better future. One day she discovers that five strangers will come along and change everything…
I started The Cat Lady a long time ago. I played for a couple of hours, which was just long enough for it to be a gut punch when the game crashed and lost my save file. Years later, I finally felt ready to give it another go.
It is sad, depressing, harrowing, and goes to some really dark places. While there could be a conversation to be had about using these extremely dark ideas mostly for puzzles and vibes, I personally switched off from that and decided to embrace the atmosphere and allow myself to be entertained. At the end of the day, it is a horror game and the surreal and very real mixed together set a tone that I could really get on board with.
It feels strange to talk about enjoyment in a game with such distressing content, but I really enjoyed the puzzles. It is not often that I make it through a point and click adventure without a guide, but I managed just fine and enjoyed the variety that each chapter brought.
I am glad I finally have this one under my belt after enjoying what I played all of those years ago.
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure.
Tunic is a game that I knew I wanted to play ever since I played the intro during my 12 Days of Game Pass series. But for some reason, I put it off and put it off and put it off. I almost missed it this year but as I was reaching the end of my Backlog Resolutions list, I was left with little other choice than to finally give it its fair shot.
It didn’t take me long to turn on invincibility mode and the further I got through the game, the more justified I felt in my decision to do so. While the combat will definitely be for some people, it wasn’t for me. I do think it is important to note that this game stands up perfectly well as an exploration and puzzle game without engaging in the combat any more than you need to. If said combat would be a deal breaker for you, you need not worry as there a numerous accessibility options to tailor it to your prefered difficulty. And I urge you to do so if that is at all a concern to you. It would be the biggest shame to miss out on such a uniquely crafted puzzle experience.
I had heard that there was something special about Tunic and as I got further and further into the game, I was slightly concerned that I was not catching onto what that was. If you find yourself in the same boat, just keep playing. The giddy relief and excitement when I finally did get it is why I would recommend this game to anyone that gets a kick out of puzzles. I haven’t played another game like it and I am not sure that I ever will again.
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.
Killer Frequency severely exceeded my expectations. Could there be a more silly premise than this? You are a small town radio host, and something happened to the police so 999 calls need to be redirected to your radio station, on the night that a serial killer is on the loose. It is so beautifully dumb and that is what makes it so great. If you enjoy B horror then you have to play this game.
The fate of every caller lies in your hands as you try to solve the puzzle of their survival, live on air. Success is not guaranteed and failure can be fatal for the poor, unlucky caller who received you rather than any other competent emergency service. You are doing this while trying to solve the mystery of the serial killer, and most importantly, keeping the station running smoothly.
I streamed this one and I do feel that it enhanced the experience even more. Live streaming my live broadcast of trying to help people during the worst moments of their lives proved to be both stressful and somehow absolutely hilarious. Not forgetting that we are also situated in the same town as the ongoing massacre. Tension was high.
Games like this are a prime example of why I like to try games for myself regardless of the hype level. I haven’t heard much discussion around this game but yet it provided one of my favourite experiences of the year. I wholeheartedly recommend getting together a group of friends and playing this for Halloween. You are guaranteed stress, laughs, drama and a good time.
You can watch my full playthrough of Killer Frequency here.
4. Creepy Redneck Dinosaur Mansion 3
Developer: Strange Scaffold
Release Date: 22 April 2025
MATCH DNA BUBBLES IN AN UNDERGROUND LAB TO KEEP YOUR PSYCHIC CLONE FROM INVADING YOUR MIND AND TURNING YOU INTO A CANNIBAL. This is the match-3 survival horror comedy RPG metroidvania you didn’t know you needed.
I talk a lot about underrated games. I think Creepy Redneck Dinosaur Mansion 3 is the most underrated game of the year, if not one of the most underrated games that I have ever played. I went in with no expectations. The only reason I even booted it up is because I had promised my Twitch chat a meme stream of LudoNarraCon 2025 games with silly premises. I played the first hour (alongside Building Relationships and A Week in the Life of an Asocial Giraffe), and it was an absolute hit.
I cannot sing this game enough praises. The writing is clever and hilarious. It isn’t just the typical ‘lol meta’ jokes that I have come to see so often playing through as many demos as I do. The entire game feels like an extended bit that just keeps on giving all the way through to the very end. Not only that but the gameplay itself is fun too. They turned Match-3 into a super fun turn based battle system that never gets tiresome as every fight is different, tailored to the circumstances you are in. The branching narrative is fun to navigate too. While it is in a visual novel style, it still feels like true exploration and puzzling. You never know what is going to be around the corner, and usually it is something stupidly delightful.
It truly is the match-3 survival horror comedy RPG metroidvania that I didn’t know I needed. Creepy Redneck Dinosaur Mansion 3 is officially up there in my all time funny games list alongside Tales from the Borderlands and Astrologaster.
You can watch my first look at Creepy Redneck Dinosaur Mansion 3 here.
3. Blue Prince
Developer: Dogubomb
Release Date: 10 April 2025
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
I am surprised that Blue Prince didn’t end up #1 of the year for me. While I was absolutely thriving during my playthrough, distance has reminded me that there was something missing that didn’t allow this game to linger with me like I hoped it would. Once I hit credits I lost all desire to continue seeking out any secrets. I had no interest in following along the story of the mansion, and the vibes didn’t keep me coming back for more. Having said all that, I am eternally grateful to have been able to play Blue Price at launch and join in the puzzle solving mania.
It’s often a coin flip whether I will click with a puzzle game, especially games that require a notebook. I have always wanted to but they often go over my head, feel a little too complicated or require a little more thought than my patience allows. Not Blue Prince though. The first layer of puzzling in Blue Prince was like it was made for me and my wavelength alone. The micro puzzles of the rooms, the macro puzzle of making it to Room 46, the mini macro puzzles along the way, and the continuously refreshing puzzle of resource management to allow you to even attempt the rest of the puzzles. This was all a perfectly overwhelming amount of puzzling that kept me coming back for more. Even discovering that something was a puzzle was a joy, then solving the puzzle brought second joy.
Playing alongside a friend trying to cryptically talk about our discoveries was a rare experience that I don’t have often but enjoyed immensely. I respect everything that the game has achieved, despite the inexplicable feeling that I never want to play it again. Reaching those credits without having cheated flooded me with an incredible satisfaction that I am sure to be chasing in other puzzle games for years to come. There is no doubt that this is a special game, I think it is going to take some introspection to discover why it didn’t rocket its way into my all time favourites.
You can read my demo impressions of Blue Prince here.
2. A Space for the Unbound
Developer: Mojiken
Release Date: 19 January 2023
A magical adventure about two high school sweethearts set at the end of their school days – and the end of the world. Explore a crumbling town and help friends face their inner demons, which could be the key to stopping reality itself disintegrating. And don’t forget to pet the cats.
A Space for the Unbound is the next game that I started during my sick period – mentioned in the Coffee Talk section above – and extended through into my every day life. It is another one of those games that I didn’t know that I needed but happened to play at exactly the right time.
At first, I was just enjoying the adventure of it, discovering life at a different pace to my own in a place that I will likely never experience. The occasional unsettling moment kept me hooked through the first 80% of the game, and otherwise I just found it pleasant. Little did I know that the final chapter was going to absolutely destroy me, while also somehow rebuilding me at the same time. I cannot understate the impact that this had on me at the time, and going forward, and I know it has done a similar thing for others too.
This game hits some devastating topics such as depression and grief in ways that are relatable, and also with an entirely new perspective to me, hence the crushing impact. It would be both spoilery and way too personal to go into specifics so I will avoid that. It is almost one year on and I still think about what I learned, how I changed, and am grateful that I played this game when I did. If anyone is feeling defined by their grief, stuck in the past or lost in themselves, I recommend giving this game a shot.
Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.
Having being only very loosely on my radar, it is to my surprise as much as anyone’s that Sons of the Forest takes first place on my favourite game experiences of 2025. When my friend approached me about playing together I reluctantly jumped on the chance. In the past I had seen hilarious clips of people tackling The Forest, and I know that I can cope with minor horror so long as I have company.
This game is an absolute playground for emergent gameplay/antics/hilarity/bullshit/pick your noun. The start is difficult, surviving encounters by the skin of your teeth, but exploration proves fruitful at a very satisfying pace, consistently providing more and more goodies and surprises to enhance your survival experience. This good pace extends to the enemies too, gradually becoming more difficult, and equally more grotesque. This game is fantastic at body horror. Even playing with friends, walking around at night with nothing but a torch, an axe and the sounds of the forest proved to be a spooky experience, as did exploring our initial caves.
Then came the building… The building was so satisfying and immersive that we spent 80 hours in our playthrough of this game. A good majority of that was spent building a whole-ass mansion. Log by log and stone by stone, we rose from the bottom. It didn’t matter who the sons of the forest were anymore, we were the kings of the forest.
The story was over the top nonsense, which was the icing on the cake for such a silly, fun experience. It is a horror game that is not afraid of letting the players have fun. My biggest regret is not having clips of some of the most ridiculous moments. I am very optimistic about the prospect of Forest 3 based on so many decisions that the devs made that enabled this game to be the game that it turned out to be.
Realising and finally accepting that I am never going to be able to play all of the games that I want to play in my lifetime is helping to drive the changes that I aim to make going into 2026. I am no longer going to avoid games that I know will be great because I am frightened of getting too absorbed (yes, I do this) or because I want to save them for content, just in case. I will play them whenever the fancy strikes, and urge others to do the same.
Life is so short and games are abundant, I already know I am going to play some absolute bangers in 2026, and I can’t bloody wait.
2024 was undeniably an incredible year for games. I don’t often tend to play new releases, so it is to my complete surprise that four games from the current year have made it to my top 10 list this year. Four! As primarily a backlog and PS Plus gamer, I often don’t even experience that many current games in a year, let alone enjoy them enough that they dominate the top 5 of my list.
While I haven’t managed to play as many games this year as I did in the previous years, it is safe to say I had some all timer experiences and it was a particular struggle ordering the lower end of the list, having to decide who to cut despite also giving me some fantastic memories.
Without further ado, here is the best of my 2024 gaming experiences.
I do my game tracking on GG App, you can see all 34 of the games I experienced in 2024 here.
10. Alan Wake 2
Developer: Remedy Entertainment
Release Date: 27 October 2023
Saga Anderson arrives to investigate ritualistic murders in a small town. Alan Wake pens a dark story to shape the reality around him. These two heroes are somehow connected. Can they become the heroes they need to be?
Number 10 on the list is a game that I didn’t play myself, but was one hell of an experience regardless. Watching a friend play the game and theory crafting along the way of this absolute trip of a journey was an especially fun time. Tying it into the first game – which I didn’t enjoy very much – and Control – which was only just bumped down from this very list – allowed us to go full corkboard and strings while taking in the atmosphere of this dingy, eerily beautiful world.
Ask me right now to summarise the story and I am not sure that I could off the top of my head, but it was a lot of fun along the way and now I think in spirals.
The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs — remastered and optimized for 4K Ultra HD.
Finishing up the Mass Effect trilogy was a monumental moment. Legitimately the end of an era. Despite the fact that we only played Mass Effect 3 this year, I am including the others in here too as they are all within the Legendary Edition.
It took us years and now I finally understand why the ending is disliked on such a universal level. Thankfully, it did not dampen the memories of my years long playthrough of this epic series, with moments of the finale having me in actual tears on stream, something that I generally prefer to avoid.
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
This list has a couple of games that I didn’t have the most fun playing but shone so bright in other areas that I loved them anyway. The Talos Principle is the first of those. I made my way through the puzzles because I had to. What I was really there for was the story, delivered in the form of a computer archive. Every new area I made it to gave me the rush of finding new information. While I found the puzzles fun at first, they eventually became a block between me and my next lore fix.
I will admit, by the end I was following a guide for most of the puzzles – especially the stars – but the story was so interesting that despite this, I think this is my favourite first person puzzle game that I have played yet (unless Portal 2 co-op counts as its own game).
Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society’s survival? What will you do when pushed to breaking point? Who will you become in the process?
Frostpunk is the only game that made it onto this list from my 12 Days of Epic Games series, but it sure did earn its place. It was only the second game of the 12 and I immediatly broke my own rule that I was only trying out these games. I ended up finishing the campaign within the week.
I couldn’t get enough of the stress. I am not sure that I have played a game that balanced that line of helplessness but just scraping by so well in my entire life. I was sure I was going to fail, tens of times. Yet every time, through some miracle, we managed to pull through. It was not elegent, there was suffering, but I fully embodied my position of leader and did everything in my power to save my people.
What I am saying is, this is the most immersive, thrilling, coldest city builder that I have ever played. It was memorable, and it was pretty incredible.
UNDERTALE! The RPG game where you don’t have to destroy anyone.
Above I mentioned some games making it onto the list despite not having the most fun during the act of playing. Undertale is the second. I very nearly quit, but I am so pleased I persevered.
I had heard bits about Undertale but didn’t really know what to expect until I tried it out during 12 Days of Game Pass. Even then, I knew that I liked it, but I didn’t realise quite how much I was going to enjoy it until I finally jumped back in, 2 years later. Despite having some things spoiled, I really appreciate what this game is. It is humorous, clever, heartfelt, more difficult than I had hoped but I am not sure that is a problem for everyone.
Whether you find it iconic or cheesy, the Stay Determined messaging stayed with me for a while, making a real life effort to notice things that I too could stay determined about.
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Mouthwashing is the second and final game on the list that I watched rather than played. Once I watched it, I immediatly watched it again. And again. And I wasn’t sick of it even after watching 3 different playthroughs. I was glad that I didn’t play it myself because of certain gameplay sections, although part of me wishes they weren’t even there. Not just because I wouldn’t have enjoyed playing them, but because I think the game would have been better for it.
Overall though, I couldn’t get enough of the bleak, disturbing tones of this game. The claustrophobic setting and the off putting characters drew me in in the exact opposite way that I would have fled from them in real life. The game is an examination of a few themes that almost feel spoilery to mention, but hits that morbid mood itch in its own unique, worthwhile way.
Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.
Just like Undertale, I very nearly quit this game. But despite that, the impeccable uncanny atmosphere, the stunning colours and the freedom of puzzle solving kept me coming back for more. It took my eyes a short while to adjust, but once they did, this could well be the most stylish pixel art game I have ever played. The audio design also deserves a massive shout out for being both confidently understated yet enticingly effective.
Animal Well would never have worked as a stream game for me, but I desperately wish I could capture the absolutely chaotic energy during my journey of discovery. I perhaps got even more joy from stumbling into solutions than I did using my brain. Over and over again I would somehow make exactly the right mistake at exactly the right time to learn something that I would never have even thought of. It is masterful in design and the lack of handholding is somehow empowering.
This game can get spooky. My blood ran cold at least 3 times and I almost quit at least as many. Guides were my friend in these scenarios and I am glad that I pushed through to experience this gem that I would have passed on if it wasn’t available on PS Plus.
After a tragic incident, brothers Sean and Daniel Diaz run away from home. Fearing the police, and dealing with Daniel’s new telekinetic power, the boys head to Mexico. Each stop on their journey brings new friends and new challenges.
Life is Strange 2 was the final Life is Strange game that I had left to play. It may be an unpopular opinion, but I definitely saved the best till last.
This game was better than I could have hoped. It didn’t take me long to get invested in the brothers, but it was the ‘on the road’ element that really made this game tailored to me. It was full of emotions, highs and lows, wondering what might be next, and I connected with it more than I have any other LiS game to date.
I think it is a shame that so many people pass this one by. I understand that my experience isn’t the most common one, but if you enjoy the LiS format but skipped 2 because of low expectations, I would ask you to reconsider and give it a shot. It was definitely worth my time and may well be worth yours too.
1000xRESIST is a thrilling sci-fi adventure. The year is unknown, and a disease spread by an alien invasion keeps you underground. You are Watcher. You dutifully fulfil your purpose in serving the ALLMOTHER, until the day you discover a shocking secret that changes everything.
Oh. My. God. 1000xRESIST came out of nowhere and just decided to become part of my life. I have written extensively about both my first impressions (which took me a while to warm up) and my full experience with the game, so I won’t go into much detail here. What I will say is that this game is worth your time.
There is a reason that this game recieved so many nominations and awards. It tells a story that so many others could only hope to tell, so confidently that you don’t have any choice but to listen, admire, and continue to ponder long after playing. It is bold in its choices in a way that most AAA could not be, and if you can buy into the world they created – which you should – then you are guaranteed to go on a thoughtful and emotional journey, on both a personal and grand scale.
You can read my first impressions of 1000xRESIST here or my full review here.
1. Astro Bot
Developer: Team Asobi
Release Date: 6 September 2024
The PS5® mothership has been wrecked, leaving ASTRO and the bot crew scattered all over the galaxies. Time to ride your trusty Dual Speeder across more than 50 planets full of fun, danger and surprises. On your journey, make the most of ASTRO’s new powers and reunite with many iconic heroes from the PlayStation universe!
I think everyone knows by now that Astro Bot is a delight. This feels like an objective fact, and I can’t imagine anyone disputing it. I was slightly worried that it couldn’t live up to Astro’s Playroom (more on that below) but my worries were completely unfounded as the compact yet densely packed levels provide so much fun and so many surprises along the way that I could hardly contain myself.
The level of detail is just phenomenal. Every new level, just take a second and admire the physics of every single thing that you touch. I have never been in such kinetic and satisfying environments and this could only possibly have come to fruition from a team putting their heart and soul into their project. It is genuinely awe-inspiring, as well as wholesome and nostalgic as you make your way through the carefully crafted planets.
For the record, I have been championing Astro since Playroom and if you haven’t played it yet, I still think it is very worth it. It has a different set up to Astro Bot and it will make everytime you power on your PS5 feel like magic. Plus, it has one of my favourite video game songs ever (I am looking at you, GPU). I have yet to play the VR game but overall, this is the most joyful series that I have ever touched and Team Asobi have my trust for anything that they create in the future.
You can see my full playthrough of Astro Bot here.
Considering I have had so many high quality experiences with game in the past, it feels insane that there are still so many waiting for me. I have already selected a bunch of games I hope to play in 2025 as part of a backlog challenge and I look forward to seeing which games make it onto next years list.
Demos have not only made a comeback, they have firmly solidified their place in the gaming world.
Sometimes playing a demo will show that a game is not what you expected, is not for you, or simply that your device cannot handle what is required to run the game smoothly. However, sometimes you stumble upon a demo so excellent that sells you on the experience so well, that you would wishlist it 10x over if you could.
I have been covering Steam Next Fests and other festivals for years, but at this point in time, even without anymore festivals, I have so many demos to check out that I could play a new one every week and still have plenty left over for 2026. Not to mention that rarely a week go by that I am not alerted to at least one more demo that catches my interest, be it a game that I missed or a brand new release.
In 2024 I played somewhere around 80 game demos, writing impressions posts about 23 of them! Below is a list of my favourite 10 demos that I played in 2024.
The list is in order finishing up with my favourite, but all of them are worth checking out if you think they could be up your street.
Going into 2025 I still have demos of 2024 releases to play, as well as games from a few years back, and games that don’t have release dates yet. I hope to continue making my way through, highlighting the gems that I uncover along the way.
In this second season of my 12 Days series we took a look at 12 different games that I have received for free during Epic Games giveaways, trying them out for an hour or two, or a chapter or two, whichever came first. I then decided whether to continue them online as content, continue them offline for myself or to drop them, content that they are no longer part of my backlog.
Now that the challenge is over, I thought it would be nice to do a wrap up post. I recorded the videos in advance so in the time between recording and the series finishing, I managed to secretly play through a few of the games to completion.
Day 1 – Recipe for Disaster (2022)
Recipe for Disaster is a management sim that captures the fast-paced, drama-filled environment of a professional kitchen and dining room. Build your dream restaurant, create recipes, design menus and manage your staff, all while contending with demanding customers and disastrous situations!
While I thought that Recipe for Disaster was doing something interesting with its menu creator, it turned out to be a very forgettable experience for me. Despite being one of the longer videos, I did move on from it completely once the video was done. I am always on the look out for the management games that scratch the itch that I have, but unfortunately this wasn’t the one for me.
Ranking – That’s enough for me. Current Status – Dropped.
Day 2 – Frostpunk (2018)
Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society’s survival? What will you do when pushed to breaking point? Who will you become in the process?
Oh man.. Frostpunk. Les than one week after I finished recording, I had completed the entire scenario. By then, it felt like a shame not to show how it ended so I managed to find a way to add it in to the video.
This was my favourite game in the entire 12 days and I think that is for good reason. The tension kept me on my toes throughout, every decision made me question whether I had made the correct choice. The desperation was palpable and the stress had me sweating, despite the bitter cold my colony were trying so hard to survive.
An extremely memorable experience and I am really glad I have it on video for memories sake even if it isn’t a full Let’s Play.
Ranking – Continue playing offline. Current Status – Completed the scenario and moved on. May try other scenarios in the future if I ever run out of new games to play and get the itch.
Day 3 – Transistor (2014)
Discover the world of Transistor, a sci-fi-themed action RPG from the creators of Bastion.
I am a little sad that Transistor didn’t hit for me the way it seems to have for a lot of others. I found the combat difficult to navigate and the story even more so.
I respect a game that doesn’t drown you in exposition. Naturally, when a story is set in its own world like this it will take time to learn about, but I have discovered that I like at least a little more handholding than Transistor offers. Having said all of that, since playing I have enjoyed what I heard about the story while listening to podcasts and will look forward to seeing the full game vicariously as a Let’s Play with this new context.
Ranking – That’s enough for me/watch someone else. Current Status – Have listened to a podcast, looking for a Let’s Play to watch.
Day 4 – The Spectrum Retreat (2018)
Check-in to The Spectrum Retreat for a stay you won’t forget. Manipulate your way to the truth in this captivating narrative-driven puzzler.
I really liked The Spectrum Retreat as a first person puzzler. I went on to finish the game and I think it was the perfect length, never overstaying it’s welcome while regularly revealing more of the story as you go (it evolved after the video ended and I like where it went). The puzzle difficulty never got too much, adding in fun new mechanics each chapter to keep it fresh.
A pleasant surprise and an easy recommendation.
Ranking – Continue playing offline. Current Status – Completed.
Day 5 – The First Tree (2017)
A beautiful, 3rd-person exploration game centered around two parallel stories: a fox trying to find her missing family, and a son reconnecting with his estranged father in Alaska. Uncover artifacts from the son’s life as he becomes intertwined in the fox’s journey towards The First Tree.
It is never a good feeling to not gel with a game, especially an indie and especially during recording. But there were a lot of reasons The First Tree fell flat for me. Rather than get into a critique of the game, I will report that I did finish it, and that unfortunately did not fix my issues.
Ranking – Continue playing offline/That’s enough for me. Current Status – Completed.
Day 6 – Death Coming (2017)
‘Death Coming’ is a non-linear puzzle game where you must harvest human souls ‘Final Destination’ style. However, pesky mortals are not your only problem, as the Agents of Light will do everything they can to stop you.
I liked Death Coming for what it was, but after some time away I didn’t find myself desperate to play anymore. I booted it up one more time just to be sure, and as I got back into the swing of it, I enjoyed seeing what the remaining chapters had to offer. More than anything, I feel like the developers must have had a blast pooling together their ideas, and I am glad to have played through this game.
Ranking – Continue playing offline. Current Status – Completed.
Day 7 – 20 Minutes till Dawn (2023)
20 Minutes Till Dawn is a survival roguelite where endless hordes of creatures lurk from the dark. Craft an array of overpowering builds and eradicate waves of Lovecraftian nightmares. Will you be able to survive the night?
20 Minutes till Dawn made me feel very similar to Vampire Survivors. I enjoyed trying it out but there is no magnetism for me to get back in there to try to master it. I was going to replace Vampire Survivors with 20 Minutes till Dawn on my PC, but I realized it is fine enough to keep them both installed as they take up next to no space. I think one day the genre will either click with me, or I will drop it completely, but for now, I keep trying.
Ranking – Continue playing offline. Current Status – Still installed.
Day 8 – Loop Hero (2021)
The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
Considering how much I enjoyed this one, it is shocking how little I remember about how it played. I shelved it immediately as I knew that I could sink a lot of hours into it, but in the few weeks that have passed, I can barely remember the gameplay loop.
That doesn’t put me off continuing though, I know that it will all come back to me when the time comes and I look forward to seeing how it escalates.
Ranking – Continue playing offline. Current Status – Still installed.
Day 9 – Breathedge (2021)
Survive in outer space! Together with your immortal chicken, discover the truth behind your sudden spaceship crash. Craft tools, pilot vehicles, and even control space stations to survive and explore the wreckage.
Breathedge is a game I enjoyed as I was playing it, but am hesitant to say that I will definitely play the full thing through. Going out on little expeditions and gradually upgrading my equipment is fun, but I do wonder how long that fun will last.
I am so thoroughly confused as to how I am remembering this as a chill game that I could perhaps listen to a podcast to, yet we were in such a precarious situation in the most dangerous setting there is. I will find out whether the podcast idea works out when I pick it back up soon enough.
Ranking – Continue playing offline. Current Status – Still installed.
Day 10 – Beyond Blue (2020)
Beyond Blue is a single-player narrative adventure that takes you deep into our planet’s beating blue heart. Explore the awesome wonder and unbounded mystery that exists within the world’s ocean.
Beyond Blue is the game that I always wanted. It isn’t a huge game, but the focus on the ocean and what lives within, having an ongoing story while giving you the freedom to take your time, educating you while entertaining you, all create a Noob tailored combo that I would love to see more of. I, predictably, ended up spending a lot of time in photo mode, the results of which will be shared on the blog soon enough.
While I am most interested in the life below, I was grateful that the game took the time to acknowledge the people that work in the field. I had no idea the sacrifices they make, but their passion is clear and it is a good thing we have people like them in the world, striving to not only understand, but do so in an ethical way.
Ranking – Continue playing offline. Current Status – Completed.
Day 11 – Kingdom Come: Deliverance (2018)
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents’ death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Kingdom Come: Deliverance was more difficult than I expected, but also so much more engaging. I love a dramatic story like this and I am curious to see the twists and turns that may be presented as the narrative unfolds.
I am still intimidated by the gameplay. Research has told me that you can get quite strong to make the game easier, however that is my biggest worry about continuing online. Either way, I had loads of fun and would love to see how the story continues one day, despite the game not making it to my 2025 backlog list.
Ranking – Continue playing online/Continue playing offline. Current Status – Not on my immediate backlog but would like to play fully in the future.
Day 12 – Wilmot’s Warehouse (2019)
Wilmot’s Warehouse is a puzzle game about keeping a warehouse running in tip-top shape. Just remember where you put everything, because when the service hatch opens, you’ll need to find the things people want quickly, in order to earn the coveted Performance Stars.
Wilmot’s Warehouse is even more niche than I expected. I didn’t know 100% what to expect going in, but it is literally exactly as the description says. It is the kind of game that is satisfying when it goes well, and makes my brain itch in all of the wrong ways when it doesn’t.
I have played more since the video and appear to be exactly half way through. I am enjoying it but almost feel as though I have had my fill. I will continue as I have a feeling it is going to become absolute chaos, but I have to admit, the game running slightly long for what it is for me.
Ranking – Continue playing offline. Current Status – Half way through. I don’t know how I am going to do the rest 😂
Playing new games always feels nice. Even if I don’t like the game, removing it from my backlog list is satisfying in itself. Playing so many in a short space of time doesn’t really reflect a natural way of consuming games, but I think I will always enjoy it.
We had some very different results when compared to Season 1. It has been great to play through some of the ‘continue offline’ games during my holiday, and I am going to strive to finish them all up throughout the year, as well as Tunic which is the only game that remains from the Game Pass season.
After previous years of following game release dates and witnessing delay after delay, I heavily lost interest in keeping track of what games are releasing and when. Admittedly, this is also in no small part because I rarely buy or have time for new games immediately. My philosophy is, once they are out, I will get to them when I get to them. In the meantime, I am not running out of other things to play.
There is something about this mindset that has been an absolute boon this year, where I have been taken by surprise time and time again by the amount of games I really want to play. 2024 has been an outstanding year not only for games, but especially for indies.
Here are some of those games that I absolutely must play.
This list is in release order, from the beginning of the year to the end!
Persona 3 Reload
Developer: ATLUS
Release Date: 2 February 2024
Dive into the Dark Hour and awaken the depths of your heart. Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era with cutting-edge graphics and gameplay.
To my knowledge, the only JRPG other than Pokemon that I have played and finished, is Persona 5. I have dabbled in the first hour of a couple of modern Final Fantasy games, but otherwise it is a genre that I have not embraced yet. When I did play Persona 5 though, I was enraptured. From the first hour or two I was drawn into the story, then hour by hour as the gameplay revealed itself, I was all in. By day, I was Noob. By night, I was Joker, Phantom Thief of Hearts, delivering justice and making the world a better place, one intervention at a time.
Once I finished P5 I saw that both Persona 3 & 4 were available to buy and play immediately, but I dug deep and resisted, knowing that I would most likely be once again consumed. Cue Persona 3 Reload – here to allow me to play the most modern version, and to tempt me all over again.
I am exceptionally curious to see how the game presents itself with any other storyline than the Phantom Thieves. One day.
Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?
I don’t know a lot about Banishers: Ghosts of New Eden, except that I saw a trailer, liked what I saw, and filed it away as a game I would really like to play. Both before and after the game released, I haven’t seen much chatter around it and I am not sure why. Is it average and forgettable? Or was it just under the radar? Whenever I am presented with these questions my desire to find out for myself rises dramatically.
The stage is set. Imagine an old baroque manor, perhaps a hotel or a museum, somewhere in central Europe. A woman wanders in search of answers.
Classic Noob disclaimer: I get weirdly intimidated by puzzle games. Usually that is only confined to playing them as content. Whether that is the fear of showing myself up, of failing, of being judged, that is an entirely different conversation. So why does this game intimidate me? Even the idea of playing with 0 viewers makes me feel slightly unsure. Everything I have heard about Lorelei and the Laser Eyes sounds intriguing and great, but every part of me is sure that I am not going to get far with it.
I think one factor is a fear of the unknown. All I truly know about this game is that I have seen photographs of peoples notebooks during playing it. As far as I am aware it is a non-linear puzzle game, and that gives me flashbacks to how hard I dropped The Witness 4 hours in. Even the way that the visuals look so oppressive in their own, stylised way. Vibes work hard on me and I almost dropped Animal Well – one of my favourite games of the year – due to a spine chilling moment and gameplay section causing stress and terror. Will this game do that too?
Ultimately, it is my choice to avoid the answers to these questions because I know deep down I would like to find out for myself. And the most burning question of all… why laser eyes?
The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.
This is another new game that I was aware was releasing that I have heard little to nothing about post launch. Hellblade: Senua’s Sacrifice is a very important game to me. I didn’t play it myself as I was way more nervous about potential horror back then, opting to watch a playthrough instead. Despite not being the one playing, the game left a huge impression. This is a game with huge themes of grief and it came to me at a time when I was heavily grieving myself, even inspiring me to take my own solo trip into the wilderness in an attempt at healing. This is the impact that I remember the first game for, before I even remember the fantastic audio design, the stunning visuals and haunting atmosphere. All of this to say, I am very fond of the first game, but was surprised when a sequel was announced.
I don’t crave another Hellblade game, but I have got to know where they went with it. Whether it brings disappointment, another extremely emotionally profound experience, or anything between, I feel ready to pick up the controller for myself this time.
Solving crime is no walk in the pond. You are a down-on-his-luck detective who also happens to be a duck. Use your powers of de-duck-tion to inspect evidence, fill in the blanks, and bust the case wide open! This is a short but twisty detective case.
Duck Detective: The Secret Salami was one of my favorite demos of the year, of course I have to play this game. Deduction gameplay, mysteries, good jokes and phenomenal voice acting all within a bite-sized package sounds absolutely perfect for a Noob stream.
You can buy Duck Detective: The Secret Salami here.
Still Wakes the Deep
Developer: The Chinese Room
Release Date: 18 June 2024
1975. Disaster strikes the Beira D oil rig off the coast of Scotland. Navigate the collapsing rig to save your crew from an otherworldly horror on the edge of all logic and reality.
I can’t put my finger on why I am so insistent that I want to Still Wakes the Deep. I have already mentioned my aversion to horror, but this one is drawing me in. The setting is certainly a factor. Not only is an oil rig the perfect isolated environment for whatever horrors lie ahead, but whenever a game is relatively local to me it immediately piques my interest. They really did have me with 2 words – North Sea.
Survival horror is too stressful for me, but I have lead myself to believe this is a more linear and straight forward experience, more akin to Soma than Alien Isolation. Hopefully I don’t get a rude awakening when I finally get to playing it but if so, I would 100% watch a Let’s Play instead as it seems very much up my alley.
Once you get tangled with the mob, you will forever be a part of the mob. At least they pay a decent salary and all you have to do is clean up after their dirty work, but you know what you’re doing. So clean crime scenes, earn as much money as you can, and get ready for the next mission.
Another demo that I thoroughly enjoyed, Crime Scene Cleaner is a game that I would love to be my next House Flipper, Powerwash Sim, task based, hands busy, half a brain, podcast game. I went in with low expectations and came out with a game very high up on my wishlist. Something these types of games do is fun, subtle environmental storytelling and it is endlessly entertaining to me. I imagine I will be picking this one up next time that mood strikes.
You can read my impressions of the Crime Scene Cleaner demo here.
Grunn
Developer: Sokpop Collective, Tom van den Boogaart
Release Date: 4 October 2024
A gardener gets hired for maintenance work over the weekend. A simple task, but strangely some tools are missing… The owner of the garden isn’t around, and their house is off-limits. Perhaps new tools can be found in the mysterious town, or maybe some of the reserved townsfolk have seen them?
Grunn was a demo that I actually had to stop playing because I was seeing too much and I HAVE to play this on stream. Weird, wonderful, awful, hitting those task based feelings I mentioned above but mixing that up with what I can only describe as ‘right unsettling vibes’.
I imagine playing this on stream will be super fun, collaborating on ideas, chat being both the angels and devils on my shoulders at the same time. Noticing any changes will be an entertaining group effort and they might even give me the courage(?) to stay out at night.
You can read my impressions of the Grunn demo here.
Metaphor: ReFantazio
Developer: ATLUS
Release Date: 11 October 2024
The throne sits empty after the king’s assassination. With no heirs, the will of the late king decrees that the next monarch will be elected by the people, & thus begins your fight for the throne..
I felt the fomo HARD when Metaphor: ReFantazio released. I didn’t touch the demo as I knew already that I would want to play it. I haven’t played enough Persona to be sick of the high school setting yet (see the Persona 3 Reload entry above), but regardless of how you feel about real life monarchy, it makes an exciting prospect for fictional drama and I am so here for that idea alone. As the reviews released the fomo grew even more and I knew that this is something I am going to have to make time for eventually.
You can buy Metaphor: ReFantazio or play the demo here.
Indiana Jones and the Great Circle
Developer: MachineGames
Release Date: 9 December 2024
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them – Indiana Jones™.
I haven’t seen a single Indiana Jones film and I wasn’t particularly interested in playing this game. That is until the reviews came out of course. The more I heard about it, the more fun this game sounds.
I think a lot about Uncharted, and wonder if there are many others like me who enjoy adventurous shenanegans but really could not stomach another Uncharted game. After playing all 5, the formula becomes so glaring that it feels impossible to un see it. Everything I have heard about Indiana Jones and the Great Circle makes me feel hopeful that I can have these adventures again in a new and exciting format.
You can buy Indiana Jones and the Great Circle here.
As always, there are way more than 10 games that released this year that I would like to play. The top 10 got swapped around so many times this year, here are some others that I would also like to get around to some day.
Balatro
Botany Manor
The Casting of Frank Stone
Caves of Qud
Clem
Cryptmaster
Dungeons of Hinterberg
Ete
Europa
Hades II
Indika
Life is Strange: Double Exposure
Little Kitty, Big City
Phoenix Springs
Rise of the Golden Idol
Tales of Kenzara: Zau
Times and Galaxy
Thanks 2024 for another stellar year of video games!
I haven’t played many 2023 games yet, but I hope to change that in the future. The year is going to go down in history as a certified banger and it is going to take literally years to catch up with the crazy amount of great releases. What a feeling!
I have narrowed down a top 10 list of the games that I would like to play, and I have got to say, this was not an easy task.
This list is in release order, from the beginning of the year to the end!
Dredge
Developer: Black Salt Games
Release Date: 30 March 2023
DREDGE is a single-player fishing adventure with a sinister undercurrent. Sell your catch, upgrade your boat, and dredge the depths for long-buried secrets. Explore a mysterious archipelago and discover why some things are best left forgotten.
Dredge seems like it is the game that I wanted when I tried out Moonglow Bay. I enjoyed the demo but did not predict the popularity the game would have.
On one hand, I am glad to have waited as the game has recieved updates and I do prefer to play the complete version of a game. On the other, I am pleased that so many people jumped on board and allowed the game to be the success that it has become.
Last year I tried my hand at a few crafting games. I always like the idea of the gameplay loop – gather, upgrade to allow you to gather more and better stuff, to allow you to upgrade, to allow you to gather more and better stuff – but it is so rare that it is as satisfying as I hoped. Presuming that even is the loop of this game, I wonder if this will be the one. Plus, I just love the ocean.
Experience a nerve-racking Lovecraftian adventure, rebuilt from the ground up with modern graphics and gameplay. Become Sherlock Holmes, and find yourself at the heart of the terrifying Cthulhu Mythos as you investigate a series of mysterious disappearances in Europe and the US.
I played the demo for this game and I had an absolute MOMENT. As much as I knew it was Sherlock Holmes meets Lovecraft, I didn’t know what that would really mean. Oh how I wish that moment was on stream so that I could have shared it with others, but at least now I have an idea what to expexct.
I had fun with the investigation, the exploration and I am expecting a very different Sherlock experience to any that I have had so far. I am grateful that I did not play the original as I am certain I am in for an absolute ride full of unfathomable weirdness.
DAVE THE DIVER is a casual, single player adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.
I’m something of a diver myself. And this game seemed to come out of the blue. Suddenly, everyone was playing a game called Dave the Diver and I was like wait.. what.. how did I miss this? Not only that, but it is a restaurant manager, another genre that I love to dabble in.
I haven’t seen any gameplay or looked into the gameplay loop as I would like to experience it for myself, but based on the steam description it is giving me Moonlighter vibes. Gather by day, profit by night (or which ever way around it goes). I have downloaded the demo on my Switch so providing it is still available, I am excited to get a taste of what the gameplay is and how the vibes feel.
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power.
The fear of missing out was very intense at the release of Baldur’s Gate 3. It is one of those games that took over the lives of seemingly everyone around me, and had so much genuine praise.
The last time I saw this much hype was Elden Ring, which I actually bought on launch – a thing I rarely do – because it felt like a moment of gaming history that I didn’t want to miss. The only reason that I didn’t do the same for BG3 is because it is such a huge game, and I knew I didn’t have the time to get the most out of it.
I am very fortunate to have been gifted the game so as soon as I feel I can give it the attention it deserves, I will dive straight in and I cannot wait for that moment! I don’t believe I have played anything like it before and it is sure to be a heck of an experience.
Stan, a professional diver in the North Sea, is struggling to overcome a life-changing loss during an extended mission underwater. Stuck in his self-imposed solitude, he starts to experience strange events and will have to make the most significant choice of his life…
I was sold when I saw that Under the Waves was taking place in the North Sea. As I mentioned above, I used to scuba dive so when a game includes diving it always piques my interest. This one even more so as the North Sea is my home sea and the one I am most familiar with.
The other factor really drawing me in is that it doesn’t appear to be horror. With narrative and exploration being the driving force I feel a lot more confident in trying the game out.
The overall theme of the game is grief and while that can be hit and miss, I am always open to trying games that deal with these subjects as I have been helped immeasurably by them in the past. Having said that, I do feel like they are best played under certain circumstances, so this one will definitely be a personal game as opposed to a stream game.
Legend says that one day, a traveller will reunite the Peoples of the Tower who are unable to communicate with each other. Observe, listen, and decipher ancient languages in a fascinating universe inspired by the myth of Babel.
I have already written about Chants of Sennaar, as it was my favourite demo that I tried on the PS5. It left a huge impression and I am still just as eager to play the full game as I was when I first tried it.
The beautiful minimalism engaged me in a way I could not have expected, engendering a trust in the player to discover what is needed, while at the same time feeling extremely user friendly. This is something that I appreciate more and more as I play more games and I believe to be an art in itself.
The type of puzzle that the game presents alone is something that I really enjoy. But paired with the art style, colour pallete and atmosphere, it turned into a sensory experience that put me into my favourite kind of zen. One part of my brain is chugging away at the dopamine from the progression and the other is completely and utterly relaxed. No overwhelm, no underwhelm, just the absolute balance of whelm in the best possible way.
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
While Starfield reviews have been middling, I would still like to make my own opinion on this one. As much as I have seen some damning reveiws, I have also seen people get exactly what they hoped for and have a lot of fun with it.
I can’t help but wonder how much of the criticism has stemmed from the impossibly high expectations Bethesda themselves set for the game. I am not denying that the game could be lacking in some departments, but things always feel worse when you are expecting a complete game changer. That is why I am so interested in going in with low expectations and seeing how I find it.
I am not in the biggest rush however, as I suspect DLC will be coming and based on my experience with Skyrim, I’d rather play the complete version of the game.
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.
I shrugged off the buzz surrounding Cocoon because I thought it was going to be too ‘smart’ for me. I remember seeing the reveal trailer and thinking ‘puzzle game, cool, I have no idea what is going on’.
I was surprised when reviews started releasing and solidifying that the game seems to be way more approachable than I expected, and all of the positive critique appealed to me. From then on, I went into avoidance mode and decided I would like to try it out myself. Hopefully I will find some time to have a Game Pass Shabananza and this is very high up on the priority list.
You’re here to slay the princess. Don’t believe her lies.
I played the demo for an Indie Showcase a while ago and to this day it remains my favourite. I already wrote about why in the post linked below, but TL;DR It’s fantastic.
The only issue with playing this game is that I really would like to Let’s Play it. The problem is that I have no time to record, and I have already promised a Let’s Play of another game before I could get around to this one. So it is very high on the list of games that I want to cover, as soon as life allows.
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
Veterans of my channel will know that I loved My Time at Portia. It wasn’t without its problems but it provided so much joy both on and off stream, as well as some mindless play when I needed it. This made Sandrock a must play for me.
A long time ago I did play the Sandrock demo on stream. The main thing I remember is that I noticed improvements that made the game immediatly smoother to play. Fast forward to the games release and word of mouth confirms, it is like My Time at Portia but better. That is everything that I hoped for and I love knowing this exists ready for a time that I need a comfort game.
I played the demo of My Time at Sandrock on stream.
Isn’t it wild that this list isn’t even exhaustive? Here are some more that didn’t make the top 10 but I still would love to play.
As always, since I don’t tend to play new games, I can’t really join in the game of the year discussions. And honestly, as the years go by, keeping up with the latest releases seems like more and more of a mammoth task.
For context, this year I experienced 5 2023 games – Tchia – King of the Castle – Humanity – Resident Evil 4 Remake – House Flipper 2
Instead of talking about my Game of the Year, I like to take a look at all of the games I played throughout the year no matter the release date, and reflect on my favourites.
A couple of things to note – they are ranked in an order relating to my experience. They might not be in the ‘best’ order in a technical sense, but instead I have based it on factors like how much fun I had in the way that I played (whether that was alone or on stream), how much I personally clicked with the game or the characters, how much of an impact the game may have had on me and/or how memorable I found it.
The second note is that I track games that I only watched alongside games that I have played myself, and quite often games that I didn’t even play make it onto the list because I had such a positive experience with them.
I do a bunch of my game tracking on GG App, you can see all 43 of the games I experienced in 2023 here.
10. Sea of Thieves
Developer: Rare Ltd
Release Date: 3 June 2020
Sea of Thieves offers the essential pirate experience, from sailing and fighting to exploring and looting – everything you need to live the pirate life and become a legend in your own right. With no set roles, you have complete freedom to approach the world, and other players, however you choose.
2023 was not my first year of playing Sea of Thieves. It’s not even my second year. But it does feel like it was the definitive year.
Getting pirate legend, captained ships, playing both with a crew and solo, and now safer seas. It feels like this is the year it became the true Sea of Thieves, both for the game itself and me as a player.
Between playing the game and watching streams, I would imagine this is the game that has taken the majority of my gaming time this year. I can’t get enough of the gorgeous environments, I love the ocean and I am a gatherer by nature so finding treasure is always satisfying. It is the adventure simulator I always wanted.
You can see my first stream of Sea of Thieves here, some galleries of my screenshot adventures here and my written review here.
9. Outer Wilds
Developer: Mobius Digital
Release Date: 18 June 2020
Named Game of the Year 2019 by Giant Bomb, Polygon, Eurogamer, and The Guardian, Outer Wilds is a critically-acclaimed and award-winning open world mystery about a solar system trapped in an endless time loop.
I have a complicated relationship with Outer Wilds. I did play quite a bit of the game for myself back in mid 2022. I had fun exploring, discovering and experimenting. I had no intention to stop, but then a bunch of horrible irl circumstances stopped me streaming for a while. When I came back, I couldn’t face picking the game up again for a few reasons.
I gave it some time and picked it back up off stream, but I could no longer get away with the flying controls. I decided I would watch it instead, which was then decided for me when the game left Game Pass.
I ended up watching a full playthrough and it was very interesting seeing things being discovered in a different order than mine, finding new secrets through another’s eyes, and seeing someone else connect with the game in a different way than I had. By the end I was glad to have seen it, but a little sad that I didn’t ‘get’ it the way others seemed to have.
The reason that Outer Wilds still ends up on this list, is that even though the ending felt like it hit differently to me than it did for many others, it still hit. Interpretations are just that, and that is the beauty of art. My interpretation is my interpretation. Whether I liked it or not, it lingered and the more time that I spent reflecting on it, the more I realise that it made an impact, and I still think about it to this day.
Put your love for pups to the test – we have a bunch of dogs that need their photos taken, doggone it! Photograph and catalogue the finest (and derpiest) dogs to build your career, upgrade your camera, and discover new canines. WOOF.
It almost feels bad to admit that I went into this game with the lowest expectations. It was completely unexpected how much I thoroughly enjoyed this game.
I already expressed my delight in my review, so rather than rehash that here I will redirect you there if you are interested. But I also would like to stress that this is a delightful game about taking photos of dogs and if you are ever feeling low and need a hug in a video game, that is how this game felt for me.
You can read my review here or see the results of my photoshoot here.
7. Citizen Sleeper
Developer: Jump Over The Age
Release Date: 5 May 2022
Roleplaying in the ruins of interplanetary capitalism. Live the life of an escaped worker, washed-up on a lawless station at the edge of an interstellar society. Inspired by the flexibility and freedom of TTRPGs, explore the station, choose your friends, escape your past and change your future.
Considering Citizen Sleeper is a text based game, it did a great job of causing tension and stress, keeping me on the edge of my seat, wondering whether I would survive to see the next week.
I was introduced to this one as part of my 12 Days of Game Pass series but went on to complete the full playthrough as a Let’s Play. It had a good pace, an addicting loop, some very interesting concepts and had a variety of characters, some detestable and some I absolutely adored.
It almost doesn’t make sense that a game can put all kinds of high stakes pressures on you yet still feel relaxing. I think that sense of ease came from both the consistently comfortable aesthetics, and the games systems being very clear to use and easy to understand.
Overall, I enjoyed my time with it. Somehow the DLC’s improved it again, and while I am not extremely eager to Let’s Play another game with this much reading, I am glad to have experienced it this way as I think reading out loud can bring a deeper connection with the words on the screen and the characters they represent.
You can see my full playthrough of Citizen Sleeper here.
6. Late Shift
Developer: CtrlMovie
Release Date: 18 April 2017
Late Shift is a high stakes FMV crime thriller. Forced into a brutal London heist, your choices matter in this interactive cinematic experience with adaptable storylines that lead to one of seven conclusions. Your decisions are you.
Late Shift was so much fun. It is another game that I entered with low expectations and ended up having a blast. It isn’t the greatest game or the greatest movie, but there is something about the bite size entertainment provided by an FMV that brings me joy, and this is one of my favourites.
The promo images for the game don’t even give a hint what it is about, which is a shame because it is one of the reasons I waited so long to play this one. I had no idea that I was going to love the main character so much and the situations that we ended up in were so silly that I had a big dumb smile on my face throughout.
There are enough variables to immediately jump in again and have a different experience, and playing through a second time was the icing on the cake.
You can see both of my playthroughs of Late Shift here.
5. Beacon Pines
Developer: Hiding Spot
Release Date: 22 September 2022
Beacon Pines is a cute and creepy adventure set within a mysterious book. Sneak out late, make new friends, uncover hidden truths, and collect words that will change the course of fate!
Out of all of the games that I will talk about in this post, Beacon Pines has got to be the one that has flown the furthest under the radar. While it only has vague commonalities with Night in the Woods, it’s hard to believe after playing that it seemingly hasn’t received the same level of following.
Needless to say, I thought this game was fantastic. I played the demo a long while ago and enjoyed it enough to want to play the rest. The game really succeeded in living up to its potential. It is cute, eerie, emotional, mysterious, funny and just an all around beautiful game.
The storybook aesthetic and innocent child characters work in a genius contrast to some of the themes explored. The branching narrative is an ongoing mechanic rather than a game ender and the narrator does a lovely job of guiding us along in both the writing and her soothing tone.
This game is a gem and I highly recommend giving it a go if you have any interest in narrative games.
You can see my full playthrough of Beacon Pines here.
4. Kena: Bridge of Spirits
Developer: Ember Lab
Release Date: 21 September 2021
A story-driven, action adventure combining exploration with fast-paced combat. Untangle the past as Kena, a young Spirit Guide in search of the sacred Mountain Shrine. Help free the spirits trapped in a forgotten village with the help of the Rot, her adorable (yet powerful) spirit companions.
Kena: Bridge of Spirits is gorgeous in every way. From the art style, the graphics, the music, the tasks that we were doing and of course, the rot. This aesthetic pleasure made it so easy to pick the game back up every time another session came around.
It isn’t all style though, the substance holds up by itself. Funnily enough, the closest game that I can compare it to -a game with arguably as opposite energy as could be – is God of War. Taking beats from both combat and game structure, I personally was very happy to feel the familiarity from another game that I am very fond of.
The story was emotional, it was a flavour of fantasy that I have never really experienced before, and did I mention the rot? They are great 😄
You can see my full playthrough of Kena: Bridge of Spirits here.
3. Mass Effect 1/2
Developer: BioWare
Release Date: 14 May 2021
The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armours, and packs — remastered and optimized for 4K Ultra HD.
For number three have two games in one because I don’t know how to choose just one. Partly because I enjoyed both but partly because they have blurred together. I may have done some of the longest playthroughs in the history of playthroughs, but we took on every mission that came our way, explored the universe to the best of our ability and took in every detail that we possibly could.
While I do find the combat sections of these games fun, where it really shines is the world building. I didn’t grow up interested in space. My first look at how fun and interesting space could be as a setting was the MCU. Guardians of the Galaxy woke me up to the wonderous potentials, and while I have enjoyed space fiction more since then, this is my first lore filled, sprawling universe with so much history. The aliens aren’t just green and blue humans. There are cultures and politics, along side unseen beauties and unknowable dangers.
I still don’t know whether these games will land in my all time favorites. The dialogue choices don’t always make the most sense, situations can change direction in a heartbeat in ways that sometimes don’t feel earned, and gameplay itself feels quite segmented and predictable. But each of these games have lots to enjoy and the pros have outweighed the cons, especially sharing the experience of my Commander Noob Shepard’s journey with an excellent audience.
You can see my full playthrough of Mass Effect 1 here and Mass Effect 2 here.
2. Tinykin
Developer: Splashteam
Release Date: 30 August 2022
Catch hundreds of tinykin and use their unique powers to bring Milo back to his home planet and back to normal size!
I don’t know why but initially I was put off by the art style of Tinykin. The 2D characters in a 3D world didn’t feel like it would work for me. I was so dumb. It wasn’t until I saw a friend streaming this game that I felt the love begin to grow. Watching wasn’t enough, I had to play for myself and it did not dissapoint.
I honestly loved everything about this game. The environments were so clever, the insane attention to detail bringing joy around every corner. Who knew that so many mundane objects could be used in such fun ways?! The gameplay itself was perfect for me. This is a 3D platformer but challenge isn’t the purpose. The world is covered in collectibles and little side quests waiting for you to explore every inch of this insect infested house. As I mentioned earlier, I am a gatherer so as you can imagine, this was heaven for me.
Finally, the writing and characters were very fun, adding more charm to an already delightful experience. There are lots of puns and references to be found if you want, and if not then you can follow the main objectives and still have a fun filled time.
The only thing that I didn’t love about the game is that it had to end. I can’t think of another game that I would like a sequel or successor to more than this one.
The Forgotten City is a narrative-driven time loop adventure in ancient Rome. Discover the ruins of an ancient underground city, travel 2000 years into the past, and unravel the mystery of who destroyed it by cleverly exploiting the power to wind back time. The fate of the city is in your hands.
The Forgotten City is an outstanding game. The developer carefully considered the player experience and respected the players time so beautifully, alongside a captivating story. I was engrossed and thrilled, with every loop bringing me another five ideas that I would like to try in the next loop.
I can’t express just how excited I was playing this game. If it wasn’t for one specific gameplay section, I would say it was somehow entirely made for me. The characters were really fun to get to know, the mysteries were exciting and the historical setting gave the entire atmosphere such flair. It satisfied my need for both deep, profound philosophy and, to my amusement, soap opera drama.
Mostly though, this is a game that constantly made me admire the mind behind it. Over and over again I was in awe of the decisions that had been made, completely inspired and hoping the developer(s) are proud of what they have achieved. If I were ever to make a game, I could only dream that it would have the polish, creativity and innovation that makes this special. The other game that gave me these feelings is Return of the Obra Dinn. Those that follow my work probably know how highly I think of that game, and The Forgotten City reached those heights for me too, albeit in a different way.
You can see my full playthrough of The Forgotten City here.
Another year, another fantastic time playing video games. And if the calibre of releases this year is anything to go by, I am going to be enjoying video games for a long time to come.