Noob’s Top 10 Games Experienced in 2024

2024 was undeniably an incredible year for games. I don’t often tend to play new releases, so it is to my complete surprise that four games from the current year have made it to my top 10 list this year. Four! As primarily a backlog and PS Plus gamer, I often don’t even experience that many current games in a year, let alone enjoy them enough that they dominate the top 5 of my list.

While I haven’t managed to play as many games this year as I did in the previous years, it is safe to say I had some all timer experiences and it was a particular struggle ordering the lower end of the list, having to decide who to cut despite also giving me some fantastic memories.

Without further ado, here is the best of my 2024 gaming experiences.

I do my game tracking on GG App, you can see all 34 of the games I experienced in 2024 here.

10. Alan Wake 2

Developer: Remedy Entertainment

Release Date: 27 October 2023

Saga Anderson arrives to investigate ritualistic murders in a small town. Alan Wake pens a dark story to shape the reality around him. These two heroes are somehow connected. Can they become the heroes they need to be?

Number 10 on the list is a game that I didn’t play myself, but was one hell of an experience regardless. Watching a friend play the game and theory crafting along the way of this absolute trip of a journey was an especially fun time. Tying it into the first game – which I didn’t enjoy very much – and Control – which was only just bumped down from this very list – allowed us to go full corkboard and strings while taking in the atmosphere of this dingy, eerily beautiful world.

Ask me right now to summarise the story and I am not sure that I could off the top of my head, but it was a lot of fun along the way and now I think in spirals.

You can buy the game here.

9. Mass Effect 3/Legendary Edition

Developer: BioWare

Release Date: 14 May 2021

The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs — remastered and optimized for 4K Ultra HD.

Finishing up the Mass Effect trilogy was a monumental moment. Legitimately the end of an era. Despite the fact that we only played Mass Effect 3 this year, I am including the others in here too as they are all within the Legendary Edition.

It took us years and now I finally understand why the ending is disliked on such a universal level. Thankfully, it did not dampen the memories of my years long playthrough of this epic series, with moments of the finale having me in actual tears on stream, something that I generally prefer to avoid.

You can see my fill playthroughs of Mass Effect 1, Mass Effect 2 and Mass Effect 3 here.

8. The Talos Principle

Developer: Croteam

Release Date: 11 December 2014

The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).

This list has a couple of games that I didn’t have the most fun playing but shone so bright in other areas that I loved them anyway. The Talos Principle is the first of those. I made my way through the puzzles because I had to. What I was really there for was the story, delivered in the form of a computer archive. Every new area I made it to gave me the rush of finding new information. While I found the puzzles fun at first, they eventually became a block between me and my next lore fix.

I will admit, by the end I was following a guide for most of the puzzles – especially the stars – but the story was so interesting that despite this, I think this is my favourite first person puzzle game that I have played yet (unless Portal 2 co-op counts as its own game).

You can buy The Talos Principle here.

7. Frostpunk

Developer: 11 bit studios

Release Date: 24 April 2018

Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society’s survival? What will you do when pushed to breaking point? Who will you become in the process?

Frostpunk is the only game that made it onto this list from my 12 Days of Epic Games series, but it sure did earn its place. It was only the second game of the 12 and I immediatly broke my own rule that I was only trying out these games. I ended up finishing the campaign within the week.

I couldn’t get enough of the stress. I am not sure that I have played a game that balanced that line of helplessness but just scraping by so well in my entire life. I was sure I was going to fail, tens of times. Yet every time, through some miracle, we managed to pull through. It was not elegent, there was suffering, but I fully embodied my position of leader and did everything in my power to save my people.

What I am saying is, this is the most immersive, thrilling, coldest city builder that I have ever played. It was memorable, and it was pretty incredible.

You can see my experience with Frostpunk here.

6. Undertale

Developer: tobyfox

Release Date: 15 September 2015

UNDERTALE! The RPG game where you don’t have to destroy anyone.

Above I mentioned some games making it onto the list despite not having the most fun during the act of playing. Undertale is the second. I very nearly quit, but I am so pleased I persevered.

I had heard bits about Undertale but didn’t really know what to expect until I tried it out during 12 Days of Game Pass. Even then, I knew that I liked it, but I didn’t realise quite how much I was going to enjoy it until I finally jumped back in, 2 years later. Despite having some things spoiled, I really appreciate what this game is. It is humorous, clever, heartfelt, more difficult than I had hoped but I am not sure that is a problem for everyone.

Whether you find it iconic or cheesy, the Stay Determined messaging stayed with me for a while, making a real life effort to notice things that I too could stay determined about.

You can see my first look at Undertale here.

5. Mouthwashing

Developer: Wrong Organ

Release Date: 26 September 2024

The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.

Mouthwashing is the second and final game on the list that I watched rather than played. Once I watched it, I immediatly watched it again. And again. And I wasn’t sick of it even after watching 3 different playthroughs. I was glad that I didn’t play it myself because of certain gameplay sections, although part of me wishes they weren’t even there. Not just because I wouldn’t have enjoyed playing them, but because I think the game would have been better for it.

Overall though, I couldn’t get enough of the bleak, disturbing tones of this game. The claustrophobic setting and the off putting characters drew me in in the exact opposite way that I would have fled from them in real life. The game is an examination of a few themes that almost feel spoilery to mention, but hits that morbid mood itch in its own unique, worthwhile way.

You can buy Mouthwashing here.

4. Animal Well

Developer: Billy Basso

Release Date: 9 May 2024

Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.

Just like Undertale, I very nearly quit this game. But despite that, the impeccable uncanny atmosphere, the stunning colours and the freedom of puzzle solving kept me coming back for more. It took my eyes a short while to adjust, but once they did, this could well be the most stylish pixel art game I have ever played. The audio design also deserves a massive shout out for being both confidently understated yet enticingly effective.

Animal Well would never have worked as a stream game for me, but I desperately wish I could capture the absolutely chaotic energy during my journey of discovery. I perhaps got even more joy from stumbling into solutions than I did using my brain. Over and over again I would somehow make exactly the right mistake at exactly the right time to learn something that I would never have even thought of. It is masterful in design and the lack of handholding is somehow empowering.

This game can get spooky. My blood ran cold at least 3 times and I almost quit at least as many. Guides were my friend in these scenarios and I am glad that I pushed through to experience this gem that I would have passed on if it wasn’t available on PS Plus.

You can buy Animal Well here.

3. Life is Strange 2

Developer: DONTNOT Entertainment

Release Date: 26 September 2018

After a tragic incident, brothers Sean and Daniel Diaz run away from home. Fearing the police, and dealing with Daniel’s new telekinetic power, the boys head to Mexico. Each stop on their journey brings new friends and new challenges.

Life is Strange 2 was the final Life is Strange game that I had left to play. It may be an unpopular opinion, but I definitely saved the best till last.

This game was better than I could have hoped. It didn’t take me long to get invested in the brothers, but it was the ‘on the road’ element that really made this game tailored to me. It was full of emotions, highs and lows, wondering what might be next, and I connected with it more than I have any other LiS game to date.

I think it is a shame that so many people pass this one by. I understand that my experience isn’t the most common one, but if you enjoy the LiS format but skipped 2 because of low expectations, I would ask you to reconsider and give it a shot. It was definitely worth my time and may well be worth yours too.

You can play Episode 1 for free here.

2. 1000xRESIST

Developer: sunset visitor 斜陽過客

Release Date: 9 May 2024

1000xRESIST is a thrilling sci-fi adventure. The year is unknown, and a disease spread by an alien invasion keeps you underground. You are Watcher. You dutifully fulfil your purpose in serving the ALLMOTHER, until the day you discover a shocking secret that changes everything.

Oh. My. God. 1000xRESIST came out of nowhere and just decided to become part of my life. I have written extensively about both my first impressions (which took me a while to warm up) and my full experience with the game, so I won’t go into much detail here. What I will say is that this game is worth your time.

There is a reason that this game recieved so many nominations and awards. It tells a story that so many others could only hope to tell, so confidently that you don’t have any choice but to listen, admire, and continue to ponder long after playing. It is bold in its choices in a way that most AAA could not be, and if you can buy into the world they created – which you should – then you are guaranteed to go on a thoughtful and emotional journey, on both a personal and grand scale.

You can read my first impressions of 1000xRESIST here or my full review here.

1. Astro Bot

Developer: Team Asobi

Release Date: 6 September 2024

The PS5® mothership has been wrecked, leaving ASTRO and the bot crew scattered all over the galaxies. Time to ride your trusty Dual Speeder across more than 50 planets full of fun, danger and surprises. On your journey, make the most of ASTRO’s new powers and reunite with many iconic heroes from the PlayStation universe! 

I think everyone knows by now that Astro Bot is a delight. This feels like an objective fact, and I can’t imagine anyone disputing it. I was slightly worried that it couldn’t live up to Astro’s Playroom (more on that below) but my worries were completely unfounded as the compact yet densely packed levels provide so much fun and so many surprises along the way that I could hardly contain myself.

The level of detail is just phenomenal. Every new level, just take a second and admire the physics of every single thing that you touch. I have never been in such kinetic and satisfying environments and this could only possibly have come to fruition from a team putting their heart and soul into their project. It is genuinely awe-inspiring, as well as wholesome and nostalgic as you make your way through the carefully crafted planets.

For the record, I have been championing Astro since Playroom and if you haven’t played it yet, I still think it is very worth it. It has a different set up to Astro Bot and it will make everytime you power on your PS5 feel like magic. Plus, it has one of my favourite video game songs ever (I am looking at you, GPU). I have yet to play the VR game but overall, this is the most joyful series that I have ever touched and Team Asobi have my trust for anything that they create in the future.

You can see my full playthrough of Astro Bot here.

Considering I have had so many high quality experiences with game in the past, it feels insane that there are still so many waiting for me. I have already selected a bunch of games I hope to play in 2025 as part of a backlog challenge and I look forward to seeing which games make it onto next years list.

top 10 games experienced in Other years

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10 Half Finished Games (that I should probably finish)

Sometimes I wonder why I have trouble starting a new game. Why my backlog – this absolute privilege, full of amazing games that I desperatly want to play – sometimes feels so overwhelming that in the end I don’t play anything. So I started investigating.

One way that I tend to sort out my brain overflow is getting everything out into lists. GG App is my website of choice for this, and it has categories of Wishlist, Backlog, Playing, Beaten, Completed, Shelved and Abandoned. For this thought experiment, rather than looking at the Backlog section, I decided to take a look at my Shelved games.

I like to finish games. Whether finish means complete to 100%, or play enough that I know I am not coming back varies, but both count. For this reason, no matter how indecisive I am, I don’t think it is the choice of my backlog that is the debilitating part. I have plenty of methods of dealing with that. The part that gets to me is knowing that I have other games sitting there unfinished, waiting for me to get back to them. And now that I have looked into my Shelved category, I can see where that weight is coming from.

Here are 10 games that I found in there that I would really, really like to finish.

Games are in the approximate order of when I started them.

Red Dead Redemption 2 [PS4]

Developer: Rockstar Games

Release Date: 26 Oct 2018

Winner of over 175 Game of the Year Awards and recipient of over 250 perfect scores, RDR2 is the epic tale of outlaw Arthur Morgan and the infamous Van der Linde gang, on the run across America at the dawn of the modern age.

I started Red Dead Redemption 2 so long ago that I can’t even remember when it was. What I do remember is that I was loving it. I was in no rush with the story, preferring to be immersed in the world. Going back to camp to see the crew, attempting to get materials for upgrades, riding into town for a haircut and taking photos with the little in-game camera were all favourite activities.

I believe I was in Chapter 3, and this is what makes picking the game back up so difficult. I barely remember what happened, but it isn’t only that I had made it half way through the game so much as I did a tonne side content along the way, I have no desire to start from scratch. Luckily, the game does have an in-game journal, so I do believe that after a session of getting reacquainted I would be good to go.

The roadblock for getting back to this game is going to be a pattern with many below. Once I do go through the re-familiarisation period, I would like to continue the game to completion, without stopping and going through this whole phase again, but without rushing which would compromise the experience.

Dragon Age: Origins [PS3]

Developer: BioWare, Edge of Reality

Release Date: 3 Nov 2009

You are a Grey Warden, one of the last of this legendary order of guardians. With the return of mankind’s ancient foe and the kingdom engulfed in civil war, you have been chosen by fate to unite the shattered lands and slay the archdemon once and for all. Explore a stunning world, make complex moral choices, and engage in bone-crushing combat against massive and terrifying creatures.

I got this second hand on the PS3 for a quid or two. The only experience that I had with this kind of lore filled fantasy world was the Lord of the Rings movies, Skyrim, and Elder Scrolls Online. I had heard this game was good so I thought I would broaden my horizons.

I got really into it. I loved my characters opening sequence and was reading every single codex in a way that I never had before. I was slightly dissapointed that it wasn’t open world in the way that I hoped but at the same time, it is a good job or it would have taken me even longer to do anything.

I love the way the characters interact, the freedom to do things in whatever order I would like and just being in this new world. I didn’t however get on with the combat. I don’t know how I made it as far as I did without knowing what I was doing. It is just too confusing for me. The first thing I am going to do when I get back to it is lower the difficulty the lowest it can go and I think that will help me finish the game with a lot less friction.

This game has the same road block as RDR2, a road block that I have passed one or two times already to get back into the game. Unfortunatly I ran into a second roadblock, and that is playing on a PS3 in this day and age. It is painful.

Shadow of the Colossus [PS4/PS5]

Developer: Bluepoint Games, Team Ico, Japan Studio

Release Date: 6 Feb 2018

One of the most highly acclaimed and beloved video games of all time, Shadow of the Colossus™ has been reborn for a new generation on PlayStation®4. With improved visuals, enhanced performance and optional updated controls – the iconic PS2™ adventure has been given a staggering makeover, and is now more breathtaking than ever before.

In my defence, I am not doing a regular playthrough of Shadow of the Colossus. The gameplay is just a necessity, with my main quest being photo shoots of every single colossus.

I have completed this for 10 out of 16 Colossi and certainly want to do the rest. I think I spend around 2-4 hours per colossi learning their moves and trying different things to get the pictures that I am after. Some are easier than others, with the main difficulty being that the camera is attached to the player character or your horse, meaning you have to get creative if you want to fit these giant beasts in the frame.

I have 2 road blocks for this one. The first is that I worry about getting no good pictures. To which I say “shut up and get on with it you fool, you will have zero pictures if you never do it”. The second is the sorting of the pictures afterwards. It was always a multistep process of uploads and downloads and juggling storage space that took forever. I got a USB SD card adaptor for Christmas so theoretically, this should be a problem no longer. I had best have a photography session to test it! 

The Legend of Zelda: Breath of the Wild [Switch Lite]

Developer: Nintendo EPD

Release Date: 3 Mar 2017

Forget everything you know about The Legend of Zelda games. Step into a world of discovery, exploration and adventure in The Legend of Zelda: Breath of the Wild, a boundary-breaking title in the acclaimed series.

Of all of the games so far, Breath of the Wild is the one that I got the least into. I seem to think I played for about 6 hours. The thing is, the game was not hooking me. I don’t know whether it was the gameplay, the controls, my headspace or what, so I would like to give it another try before I can say that I am done with it.

This is probably the one on the list that I am the least enthusiastic about, while at the same time a higher priority as I would like to sell the cartridge when I am finished.

The Cat Lady [PC]

Developer: Harvester Games

Release Date: 1 Dec 2012

The Cat Lady follows Susan Ashworth, a lonely 40-year old on the verge of suicide. She has no family, no friends and no hope for a better future. One day she discovers that five strangers will come along and change everything…

The first shorter game on the list! The reason that Cat Lady is here is a real shame. I got 2-3 hours in and my game crashed, taking my progress with it.

I enjoyed what I played and at this point I would need to restart the game anyway to remember what happened, but I am finding the roadblock with this one is that I am frightened the same thing will happen again.

XCOM: Enemy Unknown [PC]

Developer: Firaxis Games

Release Date: 12 Oct 2012

XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics.

XCOM games are longggg. Me and a friend somehow managed to turn this one into a sort of co-op experience and it was so much fun. Our squad are based on video game characters and as far as I remember, they were kicking alien butt.

Yet another game that I imagine was about half way through, that I will find hard to pick up as I have forgotten everything about how to play. For the future, I think of all the games to fall off of, strategy games are the worst as you need the knowledge to be able to make your best plays.

Elden Ring [PS5]

Developer: FromSoftware Inc.

Release Date: 24 Feb 2022

THE NEW FANTASY ACTION RPG.
Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.

Elden Ring is the first souls-like that I have really gotten into. I have been an enjoyer of the series for a while, but that was from a distance. I am not a person that has an interest in mastering a game and it always seemed like a series that required that. Elden Ring however is way more interesting to me due to the open world.

Exploration has been an absolute joy and if you get stuck on something, that is absolutely fine, just mark it on your map and go somewhere else. There is something to find around every corner and it was my game of the year without a doubt, despite not finishing it.

To be fair, I have made it way further than I ever expected. Last time I played I made it to the Mountain Tops, but before I continue there I have loads of catacombs and caves to go back and explore, enemies to rematch and items to collect.

My roadblock here is that I have reached a point where levels cost way more than the amount of souls I feel comfortable carrying around. This makes me too scared to do anything in case I lose them. Can’t lose them if I don’t play the game!

Skyrim [PS5]

Developer: Bethesda Game Studios

Release Date: 11 Nov 2011

EPIC FANTASY REBORN
The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore.

One might ask, why the heck did you start Skyrim – of all games – when you are in the middle of playing RDR2, DA:O, SotC, BotW, Cat Lady, Xcom and Elden Ring. And my answer to that – I don’t know man.. I had an itch.

Like many others, I have played the intro to Skyrim many times. One time I actually got pretty far, residing myself in a city that I haven’t yet reached in this playthrough. The trouble is that it is yet again a PS3 situation. Since that old playthrough, I have had so much more experience with games and much better hardware, that seeing Skyrim enter Ps Plus felt like the perfect opportunity to do my definitive playthrough. Particularly as I have never touched the DLC before and this is the complete edition.

The game is surprisingly stunning. I was taking my time and having so much fun. Stopping to take photos, doing whatever I felt like with the intention of going back to the things that I skipped. My only regret was triggering dragons to start spawning. They are way too frequent for my liking and not very fun to fight.

AI: THE SOMNIUM FILES – nirvanA Initiative [PC]

Developer: Spike Chunsoft Co., Ltd.

Release Date: 24 Jun 2022

Special Agents Mizuki and Ryuki, along with their AI partners Aiba and Tama, are tasked to solve the bizarre Half Body serial killings in this sequel to the critically acclaimed AI: THE SOMNIUM FILES.

I started AI: The Somnium Files – nirvanA Initiative late last year with the aim of finishing it before the New Year. I forgot how busy the month of December is so of course, that didn’t happen. Instead, I decided to wait until I could finish it in one go, as the story is getting way too complicated to stop and start. 

Yet again I believe I am half way through, and all that I am waiting for at this point is to feel clear headed enough to be able to follow what is going on. All of my gaming time has been spent playing mindless games, gearing up for my return to this. Of all of the games on the list this will certainly be the next one that I finish.

The Talos Principle [PS5]

Developer: Croteam

Release Date: 11 Dec 2014

The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).

I had one very long session on Talos Principle with the idea that AI would be my PC game and this would be my couch console game. Unfortunatly, as with AI, I just haven’t had the brain capacity for it. December was busy and January has been taxing, and first person puzzle games always manage to trip me up.

I will certainly get back to it, I just think that my first session quenched my curiosity, and now I know what mood I need to be in to play.

To sum up, I appear to have issues with long games. Also, half way points of games.

When I was younger with less responsibility, less games and more time, I would spend so much time in the same game, not moving on until I completed it. Over the years as I have more available to me, I still have that old mindset but my actions no longer follow through.

One of the big factors is subscription services. I am always going to prioritise games on them as the time they are available is limited. Perhaps one day I will get over that mindset, but in the meantime these poor games sit there, abandoned, waiting for the day that I finally find the time to boot them back up.

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