Citizen Sleeper is a game inspired by tabletop RPGs. Set in deep space, we play as a sleeper – a human consciousness uploaded into a robot frame. Escaping a life of corporate slavery, we find ourselves on a space station full of outcasts and misfits, all just trying to get by. Though helping others, we can help ourselves in our mission of survival. But what even is it to live? That, ultimately, is up to us.
Join me in a journey of wonder, perspective and community. My complete full playthrough is available now, including the DLC!
The Walking Dead: Season 2 is a direct sequel to The Walking Dead: Season 1 and it’s DLC 400 days, all developed by Telltale Games. Season 1 is widely considered a great game, one of Telltales best. The only comments that I had read before about Season 2 were about how it wasn’t as good as its predecessor. I went in with that in mind and I’ve got to admit, I was very pleasantly surprised. Not only did I really like the game, I actually enjoyed it more than the first one, which is something I hadn’t even considered happening.
The story takes place soon after the events of Season 1 and we take control of a young Clementine. It is difficult to do a plot summary without spoiling anything but I’m going to go with this. Think about the TV show. Remember how in the first couple of seasons, the walkers were the main danger? Then as the seasons go on, other people become even more of a threat than the walkers? Well – if Season 1 is the equivalent of the first couple of seasons of the show, Season 2 is more like the rest of the show. Do you get me?
In Season 1, I found some of the characters likable but I really hated some of them too. This time around, I found the characters more realistic and relatable. The change in my emotions towards these characters felt natural and I felt the dialogue flowed well. I also thought the pace of the story was good, although admittedly, it was a bit absurd sometimes when things kept getting palmed onto the eleven year old.
In the first season I was dreading what was going to happen next and instead of enjoying the story, I was secretly wishing it was over. This season though I thoroughly enjoyed the gameplay. I don’t know whether it was because it felt less ‘horror’, or because I could relate to Clem as a main character, or just because I enjoyed the situations more than the first. Whatever the reason, I haven’t yet seen anyone else that feels the same way as me.
Technically, this game ran a lot better than any of the other Telltale games that I have played. They all have an issue of lag whenever there is action with fast cuts. Every single game. As far as I can remember, I only had this issue once in this whole game, which is a huge improvement. Other than that, it worked perfectly. Just an FYI, there is no platinum trophy for this game. All of the trophies are earned just by playing so by finishing it you will 100% it, but there isn’t a plat available.
Overall, I just really enjoyed this game. I loved the atmosphere, I enjoyed the characters, I got quite emotional and I LOVED the ending that I got. It was a joy to play and if you have enjoyed the first game then you will no doubt like this one at least a little. Make sure to play 400 Days before you play (if it was included in your purchase of TWD: Season 1 then it will be a bonus chapter, I didn’t even realise I had it till I googled how to get it.), it’s not essential but it is a nice introduction to some of the characters. Season 2 actually had 5 endings so I am intrigued as to how Season 3 is going to continue the story. I went from being indifferent about the sequels to looking forward to the next one which definitely means this game did something right!
STORY DISCUSSION BELOW. HEAVY SPOILERS.YOU HAVE BEEN WARNED.
Characters –
Clementine – I loved playing as Clementine. She has matured and is growing into exactly what she needs to to be able to survive in this world. She is still sweet and caring but has a sass to her that is perfect. Sometimes she seems to be the most mature person in the group, which I get that people don’t like, but I also think it sometimes makes sense. Being the age that she is, she manages pretty well to take everything in her stride. An eleven year old thinks more about the now, where as adults tend to think more about the past, present and future. Obviously the adults have more life experience, but I can also see how their thoughts can be detrimental, leading to high tension and petty arguments. Most kids growing up in this world are going to deal with it better than the adults because they find it easier to accept the new ‘normal’. With a few exceptions of course.
Sarah – Sarah was an interesting dilemma that unfortunately didn’t end up amounting to much. From the beginning I could not decide whether she needed babying or whether she needed toughening up. I went down the babying route because she didn’t just seem scared, she seemed more like she had a mental health problem. I managed to save her in the cabin but when the balcony collapsed, I opted to just save Jane instead. I felt bad but at the same time I was a little underwhelmed. I really thought that babying vs being tough was going to come back and bite me in the ass, maybe getting someone else killed or having her step up, but it doesn’t seem to matter either way. I thought she was an interesting character with a potentially interesting arc, but I was just a little dissatisfied with her ending. Although, I did enjoy the comparisons with Janes sister and that some people just can’t be saved. I imagine that would be true should the apocalypse actually happen.
Alvin and Rebecca – Alvin was the one character that I immediately disliked. He went to the eleven year old and asked her to go in the unchecked room looking for food for his wife. Do it yourelf! He kind of redeemed himself at the end, but to be honest, I didn’t find what he did to be noble so much as necessary. There was no way I could have got him out of the room so if he was staying behind he might as well shoot someone. I really felt sorry for Rebecca. Pregnancy is something that I don’t even have the slightest interest in doing. I’ve seen my sister do it and it looks hard. Now imagine being pregnant with no hospitals and no doctors in a world where everything wants to kill you. It is almost a death sentence. As soon as the doctor died I knew shit was going to hit the fan. I wasn’t surprised when Rebecca died, but I loved how it happened, and I know taking a shot during a Mexican standoff isn’t the smartest thing to do but I thought she was going to eat the babies brains.
Nick – Nick was a frustrating one. You could tell he was going to be a liability but you could also tell he didn’t mean to be. I saved him over Pete because I thought Pete was bitten, and I do think that his reaction was silly. ‘You could have saved him, why didn’t you save him?’ Why didn’t I save him, why didn’t you save him?! I’m a little girl for Christ sake. But other than that, I think I managed to keep him going as long as I could, and I really appreciated the fact that his death was off screen. I didn’t expect to just stumble across zombie Nick but I thought it was quite cool. Poor dude just wasn’t made for the apocalypse.
Luke – I liked Luke a lot. He seemed quite real. For some reason I thought he was going to survive to the end but as soon as that ice cracked, I panicked. I went in to save him but I couldn’t. I kept hoping that he was going to pop up after but nope. We really should have walked around the lake. Massive shame that he died but I do wish he could have had a less preventable death.
Mike and Bonny – I liked these two. I really thought they were part of the group. The night around the bonfire was great, I loved those moments. I seriously cannot believe they did what they did, they were both always nice to Clem. I can understand that they didn’t want to be around Kenny but to take all the food and the car. Traitors.
Jane – From the first time I saw her I had a feeling I was going to like her. She looked like a badass who knew what she was doing. The time her and Clem spent together was interesting. I felt like Clem was the person she wished her younger sister could have been. I loved the parts when she was teaching her about survival and it was also interesting hearing her views on people and the world. I understood all of the points she was making. I was on board with her, I liked her, I saved her over Sarah, then what did she do. Watching the argument in the car Journey was starting to get a little uncomfortable, then when she was talking about leaving Kenny I was considering her words. When we crashed the car and she got out and ran off, I started feeling very suspicious, then when she came back without AJ the alarm bells were ringing. As soon as he left and she told me not to get involved I put two and two together and knew she was planning to set Kenny up. I wasn’t sure what she had done to AJ but she completely missed the point in my book. She was trying to prove to me that Kenny was dangerous, unpredictable, a killer. But she did not realise that I already knew this, I saw what he did to Carver for crying out loud. I could have already told her that if anyone touched a hair on that baby’s head he would do whatever he felt he needed to do. But for her to manipulate him like that, then try to manipulate me into accepting it, then use the whole thing as an excuse to kill him spoke volumes to me about her personality. I would never be able to trust her again nor would I want to. She had to go.
Kenny – I feel so bad for Kenny. I feel like he is so misunderstood. Imagine not only losing your silly, innocent Son, but your wife committing suicide at the same time. Within a few moments he had nothing left to live for. People cope with things in different ways and to tell you the truth, I honestly relate to his rage. Now let’s fast forward. Everyone you know is dead, you almost died trying to save/mercy kill some asshole that you didn’t even like, you survive on your own for however long till you are found by someone who can’t fill the void but can provide some comfort. You let yourself fall for her and come across some kind strangers. Things are starting to look up, then the one person that knew your family that is still alive stumbles back into your life, serving a daily reminder of what happened. Your new kind friends get killed, you get kidnapped, beaten to near death losing an eye in the process, then you escape only to see your new loved one die, suffering after having her arm hacked off. Of course you are going to be in extreme depression again by now, but you manage to pull yourself out of it enough to help a woman give birth. She dies but the baby lives, meanwhile the rest of your friends die and betray you, and the last remnant of your family gets shot. You decide to take a father role to the two kids left in your life and take them to the supposed haven with your last shot of hope. On the way, the new girl that you don’t even trust is picking fights with you, then loses the baby that you have sworn to raise better than you raised your own son. I think Kenny was WELL within his rights to flip out. Bashing Carvers face in, raging out at zombies, beating up Arvo and arguing with the group are all things that I think I probably would have done in his situation too, and I honestly don’t blame him at all. I find him to be such an interesting character and I couldn’t be happier with my ending.
Ending – In the flashback of Lee, he said that part of growing up is doing what’s best for the people you care about, even if sometimes that means hurting someone else. I think a lot of people interpreted that as needing to put Kenny down because of his actions, but I didn’t take it like that. To me, in that analogy, Kenny is the one we care about. Jane has to be hurt (or killed) to protect him because all she is doing is trying to bring out the worst in him and she will not let it lie.
A lot of his other words felt so poignant if you think about Kenny. They were talking about Lilly killing Carley, and how sadness can make you angry. If you ask Lee whether he has ever been like that, he says yes, once. We all know Lee is a good guy but even the best of us can fall off the deep end. He says about how bad things happen to everyone and it can make it difficult to be the same person that you were before. Again, he is talking about Lilly but all I see is the parallels with Kenny. Kenny is full of grief and rage, yes he’s a dick, but he is not bad, deep inside. He will probably never be the same person he was before but part of him does and always will remain, all he needs is a chance to get through the worst of it.
Obviously, from what I have written above, I chose to look away and let Kenny kill Jane. I hoped in the back of my mind that maybe he wouldn’t KILL her, but at the same time, I felt absolutely no remorse when he did. That, followed by finding the baby in a car in a blizzard in the zombie apocalypse, told me everything I needed to know. We needed to press onto Wellington anyway if we wanted a chance at finding Christa. Seeing the change in Kenny when he was just with the kids confirmed everything I thought. Even though Kenny can be seen as unstable and a liability, he is going to do everything in his power to protect Clem and AJ. Absolutely everything. Jane would leave anyone behind in a heartbeat, she all but admitted it. Not Kenny though. Clem needs Kenny and Kenny needs Clem. He looks out for her and she gives him purpose. That is why my heart absolutely broke when we reached Wellington and found out that Kenny couldn’t come in. That is the hardest I have cried at fiction for a while. Kenny was crying, Clem was crying, I was crying, I never even considered that we would get the option to stay. It was a no brainer for me. Without the kids, Kenny would die. Like I said, they give him a purpose. Without that purpose, he would for sure succumb to his grief. There is no way that he would make it and to be honest, they’ve been doing ok on their own. Walls are overrated anyway. All it takes is for someone to die inside and shit hits the fan all over again. TEAM KENNY.
What did you think of Season 2? Did you like Season 1 better? Who was your favourite character? Which ending did you get?
The Walking Dead Season 1 is the third Telltale Game that I have played, following ‘Tales from the Borderlands’ and ‘The Wolf Among Us’, even though it was created before both. I must admit, I think I had put it off for longer than I needed too simply because I was scared. I am obsessed with zombies but I do not play zombie games. At all. I just can’t. However, I did it! And it was one hell of a ride!
Telltale’s TWD is inspired by The Walking Dead graphic novels. It is not canon with the shows, however we do meet some familiar faces. The timeline starts before the comics. We take control of Lee Everett. A convicted murderer who is on his way to prison, but then, the apocalypse happens. We stumble upon and create an unlikely bond with Clementine, a little girl that needs help. Together, we navigate this new world, learning as we go how to cope, who to trust, and most importantly, how to survive.
I had heard great things about this game so, as much as I thought I knew what to expect, I also wasn’t sure if it would live up to the hype. As I was playing the first episode, I wasn’t really enjoying it as much as I had hoped. That all went out of the window in episode two though. That is when the game really picked up for me. The great thing about this game is that it isn’t all action. There is plenty of time to go around the group, asking them questions, getting to know them and taking a breather. But then you can be thrown right into the action where you have to make quick decisions and difficult choices. There was a great balance between the action and the quiet moments that really complimented the story for me.
At the beginning I found the dialogue to be a bit messy, for example, things seemed to escalate into shouting matches faster than they should have, and sometimes the option I pressed didn’t seem to match what was actually said. But as the game went on, I found I loved it more and more. For nearly every question I had in my head there was an option to ask it in the game. Characters would say exactly what I was thinking, unlike TV shows with unrealistic monologues. It’s a fantastic way to be allowed to be really involved in the story.
The characters were great too. Some long term, some for passing visits. Some I loved, some I really hated and some changed my mind. Not everyone you meet in the game has to die which is a welcome change from the TV show, it leaves much appreciated room for ambiguity and wonderment, and potential for future stories.
I felt like I died a lot unnecessarily during the game. Not due to being too slow or pressing the wrong buttons, but due to the controls feeling unresponsive. That is not something I experienced in any of the more recent games so I think it is just due to being an older game model. One time, I made an important decision then died almost immediately after. When I pressed continue I had to make the decision again. I didn’t really like this as in these games, I like that your decision is final when you make it. It feels more authentic when you make the decision in the heat of the moment rather than after reflecting on it. The game was quite glitchy. Sometimes it can freeze for a few seconds after auto-saving (same problem in all Telltale games that I have played so far) and sometimes the graphics wiggle around as if you are shaking the TV. It is a bit weird but it doesn’t happen often enough to make the game unplayable. It just breaks the immersion sometimes.
The episodes of this game felt a lot longer than the other TT games I have played so far. That would be a good thing for most people but I did find myself looking forward to finishing rather than enjoying the ride sometimes. The only reason for this is because – and the same reason that I enjoyed Tales from the Borderlands and The Wolf Among Us more – of the atmosphere. I really don’t enjoy scary games. It wasn’t a problem for most of the game but there was one certain episode that I didn’t enjoy as much because it was noticeably more spooky than the others. This literally isn’t a problem for anyone else except me so most people can disregard that complaint.
Overall, although it is probably my least favourite of the three I have played at the time of playing, I think I will amend my list to Tales From The Borderlands > The Walking Dead Season 1 > The Wolf Among Us. Although I loved playing The Wolf Among Us, The Walking Dead story felt superior and has impacted me a lot more. As far as the game goes, the character interaction was great, the game did a great job cutting out unnecessary scenes and it was just generally up there. I have been left feeling suitably creeped out, emotional and a little bit lost. I now have The Walking Dead 400 days DLC to complete before moving onto Season 2!
SPOILERS BELOW!DON’T CONTINUE UNLESS YOU HAVE PLAYED THE FULL GAME
The Wolf Among Us is the second Telltale Game that I have played, following Tales from the Borderlands. I had high expectations going in as I had read that many people consider it the best of the bunch. All I actually knew about it was that it was about werewolves. Well.. that’s what I thought. Imagine my surprise when the main character turned out to be the Big Bad Wolf! See, The Wolf Among Us is actually based on the DC Fables comics. Take Shrek. Set it in NY. Add in a mystery crime drama angle. Now add sex, drugs and rock and roll. Throw in some blood, guts, and lots of cussing. There you have, the Fables. I like to compare it to the MCU. Marvel has its superhero blockbusters, then it has its gritty Netflix dramas. Well, this is the Netflix of fairytales. Dark, gritty, brutal and it is just as bizarre as you’d expect it to be.
Bigby Wolf is the Sheriff of Fabletown, slogging away to try and keep Fabletown a functional place while also making up for his terrible past. Soon after we are introduced to the world, things start going downhill, fast. A crime takes place and it’s down to Bigby to solve it. Throughout the game we learn about the characters, past and present. As time goes on you will make crucial decisions in a bid to solve the mystery and make the town a better place. The game is not a comedy but it does have some dark humor, and for me it took a few episodes just to stop laughing at the whole concept. I mean that in the best way possible. The more I was introduced to new characters and lore, the more surreal and yet brilliant I found it. The world is immersive, the dark tone compliments the whole scenario perfectly and I actually found myself pausing the game just to give myself longer to make certain decisions which is something I had promised myself I would never do.
As far as gameplay is concerned, it is played in the same way as other Telltale games. It is very story based and the main components of gameplay include dialogue options, QTE’s during action, and sections of exploration and detective work. Not forgetting, of course, the decision making. I found the game didn’t always play as smoothly as I had hoped, the screen lagged and skipped a couple of times but it wasn’t as bad as Tales from the Borderlands. I thought the graphics were great. The game is very stylish and it suits the fact that it is inspired by comics. The music, the colours, the setting, they all worked together perfectly to create the atmosphere that you want to keep coming back to.
I enjoyed the story, however I did think some of the dialogue was clunky sometimes. As always, you get to play Bigbys character however you prefer by choosing the appropriate dialogue. However, sometimes I would make a selection but it wouldn’t come out as I had expected, or sometimes there wasn’t an option that I wanted at all. Then sometimes peoples replies didn’t sound quite right. I instinctively compare it to Tales from the Borderlands because that game impressed me so much with its brilliant dialogue, unfortunately it didn’t quite live up to its standards. As long as you are aware of it though then it shouldn’t bother you too much, I think my only problem was having my expectations too high.
Telltale games are known for having easy platinum trophies. Usually you get platinum for completing the game. The Wolf Among Us, however, had a few extra things to do to achieve platinum which I enjoyed very much as it allowed you to go back and explore other options.
Personally, I enjoyed Tales from the Borderlands more than The Wolf Among Us. However, that is only down to personal taste. This is certainly a game to play. If you are intrigued by the concept then absolutely pick it up. I do not think you will be disappointed. It is a joy to play and if you are anything like me you will be sad that it’s over when you finish it.
SPOILERS BELOW!DO NOT CONTINUE UNLESS YOU HAVE PLAYED THE WHOLE GAME!
First of all, I would like to discuss the ending. When the game ended I sat staring for a while trying to figure out what I had missed. I honestly did not understand the twist. I was quite disappointed. It took a bit of research for me to understand other people’s interpretations. Either 1. Faith was glamoured as Nerissa all along. That would mean that the dead Faith at the beginning was actually Nerissa under glamour. This would make sense because Faith was known for being a master of disguise. Or 2. We never actually met Faith. She was already dead at the beginning and when we did meet ‘Faith’ it was actually Nerissa glamoured as her. This was to get Bigby’s attention before he later found her head. Although I feel like the first theory is more likely the answer, I prefer the second one so much more. It only makes one smart and unprecedented change to the story rather than making a whole character feel like a lie. After reading that the writers didn’t even have a set ending in mind, it only added to my disappointment as I felt it came very much out of the blue.
What I would have really liked was to see more of what happened after the fact. In my ending, the Crooked Man went down the witching well and I won the town over. Problem is, there wasn’t much of an epilogue to show the consequences of my decisions. For all that happened, I might as well have just ripped his head off… I probably wouldn’t have known the difference.
The other thing that I would have liked to have seen more of is the Farm. We heard about it a lot and I genuinely thought that we were going to visit it. I think it would be awesome to have a Season 2 based on the Farm being corrupt. Unraveling some conspiracy and turning it into a ‘happy ever after’…
Considering I know shockingly little about real fable stories, I found some of the appearances so funny. The conflict between Bigby and the Woodsman was brilliant, I knew deep down that it wasn’t him and it was so satisfying when we had a moment of mutual respect. I found it hilarious that Georgie Porgie was a pimp. I played the whole beginning adamant that it wasn’t the pimp that was responsible… oops. Bloody Mary was terrifying. The Tweedles were AWFUL, I loved ripping his throat out. I enjoyed the glamours, the mundies, the near immortality, going full big bad wolf, even the butcher gave me a giggle. The whole world was so cool and well thought out, I do hope that we get a Season 2.
Have you played? What are your thoughts on the ending? What choices did you make? Did you enjoy it?
Tales from the Borderlands is a game from Telltale Games, well known for their episodic, story driven, choice heavy games. This game follows on directly from Borderlands 2, although you don’t have to have played it. In fact, I knew nothing about the Borderlands games before I played this one. I noticed one day that Episode 1 was free on the PS Store and decided to give it a go with no expectations. I did not expect to be completely drawn in the way I was. I absolutely loved it and couldn’t wait to play the rest. Since this was also my first Telltale experience, I waited for the Telltale Collection to go on sale and bought this along with the first two seasons of The Walking Dead, The Wolf Among Us and Game of Thrones. Maybe 6 months(?) after playing Episode 1, I have finally gotten around to playing the rest of the game and I have to say, I think it is a must play.
I’ll start with the story. Even though I had never played a Borderlands game, it was easy to understand what was going on. I even surprised myself considering I’m not usually the biggest Sci-Fi/Space fan. We meet out main characters – Rhys and Fiona – in a bit of a bad situation. They have been kidnapped and we get to learn the story through them telling it to their captor. From the get go we get to decide how we would like to play them through the various dialog choices. Considering these characters aren’t typically likable types, they are so very likable. Personalities develop throughout the game as well as relationships and I really started to care for them.
Most of the game takes place on Pandora, a desert planet filled with psychos, cannibals and murderers. The silly situations, the sheer randomness and the dark humour all come together to make this game hilarious. It makes me smile when I think about it and that is what I like in a story. Not that is doesn’t come without its serious moments. Some were intense and at one point I nearly shed a tear, but I will always remember this game for the laugh out loud moments it gave me.
Personally, I liked the first, fourth and fifth episodes the best. They seemed to have the most memorable moments for me. A lot of people say that the choices don’t make a difference in these games but I really disagree. Of course, the story goes down the same track no matter what you choose but YOUR story can be totally different to another persons. After reading up on other peoples experiences, there are multiple things that I didn’t know could happen or that others didn’t depending on what they did or didn’t do. I love this in a game. It makes you really want to think about your choices. However, most of the time they have to be instinct as you don’t have much time to choose. For me, the great thing about the dialog options is that there was almost always something that I wanted to say. I never felt forced to say something out of character or that I didn’t like. Massive credit to the writers.
Th voice acting was great. There were some recognisable voices in the mix and they were all brilliant. A lot of the humour wouldn’t work without their tones and expressiveness so bravo to the team. The graphics are.. Telltale graphics. They are cartoons. They are never supposed to be photorealistic and have their own feel to them that I love. The animations aren’t always the best but they do manage to get the point across. One of my favourite things is Rhys’s shocked face. There are some gorgeous moments as well as some gruesome moments. I can’t really comment on the soundtrack as I didn’t really notice it but I have no idea how because from the discussions I have read it is highly praised.
There is only one thing that I can complain about and that was the running of the game itself. It auto saves regularly and every time it does, the game skips a bit. The same when you switch characters. Only for a second. It doesn’t matter too much at first, you don’t really miss anything, but near the end it becomes at best annoying and at worst a nuisance.
Overall, this game was right up my street. My advice? Save this one for a rainy day. Feeling grim? Whack this baby on, you won’t be sorry. If you are a fan of the Borderlands series, play it. There might be a few surprises for you. If you’re a fan of Telltale games, play it. Seriously, it’s a joy. Now, I’m just sad it’s over. I’ve got my fingers crossed for a sequel. In the meantime I’ll be trying out the other Telltale games so I’ll keep you posted!