Noob’s Top 10 Games Experienced in 2025

Upon reviewing my year of gaming, I got a feeling that I was almost surprised to feel. Underwhelm. I cannot remember a previous year that I have played so many games that I either didn’t gel with or flat our didn’t like. Considering the amount of incredible games released in the last few years alone, it has left me to question my priorities.

It makes sense in a year where almost everything in my life has changed. I have had much less time for gaming, and the time that I did have was spent craving low energy, easily digestible experiences. I no longer have scheduled stream time to make my way through the games I am curious about, and I also now have a regular co-op buddy, which feels like I am experiencing an entirely new side of gaming.

Thankfully, now that I am settled after my move and after doing some reflection, I feel my appetite for variety coming back and a change in my priorities on the whole as a gamer. Great games are being released at a pace that I can’t even possibly hope to keep up with, so for 2026 I am pulling back. I am going to spend less time chasing historically important or interesting games, and instead choose the games that make me excited in the here and now.

Here are my top 10 experiences of the year that provided so much grounding, inspiration, time passage and laughter throughout the insane year that was 2025.

I do my game tracking on GG App, you can see all 30 of the games I experienced in 2025 here.

10. Coffee Talk & Coffee Talk Episode 2: Hibiscus & Butterfly

Developer: Toge Productions

Release Date: 29 January 2020 & 20 April 2023

Coffee Talk is a coffee brewing and heart-to-heart talking simulator about listening to fantasy-inspired modern peoples’ problems, and helping them by serving up a warm drink or two.

Dust off your coffee machine and prepare your warmest smile to meet your customers again in the second episode of the much loved coffee brewing and heart-to-heart talking simulator; Coffee Talk Episode 2: Hibiscus & Butterfly.

I would like to establish early that I am not only ranking the games themselves, but the experience that I had with the games. Coffee Talk and Coffee Talk Episode 2: Hibiscus and Butterfly kicked off my gaming year at a time where I was sick with an awful flu. Laid on my couch, drifting in an out of consciousness, Coffee Talk patrons waited patiently on my TV for me to feel awake and well enough to serve another customer or two.

While this is not likely the intended experience, it was a case of the perfect game at the perfect time, and I will never forget the sense of comfort and company that the pitter patter of the rain, the lo-fi beats and the characters with their own problems gave me during a difficult and lonely time.

Also, fairytale/fantasy spilling into the world as we know it is such a fun setting. I want more of that in all different genres.

You can buy Coffee Talk here, and Coffee Talk Episode 2: Hibiscus & Butterfly here.

9. Wanderstop

Developer: Ivy Road

Release Date: 11 March 2025

From the creator of The Stanley Parable and The Beginner’s Guide comes Wanderstop, a narrative-centric cozy game about change and tea.

I got to play Wanderstop during my time with the LudoNarraCon 2025 games. I had already played the demo, and the full game did not disappoint. Every single content creator that I have heard talk about this game just got it. And I was the same. This is a game about burnout, and about self care.

Sometimes the game wasn’t exactly what I wanted it to be. It didn’t allow me to play in the way that I often like to. Doing everything at once, optimizing production and collecting everything I possibly can. It forces you to slow down and to only do what you need to. You can do more if you want, but only if you want to without any other agenda than enjoyment. This game is a statement about letting go and moving on, and little did I know that it was preparing me in a huge way for things to come in my own life.

The experience as a whole is a masterful of combination of a game amplifying its point through its mechanics. It might be the best example of this I have ever played, or at least the most useful and relevant one. In the end it wasn’t the characters that ended up staying with me, or the tea. It was the lessons that were forced on me by the act of continuing to play the game. And forcing myself to continue playing the game because I knew how much I needed these lessons. And I was right.

Finally, it would be a crime not to shout out Boro. What I wouldn’t give to have a Boro in my life. He is truly the best of the best and I am glad to have met him.

You can read my Wanderstop Impressions here.

8. Danganronpa 1/2 Reload

Developer: Spike Chunsoft Co., Ltd., Abstraction Games

Release Date: 10 October 2013

Hope’s Peak Academy—home to the nation’s best and brightest high school students…and your new prison. You and your classmates have been trapped here, forced into a winner-takes-all killing game. You’ll have to solve the mystery of the school to survive, but be careful what you wish for—sometimes there’s nothing more deadly than the truth…

You and your classmates at Hope’s Peak Academy have been brought to Jabberwock Island by your teacher. It seems fun at first…until Monokuma returns to restart his murderous game! Solve the island’s mysteries to escape!

Danganronpa 1 & 2 were such a journey, and not always a positive one. These games are so difficult to recommend with all of the caveats I feel like I need to explain. But despite that, they made it onto my top 10. In a year that I felt the need for light, low stakes games, these games delivered. I mean.. the stakes are high for the characters, but for me they worked perfectly as popcorn thrillers.

I can’t say I really enjoyed my time with Danganronpa 1. I didn’t like the mini games, the characters were difficult to like, and by the end I found the individual cases a lot more satisfying than the overarching plot. I was almost put off playing the sequel, but I reached a time in the year where I needed something familiar but new, and that is where Danganronpa 2 stepped up.

The sequel was so much more enjoyable than the first in every way. Having already learned the gameplay loop from the first game and knowing that I needed to set it to easy mode for a more enjoyable experience, it was much easier to dive in and immediately embrace and enjoy the wacky nature of everything that was going on. I found much more joy in theorizing this time around, and while the end fell flat for me, I spent so many more hours enjoying what I was doing that I do have the desire to try the third game sometime.

Monami was also a fantastic addition who I adore with all my heart.

You can buy Danganronpa 1/2 Reload here.

7. The Cat Lady

Developer: Harvester Games

Release Date: 1 December 2012

The Cat Lady follows Susan Ashworth, a lonely 40-year old on the verge of suicide. She has no family, no friends and no hope for a better future. One day she discovers that five strangers will come along and change everything…

I started The Cat Lady a long time ago. I played for a couple of hours, which was just long enough for it to be a gut punch when the game crashed and lost my save file. Years later, I finally felt ready to give it another go.

It is sad, depressing, harrowing, and goes to some really dark places. While there could be a conversation to be had about using these extremely dark ideas mostly for puzzles and vibes, I personally switched off from that and decided to embrace the atmosphere and allow myself to be entertained. At the end of the day, it is a horror game and the surreal and very real mixed together set a tone that I could really get on board with.

It feels strange to talk about enjoyment in a game with such distressing content, but I really enjoyed the puzzles. It is not often that I make it through a point and click adventure without a guide, but I managed just fine and enjoyed the variety that each chapter brought.

I am glad I finally have this one under my belt after enjoying what I played all of those years ago.

You can buy The Cat Lady here.

6. Tunic

Developer: TUNIC Team

Release Date: 16 March 2022

Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure.

Tunic is a game that I knew I wanted to play ever since I played the intro during my 12 Days of Game Pass series. But for some reason, I put it off and put it off and put it off. I almost missed it this year but as I was reaching the end of my Backlog Resolutions list, I was left with little other choice than to finally give it its fair shot.

It didn’t take me long to turn on invincibility mode and the further I got through the game, the more justified I felt in my decision to do so. While the combat will definitely be for some people, it wasn’t for me. I do think it is important to note that this game stands up perfectly well as an exploration and puzzle game without engaging in the combat any more than you need to. If said combat would be a deal breaker for you, you need not worry as there a numerous accessibility options to tailor it to your prefered difficulty. And I urge you to do so if that is at all a concern to you. It would be the biggest shame to miss out on such a uniquely crafted puzzle experience.

I had heard that there was something special about Tunic and as I got further and further into the game, I was slightly concerned that I was not catching onto what that was. If you find yourself in the same boat, just keep playing. The giddy relief and excitement when I finally did get it is why I would recommend this game to anyone that gets a kick out of puzzles. I haven’t played another game like it and I am not sure that I ever will again.

You can watch my first impressions of Tunic here.

5. Killer Frequency

Developer: Team17

Release Date: 1 June 2023

Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.

Killer Frequency severely exceeded my expectations. Could there be a more silly premise than this? You are a small town radio host, and something happened to the police so 999 calls need to be redirected to your radio station, on the night that a serial killer is on the loose. It is so beautifully dumb and that is what makes it so great. If you enjoy B horror then you have to play this game.

The fate of every caller lies in your hands as you try to solve the puzzle of their survival, live on air. Success is not guaranteed and failure can be fatal for the poor, unlucky caller who received you rather than any other competent emergency service. You are doing this while trying to solve the mystery of the serial killer, and most importantly, keeping the station running smoothly.

I streamed this one and I do feel that it enhanced the experience even more. Live streaming my live broadcast of trying to help people during the worst moments of their lives proved to be both stressful and somehow absolutely hilarious. Not forgetting that we are also situated in the same town as the ongoing massacre. Tension was high.

Games like this are a prime example of why I like to try games for myself regardless of the hype level. I haven’t heard much discussion around this game but yet it provided one of my favourite experiences of the year. I wholeheartedly recommend getting together a group of friends and playing this for Halloween. You are guaranteed stress, laughs, drama and a good time.

You can watch my full playthrough of Killer Frequency here.

4. Creepy Redneck Dinosaur Mansion 3

Developer: Strange Scaffold

Release Date: 22 April 2025

MATCH DNA BUBBLES IN AN UNDERGROUND LAB TO KEEP YOUR PSYCHIC CLONE FROM INVADING YOUR MIND AND TURNING YOU INTO A CANNIBAL. This is the match-3 survival horror comedy RPG metroidvania you didn’t know you needed.

I talk a lot about underrated games. I think Creepy Redneck Dinosaur Mansion 3 is the most underrated game of the year, if not one of the most underrated games that I have ever played. I went in with no expectations. The only reason I even booted it up is because I had promised my Twitch chat a meme stream of LudoNarraCon 2025 games with silly premises. I played the first hour (alongside Building Relationships and A Week in the Life of an Asocial Giraffe), and it was an absolute hit.

I cannot sing this game enough praises. The writing is clever and hilarious. It isn’t just the typical ‘lol meta’ jokes that I have come to see so often playing through as many demos as I do. The entire game feels like an extended bit that just keeps on giving all the way through to the very end. Not only that but the gameplay itself is fun too. They turned Match-3 into a super fun turn based battle system that never gets tiresome as every fight is different, tailored to the circumstances you are in. The branching narrative is fun to navigate too. While it is in a visual novel style, it still feels like true exploration and puzzling. You never know what is going to be around the corner, and usually it is something stupidly delightful.

It truly is the match-3 survival horror comedy RPG metroidvania that I didn’t know I needed. Creepy Redneck Dinosaur Mansion 3 is officially up there in my all time funny games list alongside Tales from the Borderlands and Astrologaster.

You can watch my first look at Creepy Redneck Dinosaur Mansion 3 here.

3. Blue Prince

Developer: Dogubomb

Release Date: 10 April 2025

Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?

I am surprised that Blue Prince didn’t end up #1 of the year for me. While I was absolutely thriving during my playthrough, distance has reminded me that there was something missing that didn’t allow this game to linger with me like I hoped it would. Once I hit credits I lost all desire to continue seeking out any secrets. I had no interest in following along the story of the mansion, and the vibes didn’t keep me coming back for more. Having said all that, I am eternally grateful to have been able to play Blue Price at launch and join in the puzzle solving mania.

It’s often a coin flip whether I will click with a puzzle game, especially games that require a notebook. I have always wanted to but they often go over my head, feel a little too complicated or require a little more thought than my patience allows. Not Blue Prince though. The first layer of puzzling in Blue Prince was like it was made for me and my wavelength alone. The micro puzzles of the rooms, the macro puzzle of making it to Room 46, the mini macro puzzles along the way, and the continuously refreshing puzzle of resource management to allow you to even attempt the rest of the puzzles. This was all a perfectly overwhelming amount of puzzling that kept me coming back for more. Even discovering that something was a puzzle was a joy, then solving the puzzle brought second joy.

Playing alongside a friend trying to cryptically talk about our discoveries was a rare experience that I don’t have often but enjoyed immensely. I respect everything that the game has achieved, despite the inexplicable feeling that I never want to play it again. Reaching those credits without having cheated flooded me with an incredible satisfaction that I am sure to be chasing in other puzzle games for years to come. There is no doubt that this is a special game, I think it is going to take some introspection to discover why it didn’t rocket its way into my all time favourites.

You can read my demo impressions of Blue Prince here.

2. A Space for the Unbound

Developer: Mojiken

Release Date: 19 January 2023

A magical adventure about two high school sweethearts set at the end of their school days – and the end of the world. Explore a crumbling town and help friends face their inner demons, which could be the key to stopping reality itself disintegrating. And don’t forget to pet the cats.

A Space for the Unbound is the next game that I started during my sick period – mentioned in the Coffee Talk section above – and extended through into my every day life. It is another one of those games that I didn’t know that I needed but happened to play at exactly the right time.

At first, I was just enjoying the adventure of it, discovering life at a different pace to my own in a place that I will likely never experience. The occasional unsettling moment kept me hooked through the first 80% of the game, and otherwise I just found it pleasant. Little did I know that the final chapter was going to absolutely destroy me, while also somehow rebuilding me at the same time. I cannot understate the impact that this had on me at the time, and going forward, and I know it has done a similar thing for others too.

This game hits some devastating topics such as depression and grief in ways that are relatable, and also with an entirely new perspective to me, hence the crushing impact. It would be both spoilery and way too personal to go into specifics so I will avoid that. It is almost one year on and I still think about what I learned, how I changed, and am grateful that I played this game when I did. If anyone is feeling defined by their grief, stuck in the past or lost in themselves, I recommend giving this game a shot.

You can buy A Space for the Unbound here.

1. Sons of the Forest

Developer: Endnight Games Ltd

Release Date: 22 February 2024

Sent to find a missing billionaire on a remote island, you find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.

Having being only very loosely on my radar, it is to my surprise as much as anyone’s that Sons of the Forest takes first place on my favourite game experiences of 2025. When my friend approached me about playing together I reluctantly jumped on the chance. In the past I had seen hilarious clips of people tackling The Forest, and I know that I can cope with minor horror so long as I have company.

This game is an absolute playground for emergent gameplay/antics/hilarity/bullshit/pick your noun. The start is difficult, surviving encounters by the skin of your teeth, but exploration proves fruitful at a very satisfying pace, consistently providing more and more goodies and surprises to enhance your survival experience. This good pace extends to the enemies too, gradually becoming more difficult, and equally more grotesque. This game is fantastic at body horror. Even playing with friends, walking around at night with nothing but a torch, an axe and the sounds of the forest proved to be a spooky experience, as did exploring our initial caves.

Then came the building… The building was so satisfying and immersive that we spent 80 hours in our playthrough of this game. A good majority of that was spent building a whole-ass mansion. Log by log and stone by stone, we rose from the bottom. It didn’t matter who the sons of the forest were anymore, we were the kings of the forest.

The story was over the top nonsense, which was the icing on the cake for such a silly, fun experience. It is a horror game that is not afraid of letting the players have fun. My biggest regret is not having clips of some of the most ridiculous moments. I am very optimistic about the prospect of Forest 3 based on so many decisions that the devs made that enabled this game to be the game that it turned out to be.

You can buy Sons Of The Forest here.

Realising and finally accepting that I am never going to be able to play all of the games that I want to play in my lifetime is helping to drive the changes that I aim to make going into 2026. I am no longer going to avoid games that I know will be great because I am frightened of getting too absorbed (yes, I do this) or because I want to save them for content, just in case. I will play them whenever the fancy strikes, and urge others to do the same.

Life is so short and games are abundant, I already know I am going to play some absolute bangers in 2026, and I can’t bloody wait.

top 10 games experienced in Other years

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12 Days of Game Pass – One year on

This time last year I was living my best life. Driven mad by my backlog and the continually rising number of games on my Game Pass ‘play later’ list, I gave myself a beautiful gift. That gift was permission. Permission to dive into said list. 12 games, 12 videos, 12 impressions – maybe I should have called it the Duodecuplary games. It turned out to be an absolute treat.

One year later I am still looking back fondly on this time. While it was so much more work than I anticipated (why would I even consider that this would only be 12 hours of gameplay?!), I loved every second. I didn’t only do it for enjoyment though, it served a purpose. I wanted to try out a bunch of games before they left the service, experience what they were about, decide if I wanted to play them to completion and by extension, see whether I wanted to make content with them. 

I would have loved to have done it again this year but circumstances mean that my content has slowed down. Even if I somehow managed to carve out the time to do the 12 Days of Games, it would feel bad knowing that I didn’t manage to Let’s Play most of the games that I wanted to from the previous batch. So instead I am doing a recap!

Finished

Citizen Sleeper (2022)

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.

Citizen Sleeper was the first game from the bunch that I decided to complete as a Let’s Play, and little did I know, the only game. It was quite an undertaking as it is primarily a text based game with zero voice acting, but it turned out to be the perfect choice. The final DLC got released at exactly the time that I reached it and we got to experience the full story, and honestly, the DLC is very worth playing. I was pretty happy with where I ended up in the main game and felt strongly content in my decisions. The DLC was great at how it managed to progress that in a very natural way and a reminder that the end of one story can be the beginning of another.

Super glad that we played this one, I love that there is a sequel on the way and I really enjoyed getting back to recording.

Game Pass Status – Still available.

Original Ranking – Continue playing online.
Where are we at now? – Let’s Play completed.

Exo One (2021)

A strange signal… an alien craft… Exo One is an interplanetary, gravity-defying journey through space and time.

Exo One was such a strange one. After reflection with the context of having tried out so many games, I was pretty sure that I was just going to let this one go. I got the idea, I didn’t thrive with the controls and thought I had had my fill. But for whatever reason, I couldn’t.

I think that reason could possibly be that I played 1 and 1/2 hours of a game that ‘How Long to Beat’ tells me is a two hours long. I was so close, I needed to see it through! Of course, HLtB hours are shorter than Noob hours so it did take longer than anticipated. However, I think I am pleased with seeing it through.

I can’t say that I understood what actually happened in the game, but I can say that my favourite thing was seeing the variety of absolutely stunning environments. While it didn’t blow me away with its gameplay, I am glad that I reached the end because no doubt I would still be kicking myself to this day for putting it down unfinished.

Game Pass Status – Left the service.

Original Ranking – Continue playing offline/That’s enough for me.
Where are we at now? Finished offline.

Spore (2008)

Be the architect of your own universe with Spore, an exciting single-player adventure available for download to your PC. Will you be a bloodthirsty carnivore destined to crush your competitors, or a gentle herbivore seeking out stronger allies to enforce your quiet way of life?

Confession – I didn’t technically finish Spore. BUT I played enough to be satisfied so I am keeping it in my ‘Finished’ category.

The game is made up of 5 eras correlating to stages of evolution, but what I didn’t know is that the final stage can be as long as the rest of the game combined. I didn’t love the gameplay throughout but I did desperatly want to see how my species turned out, and the levels changed regularly enough that everytime I was beginning to feel fed up, it was almost time for the next one.

I made it to the space phase and once I saw what it was about I was happy to call it a day. The evolution of my specific creature while also discovering different creatures around me were my favourite parts of the game. If I could have that in a game with a different gameplay structure I think I could get really on board, the only problem is that I can’t identify what I would rather the gameplay be!

Game Pass Status – Still available.

Original Ranking – Continue playing offline/That’s enough for me.
Where are we at now? Finished offline to an extent.

Opus: Echo of Starsong (2021)

Asteroids emitting a sound known as “Starsongs” have become the center of conflict for the immense power they hold. Determined to claim asteroids of his own, a young man ventures out with a girl who can imitate starsongs, lending her voice to unravel an ancient myth deep in the heart of space.

I ended up continuing this one offline due to the voice acting being in Japanese. I wanted to hear it but I didn’t want to talk over it which obviously doesn’t make for a good Let’s Play!

I am SO glad I went back to it though, once I got into the flow of the story and the exploration I had a really good time. It was beautiful, emotional and I enjoyed it more than I expected.

It has parallels with Citizen Sleeper in a way, being Visual Novel adjacent, set in a fictional space world with time/resource management aspects. Having said that though, they are both entirely different experiences, both of which I think are worth the playthrough!

Game Pass Status – Still available.

Original Ranking – Continue playing online/Continue playing offline.
Where are we at now? Finished offline.

Dropped

Valheim (Early Access 2021)

Valheim is a brutal exploration and survival game for 1-10 players set in a procedurally-generated world inspired by Norse mythology. Craft powerful weapons, construct longhouses, and slay mighty foes to prove yourself to Odin!

I am so hit or miss with survival games, with miss being the much more likely outcome. I thought that I might have been drawn back to the game because so many of my friends have thoroughly enjoyed their time with it, but the more time that passed, the more happy I was admitting that it just isn’t for me.

I still see the appeal of being part of a community server, but solo, I have so many other games to play that even just trying out Valheim was enough. On the other hand, I don’t feel like I got to see much of what the game is actually about – what with the savage deaths and mechanical confusion. This does feel like a shame, but like I said, moving on feels good too.

Game Pass Status – Still available.

Original Ranking – Continue playing offline/That’s enough for me.
Where are we at now? Didn’t play more.

Signalis (2022)

Awaken from slumber and explore a surreal retrotech world as Elster, a technician Replika searching for her lost partner and her lost dreams. Discover terrifying secrets, challenging puzzles, and nightmarish creatures in a tense and melancholic experience of cosmic dread and classic psychological survival horror.

I mean… I really did try and I think I managed much better than I anticipated. The thing that kept me going was knowing that once I put it down, I was not going to pick it back up again. This is absolutely not a criticism to the game, I am just not built for survival horror.

I am not built for any horror really but survival may be the most stressful kind. Not only is there the worry of dying at any moment, but something even more stressful? Deciding when to use your resources. I’m a gatherer, I like to collect stuff and I like to keep stuff. Making the decisions about what to carry, what to use and what to pick up is the nightmare of the indecisive. So this was a nightmare within a nightmare.

I did go on to watch a full playthrough of the game and I enjoyed it a lot more that way! I can’t say I understood it well, but I enjoyed the journey, even if it was vicarious.

Game Pass Status – Left the service.

Original Ranking – That’s enough for me.
Where are we at now? Didn’t play more but did watch a full playthrough.

Kentucky Route Zero (2013)

KENTUCKY ROUTE ZERO: TV EDITION is a magical realist adventure game in five acts, featuring a haunting electronic score, and a suite of hymns and bluegrass standards recorded by The Bedquilt Ramblers. Rendered in a striking visual style that draws as much from theater, film, and experimental electronic art as it does from the history of videogames, this is a story of unpayable debts, abandoned futures, and the human drive to find community.

I believe I picked Kentucky Route Zero back up as it was put on the ‘leaving soon’ list, so that provided some urgency. This is the first impression that changed the most after playing more of the game. I am sad to say it but I’m very glad that I didn’t try to continue this one as a Let’s Play.

I managed to complete Act III (of V) but I could not get any further. By the time I got there I had accepted that I just fundamentally do not ‘get‘ the game. Surrealism doesn’t really do an awful lot for me or my imagination. Not understanding what was going on and not being too fussed about figuring it out already sealed the deal, but potentially the most damning thing was, I just found myself quite bored.

Alas, I am glad that I got the chance to play as much as I did before it left the service. Finding out whether I enjoy these games was a huge reason that I begun the series so whether I liked the game or not, I still enjoy the data that comes from trying.

Game Pass Status – Left the service.

Original Ranking – Continue playing online/Continue playing offline.
Where are we at now? Continued playing offline before dropping it.

No Man’s Sky (2016)

In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you’ll discover places and creatures that no other players have seen before – and perhaps never will again.

If I am being totally – and maybe brutally – honest, this is the game that I remember the least out of the 12 that I played.

A year has passed and I remember being on a planet, in a house near a cave. I think I was building it. And that is all I have got. Perhaps it is the curse of the survival game striking again and I need to accept that I don’t enjoy the mechanics. But I don’t think that is the whole problem here. It could be another game that requires more time to really dive in and see what it is about, but with the amount of games that exist now, I am happy enough to leave this one behind in a similar way to Valheim.

Game Pass Status – Still available.

Original Ranking – That’s enough for me.
Where are we at now? Dropped it.

Pending

Undertale (2015)

Welcome to UNDERTALE. In this RPG, you control a human who falls underground into the world of monsters. Now you must find your way out…or stay trapped forever.

Ahh Undertale. I feel like I have had a little bit of a mess with this game. I spent a while considering that if I was going to continue my Let’s Play, how should I approach it? Should I continue with the strategies I was using? Should I let go of my arbitrary rules and just do what feels right in the moment? Should I start again?

All of these questions were then answered by the game leaving the service. It is now on Ps Plus which I do have access to, but of course my save file does not, so starting over would be the only option.

Secondly – and a deciding factor that I should continue offline – is that I had something spoiled. I have no idea how big of a spoiler it really is, but it is enough that I am dissapointed that I know about it and it will impact the enjoyment of being blind on the game.

All of these factors combined helped me to decide that I am just going start again in my own time from my couch. It is still a game that I want to see through to the end and add to my catalogue of knowledge and references. But the Let’s Play unfortunately isn’t meant to be.

Game Pass Status – Left the service.

Original Ranking – Continue playing online.
Where are we at now? Want to continue playing offline.

As Dusk Falls (2022)

As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this uncompromising story of betrayal, sacrifice and resilience.

In hindsight, it probably would have made sense for me to Let’s Play this game first. It is the shortest of the bunch and games like these don’t really allow for any meandering. BUT if I had done that then Citizen Sleeper wouldn’t have been so perfectly timed, and if my memory serves me, my Game Pass ran out right as I finished CS so I didn’t have time to play these other games.

This game is still on my list, I would have to go back through the video as a reminder for the choices that I made, but the tension was so high, I can only imagine how the rest of the game will go!

Game Pass Status – Still available.

Original Ranking – Continue playing online.
Where are we at now? Want to continue playing online.

Deaths Door (2022)

Reaping souls of the dead and punching a clock might get monotonous but it’s honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death – where creatures grow far past their expiry and overflow with greed and power.

As mentioned above, I no longer have Game Pass, and while that isn’t the reason that I haven’t done anymore Let’s Plays, it is obviously a hurdle for these specific games that I had chosen. Thankfully, in the last year Death’s Door became a Ps Plus game! That means that I can now play it at any time that I want.

While there is a chance that I just play this one offline instead, I am not going to do that yet unless I get a really really big urge as I still think it could be a fun YouTube series. The only downside to me now having it on Ps Plus is that it lowers it down the priority list, as it is no longer time limited. When I get Game Pass back ‘As Dusk Falls’ and ‘Tunic’ are the focus. But the bright side is I can start this one back up any time I like (that is, after I have played Pyre, Batman, Scarlet Hollow and any other games that I have promised 😅).

Game Pass Status – Still available.

Original Ranking – Continue playing online.
Where are we at now? Want to continue playing online.

Tunic (2022)

Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.

The last but the opposite of the least is Tunic! If I could suddenly have the time and facilities to Let’s Play a game right now, it would be this one. I LOVED exploring around the world, seeing what we would find and how it connected together. It was really fun and I feel like I clicked with it very well.

This is a game that recieved such heavy praise, but I got the impression it was for doing something different. I didn’t get far enough to know what that is and I really would like to discover it for myself, so while I currently still don’t have time to record and have already promised Pyre as my next series, I still have a huge itch to play this game and will do so as soon as the stars align.

Game Pass Status – Still available.

Original Ranking – Continue playing online.
Where are we at now? Want to continue playing online.


If anyone out there is stuck in a rut with your backlog or struggling with analysis paralysis on what to play next, this was an extremely refreshing experience that I would recommend to others to try for themselves. While I haven’t followed through with the recordings that I would still love to do, I did manage to knock 8 games off my backlog and had a tonne of fun doing it. You don’t have to make it into work or a project, just pick a number of games that you want to try and play the first hour. Don’t think too hard, just press play and before you know you might be playing your new favourite game.

Finished – 4
Dropped – 4
Still Pending – 4

More end of year content

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12 Days of Game Pass 2022 Round Up

Last month I sat down to start my first Let’s Play since Exit/Corners. I was so excited to get back to recording. Just me, the game, the freedom of recording whenever felt good, and the flexibility of being able to take a moment and edit it out. What I didn’t anticipate was the colossal struggle of deciding what I wanted to play. Often, it is not until you begin a game that you know whether you should have recorded or streamed it, which resulted in me staring at my screen in complete decision paralysis.

Then, all of a sudden – there was a lightbulb. Christmas was coming and there were still a few weeks to prepare if I wanted to do a special series. I was too late for an advent calender scenario (in hindsight after 21 hours of recording, thank goodness), but the 12 Days of Christmas doesn’t start till Christmas day. Score!

I immediatly knew that this would be a perfect opportunity for me to finally try out some different games that I have had my eye on. I decided on Game Pass because games can leave at any time and I rarely have a subscription, so if I wanted to get through some of my ‘Play Later’ list I would need to hustle. I painstakingly managed to whittle the list of 70+ games down to 12, and looking at the result – I was extremely excited about it.

Day 1 – Valheim (Early Access 2021)

Valheim is a brutal exploration and survival game for 1-10 players set in a procedurally-generated world inspired by Norse mythology. Craft powerful weapons, construct longhouses, and slay mighty foes to prove yourself to Odin!

Back when this game released – when everyone’s life temporarily became consumed with exploring the mysterious lands, building the fanciest buildings and voyages to collect lost equiptment – I didn’t have access to join in myself. This is probably for the better because I can be known to lose myself to games from time to time. While I think that I barely scratched the surface in my look at the game, I was very pleased to finally have the opportunity to do so.

I definitely wanted to play more when I was done, but I have found that the more games that I have played since then, the less tempted I was to go back. At this point, I have played the beginning of many survival games. Sadly though, it is very rare that I get hooked and while I still could go back to it, it has moved down the priority list far enough that I could be ok leaving it there.

Ranking – Continue playing offline/That’s enough for me.

Day 2 – Undertale (2015)

Welcome to UNDERTALE. In this RPG, you control a human who falls underground into the world of monsters. Now you must find your way out…or stay trapped forever.

Undertale was one of those legendary games for me where I feel like I have heard whispers here and there, but in reality knew virtually nothing about it. As a result, the main desire to play it came from a curiosity and ability to add it to my game reference archives rather than excitement to play the actual game itself. That probably heavily adds to the surprise of how much I loved playing this game. Of the titbits that I had heard, not one thing had lead me to believe that this game was going to be half as funny as it is. That alone would be enough for me to continue, but the intrigue to see where it is going is also strong enough that I didn’t want to put it down.

Now that I have completed this series, Undertale is at the bottom of the Let’s Play priority list purely because I feel like it isn’t going to be easy to pick back up. I also have no idea if I have screwed myself with the choices I have made so I am conflicted as to whether I need to do a little research before diving back in. Don’t worry though, I certainly have to see it through at some point.

Ranking – Continue playing online.

Day 3 – As Dusk Falls (2022)

As Dusk Falls is an original interactive drama from INTERIOR/NIGHT that explores the entangled lives of two families across thirty years. Starting in 1998 with a robbery-gone-wrong in small town Arizona, the choices you make have a powerful impact on the characters’ lives in this uncompromising story of betrayal, sacrifice and resilience.

I am so surprised I didn’t jump on this earlier. It feels like an alternative to a Telltale or a Quantic Dream game, which are some of my absolute favourites. Add in that one of the primary genres – at least in the first chapter – is thriller. How did I not play this sooner?! As opposed to a horror narrative like a Supermassive game (Until Dawn, Man of Medan), I can play this and experience making stressful decisions without the need for reassurance and distractions from the atmosphere. That makes this the perfect game for a Let’s Play as it is exactly the type of content that I love to record. I am always curious to what my gut instincts are in these difficult situations and what happens as a result. It is going to be a lot of fun returning to this and the chapters make for good episode dividers which is always handy for me.

Ranking – Continue playing online.

Day 4 – Deaths Door (2022)

Reaping souls of the dead and punching a clock might get monotonous but it’s honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death – where creatures grow far past their expiry and overflow with greed and power.

I really enjoyed this game. I loved the concept, I loved exploring the weird world and I loved my little character. I certainly want to continue it, the only hesitation I have is the difficulty. I managed well enough with the combat so far, but I am concerned that I will get stuck and drop off, which I don’t like to do with a series that I am sharing if I can help it. If I do continue online it will be a Let’s Play because that means I can edit any repetitive failures into death montages. I am going to play the other games first then reassess, but if you would like to see it then please let me know. Same goes for all the other games in question as if there is external interest then I will make special effort to continue it online.

Ranking – Continue playing online/Continue playing offline.

Day 5 – Citizen Sleeper (2022)

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.

Ahhh, Citizen Sleeper. I was nervous about trying this one as I knew it was going to be a lot of reading. To top it off, I got sick and lost my voice right as this was my next game to play. So, as much as I heard good things, I was entering this one with an ever so slight dread in my mind. It didn’t take long, however, before I was enraptured in the world. You know it is a good game when you want to keep going and going despite the reading out loud. The further I got and the more mechanics I learned, I was more and more won over by the game, leading it to be my favourite in the entire bunch. At the time of this post it is likely that the Let’s Play has already begun as I am planning on continuing this game first! Don’t sleep on it (hur hur hur).

Ranking – Continue playing online.

Day 6 – Signalis (2022)

Awaken from slumber and explore a surreal retrotech world as Elster, a technician Replika searching for her lost partner and her lost dreams. Discover terrifying secrets, challenging puzzles, and nightmarish creatures in a tense and melancholic experience of cosmic dread and classic psychological survival horror.

I tried really hard with this one. This game is well loved by a lot of people and I wanted to see why. It is just unfortunate that in survival horror, both survival and horror stress me out massively. This was the first excessively long video as I knew that once I put the game down it was likely I wouldn’t be able to pick it back up, so I wanted to see as much as I could. All things considered, I think I did pretty well! It is awesome to have the classically influenced genre in an entirely new style. It feels modern and old school at the same time.

The great thing is, as much as I suffer with survival horror, I LOVE watching other people suffer through it. So even though I won’t be continuing the game, I will certainly enjoy watching someone else’s playthrough and enjoy it vicariously.

Ranking – That’s enough for me.

Day 7 – Exo One (2021)

A strange signal… an alien craft… Exo One is an interplanetary, gravity-defying journey through space and time.

This is another game that I was nervous to record. I had it recommended and wanted to give it a try as it felt like the type of game that could leave the service before I get around to playing it. From what I understood about the game, I was worried that there was going to be a lot of downtime with nothing to talk about. There certainly was a lot of downtime, but each uniquely beautiful environment seemed to offer enough intrigue to fill the gaps, in a game that also seems well suited to some flow state meditative time.

At the time of recording I decided that it was enough. I reached a point that felt appropriate to stop and called it there. However, for a reason that I cant quite put my finger on, this game stayed in my mind. It could be that we made good progress or it could be a fear of missing out, but not finishing it isn’t sitting right with me. So I think I will actually update my ranking from ‘That’s enough for me’ to ‘Continue Offline’.

Ranking – Continue offline/That’s enough for me.

Day 8 – Spore (2008)

Be the architect of your own universe with Spore, an exciting single-player adventure available for download to your PC. Will you be a bloodthirsty carnivore destined to crush your competitors, or a gentle herbivore seeking out stronger allies to enforce your quiet way of life?

This game is adorable. Seeing where we started and where we ended up is so entertaining and fascinating to me. From weird little critter to slightly bigger weird critter, I am still curious to see how far the game goes. The fun part about it is that everyone’s game is going to be slightly different. I am definitely more interested in the evolution and creation than the rest of the gameplay, but it kept a pace so that you were never far away from your next adaptation. The rest of the gameplay was made more interesting by the other weird critters that you can meet. I am unsure why the game isn’t calling me back, but at the same time I don’t think I can uninstall it until I’ve at least played a little more.

Ranking – Continue playing offline/That’s enough for me.

Day 9 – Kentucky Route Zero (2013)

KENTUCKY ROUTE ZERO: TV EDITION is a magical realist adventure game in five acts, featuring a haunting electronic score, and a suite of hymns and bluegrass standards recorded by The Bedquilt Ramblers. Rendered in a striking visual style that draws as much from theater, film, and experimental electronic art as it does from the history of videogames, this is a story of unpayable debts, abandoned futures, and the human drive to find community.

It is funny how there are so many individual things that I like about this one, but as a whole it didn’t really capture my attention or imagination. I enjoyed the freedom of being able to talk to people then explore the map, seeking out the places they talked about. It felt fantastic that I found a place that was just mentioned off hand when my objective was to go elsewhere. The issue was that I didn’t really feel any pay off from it. Things were weird but I don’t know why they were weird, and even whether to expect any explanations or just more weird.

The thing I liked the most was the art style. It is distinctively simple and effective, and I loved the use of shapes. I am still interested in continuing the game, I am just unsure whether I should record it as there is no way of knowing whether it is going to fall flat for me or not. It will be interesting to see how it developed over the years, but I can see that by playing it myself. Do let me know if you would like to see more.

Ranking – Continue playing online/Continue playing offline.

Day 10 – No Man’s Sky (2016)

In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you’ll discover places and creatures that no other players have seen before – and perhaps never will again.

For whatever reason, I did not expect this game to be such a survival game. I knew it was about exploration but it has all the fundamentals that I have seen in survival games before. The great thing about this though is that you can customise to your heart’s content.

I did enjoy my time with it but I am beginning to think that survival games in general aren’t for me. The introductions and tutorials tend to either be very long and by the time I get freedom I have had enough, or very short with no direction and I lose patience trying to figure it out. That, combined with either a lack of a beginning direction or a lack of an end goal and I should probably conclude that I am not the target audience for the genre. Having said all of that, I am glad to see that this game turned everything around from release and has turned into a vast game with lots to discover, should you choose to.

Ranking – That’s enough for me.

Day 11 – Opus: Echo of Starsong (2021)

Asteroids emitting a sound known as “Starsongs” have become the center of conflict for the immense power they hold. Determined to claim asteroids of his own, a young man ventures out with a girl who can imitate starsongs, lending her voice to unravel an ancient myth deep in the heart of space.

I am not sure whether it comes through on the video – I think I hid it well enough – but I honestly shouldn’t have recorded on this day. I did it because I was on a schedule but I was so exhausted, I probably should have rescheduled. Having said that, if there was any game that I could have played while feeling that way it was this one. The story moved along at a good pace to stay engaged. The world was fictional enough to capture the imagination yet familiar enough with its politics. It was easy to play, nice to look at and is told from a perspective that I feel is more common in movies than games, which happens to work very well in my opinion. The characters are imperfect which makes choices fun, and I definitely would like to see more of the story. It is just a huge shame that the voice acting isn’t in English. Please let me know if you would like to see more of this one.

Ranking – Continue playing online/Continue playing offline.

Day 12 – Tunic (2022)

Explore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Stranded in a ruined land, and armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets.

Tunic swooped in at the end there to claim the title of my second favourite game in this series. It is very similar to Death’s Door in genre, gameplay and perspective, but with an entirely different vibe. Both of these games have similarities to the Souls series and as a fan from a distance, it is wonderful to get to have the things I like about that series in a game that is more my style. The exploration and level design is wonderful, and the lack of direct information elevates the achievement of figuring something out, as well as the mystery of the land. It is colourful, satisfying, and the accessibility features give me the confidence to definitely pursue this one as a Let’s Play. I cannot wait to get back in there and find a god damn shield!

Ranking – Continue playing online.

The best part about doing this series is not only that I got to experience so many games, but it has also given me a great insight in to the types of games that I would like to play on the channel. Since then, I have created a bigger list of games that I would like to record, so I have plenty of options when my Game Pass runs out. This has been an experiment, a challenge and a joy all at once, and I am so glad that I managed to get it finished in the planned timescale without sacrificing any quantity or quality (I did sacrifice my Christmas Eve so rip to that, but it was worth it). I hope you guys had at least some of the fun that I had. Thankfully, this was just the beginning. I now have the pleasure of actually playing these games!

Definitely continuing as Let’s Plays

  • Undertale
  • As Dusk Falls
  • Citizen Sleeper
  • Tunic

Potentially continuing as Let’s Plays

  • Death’s Door
  • Kentucky Route Zero
  • Opus: Echo of Starsong

Along side this post I am going to run some Twitter Polls to see if I can gauge interest in the games I am unsure about so please look out for those!

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