12 Days of Epic Games 2024 Round Up

My 12 Days of Epic Games series is complete!

In this second season of my 12 Days series we took a look at 12 different games that I have received for free during Epic Games giveaways, trying them out for an hour or two, or a chapter or two, whichever came first. I then decided whether to continue them online as content, continue them offline for myself or to drop them, content that they are no longer part of my backlog.

Now that the challenge is over, I thought it would be nice to do a wrap up post. I recorded the videos in advance so in the time between recording and the series finishing, I managed to secretly play through a few of the games to completion.

Day 1 – Recipe for Disaster (2022)

Recipe for Disaster is a management sim that captures the fast-paced, drama-filled environment of a professional kitchen and dining room. Build your dream restaurant, create recipes, design menus and manage your staff, all while contending with demanding customers and disastrous situations!

While I thought that Recipe for Disaster was doing something interesting with its menu creator, it turned out to be a very forgettable experience for me. Despite being one of the longer videos, I did move on from it completely once the video was done. I am always on the look out for the management games that scratch the itch that I have, but unfortunately this wasn’t the one for me.

Ranking – That’s enough for me.
Current Status – Dropped.

Day 2 – Frostpunk (2018)

Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society’s survival? What will you do when pushed to breaking point? Who will you become in the process?

Oh man.. Frostpunk. Les than one week after I finished recording, I had completed the entire scenario. By then, it felt like a shame not to show how it ended so I managed to find a way to add it in to the video.

This was my favourite game in the entire 12 days and I think that is for good reason. The tension kept me on my toes throughout, every decision made me question whether I had made the correct choice. The desperation was palpable and the stress had me sweating, despite the bitter cold my colony were trying so hard to survive.

An extremely memorable experience and I am really glad I have it on video for memories sake even if it isn’t a full Let’s Play.

Ranking – Continue playing offline.
Current Status – Completed the scenario and moved on. May try other scenarios in the future if I ever run out of new games to play and get the itch.

Day 3 – Transistor (2014)

Discover the world of Transistor, a sci-fi-themed action RPG from the creators of Bastion.

I am a little sad that Transistor didn’t hit for me the way it seems to have for a lot of others. I found the combat difficult to navigate and the story even more so.

I respect a game that doesn’t drown you in exposition. Naturally, when a story is set in its own world like this it will take time to learn about, but I have discovered that I like at least a little more handholding than Transistor offers. Having said all of that, since playing I have enjoyed what I heard about the story while listening to podcasts and will look forward to seeing the full game vicariously as a Let’s Play with this new context.

Ranking – That’s enough for me/watch someone else.
Current Status –
Have listened to a podcast, looking for a Let’s Play to watch.

Day 4 – The Spectrum Retreat (2018)

Check-in to The Spectrum Retreat for a stay you won’t forget. Manipulate your way to the truth in this captivating narrative-driven puzzler.

I really liked The Spectrum Retreat as a first person puzzler. I went on to finish the game and I think it was the perfect length, never overstaying it’s welcome while regularly revealing more of the story as you go (it evolved after the video ended and I like where it went). The puzzle difficulty never got too much, adding in fun new mechanics each chapter to keep it fresh.

A pleasant surprise and an easy recommendation.

Ranking – Continue playing offline.
Current Status –
Completed.

Day 5 – The First Tree (2017)

A beautiful, 3rd-person exploration game centered around two parallel stories: a fox trying to find her missing family, and a son reconnecting with his estranged father in Alaska. Uncover artifacts from the son’s life as he becomes intertwined in the fox’s journey towards The First Tree.

It is never a good feeling to not gel with a game, especially an indie and especially during recording. But there were a lot of reasons The First Tree fell flat for me. Rather than get into a critique of the game, I will report that I did finish it, and that unfortunately did not fix my issues.

Ranking – Continue playing offline/That’s enough for me.
Current Status –
Completed.

Day 6 – Death Coming (2017)

‘Death Coming’ is a non-linear puzzle game where you must harvest human souls ‘Final Destination’ style. However, pesky mortals are not your only problem, as the Agents of Light will do everything they can to stop you.

I liked Death Coming for what it was, but after some time away I didn’t find myself desperate to play anymore. I booted it up one more time just to be sure, and as I got back into the swing of it, I enjoyed seeing what the remaining chapters had to offer. More than anything, I feel like the developers must have had a blast pooling together their ideas, and I am glad to have played through this game.

Ranking – Continue playing offline.
Current Status –
Completed.

Day 7 – 20 Minutes till Dawn (2023)

20 Minutes Till Dawn is a survival roguelite where endless hordes of creatures lurk from the dark. Craft an array of overpowering builds and eradicate waves of Lovecraftian nightmares. Will you be able to survive the night?

20 Minutes till Dawn made me feel very similar to Vampire Survivors. I enjoyed trying it out but there is no magnetism for me to get back in there to try to master it. I was going to replace Vampire Survivors with 20 Minutes till Dawn on my PC, but I realized it is fine enough to keep them both installed as they take up next to no space. I think one day the genre will either click with me, or I will drop it completely, but for now, I keep trying.

Ranking – Continue playing offline.
Current Status –
Still installed.

Day 8 – Loop Hero (2021)

The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.

Considering how much I enjoyed this one, it is shocking how little I remember about how it played. I shelved it immediately as I knew that I could sink a lot of hours into it, but in the few weeks that have passed, I can barely remember the gameplay loop.

That doesn’t put me off continuing though, I know that it will all come back to me when the time comes and I look forward to seeing how it escalates.

Ranking – Continue playing offline.
Current Status –
Still installed.

Day 9 – Breathedge (2021)

Survive in outer space! Together with your immortal chicken, discover the truth behind your sudden spaceship crash. Craft tools, pilot vehicles, and even control space stations to survive and explore the wreckage.

Breathedge is a game I enjoyed as I was playing it, but am hesitant to say that I will definitely play the full thing through. Going out on little expeditions and gradually upgrading my equipment is fun, but I do wonder how long that fun will last.

I am so thoroughly confused as to how I am remembering this as a chill game that I could perhaps listen to a podcast to, yet we were in such a precarious situation in the most dangerous setting there is. I will find out whether the podcast idea works out when I pick it back up soon enough.

Ranking – Continue playing offline.
Current Status –
Still installed.

Day 10 – Beyond Blue (2020)

Beyond Blue is a single-player narrative adventure that takes you deep into our planet’s beating blue heart. Explore the awesome wonder and unbounded mystery that exists within the world’s ocean.

Beyond Blue is the game that I always wanted. It isn’t a huge game, but the focus on the ocean and what lives within, having an ongoing story while giving you the freedom to take your time, educating you while entertaining you, all create a Noob tailored combo that I would love to see more of. I, predictably, ended up spending a lot of time in photo mode, the results of which will be shared on the blog soon enough.

While I am most interested in the life below, I was grateful that the game took the time to acknowledge the people that work in the field. I had no idea the sacrifices they make, but their passion is clear and it is a good thing we have people like them in the world, striving to not only understand, but do so in an ethical way.

Ranking – Continue playing offline.
Current Status –
Completed.

Day 11 – Kingdom Come: Deliverance (2018)

Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents’ death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!

Kingdom Come: Deliverance was more difficult than I expected, but also so much more engaging. I love a dramatic story like this and I am curious to see the twists and turns that may be presented as the narrative unfolds.

I am still intimidated by the gameplay. Research has told me that you can get quite strong to make the game easier, however that is my biggest worry about continuing online. Either way, I had loads of fun and would love to see how the story continues one day, despite the game not making it to my 2025 backlog list.

Ranking – Continue playing online/Continue playing offline.
Current Status –
Not on my immediate backlog but would like to play fully in the future.

Day 12 – Wilmot’s Warehouse (2019)

Wilmot’s Warehouse is a puzzle game about keeping a warehouse running in tip-top shape. Just remember where you put everything, because when the service hatch opens, you’ll need to find the things people want quickly, in order to earn the coveted Performance Stars.

Wilmot’s Warehouse is even more niche than I expected. I didn’t know 100% what to expect going in, but it is literally exactly as the description says. It is the kind of game that is satisfying when it goes well, and makes my brain itch in all of the wrong ways when it doesn’t.

I have played more since the video and appear to be exactly half way through. I am enjoying it but almost feel as though I have had my fill. I will continue as I have a feeling it is going to become absolute chaos, but I have to admit, the game running slightly long for what it is for me.

Ranking – Continue playing offline.
Current Status –
Half way through. I don’t know how I am going to do the rest 😂

Playing new games always feels nice. Even if I don’t like the game, removing it from my backlog list is satisfying in itself. Playing so many in a short space of time doesn’t really reflect a natural way of consuming games, but I think I will always enjoy it.

We had some very different results when compared to Season 1. It has been great to play through some of the ‘continue offline’ games during my holiday, and I am going to strive to finish them all up throughout the year, as well as Tunic which is the only game that remains from the Game Pass season.

Continuing online

  • Kingdom Come: Deliverance (very unlikely though)

Continuing offline

  • Frostpunk
  • The Spectrum Retreat
  • The First Tree
  • Death Coming
  • 20 Minutes till Dawn
  • Loop Hero
  • Breathedge
  • Beyond Blue
  • Kingdom Come: Deliverance
  • Wilmot’s Warehouse

Thats enough for me

  • Recipe for Disaster
  • Transistor

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1000xRESIST – First Impressions

Breaking the mould of the narrative experience.

1000xRESIST

Developer: sunset visitor 斜陽過客

Release Date: 09 May 2024

1000xRESIST is a thrilling sci-fi adventure. The year is unknown, and a disease spread by an alien invasion keeps you underground. You are Watcher. You dutifully fulfil your purpose in serving the ALLMOTHER, until the day you discover a shocking secret that changes everything.

This is a write up of my first impressions of 1000xRESIST having played through 2 chapters of the game. I intended to play around an hour or the first chapter – which ever came first – but this game got it’s hooks in me. I had to tear myself away otherwise my first impressions would become a full blown review. On one hand, I wouldn’t mind that but on the other, I have lots more games to try out during the fantastic LudoNarraCon.

*My first impression posts aren’t usually this long but I had a lot to say about this game!


First thing’s first, this is an experimental game. It does exactly what it wants to do and does so confidently. I will admit, I was not sold at first. I found the opening slightly off-putting, feeling like I was supposed to care about these characters that I had never met, having an experience that I don’t understand. However, with a little more patience the world was built, less through exposition and more through exploration and character interactions. Half way through chapter 1 I got into my groove and by the end of the chapter I was all in.

The steam description sets up an epic story about aliens and diseases and the ALLMOTHER, and while these are all certainly present, creating the entire setting for the game, it surprisingly feels very personal so far. Even more impressively, it remains personal and creates an investment despite incredibly flawed and some even dare I say unlikable characters.

The game splits between the present time and the past, parts of the chapter taking place in the form of what I would call long vignettes. The character who’s memories we are exploring, in my opinion, is down-right awful, but I am compelled to see what made her that way. What particularly shines are the relationships, personalities and actions of the people around her.

A common complaint in either cinematic narrative games or walking simulator style stories, is that there isn’t enough for us – the player – to do. I feel it is important to point out that I can personally enjoy a narrative game with very minimal mechanics. Having said that, I find 1000xRESIST to have struck a great balance of engaging gameplay so far. The primary verbs that I have experienced so far are walk around, interact, and a time hop mechanic.

The time hop mechanic alone warrants the existence of this game. Not to sell the other aspects short, but the way it weaves intricately with the environmental storytelling and level design has been fantastic to experience so far. Not to mention that in each chapter the mechanics have been used in their own way, leaving me eager to see what other ways the story is going to be told throughout the rest of the game.

An example of the impact of the aethetic contrast.

The presentation – particularly in chapter 1 – felt inspired. The lighting alongside fixed camera angles were super effective, I felt dread rounding every corner without it ever being too much. The design of the aliens that have literally plagued humanity and the effect that they have had on the world brings a fantastic contrast to the world of 2047, an unknown amount of years prior, right before the effects took hold. Switching between both of these times in the blink of an eye creates a jarring effect aesthetically and a devastating one emotionally.

It is hard to describe what to expect as this game is unique, but I felt influences or slight similarities every now and again from other media. The first being that the experience of Chapter 2 is exactly the experience that I wish I had from the game Virginia. A wonderfully executed montage experience that I can’t say I have seen many games try. Other looser and unexpected vibes I got lead me to think of set up and themes of stories like Signalis and Everything Everywhere All At Once. I am not saying that you will have the same experience in this game as you had from those other properties, but they felt worth mentioning none the less as if you enjoyed them, I think there could be something here for you.

1000xResist is an experimental narrative game that resonated with me in ways that other experimental narrative game sometimes have not. Both chapters that I played were strong and emotional. What is different about this game is that I don’t actually know what I am going to be doing next. Rather than being goals driven, I am being taken on a journey. A tour of a world entirely different to the world I know. And that is great too. I am excited to see what lies in store.

This game breaks the mould – this is what Indie Gaming is all about.

At a glance
+ All in on the experimental storytelling.
+ Enough input required from the player to keep it engaging.
+ Time hop mechanic.
+ Environmental storytelling.
+ Very intriguing concept all around leaving me hungry for more.
+ Not exposition heavy.
+ I feel invested in characters despite not agreeing with them or even liking some of them.
+ The Asian-Canadian perspective enriches the whole experience.
+ The aethetic – particularly in chapter 1 – is great.
+ What a cool idea for a disease.
+/- The characters are flawed, and I think the game is trusting player curiosity to carry on despite the player characters feelings on the situation.
+/- Took a while to understand what is happening.
+/- No indication about what is next, just this really interesting world.
Disconnect in dialogue took me out of it occasionally e.g. Watcher talking as herself when people see her as Iris.

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12 Days of Game Pass 2022 Round Up

Last month I sat down to start my first Let’s Play since Exit/Corners. I was so excited to get back to recording. Just me, the game, the freedom of recording whenever felt good, and the flexibility of being able to take a moment and edit it out. What I didn’t anticipate was the colossal struggle of deciding what I wanted to play. Often, it is not until you begin a game that you know whether you should have recorded or streamed it, which resulted in me staring at my screen in complete decision paralysis.

Then, all of a sudden – there was a lightbulb. Christmas was coming and there were still a few weeks to prepare if I wanted to do a special series. I was too late for an advent calender scenario (in hindsight after 21 hours of recording, thank goodness), but the 12 Days of Christmas doesn’t start till Christmas day. Score!

I immediatly knew that this would be a perfect opportunity for me to finally try out some different games that I have had my eye on. I decided on Game Pass because games can leave at any time and I rarely have a subscription, so if I wanted to get through some of my ‘Play Later’ list I would need to hustle. I painstakingly managed to whittle the list of 70+ games down to 12, and looking at the result – I was extremely excited about it.

Day 1 – Valheim (Early Access 2021)

Valheim is a brutal exploration and survival game for 1-10 players set in a procedurally-generated world inspired by Norse mythology. Craft powerful weapons, construct longhouses, and slay mighty foes to prove yourself to Odin!

Back when this game released – when everyone’s life temporarily became consumed with exploring the mysterious lands, building the fanciest buildings and voyages to collect lost equiptment – I didn’t have access to join in myself. This is probably for the better because I can be known to lose myself to games from time to time. While I think that I barely scratched the surface in my look at the game, I was very pleased to finally have the opportunity to do so.

I definitely wanted to play more when I was done, but I have found that the more games that I have played since then, the less tempted I was to go back. At this point, I have played the beginning of many survival games. Sadly though, it is very rare that I get hooked and while I still could go back to it, it has moved down the priority list far enough that I could be ok leaving it there.

Ranking – Continue playing offline/That’s enough for me.

Day 2 – Undertale (2015)

Welcome to UNDERTALE. In this RPG, you control a human who falls underground into the world of monsters. Now you must find your way out…or stay trapped forever.

Undertale was one of those legendary games for me where I feel like I have heard whispers here and there, but in reality knew virtually nothing about it. As a result, the main desire to play it came from a curiosity and ability to add it to my game reference archives rather than excitement to play the actual game itself. That probably heavily adds to the surprise of how much I loved playing this game. Of the titbits that I had heard, not one thing had lead me to believe that this game was going to be half as funny as it is. That alone would be enough for me to continue, but the intrigue to see where it is going is also strong enough that I didn’t want to put it down.

Now that I have completed this series, Undertale is at the bottom of the Let’s Play priority list purely because I feel like it isn’t going to be easy to pick back up. I also have no idea if I have screwed myself with the choices I have made so I am conflicted as to whether I need to do a little research before diving back in. Don’t worry though, I certainly have to see it through at some point.

Ranking – Continue playing online.

Day 3 – As Dusk Falls (2022)

As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this uncompromising story of betrayal, sacrifice and resilience.

I am so surprised I didn’t jump on this earlier. It feels like an alternative to a Telltale or a Quantic Dream game, which are some of my absolute favourites. Add in that one of the primary genres – at least in the first chapter – is thriller. How did I not play this sooner?! As opposed to a horror narrative like a Supermassive game (Until Dawn, Man of Medan), I can play this and experience making stressful decisions without the need for reassurance and distractions from the atmosphere. That makes this the perfect game for a Let’s Play as it is exactly the type of content that I love to record. I am always curious to what my gut instincts are in these difficult situations and what happens as a result. It is going to be a lot of fun returning to this and the chapters make for good episode dividers which is always handy for me.

Ranking – Continue playing online.

Day 4 – Deaths Door (2022)

Reaping souls of the dead and punching a clock might get monotonous but it’s honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death – where creatures grow far past their expiry and overflow with greed and power.

I really enjoyed this game. I loved the concept, I loved exploring the weird world and I loved my little character. I certainly want to continue it, the only hesitation I have is the difficulty. I managed well enough with the combat so far, but I am concerned that I will get stuck and drop off, which I don’t like to do with a series that I am sharing if I can help it. If I do continue online it will be a Let’s Play because that means I can edit any repetitive failures into death montages. I am going to play the other games first then reassess, but if you would like to see it then please let me know. Same goes for all the other games in question as if there is external interest then I will make special effort to continue it online.

Ranking – Continue playing online/Continue playing offline.

Day 5 – Citizen Sleeper (2022)

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.

Ahhh, Citizen Sleeper. I was nervous about trying this one as I knew it was going to be a lot of reading. To top it off, I got sick and lost my voice right as this was my next game to play. So, as much as I heard good things, I was entering this one with an ever so slight dread in my mind. It didn’t take long, however, before I was enraptured in the world. You know it is a good game when you want to keep going and going despite the reading out loud. The further I got and the more mechanics I learned, I was more and more won over by the game, leading it to be my favourite in the entire bunch. At the time of this post it is likely that the Let’s Play has already begun as I am planning on continuing this game first! Don’t sleep on it (hur hur hur).

Ranking – Continue playing online.

Day 6 – Signalis (2022)

Awaken from slumber and explore a surreal retrotech world as Elster, a technician Replika searching for her lost partner and her lost dreams. Discover terrifying secrets, challenging puzzles, and nightmarish creatures in a tense and melancholic experience of cosmic dread and classic psychological survival horror.

I tried really hard with this one. This game is well loved by a lot of people and I wanted to see why. It is just unfortunate that in survival horror, both survival and horror stress me out massively. This was the first excessively long video as I knew that once I put the game down it was likely I wouldn’t be able to pick it back up, so I wanted to see as much as I could. All things considered, I think I did pretty well! It is awesome to have the classically influenced genre in an entirely new style. It feels modern and old school at the same time.

The great thing is, as much as I suffer with survival horror, I LOVE watching other people suffer through it. So even though I won’t be continuing the game, I will certainly enjoy watching someone else’s playthrough and enjoy it vicariously.

Ranking – That’s enough for me.

Day 7 – Exo One (2021)

A strange signal… an alien craft… Exo One is an interplanetary, gravity-defying journey through space and time.

This is another game that I was nervous to record. I had it recommended and wanted to give it a try as it felt like the type of game that could leave the service before I get around to playing it. From what I understood about the game, I was worried that there was going to be a lot of downtime with nothing to talk about. There certainly was a lot of downtime, but each uniquely beautiful environment seemed to offer enough intrigue to fill the gaps, in a game that also seems well suited to some flow state meditative time.

At the time of recording I decided that it was enough. I reached a point that felt appropriate to stop and called it there. However, for a reason that I cant quite put my finger on, this game stayed in my mind. It could be that we made good progress or it could be a fear of missing out, but not finishing it isn’t sitting right with me. So I think I will actually update my ranking from ‘That’s enough for me’ to ‘Continue Offline’.

Ranking – Continue offline/That’s enough for me.

Day 8 – Spore (2008)

Be the architect of your own universe with Spore, an exciting single-player adventure available for download to your PC. Will you be a bloodthirsty carnivore destined to crush your competitors, or a gentle herbivore seeking out stronger allies to enforce your quiet way of life?

This game is adorable. Seeing where we started and where we ended up is so entertaining and fascinating to me. From weird little critter to slightly bigger weird critter, I am still curious to see how far the game goes. The fun part about it is that everyone’s game is going to be slightly different. I am definitely more interested in the evolution and creation than the rest of the gameplay, but it kept a pace so that you were never far away from your next adaptation. The rest of the gameplay was made more interesting by the other weird critters that you can meet. I am unsure why the game isn’t calling me back, but at the same time I don’t think I can uninstall it until I’ve at least played a little more.

Ranking – Continue playing offline/That’s enough for me.

Day 9 – Kentucky Route Zero (2013)

KENTUCKY ROUTE ZERO: TV EDITION is a magical realist adventure game in five acts, featuring a haunting electronic score, and a suite of hymns and bluegrass standards recorded by The Bedquilt Ramblers. Rendered in a striking visual style that draws as much from theater, film, and experimental electronic art as it does from the history of videogames, this is a story of unpayable debts, abandoned futures, and the human drive to find community.

It is funny how there are so many individual things that I like about this one, but as a whole it didn’t really capture my attention or imagination. I enjoyed the freedom of being able to talk to people then explore the map, seeking out the places they talked about. It felt fantastic that I found a place that was just mentioned off hand when my objective was to go elsewhere. The issue was that I didn’t really feel any pay off from it. Things were weird but I don’t know why they were weird, and even whether to expect any explanations or just more weird.

The thing I liked the most was the art style. It is distinctively simple and effective, and I loved the use of shapes. I am still interested in continuing the game, I am just unsure whether I should record it as there is no way of knowing whether it is going to fall flat for me or not. It will be interesting to see how it developed over the years, but I can see that by playing it myself. Do let me know if you would like to see more.

Ranking – Continue playing online/Continue playing offline.

Day 10 – No Man’s Sky (2016)

In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you’ll discover places and creatures that no other players have seen before – and perhaps never will again.

For whatever reason, I did not expect this game to be such a survival game. I knew it was about exploration but it has all the fundamentals that I have seen in survival games before. The great thing about this though is that you can customise to your heart’s content.

I did enjoy my time with it but I am beginning to think that survival games in general aren’t for me. The introductions and tutorials tend to either be very long and by the time I get freedom I have had enough, or very short with no direction and I lose patience trying to figure it out. That, combined with either a lack of a beginning direction or a lack of an end goal and I should probably conclude that I am not the target audience for the genre. Having said all of that, I am glad to see that this game turned everything around from release and has turned into a vast game with lots to discover, should you choose to.

Ranking – That’s enough for me.

Day 11 – Opus: Echo of Starsong (2021)

Asteroids emitting a sound known as “Starsongs” have become the center of conflict for the immense power they hold. Determined to claim asteroids of his own, a young man ventures out with a girl who can imitate starsongs, lending her voice to unravel an ancient myth deep in the heart of space.

I am not sure whether it comes through on the video – I think I hid it well enough – but I honestly shouldn’t have recorded on this day. I did it because I was on a schedule but I was so exhausted, I probably should have rescheduled. Having said that, if there was any game that I could have played while feeling that way it was this one. The story moved along at a good pace to stay engaged. The world was fictional enough to capture the imagination yet familiar enough with its politics. It was easy to play, nice to look at and is told from a perspective that I feel is more common in movies than games, which happens to work very well in my opinion. The characters are imperfect which makes choices fun, and I definitely would like to see more of the story. It is just a huge shame that the voice acting isn’t in English. Please let me know if you would like to see more of this one.

Ranking – Continue playing online/Continue playing offline.

Day 12 – Tunic (2022)

Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.

Tunic swooped in at the end there to claim the title of my second favourite game in this series. It is very similar to Death’s Door in genre, gameplay and perspective, but with an entirely different vibe. Both of these games have similarities to the Souls series and as a fan from a distance, it is wonderful to get to have the things I like about that series in a game that is more my style. The exploration and level design is wonderful, and the lack of direct information elevates the achievement of figuring something out, as well as the mystery of the land. It is colourful, satisfying, and the accessibility features give me the confidence to definitely pursue this one as a Let’s Play. I cannot wait to get back in there and find a god damn shield!

Ranking – Continue playing online.

The best part about doing this series is not only that I got to experience so many games, but it has also given me a great insight in to the types of games that I would like to play on the channel. Since then, I have created a bigger list of games that I would like to record, so I have plenty of options when my Game Pass runs out. This has been an experiment, a challenge and a joy all at once, and I am so glad that I managed to get it finished in the planned timescale without sacrificing any quantity or quality (I did sacrifice my Christmas Eve so rip to that, but it was worth it). I hope you guys had at least some of the fun that I had. Thankfully, this was just the beginning. I now have the pleasure of actually playing these games!

Definitely continuing as Let’s Plays

  • Undertale
  • As Dusk Falls
  • Citizen Sleeper
  • Tunic

Potentially continuing as Let’s Plays

  • Death’s Door
  • Kentucky Route Zero
  • Opus: Echo of Starsong

Along side this post I am going to run some Twitter Polls to see if I can gauge interest in the games I am unsure about so please look out for those!

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Indie Showcase #1-#50 – Top 10

It is slightly late but upon looking back over my Indie Showcase so far, I thought it would be fun to pick out some favourites. I originally planned to do this when I reach 100 videos, but picking out the 10 best is already proving to be difficult so I am going to go ahead and do it now!

For those who don’t know, during my weekly Indie Showcase series I try out an indie game for give or take an hour. It started as short, free to play games but evolved into demos, bundle games and games that I received a code for. I wasn’t sure how long it would last but as it turns out, I already have over 50 more games lined up! So, here are my top 10 highlights from my first 50 weeks, in alphabetical order so that I don’t actually have to rank them.

The Cast of the Golden Idol [Demo] Color Gray Games

‘A new kind of detective game that allows you to think and investigate freely. Discover clues surrounding 12 strange and gruesome deaths and build your own theory. Pick your suspect, deduce the motive, unmask the awful truth.’

I love being a detective. I love murder mysteries, figuring out the order of events, solving deaths, and this game is chock full of that. Recommended by Lucas Pope (Papers, Please and Return of the Obra Dinn developer) for people who enjoyed Obra Dinn, I agree that this is very worth playing. Each case had references and call backs to the other cases I worked, leading to a feeling that the full game is going to have a larger overarching story. Based on the demo this is going to be a fun game for logic puzzle enthusiasts and budding detectives alike.

‘Coming soon’ on Steam but you can Wishlist it here.

Cloud Climber [ Free to play] – Two Star Games

‘A surreal first person walking sim about the end of humanity. Explore magnificent sky-bound ruins, and learn why they were built.’

This one is a short, simple walking sim set at the end of an apocalyptic world. The atmosphere, setting and story were all enjoyable to me from the start and I would love to see more of this world. The unique art style only added to the experience, making me explore every nook and cranny of this small world. A solemn experience that I think is worth having.

Cloud Climber is free to download on Steam now.

Dagon: by H.P. Lovecraft [Free to play] – Bit Golem

‘Face unspeakable horrors. Succumb to madness. Welcome to a free daemonic narrative experience inspired by H. P. Lovecraft.’

I played other games that I enjoyed that were more involved than this one, but I just couldn’t bump it from the top 10. While the reasons are really subjective, I may not be the only one to have this experience and I would love to encourage others too. I am not familiar with Lovecraft’s works. I know of Cthulhu. I know that it is supposed to be mind-bending horrors. But the only experience I have had with any of his work is through games that have shared themes. This game is a short, point and click version of one of his stories, Dagon. In this visual novel, the story is told through a stunning set of scenes where the player can look around and click on interactable objects. Not only is the story presented to you, but there are collectibles that give you some insight into the history of Lovecraft himself. I had a great time getting to know some background about the guy who inspired so many works for so many years beyond him. It’s not the most interactive game or the longest, but what it does, it does really well and I encourage anyone who doesn’t know where to start with Lovecraft to give it a try.

It is totally free to play here on Steam.

Firework [Demo] – Shiying Studio

‘An accidental fire at a funeral forces the police to re-investigate a closed case of massacre. Lin Lixun participates the re-investigation by chances. As the investigation goes deeper, the past of the victims gradually emerges. However, the case becomes more bewildering.’

Firework is a Chinese horror puzzle game. Wait.. Horror you say? And Noob played it? This game had the perfect amount of horror for me. It was spooky, I was filled with dread about what might happen next, but none of it was too much. I managed to not only complete the demo, but wish to finish the rest of the game too. Playing games with a different culture to your own will always introduce a new flavour and it left me wanting more.

The full game is available on Steam now for £7.19.

Inscryption [Demo] – Daniel Mullins Games

‘Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. Darker still are the secrets inscrybed upon the cards…’

I can’t believe I still haven’t played the full game. Not only is this a mash-up of a spooky escape room amongst other things, the card game presented in this demo was so much fun. Everyone that I know that has played the full game has recommended it. The only thing I am aware of is that there might be some surprises. But what they are.. I have absolutely no idea. Though, the demo hooked me well enough that I would like to find out.

Inscryption is available for £16.79 on Steam here.

Larry The Unlucky [Free to play] – Strongshell Software

‘Follow Larry’s life to find the source of his lack of luck. Discover his intriguing story and solve puzzles to understand how his life plays out.’

I am so glad that I stumbled upon this game. Heavily inspired by the Rusty Lake series, the first two games in this series are free and they both contain three chapters each. I enjoyed them so much that I will definitely be buying the third. In case you don’t know Rusty Lake, think – weird and morbid but humorous point and click puzzles, comparable to escape rooms. I don’t have a lot else to add except if that sounds appealing to you then they are definitely worth a playthrough.

You can find Part 1 here and Part 2 here on Steam, completely free!

Storyteller [Demo] – Daniel Benmergui

‘With Storyteller you are the one writing the stories! Start with a title, characters and settings and create your own twist on stories familiar and new.’

This charming puzzle game was really fun to play. It is a game where the wrong answers can be even better than the right ones. The game tells a selection of short stories through storyboards. Your job as the player is to fill these storyboards with the correct characters and scenarios in order to complete the story. It is simple but deep, as placing the wrong person can change the entire course of the story. This was a very fine demo and I would love to play more. The release date is TBD and there has been no news for a long time, but it is being published by Annapurna Interactive so we can trust that it will be release when it is ready.

In the meantime, you can Wishlist the game here.

Strange Horticulture [Demo] – Bad Viking

‘Strange Horticulture is an occult puzzle game in which you play as the proprietor of a local plant store. Find and identify new plants, pet your cat, speak to a coven, or join a cult. Use your collection of powerful plants to influence the story and unravel Undermere’s dark mysteries.’

In the Strange Horticulture demo, I really enjoyed having an adventure and a business from the comfort of my own workspace. You can organise it how you see fit and have different panels for you desk and your shelves that you can see at nearly all times, as well as drawers to hide things in. It is a fantasy botany identification simulator with an overarching story. I enjoyed the balance of ‘exploration’ and figuring out which plant was which, hoping you got it correct so you don’t poison your loyal customer.

The full game released in January and is £12.99 on Steam here.

SuchArt: Creative Space [Free stand-alone demo] – Goose Minded

‘Paint on any surfaces with numerous tools in Creative Space — a free sandbox version of SuchArt: Genius Artist Simulator. Create masterpieces, complete commissions, and decorate your studio in the most advanced artist sim!’

Considering this is basically a demo, it contains so much content. Use the paint physics and tools to fulfil commissions and decorate your studio in literally any way you see fit. I had a great time playing around with paint, seeing what all the different tools do, and completing my masterpiece with absolutely no disasters at all. Just take a look at the steam page to see the type of art people have made. It really is a sandbox for the imagination. This demo is so packed full of stuff that it makes the prospect of the full game very exciting.

Both are available on Steam now!

Temple of Snek [Code received]Aetheric Games

Temple of Snek [Code recieved] – Aetheric Games

‘A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow and grow…’

They managed to turn the classic snake (I am just realising that we are past the generation that grew up with snake being their first portable game) into a puzzle game with moving parts. Not only that, but they have done it with style. Part rhythm puzzle game, part dungeon escape game, you can gladly bob your head as your Snek swallows her foes whole, growing into the goodest, long, fiercest mama. Since I played they have added decorating your Snek too – ‘Mek-a-Snek’ – you can’t go wrong with some wonderfully customisable Snek fashion. I would love for more people to see this game becasue it really is a cool one. Just be careful not to touch your Snek with your Snek. Snek only knows what the consequences would be. Snek is such a great word. Snek.

Currently in Early Access, it is £9.99 on Steam here.

It was so difficult to narrow this down. There were games that I really liked that just didn’t make it onto the list. There is so much fantastic Indie content out there and it is all thanks to creative developers that take that step to turn their visions into reality. I thank them so much, and ask them to keep up the excellent work (but only at a healthy pace of course). All being well I will be back in another year to evaluate the next 50 and showcase some more highlights!

If you would like to discover more Indie games or stay up to date with the series, here is the entire playlist!

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