After previous years of following game release dates and witnessing delay after delay, I heavily lost interest in keeping track of what games are releasing and when. Admittedly, this is also in no small part because I rarely buy or have time for new games immediately. My philosophy is, once they are out, I will get to them when I get to them. In the meantime, I am not running out of other things to play.
There is something about this mindset that has been an absolute boon this year, where I have been taken by surprise time and time again by the amount of games I really want to play. 2024 has been an outstanding year not only for games, but especially for indies.
Here are some of those games that I absolutely must play.
This list is in release order, from the beginning of the year to the end!
Persona 3 Reload
Developer: ATLUS
Release Date: 2 February 2024
Dive into the Dark Hour and awaken the depths of your heart. Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era with cutting-edge graphics and gameplay.
To my knowledge, the only JRPG other than Pokemon that I have played and finished, is Persona 5. I have dabbled in the first hour of a couple of modern Final Fantasy games, but otherwise it is a genre that I have not embraced yet. When I did play Persona 5 though, I was enraptured. From the first hour or two I was drawn into the story, then hour by hour as the gameplay revealed itself, I was all in. By day, I was Noob. By night, I was Joker, Phantom Thief of Hearts, delivering justice and making the world a better place, one intervention at a time.
Once I finished P5 I saw that both Persona 3 & 4 were available to buy and play immediately, but I dug deep and resisted, knowing that I would most likely be once again consumed. Cue Persona 3 Reload – here to allow me to play the most modern version, and to tempt me all over again.
I am exceptionally curious to see how the game presents itself with any other storyline than the Phantom Thieves. One day.
Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?
I don’t know a lot about Banishers: Ghosts of New Eden, except that I saw a trailer, liked what I saw, and filed it away as a game I would really like to play. Both before and after the game released, I haven’t seen much chatter around it and I am not sure why. Is it average and forgettable? Or was it just under the radar? Whenever I am presented with these questions my desire to find out for myself rises dramatically.
The stage is set. Imagine an old baroque manor, perhaps a hotel or a museum, somewhere in central Europe. A woman wanders in search of answers.
Classic Noob disclaimer: I get weirdly intimidated by puzzle games. Usually that is only confined to playing them as content. Whether that is the fear of showing myself up, of failing, of being judged, that is an entirely different conversation. So why does this game intimidate me? Even the idea of playing with 0 viewers makes me feel slightly unsure. Everything I have heard about Lorelei and the Laser Eyes sounds intriguing and great, but every part of me is sure that I am not going to get far with it.
I think one factor is a fear of the unknown. All I truly know about this game is that I have seen photographs of peoples notebooks during playing it. As far as I am aware it is a non-linear puzzle game, and that gives me flashbacks to how hard I dropped The Witness 4 hours in. Even the way that the visuals look so oppressive in their own, stylised way. Vibes work hard on me and I almost dropped Animal Well – one of my favourite games of the year – due to a spine chilling moment and gameplay section causing stress and terror. Will this game do that too?
Ultimately, it is my choice to avoid the answers to these questions because I know deep down I would like to find out for myself. And the most burning question of all… why laser eyes?
The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.
This is another new game that I was aware was releasing that I have heard little to nothing about post launch. Hellblade: Senua’s Sacrifice is a very important game to me. I didn’t play it myself as I was way more nervous about potential horror back then, opting to watch a playthrough instead. Despite not being the one playing, the game left a huge impression. This is a game with huge themes of grief and it came to me at a time when I was heavily grieving myself, even inspiring me to take my own solo trip into the wilderness in an attempt at healing. This is the impact that I remember the first game for, before I even remember the fantastic audio design, the stunning visuals and haunting atmosphere. All of this to say, I am very fond of the first game, but was surprised when a sequel was announced.
I don’t crave another Hellblade game, but I have got to know where they went with it. Whether it brings disappointment, another extremely emotionally profound experience, or anything between, I feel ready to pick up the controller for myself this time.
Solving crime is no walk in the pond. You are a down-on-his-luck detective who also happens to be a duck. Use your powers of de-duck-tion to inspect evidence, fill in the blanks, and bust the case wide open! This is a short but twisty detective case.
Duck Detective: The Secret Salami was one of my favorite demos of the year, of course I have to play this game. Deduction gameplay, mysteries, good jokes and phenomenal voice acting all within a bite-sized package sounds absolutely perfect for a Noob stream.
You can buy Duck Detective: The Secret Salami here.
Still Wakes the Deep
Developer: The Chinese Room
Release Date: 18 June 2024
1975. Disaster strikes the Beira D oil rig off the coast of Scotland. Navigate the collapsing rig to save your crew from an otherworldly horror on the edge of all logic and reality.
I can’t put my finger on why I am so insistent that I want to Still Wakes the Deep. I have already mentioned my aversion to horror, but this one is drawing me in. The setting is certainly a factor. Not only is an oil rig the perfect isolated environment for whatever horrors lie ahead, but whenever a game is relatively local to me it immediately piques my interest. They really did have me with 2 words – North Sea.
Survival horror is too stressful for me, but I have lead myself to believe this is a more linear and straight forward experience, more akin to Soma than Alien Isolation. Hopefully I don’t get a rude awakening when I finally get to playing it but if so, I would 100% watch a Let’s Play instead as it seems very much up my alley.
Once you get tangled with the mob, you will forever be a part of the mob. At least they pay a decent salary and all you have to do is clean up after their dirty work, but you know what you’re doing. So clean crime scenes, earn as much money as you can, and get ready for the next mission.
Another demo that I thoroughly enjoyed, Crime Scene Cleaner is a game that I would love to be my next House Flipper, Powerwash Sim, task based, hands busy, half a brain, podcast game. I went in with low expectations and came out with a game very high up on my wishlist. Something these types of games do is fun, subtle environmental storytelling and it is endlessly entertaining to me. I imagine I will be picking this one up next time that mood strikes.
You can read my impressions of the Crime Scene Cleaner demo here.
Grunn
Developer: Sokpop Collective, Tom van den Boogaart
Release Date: 4 October 2024
A gardener gets hired for maintenance work over the weekend. A simple task, but strangely some tools are missing… The owner of the garden isn’t around, and their house is off-limits. Perhaps new tools can be found in the mysterious town, or maybe some of the reserved townsfolk have seen them?
Grunn was a demo that I actually had to stop playing because I was seeing too much and I HAVE to play this on stream. Weird, wonderful, awful, hitting those task based feelings I mentioned above but mixing that up with what I can only describe as ‘right unsettling vibes’.
I imagine playing this on stream will be super fun, collaborating on ideas, chat being both the angels and devils on my shoulders at the same time. Noticing any changes will be an entertaining group effort and they might even give me the courage(?) to stay out at night.
You can read my impressions of the Grunn demo here.
Metaphor: ReFantazio
Developer: ATLUS
Release Date: 11 October 2024
The throne sits empty after the king’s assassination. With no heirs, the will of the late king decrees that the next monarch will be elected by the people, & thus begins your fight for the throne..
I felt the fomo HARD when Metaphor: ReFantazio released. I didn’t touch the demo as I knew already that I would want to play it. I haven’t played enough Persona to be sick of the high school setting yet (see the Persona 3 Reload entry above), but regardless of how you feel about real life monarchy, it makes an exciting prospect for fictional drama and I am so here for that idea alone. As the reviews released the fomo grew even more and I knew that this is something I am going to have to make time for eventually.
You can buy Metaphor: ReFantazio or play the demo here.
Indiana Jones and the Great Circle
Developer: MachineGames
Release Date: 9 December 2024
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them – Indiana Jones™.
I haven’t seen a single Indiana Jones film and I wasn’t particularly interested in playing this game. That is until the reviews came out of course. The more I heard about it, the more fun this game sounds.
I think a lot about Uncharted, and wonder if there are many others like me who enjoy adventurous shenanegans but really could not stomach another Uncharted game. After playing all 5, the formula becomes so glaring that it feels impossible to un see it. Everything I have heard about Indiana Jones and the Great Circle makes me feel hopeful that I can have these adventures again in a new and exciting format.
You can buy Indiana Jones and the Great Circle here.
As always, there are way more than 10 games that released this year that I would like to play. The top 10 got swapped around so many times this year, here are some others that I would also like to get around to some day.
Balatro
Botany Manor
The Casting of Frank Stone
Caves of Qud
Clem
Cryptmaster
Dungeons of Hinterberg
Ete
Europa
Hades II
Indika
Life is Strange: Double Exposure
Little Kitty, Big City
Phoenix Springs
Rise of the Golden Idol
Tales of Kenzara: Zau
Times and Galaxy
Thanks 2024 for another stellar year of video games!
Here you can find all of my coverage of the Summer Game Fest 2024, including shows like Guerrilla Collective, Wholesome Direct and Steam Next Fest June 2024.
The Guerrilla Collective was a cracking start to the indie coverage of Summer Game Fest 2024. Here, I am highlighting my 10 favourite trailers from the showcase!
Some of them have demos available right now. I haven’t played any yet – this list is based off of first impressions alone – but if I end up posting any Demo Impressions I will be sure to link them below.
The games are in alphabetical order for convenience!
Beloved Rapture
Developer: Rapturous Studio
Release Date: 2024
Beloved Rapture is an indie jRPG that blends modern themes with classic gameplay. Explore beautiful landscapes, fight in turn-based battles, and uncover many secrets. This mid-length adventure balances both an intimate coming of age story, and larger threats looming over the troubled kingdom.
Wishlist Beloved Rapture on Steam here. There is also currently a demo available!
Chocolate Factory
Developer: Tbjbu2
Release Date: 18 Jun 2024
Build your dream Chocolate Factory among candy cane forests and gumdrop hills to produce the tastiest sweets. A delicious first-person factory automation game with a little exploration and combat. Confectionary conveyor belt heaven awaits!
Wishlist Chocolate Factory on Steam here. There is also a free Prologue available!
Cozy Dungeons
Developer: Them Handsome Fellas
Release Date: To be announced
Explore deadly dungeons, clear them out of enemies and renovate them in Cozy Dungeons, a one-of-a-kind adventure/interior design game!
Let your empathy guide you as you play an exciting action-adventure, creature-saver game. Understand and tame the creatures of Ava and let them lead you through a variety of ecosystems – all in the hopes of saving the planet from a life-consuming infection.
Control your environment, gather your party, and build your best deck to overcome outlaws and supernatural forces, across a rich fantasy world. Watch as your tactical choices and deckbuilding prowess play out through stylish fight sequences.
Wishlist Knights in Tight Spaces on Steam here. There is also currently a demo available!
Little Problems: A Cozy Detective Game
Developer: Posh Cat Studios
Release Date: 2024
Little Problems is a Cozy Detective game about solving mysteries around minor inconveniences, everyday misunderstandings, and of course, little problems. This game is not about saving the world; it’s about enriching it, one case at a time.
Wishlist Little Problems: A Cozy Detective Game on Steam here.
Neon Blood
Developer: ChaoticBrain Studios
Release Date: Coming Soon
Viridis, year 2053. Growing inequality drives Bright City and Blind City further and further apart until idealistic detective Axel McCoin starts a revolution to change the world in this fast-paced cyberpunk adventure.
A first-person resource management game about running jobs for picky aliens! As Rebots Corp’s newest agent, it’s your task to journey to diverse asteroids, terraform the land, gather resources through bot automation, and fulfill client’s needs! And who knows, maybe you’ll get a raise ¯\_(ツ)_/¯
Wishlist Rebots on Steam here. There is also currently a demo available!
The Secret of Crystal Mountain
Developer: Revolutron
Release Date: Coming Soon
Adventure through a land full of mystery and wonder in The Secret of Crystal Mountain, a platforming game about a delivery fox making his way through a magical world, exploring and uncovering secrets.
Wishlist The Secret of Crystal Mountain on Steam here.
Yooka-Replaylee
Developer: Playtonic Games
Release Date: To be announced
Embark on an epic open-world 3D platforming collectathon adventure with Yooka and Laylee! The search for Pagies starts anew in Yooka-Replaylee, the enhanced definitive version of the beloved indie darling with all new challenges, secrets, mechanics, and accessibility options.
With Summer Game Fest 2024 just getting started, I am looking forward to seeing what the other showcases bring in a year that is already panning out to be an all timer for indie games.
I haven’t played many 2023 games yet, but I hope to change that in the future. The year is going to go down in history as a certified banger and it is going to take literally years to catch up with the crazy amount of great releases. What a feeling!
I have narrowed down a top 10 list of the games that I would like to play, and I have got to say, this was not an easy task.
This list is in release order, from the beginning of the year to the end!
Dredge
Developer: Black Salt Games
Release Date: 30 March 2023
DREDGE is a single-player fishing adventure with a sinister undercurrent. Sell your catch, upgrade your boat, and dredge the depths for long-buried secrets. Explore a mysterious archipelago and discover why some things are best left forgotten.
Dredge seems like it is the game that I wanted when I tried out Moonglow Bay. I enjoyed the demo but did not predict the popularity the game would have.
On one hand, I am glad to have waited as the game has recieved updates and I do prefer to play the complete version of a game. On the other, I am pleased that so many people jumped on board and allowed the game to be the success that it has become.
Last year I tried my hand at a few crafting games. I always like the idea of the gameplay loop – gather, upgrade to allow you to gather more and better stuff, to allow you to upgrade, to allow you to gather more and better stuff – but it is so rare that it is as satisfying as I hoped. Presuming that even is the loop of this game, I wonder if this will be the one. Plus, I just love the ocean.
Experience a nerve-racking Lovecraftian adventure, rebuilt from the ground up with modern graphics and gameplay. Become Sherlock Holmes, and find yourself at the heart of the terrifying Cthulhu Mythos as you investigate a series of mysterious disappearances in Europe and the US.
I played the demo for this game and I had an absolute MOMENT. As much as I knew it was Sherlock Holmes meets Lovecraft, I didn’t know what that would really mean. Oh how I wish that moment was on stream so that I could have shared it with others, but at least now I have an idea what to expexct.
I had fun with the investigation, the exploration and I am expecting a very different Sherlock experience to any that I have had so far. I am grateful that I did not play the original as I am certain I am in for an absolute ride full of unfathomable weirdness.
DAVE THE DIVER is a casual, single player adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.
I’m something of a diver myself. And this game seemed to come out of the blue. Suddenly, everyone was playing a game called Dave the Diver and I was like wait.. what.. how did I miss this? Not only that, but it is a restaurant manager, another genre that I love to dabble in.
I haven’t seen any gameplay or looked into the gameplay loop as I would like to experience it for myself, but based on the steam description it is giving me Moonlighter vibes. Gather by day, profit by night (or which ever way around it goes). I have downloaded the demo on my Switch so providing it is still available, I am excited to get a taste of what the gameplay is and how the vibes feel.
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power.
The fear of missing out was very intense at the release of Baldur’s Gate 3. It is one of those games that took over the lives of seemingly everyone around me, and had so much genuine praise.
The last time I saw this much hype was Elden Ring, which I actually bought on launch – a thing I rarely do – because it felt like a moment of gaming history that I didn’t want to miss. The only reason that I didn’t do the same for BG3 is because it is such a huge game, and I knew I didn’t have the time to get the most out of it.
I am very fortunate to have been gifted the game so as soon as I feel I can give it the attention it deserves, I will dive straight in and I cannot wait for that moment! I don’t believe I have played anything like it before and it is sure to be a heck of an experience.
Stan, a professional diver in the North Sea, is struggling to overcome a life-changing loss during an extended mission underwater. Stuck in his self-imposed solitude, he starts to experience strange events and will have to make the most significant choice of his life…
I was sold when I saw that Under the Waves was taking place in the North Sea. As I mentioned above, I used to scuba dive so when a game includes diving it always piques my interest. This one even more so as the North Sea is my home sea and the one I am most familiar with.
The other factor really drawing me in is that it doesn’t appear to be horror. With narrative and exploration being the driving force I feel a lot more confident in trying the game out.
The overall theme of the game is grief and while that can be hit and miss, I am always open to trying games that deal with these subjects as I have been helped immeasurably by them in the past. Having said that, I do feel like they are best played under certain circumstances, so this one will definitely be a personal game as opposed to a stream game.
Legend says that one day, a traveller will reunite the Peoples of the Tower who are unable to communicate with each other. Observe, listen, and decipher ancient languages in a fascinating universe inspired by the myth of Babel.
I have already written about Chants of Sennaar, as it was my favourite demo that I tried on the PS5. It left a huge impression and I am still just as eager to play the full game as I was when I first tried it.
The beautiful minimalism engaged me in a way I could not have expected, engendering a trust in the player to discover what is needed, while at the same time feeling extremely user friendly. This is something that I appreciate more and more as I play more games and I believe to be an art in itself.
The type of puzzle that the game presents alone is something that I really enjoy. But paired with the art style, colour pallete and atmosphere, it turned into a sensory experience that put me into my favourite kind of zen. One part of my brain is chugging away at the dopamine from the progression and the other is completely and utterly relaxed. No overwhelm, no underwhelm, just the absolute balance of whelm in the best possible way.
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
While Starfield reviews have been middling, I would still like to make my own opinion on this one. As much as I have seen some damning reveiws, I have also seen people get exactly what they hoped for and have a lot of fun with it.
I can’t help but wonder how much of the criticism has stemmed from the impossibly high expectations Bethesda themselves set for the game. I am not denying that the game could be lacking in some departments, but things always feel worse when you are expecting a complete game changer. That is why I am so interested in going in with low expectations and seeing how I find it.
I am not in the biggest rush however, as I suspect DLC will be coming and based on my experience with Skyrim, I’d rather play the complete version of the game.
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.
I shrugged off the buzz surrounding Cocoon because I thought it was going to be too ‘smart’ for me. I remember seeing the reveal trailer and thinking ‘puzzle game, cool, I have no idea what is going on’.
I was surprised when reviews started releasing and solidifying that the game seems to be way more approachable than I expected, and all of the positive critique appealed to me. From then on, I went into avoidance mode and decided I would like to try it out myself. Hopefully I will find some time to have a Game Pass Shabananza and this is very high up on the priority list.
You’re here to slay the princess. Don’t believe her lies.
I played the demo for an Indie Showcase a while ago and to this day it remains my favourite. I already wrote about why in the post linked below, but TL;DR It’s fantastic.
The only issue with playing this game is that I really would like to Let’s Play it. The problem is that I have no time to record, and I have already promised a Let’s Play of another game before I could get around to this one. So it is very high on the list of games that I want to cover, as soon as life allows.
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
Veterans of my channel will know that I loved My Time at Portia. It wasn’t without its problems but it provided so much joy both on and off stream, as well as some mindless play when I needed it. This made Sandrock a must play for me.
A long time ago I did play the Sandrock demo on stream. The main thing I remember is that I noticed improvements that made the game immediatly smoother to play. Fast forward to the games release and word of mouth confirms, it is like My Time at Portia but better. That is everything that I hoped for and I love knowing this exists ready for a time that I need a comfort game.
I played the demo of My Time at Sandrock on stream.
Isn’t it wild that this list isn’t even exhaustive? Here are some more that didn’t make the top 10 but I still would love to play.
This time last year I was living my best life. Driven mad by my backlog and the continually rising number of games on my Game Pass ‘play later’ list, I gave myself a beautiful gift. That gift was permission. Permission to dive into said list. 12 games, 12 videos, 12 impressions – maybe I should have called it the Duodecuplary games. It turned out to be an absolute treat.
One year later I am still looking back fondly on this time. While it was so much more work than I anticipated (why would I even consider that this would only be 12 hours of gameplay?!), I loved every second. I didn’t only do it for enjoyment though, it served a purpose. I wanted to try out a bunch of games before they left the service, experience what they were about, decide if I wanted to play them to completion and by extension, see whether I wanted to make content with them.
I would have loved to have done it again this year but circumstances mean that my content has slowed down. Even if I somehow managed to carve out the time to do the 12 Days of Games, it would feel bad knowing that I didn’t manage to Let’s Play most of the games that I wanted to from the previous batch. So instead I am doing a recap!
Finished
Citizen Sleeper (2022)
You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.
Citizen Sleeper was the first game from the bunch that I decided to complete as a Let’s Play, and little did I know, the only game. It was quite an undertaking as it is primarily a text based game with zero voice acting, but it turned out to be the perfect choice. The final DLC got released at exactly the time that I reached it and we got to experience the full story, and honestly, the DLC is very worth playing. I was pretty happy with where I ended up in the main game and felt strongly content in my decisions. The DLC was great at how it managed to progress that in a very natural way and a reminder that the end of one story can be the beginning of another.
Super glad that we played this one, I love that there is a sequel on the way and I really enjoyed getting back to recording.
Game Pass Status – Still available.
Original Ranking – Continue playing online. Where are we at now? – Let’s Play completed.
Exo One (2021)
A strange signal… an alien craft… Exo One is an interplanetary, gravity-defying journey through space and time.
Exo One was such a strange one. After reflection with the context of having tried out so many games, I was pretty sure that I was just going to let this one go. I got the idea, I didn’t thrive with the controls and thought I had had my fill. But for whatever reason, I couldn’t.
I think that reason could possibly be that I played 1 and 1/2 hours of a game that ‘How Long to Beat’ tells me is a two hours long. I was so close, I needed to see it through! Of course, HLtB hours are shorter than Noob hours so it did take longer than anticipated. However, I think I am pleased with seeing it through.
I can’t say that I understood what actually happened in the game, but I can say that my favourite thing was seeing the variety of absolutely stunning environments. While it didn’t blow me away with its gameplay, I am glad that I reached the end because no doubt I would still be kicking myself to this day for putting it down unfinished.
Game Pass Status – Left the service.
Original Ranking – Continue playing offline/That’s enough for me. Where are we at now? – Finished offline.
Spore (2008)
Be the architect of your own universe with Spore, an exciting single-player adventure available for download to your PC. Will you be a bloodthirsty carnivore destined to crush your competitors, or a gentle herbivore seeking out stronger allies to enforce your quiet way of life?
Confession – I didn’t technically finish Spore. BUT I played enough to be satisfied so I am keeping it in my ‘Finished’ category.
The game is made up of 5 eras correlating to stages of evolution, but what I didn’t know is that the final stage can be as long as the rest of the game combined. I didn’t love the gameplay throughout but I did desperatly want to see how my species turned out, and the levels changed regularly enough that everytime I was beginning to feel fed up, it was almost time for the next one.
I made it to the space phase and once I saw what it was about I was happy to call it a day. The evolution of my specific creature while also discovering different creatures around me were my favourite parts of the game. If I could have that in a game with a different gameplay structure I think I could get really on board, the only problem is that I can’t identify what I would rather the gameplay be!
Game Pass Status – Still available.
Original Ranking – Continue playing offline/That’s enough for me. Where are we at now? – Finished offline to an extent.
Opus: Echo of Starsong (2021)
Asteroids emitting a sound known as “Starsongs” have become the center of conflict for the immense power they hold. Determined to claim asteroids of his own, a young man ventures out with a girl who can imitate starsongs, lending her voice to unravel an ancient myth deep in the heart of space.
I ended up continuing this one offline due to the voice acting being in Japanese. I wanted to hear it but I didn’t want to talk over it which obviously doesn’t make for a good Let’s Play!
I am SO glad I went back to it though, once I got into the flow of the story and the exploration I had a really good time. It was beautiful, emotional and I enjoyed it more than I expected.
It has parallels with Citizen Sleeper in a way, being Visual Novel adjacent, set in a fictional space world with time/resource management aspects. Having said that though, they are both entirely different experiences, both of which I think are worth the playthrough!
Game Pass Status – Still available.
Original Ranking – Continue playing online/Continue playing offline. Where are we at now?– Finished offline.
Dropped
Valheim (Early Access 2021)
Valheim is a brutal exploration and survival game for 1-10 players set in a procedurally-generated world inspired by Norse mythology. Craft powerful weapons, construct longhouses, and slay mighty foes to prove yourself to Odin!
I am so hit or miss with survival games, with miss being the much more likely outcome. I thought that I might have been drawn back to the game because so many of my friends have thoroughly enjoyed their time with it, but the more time that passed, the more happy I was admitting that it just isn’t for me.
I still see the appeal of being part of a community server, but solo, I have so many other games to play that even just trying out Valheim was enough. On the other hand, I don’t feel like I got to see much of what the game is actually about – what with the savage deaths and mechanical confusion. This does feel like a shame, but like I said, moving on feels good too.
Game Pass Status – Still available.
Original Ranking – Continue playing offline/That’s enough for me. Where are we at now? – Didn’t play more.
Signalis (2022)
Awaken from slumber and explore a surreal retrotech world as Elster, a technician Replika searching for her lost partner and her lost dreams. Discover terrifying secrets, challenging puzzles, and nightmarish creatures in a tense and melancholic experience of cosmic dread and classic psychological survival horror.
I mean… I really did try and I think I managed much better than I anticipated. The thing that kept me going was knowing that once I put it down, I was not going to pick it back up again. This is absolutely not a criticism to the game, I am just not built for survival horror.
I am not built for any horror really but survival may be the most stressful kind. Not only is there the worry of dying at any moment, but something even more stressful? Deciding when to use your resources. I’m a gatherer, I like to collect stuff and I like to keep stuff. Making the decisions about what to carry, what to use and what to pick up is the nightmare of the indecisive. So this was a nightmare within a nightmare.
I did go on to watch a full playthrough of the game and I enjoyed it a lot more that way! I can’t say I understood it well, but I enjoyed the journey, even if it was vicarious.
Game Pass Status – Left the service.
Original Ranking – That’s enough for me. Where are we at now? – Didn’t play more but did watch a full playthrough.
Kentucky Route Zero (2013)
KENTUCKY ROUTE ZERO: TV EDITION is a magical realist adventure game in five acts, featuring a haunting electronic score, and a suite of hymns and bluegrass standards recorded by The Bedquilt Ramblers. Rendered in a striking visual style that draws as much from theater, film, and experimental electronic art as it does from the history of videogames, this is a story of unpayable debts, abandoned futures, and the human drive to find community.
I believe I picked Kentucky Route Zero back up as it was put on the ‘leaving soon’ list, so that provided some urgency. This is the first impression that changed the most after playing more of the game. I am sad to say it but I’m very glad that I didn’t try to continue this one as a Let’s Play.
I managed to complete Act III (of V) but I could not get any further. By the time I got there I had accepted that I just fundamentally do not ‘get‘ the game. Surrealism doesn’t really do an awful lot for me or my imagination. Not understanding what was going on and not being too fussed about figuring it out already sealed the deal, but potentially the most damning thing was, I just found myself quite bored.
Alas, I am glad that I got the chance to play as much as I did before it left the service. Finding out whether I enjoy these games was a huge reason that I begun the series so whether I liked the game or not, I still enjoy the data that comes from trying.
Game Pass Status – Left the service.
Original Ranking – Continue playing online/Continue playing offline. Where are we at now? – Continued playing offline before dropping it.
No Man’s Sky (2016)
In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you’ll discover places and creatures that no other players have seen before – and perhaps never will again.
If I am being totally – and maybe brutally – honest, this is the game that I remember the least out of the 12 that I played.
A year has passed and I remember being on a planet, in a house near a cave. I think I was building it. And that is all I have got. Perhaps it is the curse of the survival game striking again and I need to accept that I don’t enjoy the mechanics. But I don’t think that is the whole problem here. It could be another game that requires more time to really dive in and see what it is about, but with the amount of games that exist now, I am happy enough to leave this one behind in a similar way to Valheim.
Game Pass Status – Still available.
Original Ranking – That’s enough for me. Where are we at now? – Dropped it.
Pending
Undertale (2015)
Welcome to UNDERTALE. In this RPG, you control a human who falls underground into the world of monsters. Now you must find your way out…or stay trapped forever.
Ahh Undertale. I feel like I have had a little bit of a mess with this game. I spent a while considering that if I was going to continue my Let’s Play, how should I approach it? Should I continue with the strategies I was using? Should I let go of my arbitrary rules and just do what feels right in the moment? Should I start again?
All of these questions were then answered by the game leaving the service. It is now on Ps Plus which I do have access to, but of course my save file does not, so starting over would be the only option.
Secondly – and a deciding factor that I should continue offline – is that I had something spoiled. I have no idea how big of a spoiler it really is, but it is enough that I am dissapointed that I know about it and it will impact the enjoyment of being blind on the game.
All of these factors combined helped me to decide that I am just going start again in my own time from my couch. It is still a game that I want to see through to the end and add to my catalogue of knowledge and references. But the Let’s Play unfortunately isn’t meant to be.
Game Pass Status – Left the service.
Original Ranking – Continue playing online. Where are we at now? – Want to continue playing offline.
As Dusk Falls (2022)
As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this uncompromising story of betrayal, sacrifice and resilience.
In hindsight, it probably would have made sense for me to Let’s Play this game first. It is the shortest of the bunch and games like these don’t really allow for any meandering. BUT if I had done that then Citizen Sleeper wouldn’t have been so perfectly timed, and if my memory serves me, my Game Pass ran out right as I finished CS so I didn’t have time to play these other games.
This game is still on my list, I would have to go back through the video as a reminder for the choices that I made, but the tension was so high, I can only imagine how the rest of the game will go!
Game Pass Status – Still available.
Original Ranking – Continue playing online. Where are we at now? – Want to continue playing online.
Deaths Door (2022)
Reaping souls of the dead and punching a clock might get monotonous but it’s honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death – where creatures grow far past their expiry and overflow with greed and power.
As mentioned above, I no longer have Game Pass, and while that isn’t the reason that I haven’t done anymore Let’s Plays, it is obviously a hurdle for these specific games that I had chosen. Thankfully, in the last year Death’s Door became a Ps Plus game! That means that I can now play it at any time that I want.
While there is a chance that I just play this one offline instead, I am not going to do that yet unless I get a really really big urge as I still think it could be a fun YouTube series. The only downside to me now having it on Ps Plus is that it lowers it down the priority list, as it is no longer time limited. When I get Game Pass back ‘As Dusk Falls’ and ‘Tunic’ are the focus. But the bright side is I can start this one back up any time I like (that is, after I have played Pyre, Batman, Scarlet Hollow and any other games that I have promised 😅).
Game Pass Status – Still available.
Original Ranking – Continue playing online. Where are we at now? – Want to continue playing online.
Tunic (2022)
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.
The last but the opposite of the least is Tunic! If I could suddenly have the time and facilities to Let’s Play a game right now, it would be this one. I LOVED exploring around the world, seeing what we would find and how it connected together. It was really fun and I feel like I clicked with it very well.
This is a game that recieved such heavy praise, but I got the impression it was for doing something different. I didn’t get far enough to know what that is and I really would like to discover it for myself, so while I currently still don’t have time to record and have already promised Pyre as my next series, I still have a huge itch to play this game and will do so as soon as the stars align.
Game Pass Status – Still available.
Original Ranking – Continue playing online. Where are we at now? – Want to continue playing online.
If anyone out there is stuck in a rut with your backlog or struggling with analysis paralysis on what to play next, this was an extremely refreshing experience that I would recommend to others to try for themselves. While I haven’t followed through with the recordings that I would still love to do, I did manage to knock 8 games off my backlog and had a tonne of fun doing it. You don’t have to make it into work or a project, just pick a number of games that you want to try and play the first hour. Don’t think too hard, just press play and before you know you might be playing your new favourite game.
My Indie Showcase series has reached its 100th video! That is a milestone worth celebrating and what better way than to shout out the stand out games from the latest 50 videos.
Making this list was difficult to say the least. We have played some absolute gems over the last year and I couldn’t be more excited about the future of gaming. But that made narrowing them down all the more tough. I got there in the end, but as a compromise, the list is not in a ranked order.
If you would like to see the top games from my first 50 Indie Showcase videos you can do so here. Here’s to another 100!
What is Indie Showcase? Every Saturday I try out a different indie game on my YouTube channel. It started out as short, free-to-play games on Steam and games from bundles, but soon extended to demos, games I recieved codes for and games on subscription services.
Slay the Princess [Demo]
Developer: Black Tabby Games
Release Date: 2023
You’re here to slay the princess. Don’t believe her lies.
I am beginning with Slay the Princess because not only did I love the game, but I also think it is my best Indie Showcase to date. The uncertainty, the mystery, the voice acting, the art, the mind games and everything else all came together to create a game that could have been made especially for me. While I could have explored the demo a little more to find more branches, I didn’t need to as I am 100% sold on the game and would like to experience the rest in full release.
Slay the Princess is a visual novel that feels like it is all about the dialogue tree. Navigating choices in order to unravel the mystery is as intriguing as it is entertaining, because as much as you are playing the game yourself, it is hard to shake the feeling that the game is playing you right back.
Roadwarden is an illustrated text-based RPG that uses isometric pixel art and combines mechanics borrowed from RPGs, Visual Novels, adventure games and interactive fiction.
Here’s a secret. Every time I sit down to record a game that I know is going to be text heavy I get nervous. Every single time. Thankfully with Roadwarden my worries were completely eased by the immersion that I experienced. That sounds counterintuitive – a text based adventure being so immersive, but well written world building does that to me in a huge way and this is full of it.
Roadwarden is a text based rpg with a distinctive colour palette. The pixel art gives just enough to show you the locations you are visiting then the words populate it with history and life. This game somehow made me desperately want to hit the road to experience adventures of my own, not at all deterred by the stories of said road.
Return to the crumbling coal town your family built generations ago for the funeral of your aunt. You won’t be able to save everyone. You might not even be able to save yourself
Created by the same developer as Slay the Princess, I did not expect that they could have made another game that I liked more than this one – which is a huge compliment to both of their games since I really like this one. I played Scarlet Hollow (episode 1) first and it immediatly took a place in my heart, enough that I purchased the game to do a full Let’s Play some day.
Scarlet Hollow is an eerie visual novel with some very interesting trait choices right off the bat, including one that I think completely made the game for me. The art style is distinctive and memorable, it doesn’t hold back and I just want to see more of it!
Thanks to next generation AI technology, BUDDY SIMULATOR 1984 simulates the experience of hanging out with a best buddy! Your buddy learns from you, constantly adapting to your interests and personality. But most importantly, your buddy can play games with you!
Another Game that I purchased was Buddy Simulator 1984. I wasn’t in the biggest rush to get it as I have so many other games to play, but it cropped up in a great indie bundle and I couldn’t pass it up. The experience of the demo was so well done and ended perfectly, I wonder how the rest of the game compares.
In Buddy Simulator we create our own AI buddy by inputting commands into a machine. The games that we play with our Buddy are fun, as well as the between moments, watching our friend grow and evolve. I don’t want to say more than that, but it was certainly a demo that I did not forget in a hurry.
Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.
In my time doing Indie Showcase I have tried out a LOT of cozy games. They can be very hit or miss for me, and the more I try, the more I learn what I value in these types of games. Coral Island feels like exactly what I am looking for.
With a very aesthetically pleasing town to explore, Coral Island has the potential to be the low stakes with lots to do ‘podcast game’ that I love to play. Farming, upgrading and making friends are as far as I got but I know there is more as the devs are very active and open about what is to come. Coral Island is just a place that I want to be.
The inventory management roguelike! Collect rare items, organize your bag, and vanquish your foes!
The most recent addition to the list – as it is game 98 of 100 – is Backpack Hero. Based on the premise this one could have gone either way for me, but I enjoyed it so much, I may have bought it outright if I had enough time to get addicted to a game right now.
Backpack Hero is a turn based roguelike that has a focus on strategic inventory tetris. Every item that you pick up takes up precious space in your bag. The limited space forces you to try to get over any ‘too good to use’ syndrome that you may have, as well as make difficult choices as empty spaces can be just as valuable as a treasure. Throughout the game you are making your way through dungeons, fighting groups of enemies while collecting their treasure, if you can carry it.
Mow down thousands of night creatures and survive until dawn! Vampire Survivors is a gothic horror casual game with rogue-lite elements, where your choices can allow you to quickly snowball against the hundreds of monsters that get thrown at you.
Vampire Survivors was almost bumped off this list as I added in Backpack Hero, thinking that one roguelike was enough. But how could I do that when I purchased the game on Steam as I wanted to continue playing so much. The real reason is because I don’t feel like I got quite as obsessed as others when the game was really taking off. But just because I didn’t, it doesn’t mean that this game doesnt deserve a place in the top 10.
In Vampire Survivors, all you have to do is move your character to dodge enemies, collect things, and make choices to see how long you can survive against the masses. It is super easy to pick up and play, I got more than my moneys worth and I am not done yet! It served me well as a great ‘1 or 2 runs before bed’ kind of game.
Abscission is a Lovecraftian, story-driven horror point-and-click investigation game. It involves searching crime scenes for evidence, combining clues and questioning suspects. Puzzles can have multiple solutions as you guide the protagonist – Detective Will Stanhope – through the story.
I am unsure how I heard about Abscission but I am so glad I did. Murder mysteries and detective games are among my favourite genres and I am always very happy to find them. Particularly when the cases are compelling like this one.
During my time with the demo I encountered some pretty ghastly scenes, both of the crime and the eldritch kind. The point and click set up had me combing crime scenes, questioning witnesses/suspects and problem solving as I tried to put together a strange series of events.
When I played the Abscission demo it was only available on Itch but since then they have also put up a Steam page!
Casebook 1899 – The Leipzig Murders [Demo]
Developer: Homo Narrans Studio
Release Date: Coming Soon
Feel like a real 19th-century detective in this retro pixel-art detective adventure. As well as featuring classic point & click gameplay you will have to draw your own conclusions and use a deduction board to find the real culprit under several suspects in four murder cases.
Like I said before, I am partial to a detective game. While both Abscission and Casebook 1899 are point and click adventure games, they feel very different both tonally and in play.
Casebook 1899 – The Leipzig Murders is a series of cases that you gather clues in order to solve correctly (or not). I can’t help but compare this to the Sherlock Holmes games – particularly ‘Crimes and Punishment’ and ‘The Devils Daughter’. Imagine those games but rather than 3D action adventure they leant more towards 2D puzzling. That is what this is and if that excites you, it should!
You must stay in your apartment as the city around you falls to an Eldritch horror.
Finally – going back to Indie Showcase roots – I had to include a short, free-to-play narrative game. But not out of obligation – You Will (Not) Remain earned the spot all by itself. Two things struck me with this game. The first was the ability to tell a complete story in a short amount of time. That was one of the my big interests as I begun this series – to see what people could make within a small game, whether that is run time or complexity. The second was the simple yet striking art.
You Will (Not) Remain is a short but sweet (?!) narrative game. Taking place in an apartment, we spend time with our main character as they contemplate life in their apartment as the world crumbles – or has already crumbled – around them.
Thank you for reading and thank you for any support, be that financial, engagement with my content or moral support via kind words. It is all very much appreciated and helps me continue my work.
Also, thank you if you have ever engaged with any of the games that I have showcased. Other than the enjoyment that I get out of trying such a variety of games and being inspired by peoples work, the ultimate goal is to be able to help indie games, working as a signal booster to help games find their audience.
If you are looking for even more interesting indie games, I have you covered. Here are links to all of my previous Indie Showcase work.
It is Steam Next Fest time! That’s right, it is once again time to celebrate the indie games being created day in day out, all around the world! I love to take this opportunity to play as many demos as possible, trying out as many as I can in my never ending quest to see what passionate developers are creating.
If you are looking for coverage of all genres I’m afraid you won’t find it here. Racing games, rhythm games, deck builders, challenging games, shooters and horror (with a couple of exceptions) are absolutely not my genres. Personally, I am not terribly interested in combat or anything too fast paced. I very occasionally dabble in management games, survival games and simulators but they aren’t my biggest focus. The types of games I am looking for include interesting narratives and ways to tell said narratives. I like exploring interesting spaces and moving in interesting ways. Level design, world building, art direction, story and atmosphere all matter a great deal to me. Whether that is a cozy time gathering materials to craft objects, or a thrilling time investigating a grisly murder. An epic adventure across lands unheard, or an intimate story one can only experience by playing for themself. I game for feelings and I game for escapism. I game for different perspectives and I game for art. Finally, as we all do, I game for fun.
Now that you have an idea of my tastes, shall we begin the search for my Noob Picks of the Steam Next Fest February 2023!? Let’s go!
Wishlisting a game on steam helps the creators by aiding in discoverability as well as keeping you informed, so if you see something that you like then don’t be shy about hitting the Wishlist button.
And that is a wrap on the Steam Next Fest February 2023! You can find my 10 favourite demos below and if you are interested in seeing more, I have created some YouTube Shorts.
Sherlock Holmes The Awakened
Developer: Frogwares
Release Date: Q1 2023
Sherlock Holmes The Awakened was added to my wishlist the second that it was announced. Last year I streamed both Sherlock Holmes: Crimes and Punishment and Sherlock Holmes: The Devils Daughter, and while they weren’t perfect games, we had a lot of fun with them. I have yet to play Sherlock Holmes: Chapter One, but when I saw a demo for The Awakened I was tentatively excited. This game is a reimagining of the 2008 game of the same name. I have no experience of that version so I can only talk in the context of the previous titles that I know. The game plays similarly to Crimes and Punishment and The Devils Daughter, but also feels noticeably different. Firstly, this takes place in a Lovecraftian world, so naturally it is going to have a different atmosphere. But beyond that, based on the demo, I am thrilled by the changes they have made. There are too many to list but it feels tighter. The mechanics simultaneously feel easier, make more sense and yet feel more tricky. The demo did drop us in the middle of the game so I can’t speak for the story, except for how much I loved what I played. It had the drama that I have grown to expect from both the cinematics and the character alike.
+ Made in Ukraine. + I really like what I have seen from this version of the character. + The environments look great. + The Lovecraft influence lends very well to the timeframe and setting of Sherlock Holmes. + Fun detective gameplay. + Drama. + The end of the demo. If you know, you know. + An optional environment scan to highlight clues you may have missed. + New added mechanics like pinning clues to your HUD, which in turn effects the clues you may find. +/- The new systems have a chance of making the game more difficult. – Facial animations and hair textures aren’t quite as good as everything else is visually.
Lakeburg Legacies is the city building management game that I had no idea that I wanted, but now that I have tried it, boy do I know it. The unique mechanic in this game is that you are recruiting individuals with specific skills, interests and desires to live in your village. You then play matchmaker, finding an individual that is compatible to be their partner while also hopefully having the skills you need to fill in your job market. As time passes and you build more resources, the city grows, as do the number of residents and their families. You are free to choose where they work where the more skilled they are, the more they produce.
If you enjoy management games and/or city builders but often find yourself overwhelmed, this could be the game that you are looking for. I didn’t find it too difficult but I did find it very satisfying. Not to mention the attention to detail is great. The sheer number of ways that a character can look means all of my villagers are individual, and their outfit changes depending on the job that they have. This individuality makes the happiness meter feel like more than just a number like it often feels in other games of its kind, and instead something that feels a lot easier and more interesting for me to engage with.
+ Really fun management loop. + Attention to detail. + Nice to look at and easy on the eye. + Huge variety in portraits. + Lots of choices to make without too much micromanaging. +/- Not too difficult (again, whether this is a good thing or not depends on what you are looking for).
If this interests you, you can find out more here on Steam.
Mika and the Witch’s Mountain
Developer: Chibig, Nukefist
Release Date: 2023
My initial impression of Mika and the Witch’s Mountain was if Death Stranding and A Short Hike had a child. I don’t think I was that far off, but I would perhaps replace Death Stranding with Lake. In the Demo, we play as Mika, who must climb to the peak of a mountain to prove she can be the witch that she desires to be. As misfortune has it, all she has to her name is a broken broom. Thankfully, there is a job opening at a local delivery service in which her ability to fly makes her the perfect candidate. We proceed to deliver packages in the village, swooping and diving, on a mission to buy a suitable broom for the journey. Combining fun, unique movement mechanics with a delivery game feels like the next step for a sub-genre that appears to be growing, particularly in the indie scene.
+ The cutscenes are adorably animated. + The world is full of critters, bringing it to life. + Movement is fun. + A sense of freedom. +/- Seems to have a progression loop of – do jobs to get better equiptment, which allows you to do more difficult jobs, to get more equiptment.
When you think of crafting in video games, I think it is quite natural to think of gathering resources to create weapons, tools, better resources, armour, alchemy and sometimes furniture. It’s not very often that you would think of hand crafts, like paper crafts and flower crafts. That’s where Mineko’s Night Market comes in. Set on a Japanese Island, it didn’t take long to get a sense of a cute and hilarious culture that I would like to spend more time in. The demo was very short with no sense of how the ‘Night Market’ side of the game will actually play out, but it charmed me so much based on exploring and chatting to the townsfolk that I am already sold on the game. All I want to do is help this village become again what it once was. In addition, the 2D/3D design blend together to craft something as beautiful as you would hope that a game about crafting would deliver.
+ The art style means that every frame looks like it could be a still painting in a very distinctive style. + The character design is fun, they all have character. + Made me laugh more than once. + The location feels culturally wonderful. + Feels seamless and well made. + Cats. – My only complaint is that I didn’t realise that I could run till the end of the demo, if there was a prompt I missed it and one area is quite big, making the walk speed feel very slow.
In Boxes: Lost Fragments, we are solving puzzles to open intricate boxes, locked by mechanisms that are even more complex than the puzzles themselves. Although I admittedly haven’t played The Room – aesthetically, it feels very similar. I feel fans of one could certainly find enjoyment in the other. Each box that you open is contained within its own level, but the process of opening it is a journey in itself. The fun and elaborate designs make opening a lock exciting as you don’t know what wild mechanical process it is about to set in motion. The gameplay is smooth, it looks great and while what is happening on the screen can look complicated, the beauty of the demo was in its simplicity.
+ The way the boxes change as a result of your actions is satisfying. + Lovely graphics. + Smooth as heck. +/- I found the puzzles quite easy (I have no idea whether to expect them to get more difficult or not and whether that is a good thing or not depends on the individual).
In The End of the Sun we travel to the past, guided by fire to aid in peoples fates. This is a walking simulator in which we identify what is going wrong and figure out ways to fix it, following the journey of a couple throughout their life. The game is gorgeous, and the Slavic mythology and design really bring the atmosphere to life. I want more, to learn more about both the lifestyle of these folks and the folklore surrounding them.
+ Gorgeous scenery. + A fun, unique idea for a walking sim. + The atmosphere. + The way that you can feel the culture and time period in the environment. + The mythology. + The game directs the player without explicitly telling you what to do. + Guardian Angel Simulator?
From the creators of Behind the Frame: The Finest Scenery is this relaxing point and click puzzle game. Or at least, the demo was relaxing. During my 30 minutes with the game I solved an escape room style puzzle in a beautiful art style along side some very chilled out music. Throughout this time, we get to know a little about our character and his relationship with his mother. The section played gave off the energy of love, creativity, and mindfulness. I assumed that this is how the rest of the game will be too, until the end. As I reached the abrupt finish, I am left wondering whether this is after all going to be a chill, peaceful experience, or is it going to break my heart instead?
+ Art style is nice to look at. + Fun puzzles. + I like the positive messaging so far. + Chill vibes. + Taking photos can reveal more story and flavour. +/- Unsure whether it is going to stay chill. +/- The demo wasn’t about the finding a good angle or correct lighting side of photography. +/- Can be played entirely with the mouse. All movement is click and drag. – There is some vaguely hint-y text as you explore, but I personally would have preferred a dedicated hint system.
For more information check out the Steam page here.
Planet of Lana
Developer: Wishfully
Release Date: Q2 2023
Planet of Lana is a side-scrolling, puzzle adventure game that takes you on a journey through a sci-fi narrative. Many games of this type are going to be compared to Inside as it is a classic and a staple of the genre. I am pleased to say that this game really feels like its own fresh take while still having a somewhat familiar style. The colours are vibrant, giving the world life in a surprisingly soft way. While we are only told the story through the world and haven’t yet seen much of it, I am sold on the idea that this is a world worth protecting. As appealing as the environments are, there are dangers both big and small, bringing a nerve-wracking contrast to the peace and beauty. Finally, a key detail that separates this game from others like it is that we have a friend. Not only do we control Lana, she then controls an adorable little chinchilla-monkey critter. Having two controllable characters in puzzles creates moving parts that you can’t really create in a single character scenario. The game may take your breath away with the vistas, or cause you to hold it in intense stealth moments. Either way, it is sure to be quite a ride.
+ Stunning backdrop. + The little friend adds to the narrative and the gameplay. + The contrast of the enemies is effective. + The eco-system makes the world feel alien but alive. + Something new for Inside fans. +/- I get the impression that there is going to be quite a bit of stealth. +/- Some of the enemies in the demo were based on fast moving spiders, it will probably work well for most people but this is just a personal bummer as I don’t hate spiders and am starting to fatigue of how they are treat in media (and as an extension in society) as a whole.
A Tower Full of Cats – a continuation of A Building Full of Cats and A Castle Full of Cats – is a hidden object game where you have to find, wait for it, cats! Depending on your personality type, you may meditatively scour the environment, precisely clicking everytime you find a little fury delight. Alternatively, you may furiously click everything you see (or don’t see) in a slightly different kind of meditation. Either way, this game provides a little humour and observation training in an easy to use, well presented package. I would love a game like this on mobile to play on the go using touchscreen. The best part? The game is developed entirely by 5 rescue cats.
+ Cats being cats. + The doodles are very charming. + Search your way through different themes. + The music is great and themed to each location. + The way colour is used. + Therapeutic. + Adopt don’t shop. +/- There is not a whole lot to it, it’s like an interactive Where’s Wally. – I imagine I will get frustrated if I have used my hint and have a single cat left to find.
While Voltaire isn’t a game that I will personally continue, I have to give it a shout-out. It is quirky and whimsical while being cute – but not in an overbearing way. It would be easy to think this game was like Cult of the Lamb based on the fact this has base building aspects in the rogue-lite genre, not to mention the art style. But when you start playing you realise that it isn’t really like that at all. Rather than dungeon crawling – slaying any enemies in your path through procedurally generated areas – the enemies will come to you. Expect tower defence as you are protecting your home and land. Hunger is your biggest currency and you have to divide your attention between growing plants to satiate that, and deciding which plots to give up to protect the plants, ensuring that you still have a yield by the time the sun rises. There is a learning curve that is a bit beyond me, but if you enjoy tower defence then you should certainly check it out. The awesome opening cutscene set up the charm that follows and I really hope that this game finds it’s audience.
+ Great animated opening cutscene. + Charming concept and execution. + Lots of decisions to be made. + Randomised perks were exciting. +/- Tower defence/base building rogue-lite. +/- Complexity.
This is the second festival that I have covered under the Indie Showcase name, the first being October 2022 where I created a magazine. If you would like to check out any of my previous coverage please take a look at the links below!