I haven’t played many 2023 games yet, but I hope to change that in the future. The year is going to go down in history as a certified banger and it is going to take literally years to catch up with the crazy amount of great releases. What a feeling!
I have narrowed down a top 10 list of the games that I would like to play, and I have got to say, this was not an easy task.
This list is in release order, from the beginning of the year to the end!
Dredge
Developer: Black Salt Games
Release Date: 30 March 2023
DREDGE is a single-player fishing adventure with a sinister undercurrent. Sell your catch, upgrade your boat, and dredge the depths for long-buried secrets. Explore a mysterious archipelago and discover why some things are best left forgotten.
Dredge seems like it is the game that I wanted when I tried out Moonglow Bay. I enjoyed the demo but did not predict the popularity the game would have.
On one hand, I am glad to have waited as the game has recieved updates and I do prefer to play the complete version of a game. On the other, I am pleased that so many people jumped on board and allowed the game to be the success that it has become.
Last year I tried my hand at a few crafting games. I always like the idea of the gameplay loop – gather, upgrade to allow you to gather more and better stuff, to allow you to upgrade, to allow you to gather more and better stuff – but it is so rare that it is as satisfying as I hoped. Presuming that even is the loop of this game, I wonder if this will be the one. Plus, I just love the ocean.
Experience a nerve-racking Lovecraftian adventure, rebuilt from the ground up with modern graphics and gameplay. Become Sherlock Holmes, and find yourself at the heart of the terrifying Cthulhu Mythos as you investigate a series of mysterious disappearances in Europe and the US.
I played the demo for this game and I had an absolute MOMENT. As much as I knew it was Sherlock Holmes meets Lovecraft, I didn’t know what that would really mean. Oh how I wish that moment was on stream so that I could have shared it with others, but at least now I have an idea what to expexct.
I had fun with the investigation, the exploration and I am expecting a very different Sherlock experience to any that I have had so far. I am grateful that I did not play the original as I am certain I am in for an absolute ride full of unfathomable weirdness.
DAVE THE DIVER is a casual, single player adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.
I’m something of a diver myself. And this game seemed to come out of the blue. Suddenly, everyone was playing a game called Dave the Diver and I was like wait.. what.. how did I miss this? Not only that, but it is a restaurant manager, another genre that I love to dabble in.
I haven’t seen any gameplay or looked into the gameplay loop as I would like to experience it for myself, but based on the steam description it is giving me Moonlighter vibes. Gather by day, profit by night (or which ever way around it goes). I have downloaded the demo on my Switch so providing it is still available, I am excited to get a taste of what the gameplay is and how the vibes feel.
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power.
The fear of missing out was very intense at the release of Baldur’s Gate 3. It is one of those games that took over the lives of seemingly everyone around me, and had so much genuine praise.
The last time I saw this much hype was Elden Ring, which I actually bought on launch – a thing I rarely do – because it felt like a moment of gaming history that I didn’t want to miss. The only reason that I didn’t do the same for BG3 is because it is such a huge game, and I knew I didn’t have the time to get the most out of it.
I am very fortunate to have been gifted the game so as soon as I feel I can give it the attention it deserves, I will dive straight in and I cannot wait for that moment! I don’t believe I have played anything like it before and it is sure to be a heck of an experience.
Stan, a professional diver in the North Sea, is struggling to overcome a life-changing loss during an extended mission underwater. Stuck in his self-imposed solitude, he starts to experience strange events and will have to make the most significant choice of his life…
I was sold when I saw that Under the Waves was taking place in the North Sea. As I mentioned above, I used to scuba dive so when a game includes diving it always piques my interest. This one even more so as the North Sea is my home sea and the one I am most familiar with.
The other factor really drawing me in is that it doesn’t appear to be horror. With narrative and exploration being the driving force I feel a lot more confident in trying the game out.
The overall theme of the game is grief and while that can be hit and miss, I am always open to trying games that deal with these subjects as I have been helped immeasurably by them in the past. Having said that, I do feel like they are best played under certain circumstances, so this one will definitely be a personal game as opposed to a stream game.
Legend says that one day, a traveller will reunite the Peoples of the Tower who are unable to communicate with each other. Observe, listen, and decipher ancient languages in a fascinating universe inspired by the myth of Babel.
I have already written about Chants of Sennaar, as it was my favourite demo that I tried on the PS5. It left a huge impression and I am still just as eager to play the full game as I was when I first tried it.
The beautiful minimalism engaged me in a way I could not have expected, engendering a trust in the player to discover what is needed, while at the same time feeling extremely user friendly. This is something that I appreciate more and more as I play more games and I believe to be an art in itself.
The type of puzzle that the game presents alone is something that I really enjoy. But paired with the art style, colour pallete and atmosphere, it turned into a sensory experience that put me into my favourite kind of zen. One part of my brain is chugging away at the dopamine from the progression and the other is completely and utterly relaxed. No overwhelm, no underwhelm, just the absolute balance of whelm in the best possible way.
Starfield is the first new universe in 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4.
While Starfield reviews have been middling, I would still like to make my own opinion on this one. As much as I have seen some damning reveiws, I have also seen people get exactly what they hoped for and have a lot of fun with it.
I can’t help but wonder how much of the criticism has stemmed from the impossibly high expectations Bethesda themselves set for the game. I am not denying that the game could be lacking in some departments, but things always feel worse when you are expecting a complete game changer. That is why I am so interested in going in with low expectations and seeing how I find it.
I am not in the biggest rush however, as I suspect DLC will be coming and based on my experience with Skyrim, I’d rather play the complete version of the game.
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.
I shrugged off the buzz surrounding Cocoon because I thought it was going to be too ‘smart’ for me. I remember seeing the reveal trailer and thinking ‘puzzle game, cool, I have no idea what is going on’.
I was surprised when reviews started releasing and solidifying that the game seems to be way more approachable than I expected, and all of the positive critique appealed to me. From then on, I went into avoidance mode and decided I would like to try it out myself. Hopefully I will find some time to have a Game Pass Shabananza and this is very high up on the priority list.
You’re here to slay the princess. Don’t believe her lies.
I played the demo for an Indie Showcase a while ago and to this day it remains my favourite. I already wrote about why in the post linked below, but TL;DR It’s fantastic.
The only issue with playing this game is that I really would like to Let’s Play it. The problem is that I have no time to record, and I have already promised a Let’s Play of another game before I could get around to this one. So it is very high on the list of games that I want to cover, as soon as life allows.
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
Veterans of my channel will know that I loved My Time at Portia. It wasn’t without its problems but it provided so much joy both on and off stream, as well as some mindless play when I needed it. This made Sandrock a must play for me.
A long time ago I did play the Sandrock demo on stream. The main thing I remember is that I noticed improvements that made the game immediatly smoother to play. Fast forward to the games release and word of mouth confirms, it is like My Time at Portia but better. That is everything that I hoped for and I love knowing this exists ready for a time that I need a comfort game.
I played the demo of My Time at Sandrock on stream.
Isn’t it wild that this list isn’t even exhaustive? Here are some more that didn’t make the top 10 but I still would love to play.
This time last year I was living my best life. Driven mad by my backlog and the continually rising number of games on my Game Pass ‘play later’ list, I gave myself a beautiful gift. That gift was permission. Permission to dive into said list. 12 games, 12 videos, 12 impressions – maybe I should have called it the Duodecuplary games. It turned out to be an absolute treat.
One year later I am still looking back fondly on this time. While it was so much more work than I anticipated (why would I even consider that this would only be 12 hours of gameplay?!), I loved every second. I didn’t only do it for enjoyment though, it served a purpose. I wanted to try out a bunch of games before they left the service, experience what they were about, decide if I wanted to play them to completion and by extension, see whether I wanted to make content with them.
I would have loved to have done it again this year but circumstances mean that my content has slowed down. Even if I somehow managed to carve out the time to do the 12 Days of Games, it would feel bad knowing that I didn’t manage to Let’s Play most of the games that I wanted to from the previous batch. So instead I am doing a recap!
Finished
Citizen Sleeper (2022)
You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.
Citizen Sleeper was the first game from the bunch that I decided to complete as a Let’s Play, and little did I know, the only game. It was quite an undertaking as it is primarily a text based game with zero voice acting, but it turned out to be the perfect choice. The final DLC got released at exactly the time that I reached it and we got to experience the full story, and honestly, the DLC is very worth playing. I was pretty happy with where I ended up in the main game and felt strongly content in my decisions. The DLC was great at how it managed to progress that in a very natural way and a reminder that the end of one story can be the beginning of another.
Super glad that we played this one, I love that there is a sequel on the way and I really enjoyed getting back to recording.
Game Pass Status – Still available.
Original Ranking – Continue playing online. Where are we at now? – Let’s Play completed.
Exo One (2021)
A strange signal… an alien craft… Exo One is an interplanetary, gravity-defying journey through space and time.
Exo One was such a strange one. After reflection with the context of having tried out so many games, I was pretty sure that I was just going to let this one go. I got the idea, I didn’t thrive with the controls and thought I had had my fill. But for whatever reason, I couldn’t.
I think that reason could possibly be that I played 1 and 1/2 hours of a game that ‘How Long to Beat’ tells me is a two hours long. I was so close, I needed to see it through! Of course, HLtB hours are shorter than Noob hours so it did take longer than anticipated. However, I think I am pleased with seeing it through.
I can’t say that I understood what actually happened in the game, but I can say that my favourite thing was seeing the variety of absolutely stunning environments. While it didn’t blow me away with its gameplay, I am glad that I reached the end because no doubt I would still be kicking myself to this day for putting it down unfinished.
Game Pass Status – Left the service.
Original Ranking – Continue playing offline/That’s enough for me. Where are we at now? – Finished offline.
Spore (2008)
Be the architect of your own universe with Spore, an exciting single-player adventure available for download to your PC. Will you be a bloodthirsty carnivore destined to crush your competitors, or a gentle herbivore seeking out stronger allies to enforce your quiet way of life?
Confession – I didn’t technically finish Spore. BUT I played enough to be satisfied so I am keeping it in my ‘Finished’ category.
The game is made up of 5 eras correlating to stages of evolution, but what I didn’t know is that the final stage can be as long as the rest of the game combined. I didn’t love the gameplay throughout but I did desperatly want to see how my species turned out, and the levels changed regularly enough that everytime I was beginning to feel fed up, it was almost time for the next one.
I made it to the space phase and once I saw what it was about I was happy to call it a day. The evolution of my specific creature while also discovering different creatures around me were my favourite parts of the game. If I could have that in a game with a different gameplay structure I think I could get really on board, the only problem is that I can’t identify what I would rather the gameplay be!
Game Pass Status – Still available.
Original Ranking – Continue playing offline/That’s enough for me. Where are we at now? – Finished offline to an extent.
Opus: Echo of Starsong (2021)
Asteroids emitting a sound known as “Starsongs” have become the center of conflict for the immense power they hold. Determined to claim asteroids of his own, a young man ventures out with a girl who can imitate starsongs, lending her voice to unravel an ancient myth deep in the heart of space.
I ended up continuing this one offline due to the voice acting being in Japanese. I wanted to hear it but I didn’t want to talk over it which obviously doesn’t make for a good Let’s Play!
I am SO glad I went back to it though, once I got into the flow of the story and the exploration I had a really good time. It was beautiful, emotional and I enjoyed it more than I expected.
It has parallels with Citizen Sleeper in a way, being Visual Novel adjacent, set in a fictional space world with time/resource management aspects. Having said that though, they are both entirely different experiences, both of which I think are worth the playthrough!
Game Pass Status – Still available.
Original Ranking – Continue playing online/Continue playing offline. Where are we at now?– Finished offline.
Dropped
Valheim (Early Access 2021)
Valheim is a brutal exploration and survival game for 1-10 players set in a procedurally-generated world inspired by Norse mythology. Craft powerful weapons, construct longhouses, and slay mighty foes to prove yourself to Odin!
I am so hit or miss with survival games, with miss being the much more likely outcome. I thought that I might have been drawn back to the game because so many of my friends have thoroughly enjoyed their time with it, but the more time that passed, the more happy I was admitting that it just isn’t for me.
I still see the appeal of being part of a community server, but solo, I have so many other games to play that even just trying out Valheim was enough. On the other hand, I don’t feel like I got to see much of what the game is actually about – what with the savage deaths and mechanical confusion. This does feel like a shame, but like I said, moving on feels good too.
Game Pass Status – Still available.
Original Ranking – Continue playing offline/That’s enough for me. Where are we at now? – Didn’t play more.
Signalis (2022)
Awaken from slumber and explore a surreal retrotech world as Elster, a technician Replika searching for her lost partner and her lost dreams. Discover terrifying secrets, challenging puzzles, and nightmarish creatures in a tense and melancholic experience of cosmic dread and classic psychological survival horror.
I mean… I really did try and I think I managed much better than I anticipated. The thing that kept me going was knowing that once I put it down, I was not going to pick it back up again. This is absolutely not a criticism to the game, I am just not built for survival horror.
I am not built for any horror really but survival may be the most stressful kind. Not only is there the worry of dying at any moment, but something even more stressful? Deciding when to use your resources. I’m a gatherer, I like to collect stuff and I like to keep stuff. Making the decisions about what to carry, what to use and what to pick up is the nightmare of the indecisive. So this was a nightmare within a nightmare.
I did go on to watch a full playthrough of the game and I enjoyed it a lot more that way! I can’t say I understood it well, but I enjoyed the journey, even if it was vicarious.
Game Pass Status – Left the service.
Original Ranking – That’s enough for me. Where are we at now? – Didn’t play more but did watch a full playthrough.
Kentucky Route Zero (2013)
KENTUCKY ROUTE ZERO: TV EDITION is a magical realist adventure game in five acts, featuring a haunting electronic score, and a suite of hymns and bluegrass standards recorded by The Bedquilt Ramblers. Rendered in a striking visual style that draws as much from theater, film, and experimental electronic art as it does from the history of videogames, this is a story of unpayable debts, abandoned futures, and the human drive to find community.
I believe I picked Kentucky Route Zero back up as it was put on the ‘leaving soon’ list, so that provided some urgency. This is the first impression that changed the most after playing more of the game. I am sad to say it but I’m very glad that I didn’t try to continue this one as a Let’s Play.
I managed to complete Act III (of V) but I could not get any further. By the time I got there I had accepted that I just fundamentally do not ‘get‘ the game. Surrealism doesn’t really do an awful lot for me or my imagination. Not understanding what was going on and not being too fussed about figuring it out already sealed the deal, but potentially the most damning thing was, I just found myself quite bored.
Alas, I am glad that I got the chance to play as much as I did before it left the service. Finding out whether I enjoy these games was a huge reason that I begun the series so whether I liked the game or not, I still enjoy the data that comes from trying.
Game Pass Status – Left the service.
Original Ranking – Continue playing online/Continue playing offline. Where are we at now? – Continued playing offline before dropping it.
No Man’s Sky (2016)
In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you’ll discover places and creatures that no other players have seen before – and perhaps never will again.
If I am being totally – and maybe brutally – honest, this is the game that I remember the least out of the 12 that I played.
A year has passed and I remember being on a planet, in a house near a cave. I think I was building it. And that is all I have got. Perhaps it is the curse of the survival game striking again and I need to accept that I don’t enjoy the mechanics. But I don’t think that is the whole problem here. It could be another game that requires more time to really dive in and see what it is about, but with the amount of games that exist now, I am happy enough to leave this one behind in a similar way to Valheim.
Game Pass Status – Still available.
Original Ranking – That’s enough for me. Where are we at now? – Dropped it.
Pending
Undertale (2015)
Welcome to UNDERTALE. In this RPG, you control a human who falls underground into the world of monsters. Now you must find your way out…or stay trapped forever.
Ahh Undertale. I feel like I have had a little bit of a mess with this game. I spent a while considering that if I was going to continue my Let’s Play, how should I approach it? Should I continue with the strategies I was using? Should I let go of my arbitrary rules and just do what feels right in the moment? Should I start again?
All of these questions were then answered by the game leaving the service. It is now on Ps Plus which I do have access to, but of course my save file does not, so starting over would be the only option.
Secondly – and a deciding factor that I should continue offline – is that I had something spoiled. I have no idea how big of a spoiler it really is, but it is enough that I am dissapointed that I know about it and it will impact the enjoyment of being blind on the game.
All of these factors combined helped me to decide that I am just going start again in my own time from my couch. It is still a game that I want to see through to the end and add to my catalogue of knowledge and references. But the Let’s Play unfortunately isn’t meant to be.
Game Pass Status – Left the service.
Original Ranking – Continue playing online. Where are we at now? – Want to continue playing offline.
As Dusk Falls (2022)
As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this uncompromising story of betrayal, sacrifice and resilience.
In hindsight, it probably would have made sense for me to Let’s Play this game first. It is the shortest of the bunch and games like these don’t really allow for any meandering. BUT if I had done that then Citizen Sleeper wouldn’t have been so perfectly timed, and if my memory serves me, my Game Pass ran out right as I finished CS so I didn’t have time to play these other games.
This game is still on my list, I would have to go back through the video as a reminder for the choices that I made, but the tension was so high, I can only imagine how the rest of the game will go!
Game Pass Status – Still available.
Original Ranking – Continue playing online. Where are we at now? – Want to continue playing online.
Deaths Door (2022)
Reaping souls of the dead and punching a clock might get monotonous but it’s honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death – where creatures grow far past their expiry and overflow with greed and power.
As mentioned above, I no longer have Game Pass, and while that isn’t the reason that I haven’t done anymore Let’s Plays, it is obviously a hurdle for these specific games that I had chosen. Thankfully, in the last year Death’s Door became a Ps Plus game! That means that I can now play it at any time that I want.
While there is a chance that I just play this one offline instead, I am not going to do that yet unless I get a really really big urge as I still think it could be a fun YouTube series. The only downside to me now having it on Ps Plus is that it lowers it down the priority list, as it is no longer time limited. When I get Game Pass back ‘As Dusk Falls’ and ‘Tunic’ are the focus. But the bright side is I can start this one back up any time I like (that is, after I have played Pyre, Batman, Scarlet Hollow and any other games that I have promised 😅).
Game Pass Status – Still available.
Original Ranking – Continue playing online. Where are we at now? – Want to continue playing online.
Tunic (2022)
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.
The last but the opposite of the least is Tunic! If I could suddenly have the time and facilities to Let’s Play a game right now, it would be this one. I LOVED exploring around the world, seeing what we would find and how it connected together. It was really fun and I feel like I clicked with it very well.
This is a game that recieved such heavy praise, but I got the impression it was for doing something different. I didn’t get far enough to know what that is and I really would like to discover it for myself, so while I currently still don’t have time to record and have already promised Pyre as my next series, I still have a huge itch to play this game and will do so as soon as the stars align.
Game Pass Status – Still available.
Original Ranking – Continue playing online. Where are we at now? – Want to continue playing online.
If anyone out there is stuck in a rut with your backlog or struggling with analysis paralysis on what to play next, this was an extremely refreshing experience that I would recommend to others to try for themselves. While I haven’t followed through with the recordings that I would still love to do, I did manage to knock 8 games off my backlog and had a tonne of fun doing it. You don’t have to make it into work or a project, just pick a number of games that you want to try and play the first hour. Don’t think too hard, just press play and before you know you might be playing your new favourite game.
My Indie Showcase series has reached its 100th video! That is a milestone worth celebrating and what better way than to shout out the stand out games from the latest 50 videos.
Making this list was difficult to say the least. We have played some absolute gems over the last year and I couldn’t be more excited about the future of gaming. But that made narrowing them down all the more tough. I got there in the end, but as a compromise, the list is not in a ranked order.
If you would like to see the top games from my first 50 Indie Showcase videos you can do so here. Here’s to another 100!
What is Indie Showcase? Every Saturday I try out a different indie game on my YouTube channel. It started out as short, free-to-play games on Steam and games from bundles, but soon extended to demos, games I recieved codes for and games on subscription services.
Slay the Princess [Demo]
Developer: Black Tabby Games
Release Date: 2023
You’re here to slay the princess. Don’t believe her lies.
I am beginning with Slay the Princess because not only did I love the game, but I also think it is my best Indie Showcase to date. The uncertainty, the mystery, the voice acting, the art, the mind games and everything else all came together to create a game that could have been made especially for me. While I could have explored the demo a little more to find more branches, I didn’t need to as I am 100% sold on the game and would like to experience the rest in full release.
Slay the Princess is a visual novel that feels like it is all about the dialogue tree. Navigating choices in order to unravel the mystery is as intriguing as it is entertaining, because as much as you are playing the game yourself, it is hard to shake the feeling that the game is playing you right back.
Roadwarden is an illustrated text-based RPG that uses isometric pixel art and combines mechanics borrowed from RPGs, Visual Novels, adventure games and interactive fiction.
Here’s a secret. Every time I sit down to record a game that I know is going to be text heavy I get nervous. Every single time. Thankfully with Roadwarden my worries were completely eased by the immersion that I experienced. That sounds counterintuitive – a text based adventure being so immersive, but well written world building does that to me in a huge way and this is full of it.
Roadwarden is a text based rpg with a distinctive colour palette. The pixel art gives just enough to show you the locations you are visiting then the words populate it with history and life. This game somehow made me desperately want to hit the road to experience adventures of my own, not at all deterred by the stories of said road.
Return to the crumbling coal town your family built generations ago for the funeral of your aunt. You won’t be able to save everyone. You might not even be able to save yourself
Created by the same developer as Slay the Princess, I did not expect that they could have made another game that I liked more than this one – which is a huge compliment to both of their games since I really like this one. I played Scarlet Hollow (episode 1) first and it immediatly took a place in my heart, enough that I purchased the game to do a full Let’s Play some day.
Scarlet Hollow is an eerie visual novel with some very interesting trait choices right off the bat, including one that I think completely made the game for me. The art style is distinctive and memorable, it doesn’t hold back and I just want to see more of it!
Thanks to next generation AI technology, BUDDY SIMULATOR 1984 simulates the experience of hanging out with a best buddy! Your buddy learns from you, constantly adapting to your interests and personality. But most importantly, your buddy can play games with you!
Another Game that I purchased was Buddy Simulator 1984. I wasn’t in the biggest rush to get it as I have so many other games to play, but it cropped up in a great indie bundle and I couldn’t pass it up. The experience of the demo was so well done and ended perfectly, I wonder how the rest of the game compares.
In Buddy Simulator we create our own AI buddy by inputting commands into a machine. The games that we play with our Buddy are fun, as well as the between moments, watching our friend grow and evolve. I don’t want to say more than that, but it was certainly a demo that I did not forget in a hurry.
Coral Island is a vibrant and laid-back reimagining of farm sim games. Be who you want and experience enchanting island living at your own pace—live off the land, nurture animals, build relationships with a diverse cast of townsfolk, and make the world around you a more vital and harmonious place.
In my time doing Indie Showcase I have tried out a LOT of cozy games. They can be very hit or miss for me, and the more I try, the more I learn what I value in these types of games. Coral Island feels like exactly what I am looking for.
With a very aesthetically pleasing town to explore, Coral Island has the potential to be the low stakes with lots to do ‘podcast game’ that I love to play. Farming, upgrading and making friends are as far as I got but I know there is more as the devs are very active and open about what is to come. Coral Island is just a place that I want to be.
The inventory management roguelike! Collect rare items, organize your bag, and vanquish your foes!
The most recent addition to the list – as it is game 98 of 100 – is Backpack Hero. Based on the premise this one could have gone either way for me, but I enjoyed it so much, I may have bought it outright if I had enough time to get addicted to a game right now.
Backpack Hero is a turn based roguelike that has a focus on strategic inventory tetris. Every item that you pick up takes up precious space in your bag. The limited space forces you to try to get over any ‘too good to use’ syndrome that you may have, as well as make difficult choices as empty spaces can be just as valuable as a treasure. Throughout the game you are making your way through dungeons, fighting groups of enemies while collecting their treasure, if you can carry it.
Mow down thousands of night creatures and survive until dawn! Vampire Survivors is a gothic horror casual game with rogue-lite elements, where your choices can allow you to quickly snowball against the hundreds of monsters that get thrown at you.
Vampire Survivors was almost bumped off this list as I added in Backpack Hero, thinking that one roguelike was enough. But how could I do that when I purchased the game on Steam as I wanted to continue playing so much. The real reason is because I don’t feel like I got quite as obsessed as others when the game was really taking off. But just because I didn’t, it doesn’t mean that this game doesnt deserve a place in the top 10.
In Vampire Survivors, all you have to do is move your character to dodge enemies, collect things, and make choices to see how long you can survive against the masses. It is super easy to pick up and play, I got more than my moneys worth and I am not done yet! It served me well as a great ‘1 or 2 runs before bed’ kind of game.
Abscission is a Lovecraftian, story-driven horror point-and-click investigation game. It involves searching crime scenes for evidence, combining clues and questioning suspects. Puzzles can have multiple solutions as you guide the protagonist – Detective Will Stanhope – through the story.
I am unsure how I heard about Abscission but I am so glad I did. Murder mysteries and detective games are among my favourite genres and I am always very happy to find them. Particularly when the cases are compelling like this one.
During my time with the demo I encountered some pretty ghastly scenes, both of the crime and the eldritch kind. The point and click set up had me combing crime scenes, questioning witnesses/suspects and problem solving as I tried to put together a strange series of events.
When I played the Abscission demo it was only available on Itch but since then they have also put up a Steam page!
Casebook 1899 – The Leipzig Murders [Demo]
Developer: Homo Narrans Studio
Release Date: Coming Soon
Feel like a real 19th-century detective in this retro pixel-art detective adventure. As well as featuring classic point & click gameplay you will have to draw your own conclusions and use a deduction board to find the real culprit under several suspects in four murder cases.
Like I said before, I am partial to a detective game. While both Abscission and Casebook 1899 are point and click adventure games, they feel very different both tonally and in play.
Casebook 1899 – The Leipzig Murders is a series of cases that you gather clues in order to solve correctly (or not). I can’t help but compare this to the Sherlock Holmes games – particularly ‘Crimes and Punishment’ and ‘The Devils Daughter’. Imagine those games but rather than 3D action adventure they leant more towards 2D puzzling. That is what this is and if that excites you, it should!
You must stay in your apartment as the city around you falls to an Eldritch horror.
Finally – going back to Indie Showcase roots – I had to include a short, free-to-play narrative game. But not out of obligation – You Will (Not) Remain earned the spot all by itself. Two things struck me with this game. The first was the ability to tell a complete story in a short amount of time. That was one of the my big interests as I begun this series – to see what people could make within a small game, whether that is run time or complexity. The second was the simple yet striking art.
You Will (Not) Remain is a short but sweet (?!) narrative game. Taking place in an apartment, we spend time with our main character as they contemplate life in their apartment as the world crumbles – or has already crumbled – around them.
Thank you for reading and thank you for any support, be that financial, engagement with my content or moral support via kind words. It is all very much appreciated and helps me continue my work.
Also, thank you if you have ever engaged with any of the games that I have showcased. Other than the enjoyment that I get out of trying such a variety of games and being inspired by peoples work, the ultimate goal is to be able to help indie games, working as a signal booster to help games find their audience.
If you are looking for even more interesting indie games, I have you covered. Here are links to all of my previous Indie Showcase work.
It is Steam Next Fest time! That’s right, it is once again time to celebrate the indie games being created day in day out, all around the world! I love to take this opportunity to play as many demos as possible, trying out as many as I can in my never ending quest to see what passionate developers are creating.
If you are looking for coverage of all genres I’m afraid you won’t find it here. Racing games, rhythm games, deck builders, challenging games, shooters and horror (with a couple of exceptions) are absolutely not my genres. Personally, I am not terribly interested in combat or anything too fast paced. I very occasionally dabble in management games, survival games and simulators but they aren’t my biggest focus. The types of games I am looking for include interesting narratives and ways to tell said narratives. I like exploring interesting spaces and moving in interesting ways. Level design, world building, art direction, story and atmosphere all matter a great deal to me. Whether that is a cozy time gathering materials to craft objects, or a thrilling time investigating a grisly murder. An epic adventure across lands unheard, or an intimate story one can only experience by playing for themself. I game for feelings and I game for escapism. I game for different perspectives and I game for art. Finally, as we all do, I game for fun.
Now that you have an idea of my tastes, shall we begin the search for my Noob Picks of the Steam Next Fest February 2023!? Let’s go!
Wishlisting a game on steam helps the creators by aiding in discoverability as well as keeping you informed, so if you see something that you like then don’t be shy about hitting the Wishlist button.
And that is a wrap on the Steam Next Fest February 2023! You can find my 10 favourite demos below and if you are interested in seeing more, I have created some YouTube Shorts.
Sherlock Holmes The Awakened
Developer: Frogwares
Release Date: Q1 2023
Sherlock Holmes The Awakened was added to my wishlist the second that it was announced. Last year I streamed both Sherlock Holmes: Crimes and Punishment and Sherlock Holmes: The Devils Daughter, and while they weren’t perfect games, we had a lot of fun with them. I have yet to play Sherlock Holmes: Chapter One, but when I saw a demo for The Awakened I was tentatively excited. This game is a reimagining of the 2008 game of the same name. I have no experience of that version so I can only talk in the context of the previous titles that I know. The game plays similarly to Crimes and Punishment and The Devils Daughter, but also feels noticeably different. Firstly, this takes place in a Lovecraftian world, so naturally it is going to have a different atmosphere. But beyond that, based on the demo, I am thrilled by the changes they have made. There are too many to list but it feels tighter. The mechanics simultaneously feel easier, make more sense and yet feel more tricky. The demo did drop us in the middle of the game so I can’t speak for the story, except for how much I loved what I played. It had the drama that I have grown to expect from both the cinematics and the character alike.
+ Made in Ukraine. + I really like what I have seen from this version of the character. + The environments look great. + The Lovecraft influence lends very well to the timeframe and setting of Sherlock Holmes. + Fun detective gameplay. + Drama. + The end of the demo. If you know, you know. + An optional environment scan to highlight clues you may have missed. + New added mechanics like pinning clues to your HUD, which in turn effects the clues you may find. +/- The new systems have a chance of making the game more difficult. – Facial animations and hair textures aren’t quite as good as everything else is visually.
Lakeburg Legacies is the city building management game that I had no idea that I wanted, but now that I have tried it, boy do I know it. The unique mechanic in this game is that you are recruiting individuals with specific skills, interests and desires to live in your village. You then play matchmaker, finding an individual that is compatible to be their partner while also hopefully having the skills you need to fill in your job market. As time passes and you build more resources, the city grows, as do the number of residents and their families. You are free to choose where they work where the more skilled they are, the more they produce.
If you enjoy management games and/or city builders but often find yourself overwhelmed, this could be the game that you are looking for. I didn’t find it too difficult but I did find it very satisfying. Not to mention the attention to detail is great. The sheer number of ways that a character can look means all of my villagers are individual, and their outfit changes depending on the job that they have. This individuality makes the happiness meter feel like more than just a number like it often feels in other games of its kind, and instead something that feels a lot easier and more interesting for me to engage with.
+ Really fun management loop. + Attention to detail. + Nice to look at and easy on the eye. + Huge variety in portraits. + Lots of choices to make without too much micromanaging. +/- Not too difficult (again, whether this is a good thing or not depends on what you are looking for).
If this interests you, you can find out more here on Steam.
Mika and the Witch’s Mountain
Developer: Chibig, Nukefist
Release Date: 2023
My initial impression of Mika and the Witch’s Mountain was if Death Stranding and A Short Hike had a child. I don’t think I was that far off, but I would perhaps replace Death Stranding with Lake. In the Demo, we play as Mika, who must climb to the peak of a mountain to prove she can be the witch that she desires to be. As misfortune has it, all she has to her name is a broken broom. Thankfully, there is a job opening at a local delivery service in which her ability to fly makes her the perfect candidate. We proceed to deliver packages in the village, swooping and diving, on a mission to buy a suitable broom for the journey. Combining fun, unique movement mechanics with a delivery game feels like the next step for a sub-genre that appears to be growing, particularly in the indie scene.
+ The cutscenes are adorably animated. + The world is full of critters, bringing it to life. + Movement is fun. + A sense of freedom. +/- Seems to have a progression loop of – do jobs to get better equiptment, which allows you to do more difficult jobs, to get more equiptment.
When you think of crafting in video games, I think it is quite natural to think of gathering resources to create weapons, tools, better resources, armour, alchemy and sometimes furniture. It’s not very often that you would think of hand crafts, like paper crafts and flower crafts. That’s where Mineko’s Night Market comes in. Set on a Japanese Island, it didn’t take long to get a sense of a cute and hilarious culture that I would like to spend more time in. The demo was very short with no sense of how the ‘Night Market’ side of the game will actually play out, but it charmed me so much based on exploring and chatting to the townsfolk that I am already sold on the game. All I want to do is help this village become again what it once was. In addition, the 2D/3D design blend together to craft something as beautiful as you would hope that a game about crafting would deliver.
+ The art style means that every frame looks like it could be a still painting in a very distinctive style. + The character design is fun, they all have character. + Made me laugh more than once. + The location feels culturally wonderful. + Feels seamless and well made. + Cats. – My only complaint is that I didn’t realise that I could run till the end of the demo, if there was a prompt I missed it and one area is quite big, making the walk speed feel very slow.
In Boxes: Lost Fragments, we are solving puzzles to open intricate boxes, locked by mechanisms that are even more complex than the puzzles themselves. Although I admittedly haven’t played The Room – aesthetically, it feels very similar. I feel fans of one could certainly find enjoyment in the other. Each box that you open is contained within its own level, but the process of opening it is a journey in itself. The fun and elaborate designs make opening a lock exciting as you don’t know what wild mechanical process it is about to set in motion. The gameplay is smooth, it looks great and while what is happening on the screen can look complicated, the beauty of the demo was in its simplicity.
+ The way the boxes change as a result of your actions is satisfying. + Lovely graphics. + Smooth as heck. +/- I found the puzzles quite easy (I have no idea whether to expect them to get more difficult or not and whether that is a good thing or not depends on the individual).
In The End of the Sun we travel to the past, guided by fire to aid in peoples fates. This is a walking simulator in which we identify what is going wrong and figure out ways to fix it, following the journey of a couple throughout their life. The game is gorgeous, and the Slavic mythology and design really bring the atmosphere to life. I want more, to learn more about both the lifestyle of these folks and the folklore surrounding them.
+ Gorgeous scenery. + A fun, unique idea for a walking sim. + The atmosphere. + The way that you can feel the culture and time period in the environment. + The mythology. + The game directs the player without explicitly telling you what to do. + Guardian Angel Simulator?
From the creators of Behind the Frame: The Finest Scenery is this relaxing point and click puzzle game. Or at least, the demo was relaxing. During my 30 minutes with the game I solved an escape room style puzzle in a beautiful art style along side some very chilled out music. Throughout this time, we get to know a little about our character and his relationship with his mother. The section played gave off the energy of love, creativity, and mindfulness. I assumed that this is how the rest of the game will be too, until the end. As I reached the abrupt finish, I am left wondering whether this is after all going to be a chill, peaceful experience, or is it going to break my heart instead?
+ Art style is nice to look at. + Fun puzzles. + I like the positive messaging so far. + Chill vibes. + Taking photos can reveal more story and flavour. +/- Unsure whether it is going to stay chill. +/- The demo wasn’t about the finding a good angle or correct lighting side of photography. +/- Can be played entirely with the mouse. All movement is click and drag. – There is some vaguely hint-y text as you explore, but I personally would have preferred a dedicated hint system.
For more information check out the Steam page here.
Planet of Lana
Developer: Wishfully
Release Date: Q2 2023
Planet of Lana is a side-scrolling, puzzle adventure game that takes you on a journey through a sci-fi narrative. Many games of this type are going to be compared to Inside as it is a classic and a staple of the genre. I am pleased to say that this game really feels like its own fresh take while still having a somewhat familiar style. The colours are vibrant, giving the world life in a surprisingly soft way. While we are only told the story through the world and haven’t yet seen much of it, I am sold on the idea that this is a world worth protecting. As appealing as the environments are, there are dangers both big and small, bringing a nerve-wracking contrast to the peace and beauty. Finally, a key detail that separates this game from others like it is that we have a friend. Not only do we control Lana, she then controls an adorable little chinchilla-monkey critter. Having two controllable characters in puzzles creates moving parts that you can’t really create in a single character scenario. The game may take your breath away with the vistas, or cause you to hold it in intense stealth moments. Either way, it is sure to be quite a ride.
+ Stunning backdrop. + The little friend adds to the narrative and the gameplay. + The contrast of the enemies is effective. + The eco-system makes the world feel alien but alive. + Something new for Inside fans. +/- I get the impression that there is going to be quite a bit of stealth. +/- Some of the enemies in the demo were based on fast moving spiders, it will probably work well for most people but this is just a personal bummer as I don’t hate spiders and am starting to fatigue of how they are treat in media (and as an extension in society) as a whole.
A Tower Full of Cats – a continuation of A Building Full of Cats and A Castle Full of Cats – is a hidden object game where you have to find, wait for it, cats! Depending on your personality type, you may meditatively scour the environment, precisely clicking everytime you find a little fury delight. Alternatively, you may furiously click everything you see (or don’t see) in a slightly different kind of meditation. Either way, this game provides a little humour and observation training in an easy to use, well presented package. I would love a game like this on mobile to play on the go using touchscreen. The best part? The game is developed entirely by 5 rescue cats.
+ Cats being cats. + The doodles are very charming. + Search your way through different themes. + The music is great and themed to each location. + The way colour is used. + Therapeutic. + Adopt don’t shop. +/- There is not a whole lot to it, it’s like an interactive Where’s Wally. – I imagine I will get frustrated if I have used my hint and have a single cat left to find.
While Voltaire isn’t a game that I will personally continue, I have to give it a shout-out. It is quirky and whimsical while being cute – but not in an overbearing way. It would be easy to think this game was like Cult of the Lamb based on the fact this has base building aspects in the rogue-lite genre, not to mention the art style. But when you start playing you realise that it isn’t really like that at all. Rather than dungeon crawling – slaying any enemies in your path through procedurally generated areas – the enemies will come to you. Expect tower defence as you are protecting your home and land. Hunger is your biggest currency and you have to divide your attention between growing plants to satiate that, and deciding which plots to give up to protect the plants, ensuring that you still have a yield by the time the sun rises. There is a learning curve that is a bit beyond me, but if you enjoy tower defence then you should certainly check it out. The awesome opening cutscene set up the charm that follows and I really hope that this game finds it’s audience.
+ Great animated opening cutscene. + Charming concept and execution. + Lots of decisions to be made. + Randomised perks were exciting. +/- Tower defence/base building rogue-lite. +/- Complexity.
This is the second festival that I have covered under the Indie Showcase name, the first being October 2022 where I created a magazine. If you would like to check out any of my previous coverage please take a look at the links below!
2022 has been a phenomenal year for games. I personally rarely play games as they release, which means I am going to be feasting for years to come. Since my 2022 games post was a celebration of games both past and present, I also wanted to make a post specifically about games that released this year. For every game I play another 10 release that I want to try. This makes it hard to keep up, so I thought I would pick out 10 that have piqued the peak of my interest.
For reference, I have played 6 games that released this year (not including during 12 Days of Game Pass)
Elden Ring
Stray
Escape Academy
The Quarry
Powerwash Simulator
The Past Within
This of course leave many games untouched. As always, picking only 10 was extremely difficult. But here are the games I am most hyped to try from this year, in release order!
19th May – Eternal threads – Cosmonaut Studios
This is an indie game that is set in the north of England. As a northerner myself, that would be enough to get my interest but I also played the demo. I had a fun time with it. I love when games let you explore something that has already happened (Everybody’s Gone to the Rapture being another example) so I am so very down to pick this one up and piece it all together.
24th June – AI: THE SOMNIUM FILES – nirvanA Initiative – Spike Chunsoft., Ltd.
I only played AI: The Somnium Files for the first time this year which is great timing for me, having the sequel readily available. I haven’t heard much about this one as I have purposefully avoided anything about it, but even the screenshots on Steam leave so many questions. I’m going to need some answers.
30th August – Immortality – Sam Barlow/Half Mermaid
I love FMV. I love mysteries. Why havent I played this yet you may ask? I DONT KNOW, I NEED TO OK! I was already interested in what the game may have to offer, but multiple 10/10 ratings and awards/nominations mean I need to get to this one STAT.
Check it out here or it is currently on Game Pass.
22nd September – Beacon Pines – Hiding Spot
I played the demo for Beacon Pines a while ago and really enjoyed it. It has been long enough that I have forgotten a lot of the specifics but I do remember the lovely art, the cool story book narrative puzzle structure and an almost ‘Night in the Woods’ vibe. It is currently on Game Pass so I must jump on that opportunity to play it.
You can get it on Steam here or it is also currently on Game Pass.
28th September – The Excavation of Hob’s Barrow – Cloak and Dagger Games
This is another game that I played the demo of and wanted more. The atmosphere and art were great, and thankfully that is as much as I remember. Once I play a demo, I tend to internalise the want to play but forget a lot of the rest which means that I can enjoy the discovery again when I finally play the full game.
13th October – The Case of the Golden Idol – Color Gray Games
I played the demo for The Case of the Golden Idol relatively recently, much more so than the previous two games but much to the same effect. I immediatly knew I needed to play the rest of the game and locked it away until I get the chance for the full story. I do remember exploring wacky scenareos and collecting key words in order to piece together exactly what went down. It was great fun and I absolutely want more.
9th November – God of War: Ragnarok – Santa Monica Studio
It is probably very obvious that I want to play Ragnarok. I played God of War for the first time in 2022 and while it isn’t in my favourite games of all time, it was extremely enjoyable. I have actively avoided as much as I can from the sequel and everything that I did see was another thing too much. It looks outstanding.
15th November – Pentiment – Obsidian Entertainment
I have heard that I will enjoy this one and I 100% believe it. Narrative based, mysteries, detective work, choices, historical setting, murder. Just put it in my veins please.
Pentiment is on Game Pass or you can get it on Steam here.
18th November – The Dark Pictures Anthology: The Devil in Me – Supermassive Games
I love playing The Dark Pictures Anthology games and was very hyped for this one as it is my favourite premise of the series so far. The reviews are dissapointing, but I am only keeping them in the back of my mind because I am one of the few that thinks Man of Medan is much better people give it credit for. As always, I will go into this one with an open mind and enjoy the inevitably bloody ride!
This game has been in Early Access for a long time and I have had it on my Wishlist forever. It recently released in full and I must play it. I have a huge soft spot for cosy games but I am equally hit and miss with them. I love experiencing different applications of them and analysing what made one more successful to me over another, and this one looks like its own unique take worth some time.
If you would like to see a more extensive list, I’ve got you. Click here for a list of (at the time of writing) 51 games that have my attention. I will be keeping this up to date so if some of them have vanished I do apologise. That does however mean that I am making my way through the backlog so that is a win. Thanks to Game Pass I am able to dive into some of these right away, what an exciting time!
Last month I sat down to start my first Let’s Play since Exit/Corners. I was so excited to get back to recording. Just me, the game, the freedom of recording whenever felt good, and the flexibility of being able to take a moment and edit it out. What I didn’t anticipate was the colossal struggle of deciding what I wanted to play. Often, it is not until you begin a game that you know whether you should have recorded or streamed it, which resulted in me staring at my screen in complete decision paralysis.
Then, all of a sudden – there was a lightbulb. Christmas was coming and there were still a few weeks to prepare if I wanted to do a special series. I was too late for an advent calender scenario (in hindsight after 21 hours of recording, thank goodness), but the 12 Days of Christmas doesn’t start till Christmas day. Score!
I immediatly knew that this would be a perfect opportunity for me to finally try out some different games that I have had my eye on. I decided on Game Pass because games can leave at any time and I rarely have a subscription, so if I wanted to get through some of my ‘Play Later’ list I would need to hustle. I painstakingly managed to whittle the list of 70+ games down to 12, and looking at the result – I was extremely excited about it.
Day 1 – Valheim (Early Access 2021)
Valheim is a brutal exploration and survival game for 1-10 players set in a procedurally-generated world inspired by Norse mythology. Craft powerful weapons, construct longhouses, and slay mighty foes to prove yourself to Odin!
Back when this game released – when everyone’s life temporarily became consumed with exploring the mysterious lands, building the fanciest buildings and voyages to collect lost equiptment – I didn’t have access to join in myself. This is probably for the better because I can be known to lose myself to games from time to time. While I think that I barely scratched the surface in my look at the game, I was very pleased to finally have the opportunity to do so.
I definitely wanted to play more when I was done, but I have found that the more games that I have played since then, the less tempted I was to go back. At this point, I have played the beginning of many survival games. Sadly though, it is very rare that I get hooked and while I still could go back to it, it has moved down the priority list far enough that I could be ok leaving it there.
Ranking – Continue playing offline/That’s enough for me.
Day 2 – Undertale (2015)
Welcome to UNDERTALE. In this RPG, you control a human who falls underground into the world of monsters. Now you must find your way out…or stay trapped forever.
Undertale was one of those legendary games for me where I feel like I have heard whispers here and there, but in reality knew virtually nothing about it. As a result, the main desire to play it came from a curiosity and ability to add it to my game reference archives rather than excitement to play the actual game itself. That probably heavily adds to the surprise of how much I loved playing this game. Of the titbits that I had heard, not one thing had lead me to believe that this game was going to be half as funny as it is. That alone would be enough for me to continue, but the intrigue to see where it is going is also strong enough that I didn’t want to put it down.
Now that I have completed this series, Undertale is at the bottom of the Let’s Play priority list purely because I feel like it isn’t going to be easy to pick back up. I also have no idea if I have screwed myself with the choices I have made so I am conflicted as to whether I need to do a little research before diving back in. Don’t worry though, I certainly have to see it through at some point.
Ranking – Continue playing online.
Day 3 – As Dusk Falls (2022)
As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this uncompromising story of betrayal, sacrifice and resilience.
I am so surprised I didn’t jump on this earlier. It feels like an alternative to a Telltale or a Quantic Dream game, which are some of my absolute favourites. Add in that one of the primary genres – at least in the first chapter – is thriller. How did I not play this sooner?! As opposed to a horror narrative like a Supermassive game (Until Dawn, Man of Medan), I can play this and experience making stressful decisions without the need for reassurance and distractions from the atmosphere. That makes this the perfect game for a Let’s Play as it is exactly the type of content that I love to record. I am always curious to what my gut instincts are in these difficult situations and what happens as a result. It is going to be a lot of fun returning to this and the chapters make for good episode dividers which is always handy for me.
Ranking – Continue playing online.
Day 4 – Deaths Door (2022)
Reaping souls of the dead and punching a clock might get monotonous but it’s honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death – where creatures grow far past their expiry and overflow with greed and power.
I really enjoyed this game. I loved the concept, I loved exploring the weird world and I loved my little character. I certainly want to continue it, the only hesitation I have is the difficulty. I managed well enough with the combat so far, but I am concerned that I will get stuck and drop off, which I don’t like to do with a series that I am sharing if I can help it. If I do continue online it will be a Let’s Play because that means I can edit any repetitive failures into death montages. I am going to play the other games first then reassess, but if you would like to see it then please let me know. Same goes for all the other games in question as if there is external interest then I will make special effort to continue it online.
Ranking – Continue playing online/Continue playing offline.
Day 5 – Citizen Sleeper (2022)
You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.
Ahhh, Citizen Sleeper. I was nervous about trying this one as I knew it was going to be a lot of reading. To top it off, I got sick and lost my voice right as this was my next game to play. So, as much as I heard good things, I was entering this one with an ever so slight dread in my mind. It didn’t take long, however, before I was enraptured in the world. You know it is a good game when you want to keep going and going despite the reading out loud. The further I got and the more mechanics I learned, I was more and more won over by the game, leading it to be my favourite in the entire bunch. At the time of this post it is likely that the Let’s Play has already begun as I am planning on continuing this game first! Don’t sleep on it (hur hur hur).
Ranking – Continue playing online.
Day 6 – Signalis (2022)
Awaken from slumber and explore a surreal retrotech world as Elster, a technician Replika searching for her lost partner and her lost dreams. Discover terrifying secrets, challenging puzzles, and nightmarish creatures in a tense and melancholic experience of cosmic dread and classic psychological survival horror.
I tried really hard with this one. This game is well loved by a lot of people and I wanted to see why. It is just unfortunate that in survival horror, both survival and horror stress me out massively. This was the first excessively long video as I knew that once I put the game down it was likely I wouldn’t be able to pick it back up, so I wanted to see as much as I could. All things considered, I think I did pretty well! It is awesome to have the classically influenced genre in an entirely new style. It feels modern and old school at the same time.
The great thing is, as much as I suffer with survival horror, I LOVE watching other people suffer through it. So even though I won’t be continuing the game, I will certainly enjoy watching someone else’s playthrough and enjoy it vicariously.
Ranking – That’s enough for me.
Day 7 – Exo One (2021)
A strange signal… an alien craft… Exo One is an interplanetary, gravity-defying journey through space and time.
This is another game that I was nervous to record. I had it recommended and wanted to give it a try as it felt like the type of game that could leave the service before I get around to playing it. From what I understood about the game, I was worried that there was going to be a lot of downtime with nothing to talk about. There certainly was a lot of downtime, but each uniquely beautiful environment seemed to offer enough intrigue to fill the gaps, in a game that also seems well suited to some flow state meditative time.
At the time of recording I decided that it was enough. I reached a point that felt appropriate to stop and called it there. However, for a reason that I cant quite put my finger on, this game stayed in my mind. It could be that we made good progress or it could be a fear of missing out, but not finishing it isn’t sitting right with me. So I think I will actually update my ranking from ‘That’s enough for me’ to ‘Continue Offline’.
Ranking – Continue offline/That’s enough for me.
Day 8 – Spore (2008)
Be the architect of your own universe with Spore, an exciting single-player adventure available for download to your PC. Will you be a bloodthirsty carnivore destined to crush your competitors, or a gentle herbivore seeking out stronger allies to enforce your quiet way of life?
This game is adorable. Seeing where we started and where we ended up is so entertaining and fascinating to me. From weird little critter to slightly bigger weird critter, I am still curious to see how far the game goes. The fun part about it is that everyone’s game is going to be slightly different. I am definitely more interested in the evolution and creation than the rest of the gameplay, but it kept a pace so that you were never far away from your next adaptation. The rest of the gameplay was made more interesting by the other weird critters that you can meet. I am unsure why the game isn’t calling me back, but at the same time I don’t think I can uninstall it until I’ve at least played a little more.
Ranking – Continue playing offline/That’s enough for me.
Day 9 – Kentucky Route Zero (2013)
KENTUCKY ROUTE ZERO: TV EDITION is a magical realist adventure game in five acts, featuring a haunting electronic score, and a suite of hymns and bluegrass standards recorded by The Bedquilt Ramblers. Rendered in a striking visual style that draws as much from theater, film, and experimental electronic art as it does from the history of videogames, this is a story of unpayable debts, abandoned futures, and the human drive to find community.
It is funny how there are so many individual things that I like about this one, but as a whole it didn’t really capture my attention or imagination. I enjoyed the freedom of being able to talk to people then explore the map, seeking out the places they talked about. It felt fantastic that I found a place that was just mentioned off hand when my objective was to go elsewhere. The issue was that I didn’t really feel any pay off from it. Things were weird but I don’t know why they were weird, and even whether to expect any explanations or just more weird.
The thing I liked the most was the art style. It is distinctively simple and effective, and I loved the use of shapes. I am still interested in continuing the game, I am just unsure whether I should record it as there is no way of knowing whether it is going to fall flat for me or not. It will be interesting to see how it developed over the years, but I can see that by playing it myself. Do let me know if you would like to see more.
Ranking – Continue playing online/Continue playing offline.
Day 10 – No Man’s Sky (2016)
In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you’ll discover places and creatures that no other players have seen before – and perhaps never will again.
For whatever reason, I did not expect this game to be such a survival game. I knew it was about exploration but it has all the fundamentals that I have seen in survival games before. The great thing about this though is that you can customise to your heart’s content.
I did enjoy my time with it but I am beginning to think that survival games in general aren’t for me. The introductions and tutorials tend to either be very long and by the time I get freedom I have had enough, or very short with no direction and I lose patience trying to figure it out. That, combined with either a lack of a beginning direction or a lack of an end goal and I should probably conclude that I am not the target audience for the genre. Having said all of that, I am glad to see that this game turned everything around from release and has turned into a vast game with lots to discover, should you choose to.
Ranking – That’s enough for me.
Day 11 – Opus: Echo of Starsong (2021)
Asteroids emitting a sound known as “Starsongs” have become the center of conflict for the immense power they hold. Determined to claim asteroids of his own, a young man ventures out with a girl who can imitate starsongs, lending her voice to unravel an ancient myth deep in the heart of space.
I am not sure whether it comes through on the video – I think I hid it well enough – but I honestly shouldn’t have recorded on this day. I did it because I was on a schedule but I was so exhausted, I probably should have rescheduled. Having said that, if there was any game that I could have played while feeling that way it was this one. The story moved along at a good pace to stay engaged. The world was fictional enough to capture the imagination yet familiar enough with its politics. It was easy to play, nice to look at and is told from a perspective that I feel is more common in movies than games, which happens to work very well in my opinion. The characters are imperfect which makes choices fun, and I definitely would like to see more of the story. It is just a huge shame that the voice acting isn’t in English. Please let me know if you would like to see more of this one.
Ranking – Continue playing online/Continue playing offline.
Day 12 – Tunic (2022)
Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.
Tunic swooped in at the end there to claim the title of my second favourite game in this series. It is very similar to Death’s Door in genre, gameplay and perspective, but with an entirely different vibe. Both of these games have similarities to the Souls series and as a fan from a distance, it is wonderful to get to have the things I like about that series in a game that is more my style. The exploration and level design is wonderful, and the lack of direct information elevates the achievement of figuring something out, as well as the mystery of the land. It is colourful, satisfying, and the accessibility features give me the confidence to definitely pursue this one as a Let’s Play. I cannot wait to get back in there and find a god damn shield!
Ranking – Continue playing online.
The best part about doing this series is not only that I got to experience so many games, but it has also given me a great insight in to the types of games that I would like to play on the channel. Since then, I have created a bigger list of games that I would like to record, so I have plenty of options when my Game Pass runs out. This has been an experiment, a challenge and a joy all at once, and I am so glad that I managed to get it finished in the planned timescale without sacrificing any quantity or quality (I did sacrifice my Christmas Eve so rip to that, but it was worth it). I hope you guys had at least some of the fun that I had. Thankfully, this was just the beginning. I now have the pleasure of actually playing these games!
Definitely continuing as Let’s Plays
Undertale
As Dusk Falls
Citizen Sleeper
Tunic
Potentially continuing as Let’s Plays
Death’s Door
Kentucky Route Zero
Opus: Echo of Starsong
Along side this post I am going to run some Twitter Polls to see if I can gauge interest in the games I am unsure about so please look out for those!
I recently made a post about a bunch of the Indie Games that have released this year, of who’s demos I had played over the years. Since I didn’t cover all the Indie Game Festivals as comprehensively as I would have liked at the time, I decided to do the same thing again except this time, for games that got their releases last year. This still feels relevant as thankfully, the games havent gone anywhere. In fact, now may be better than ever what with updates and such.
NUTS is a single-player walking simulator surveillance mystery. Record the squirrels, report your findings, and piece together what’s really going on in Melmoth Forest.
This games striking art style grabbed my attention almost as much as the premise. We play as a sort of wildlife watcher. Our job is to place cameras and watch them each night, in order to track the movements of Squirrels. I really enjoyed both the puzzle of the tracking and the potential of the story that is being told through it.
Restore an abandoned bakery and prepare pastries from farm to table! Grow fresh ingredients in the greenhouse, cook pastries & sweets in the kitchen and serve your baked goods to hungry customers in your own shop!
Lemon Cake is an especially cute bakery management game. The adorable art and the cozy vibes made this a pleasant experience all around. Eloise from Cozy Bee Games is also very open with her development, sharing her designs and progress on Twitter and Twitch!
26th February 2021 – Tiny Room Stories: Town Mystery – Kiary Games
Everybody are missing in a town. Find the answers of town mystery in a point and click adventure game with escape the room mechanics
I love escape room games. Tiny Room Stories: Town Mysteries features escape rooms – or escape buildings/areas – each in their own little dioramas, connected by an ongoing story. The difficulty was perfect for me to make it an enjoyable experience that I want more of.
Hack into crime scenes, look for evidence, analyze data, interrogate criminals, track suspects and deal with the consequences of your decisions. This is a dark and brutal detective story with a Black Mirror-esque atmosphere of digital dominance and the narrative structure of a US crime procedural.
The Song of Farca Prologue is still available to play for free at the time of writing. This game is set in an apartment, but it is easy to forget as you are interacting with the story through different panels, experiencing the world beyond. It is fun making use of the tools given to you and working your way through mysteries in a way that only a private detective could.
Set off on a delightful expedition and use your photographic eye to uncover the mysteries of the magical TOEM in this hand-drawn adventure game. Chat with quirky characters, solve their problems by snapping neat photos, and make your way through a relaxing landscape!
TOEM is a black and white adventure game where our goal is exploration and taking photographs. I had a lot of fun scouring every area for things to snap to fill up my compendium. Best of all, the game has just had a big update, including new areas and more. So even if you have already played there is every reason to go back and take another look.
This is the story of your life. Experience the entire journey from toddler to adulthood. Go to schools, learn new things, meet new friends, and have wild adventures! Every choice you make will influence your future career, and decide who your romantic partner will be. Who will you become?
When I first started this demo I had no idea what to expect. I had never played a game that looked or played like it. I ended up really enjoying it and being sad when I reached the end. In this game you will play through your characters life, shaping their personality and experiences through the choices that you make. Balance their needs and life decisions and see how you turn out.
18th October 2021 – Sacred Fire: A Role Playing Game – Poetic
Sacred Fire is a psychological role-playing game. You’re a refugee hunted by Rome, your actions compromised by fear and rage. Build up your willpower to control story choices and master battle tactics. Outsmart opponents and gain allies. Wage war or strive for peace. End up a hero or an outcast.
I loved this demo. I have never played anything like it and I got really into it. The art style is somehow simple and complex at the same time. It is a game full of choices and you are in a lot of control of how to deal with situations. Or at least, you are in control of how you intend to deal with them, as long as the dice roll goes your way.
The game is currently in Early Access with a free demo here.
19th October 2021 – Escape Simulator – Pine Studio
First-person puzzler you can play solo or in an online co-op (best with 2-3 players, but playable with more). Explore a set of highly interactive escape rooms. Move furniture, pick up and examine everything, smash pots and break locks! Supports community rooms through the level editor.
Escape Simulator is an escape room experience specifically designed for multiple players. The rooms themselves are fun and well themed, and another selling point is that you can create your own rooms, as well as play rooms others have created.
Here is the Steam page if you would like to check it out.
21st October 2021 – Growbot – Wabisabi Play
An adventure about a robot saving her home from a dark crystalline force. Set upon a biopunk space station bursting with fantastic plants and aliens.
Growbot is an adorable point and click adventure. While art style can play a huge part on whether I enjoy a game, that isnt the only reason I liked it. Upon solving the puzzles and reading every bit of lore I could find, I was fascinated by this world that I was learning about. From what I can tell, this game is fairly short. I would love to stream it sometime.
Moncage is a unique puzzle adventure game where you explore a fascinating world trapped inside a mysterious cube. With each face displaying a unique scene, you’ll have to leverage the illusions and discover the hidden links to solve the puzzle.
There were so many unique games released in 2021 and Moncage is no exception. This is a puzzle game in which you need to manipulate objects within an environment, in order to alter the perspective. It is very satisfying when you solve a puzzle and everything lines up the way it should. It is also telling a story throughout. I would say it is comparable to a 3D Gorogoa, all be it in a totally different style.
There were of course many more Indies released in 2021, but I can say that I thoroughly enjoyed the demo of every game above. It is so great to watch a game go from releasing a demo to releasing the full game, rooting for them and seeing how they do. Now, I will get back to playing more demos, scouting for more of these delights!
Over the last couple of years since the very first Steam Game Festival, I have spent a lot of time playing the demos of Indie Games. The idea of these festivals was fantastic to me. Games get the chance to showcase what they are, and I get the chance to try games that I may not try otherwise. Since then, I have covered festivals on my blog, on my YT channel and in my discord. It is something that I enjoy very much and would like to continue for years into the future. Seeking out the Indie gems is like panning for gold and when you find it, it makes you want to shout from the rooftops.
I got the idea to look back over the demos I have played back in July when 4 of those games released in one month! It is so nice to see games that I first tried back in 2020 finally get their release. So here are the demos that I enjoyed that have released this year, and some more to watch out for in the coming months. I haven’t played them all but I am itching to!
March 19th – Eternal Threads – Cosmonaut Studios
Eternal Threads is a single-player, first-person story-driven puzzle game of time manipulation, choice and consequence.
I prioritised playing this demo, not only because it looked up my alley but it is set in the North of England. I was not disappointed. Taking place within a house, this narrative based walking sim absorbed me, flashing between the past and the present, piecing together what happened. This is a game that I would love to stream sometime.
Travel to the sleepy village of Caterwaul Way and rebuild your grandmother’s cat cafe. Renovate your restaurant, befriend the local cats and townsfolk, forge lasting friendships, unravel catty mysteries, and build a home for dozens of unique felines!
Cat Café Manager is a very chill, cute, management game. The problem with management games is that you don’t know whether there will be a difficulty spike, or equally, whether it will stay engaging for long. As far as I can tell, this is a nice, easy going game that would be a good entry to the genre for anyone intimidated by management sims or looking for something that isnt too taxing on the brain.
APICO is a laid-back beekeeping sim game about breeding, collecting, & conserving bees! Set in a series of lush environments, APICO uniquely combines resource gathering, biology, and beekeeping minigames, taking ideas from a mix of real-life and fantasy apiculture & floriculture.
This is another management game, but instead of serving food you are breeding bees! The simplistic art style is easy on the eyes, giving way to the addiction of repopulating the island. I really enjoyed trying to breed them all, and the demo is still available so you can try bee-fore you buy.
Welcome to Escape Academy. Train to become the ultimate Escapist. Solve Puzzles. Hack Servers. Meet the Faculty. Brew the perfect cup of tea. Escape Rooms in single player or co-op with a friend – local or online!
Escape Academy is a delightful escape room puzzle game. If you enjoy escape rooms then you are sure to like it. With a fun story between and silky smooth gameplay, I can’t recommend this one enough. This is the only game on the list that I have played in full, and you can too right now if you have Game Pass!
July 15th – The Final Earth 2 – Florian van Strien
The Final Earth 2 is a vertical sci-fi city builder. Earth is unlivable, so you decide to create a space colony. Gather resources, then build and research your way to a better future! Grow your city from an exploration ship to a huge metropolis, full of advanced technology. What will you build?
This is a great city builder. Easy to pick up, but so difficult to put down. I thoroughly enjoyed my time with it. The graphics are simple but clean and clear, making a visually unique game that you can get creative with. Definitely a recommend from me.
Hazel Sky is a heartfelt adventure about a young engineer facing his destiny and his desires. Fix ramshackle flying machines and jump, climb, swing, and slide through a beautiful, mysterious world.
Hazel Sky is one of the earliest demos that I played and I was very happy to see it recently get a release. I can’t speak for the rest of the game, but the demo made me laugh out loud, and contained intrigue that made me want to see the rest of this world.
Bear and Breakfast is a laid-back management adventure game where you build and run a bed and breakfast…but you’re a bear.
I am seeing a trend here. And the trend is lovely, laid back management sims. In this one, you play as a bear running a bed and breakfast. I really do have a spectrum of management covered! You can explore while gathering resources to make your business the best that it can be and meet the people(?) around you, all with minimal stress!
July 28th – Lord Winklebottom Investigates – Cave Monsters
It’s the 1920s and the world’s foremost detective is about to embark on his most challenging case yet. Thankfully, in this world that’s not quite like our own, there’s nobody better to crack the case than the great detective and gentleman giraffe, Lord Winklebottom.
I really want to play this game! Lord Winklebottom is a classic, point and click murder mystery adventure game. I love the style, it feels so nostalgic and has charm. The people are animals (obviously), fully voiced, and British. As someone who loves playing detective.. Yes please to all of the above!
September 13th – Deadwater Saloon – Creative Storm Entertainment / Tanglefoot Games
Dive into the wild west as a saloon owner in a volatile frontier town. Customize your character and face the consequences of your choices as you forge friendships and enemies of townsfolk, travellers, outlaws and lawmen. Build the most famous saloon in the territory, or be overwhelmed and destroyed.
I was so mixed about this one. On one hand, I had problems with it. But on the other, I couldn’t stop playing. Two hours in and I finally forced myself to stop. At the time of writing the game has just released, so I will be interested to see if the problems have been fixed!
All of the above have released so far this year. But wait.. There’s more! September and beyond are full of releases.
September 22nd – Beacon Pines – Hiding Spot
Beacon Pines is a cute and creepy adventure game. Sneak out late, make new friends, uncover hidden truths, and collect words that will change the course of fate!
I really enjoyed this one. The mixture of its really unique art style, and the contrast of cute but eerie makes me want to continue. The closest tone I can think of is if Night in the Woods, except younger characters. The gameplay however is a story book narrative puzzle. You collect terms that you can add to the story in certain places to alter the sentences and as a result, branch the paths. I have seen similar mechanics in Fate of Kai, and Indie Showcase demo Storyteller, and I have loved them every time. If this couldn’t be better, it is, because it will be available day one on Game Pass! I’m really looking forward to see how this one does.
Wishlist on Steam here to be notified when the game releases!
September 26th – Monorail Stories – Stelex Software
Monorail Stories is an adventure game focusing on extraordinary things happening to ordinary people. Board the monorail and experience a special story about humanity, friendships, and intertwined destinies manifesting during the everyday commute.
This is another demo that I played a long time ago. It was short but sweet, telling a story and building a world through rides on a monorail. You only need to look at the screenshots to see how much care has gone into the art. I wish them all the luck for a successful launch!
Mine for resources, choose from powerful upgrade paths and fend off waves of alien attackers in this innovative roguelike mining action game. There’s just enough time to mine a little deeper, find a little more and get back to defend before the next wave attacks your dome.
I played the Dome Keeper demo earlier this year as recommended by a few friends. They were right, it was a blast! In this roguelike your time is split between mining for resources and defending your base, using upgrades gained from said resources. It is fast paced, easy to learn but I imagine not so easy to master, and has that ‘one more try’ appeal. I hope this one blows up!
September 28th – The Excavation of Hobs Barrow – Cloak and Dagger Games
The Excavation of Hob’s Barrow is a folk horror narrative-driven adventure. Explore the isolated moors of rural Victorian England as you uncover the mysteries of Hob’s Barrow. The answers lie in the soil…
I am generally not a fan of horror so I avoid it, but for whatever reason this is one of the demos that I played. And honestly? I was so glad I did. I played this one on my own without recording and I remember having a great affection for it. But – my memory being my memory – I can’t remember exactly what happened or how it played. What I do know, is that it immediately went on my Wishlist, and I would love to stream it sometime after it releases. The art is gorgeous and I want to be back in that atmosphere.
Previously known as Incantamentum, you can wishlist on steam here.
2022 – Nobodies: After Death – Blyts
Nobodies: After Death is a puzzling point-and-click adventure in cleaning up dirty work. After your agency takes out a target, you make the evidence disappear without a trace. Find a way to get in, get out, and leave no bodies behind.
I loved the demo for this one and it is still available now! The best comparison I can make is that this is like a point and click, escape room style game. You are cleaning up after murders and trying not to get caught by solving the puzzle of the area you are in. The art is gorgeous which sounds like a contrast to the concept of the game, but it makes it even more fun to see where you might end up next. I hope this one finds its audience because the demo is a strong recommend from me!
A dark and satirical management sim, where you take control of a recycling factory with a twist: it recycles humans. Your job is to decide who gets to escape our dying planet in a cozy spaceship and who sacrifices their blood, sweat and tears for humanity. Literally.
Finally, Organs Please doesn’t have a release date except 2022. Despite the dark humour in the dire world that we are living in, it is easy to forget the horrors of what you are actually doing as you enter a flow state of maximum efficiency. The mechanics are introduced at a satisfying pace, building you up from rookie to mega multitasker in no time. I really enjoyed the gameplay of this one and would definitely like to play more upon release.
And that is it. Apparently this has been a quiet year for games. While that may be true in the AAA spaces, new indie games are coming out every day. It can be hard to know how to filter through the volume of games, so hopefully someone will not only find this list useful, but also give these ones a chance! Some of these games were created solo and they are absolutely excellent. Let me know if you give any of them a go!